The Advanced Game Developer's Toolkit: Create Amazing Web-Based Games with JavaScript and HTML5: 2017

Book
No Media

This item doesn’t have any media yet

The Advanced Game Developer's Toolkit: Create Amazing Web-Based Games with JavaScript and HTML5: 2017

2017 | Computing & IT

After you've mastered the basics, these are the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great "Black Arts" of video game design which are sparsely documented elsewhere, and gives you a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to develop games with WebGL, advanced pathfinding, and pixel-perfect collision detection techniques, all of which are covered in an easy-to-understand manner. This book is not about display technologies or game engines: you can use the concepts in this book with any implementation. You'll find detailed working examples, with hundreds of illustrations and many concepts you can freely apply to your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book to make games for desktops, mobile phones, tablets, or the Web.

The Advanced Game Developer's Toolkit is a great next step if you already have some JavaScript game making experience, or a great continuation if you've already read Advanced Game Design with HTML5 and JavaScript by the same author. The game examples in this book use pure JavaScript, so you can code as close to the metal as possible without having to be dependent on any limiting frameworks. If you're looking for a book to take your game design skills into the stratosphere and beyond, this is it! What You'll Learn * Carry out WebGL rendering with Pixi* Learn advanced tile-based design techniques for puzzle, platform and maze games* Build path-finding and AI systems using Line of Sight and A* (A-Star)* Implement pixel-perfect collision detection, particle explosions and high-performance 2D sprite rendering with WebGL* Learn isometric game design and build a physics-rich game world with Box2D* Manage complexity to build games of any size that scale seamlesslyWho This Book Is For The Advanced Game Developer's Toolkit is for video game developers with some experience who want to learn the essential techniques they need to know to take their skills to the next level.

It's for readers who want to understand and fine-tune every line of code they write, without resorting to quick fixes. All the techniques covered in this book are core game design skills that can be applied to many other programming technologies.



Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG

Edition Unknown
ISBN 9781484210987
Language N/A

Images And Data Courtesy Of: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG.
This content (including text, images, videos and other media) is published and used in accordance with Fair Use.