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Agents of Mayhem Day One Edition reviews from people you don't follow

Ben Butler (17 KP) rated
Oct 11, 2017
Characters are amazing (1 more)
Individual character stories are well written
This game was a surprise. I thought it would terrible by the looks and first five minutes. It wasn't actually bad. It provided some sandbox elements, though they were lacking to be honest.
I loved the characters and their individual stories while the overall story was a little bland.
Combat was simple and intuitive, though a few tutorials would have helped a bit. I felt like I was figureing things out and then several bits later they would provided a tutorial. In the tutorial they showed me the easy way to do what I had already done.
Overall, it was good. One of kind really.
I loved the characters and their individual stories while the overall story was a little bland.
Combat was simple and intuitive, though a few tutorials would have helped a bit. I felt like I was figureing things out and then several bits later they would provided a tutorial. In the tutorial they showed me the easy way to do what I had already done.
Overall, it was good. One of kind really.

DeathbyGlitter (2 KP) rated
Sep 29, 2017
A fun short trip through crazy Seoul!
I saw this game advertised and was immediately in love with the concept. I loved the G.I. Joe aspect of the 12 characters and how each one felt different to control. The over the top antics and crazy fighting was fun, but got repetitive towards the end, I did appreciate the boss battles at least having some variety. The game is pretty short, and I felt like the sandbox of Seoul wasn't as big on exploration as I felt it should have been, also after taking 20 mins to win over an enemy base, they'd quickly take it back over, and it felt like there wasn't really a point. I feel like it is a solid concept and I hope if they expand on the franchise that we not only get more amazing characters, but maybe a longer story mode or side missions where you actually accomplish something on the map.
I feel all games should have a realistic price point, I paid $60 and feel like the game was really more of a $35 venture. Totally worth having around if you just want to get lost in some mindless fun for awhile.
Also while I am not the biggest proponent for all games having online features (as I'm old and from the NES era of gaming where it was a solo experience) I feel this game would have benefitted from having more online co-op features, but again, this would rely heavily on Seoul actively reflecting the time you've put into carving out a piece of the map.
I feel all games should have a realistic price point, I paid $60 and feel like the game was really more of a $35 venture. Totally worth having around if you just want to get lost in some mindless fun for awhile.
Also while I am not the biggest proponent for all games having online features (as I'm old and from the NES era of gaming where it was a solo experience) I feel this game would have benefitted from having more online co-op features, but again, this would rely heavily on Seoul actively reflecting the time you've put into carving out a piece of the map.