Creation: Life and How to Make It
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2003 | Philosophy, Psychology & Social Sciences | Science & Mathematics
Working mostly alone, almost single-handedly writing 250,000 lines of computer code, Steve Grand produced Creatures[registered], a revolutionary computer game that allows players to create living beings complete with brains, genes, and hormonal systems - creatures that live and breathe and breed in real time on an ordinary desktop computer. Enormously successful, the game inevitably raises the question: What is artificial life? And in this book - a chance for the devoted fan and the curious onlooker to see the world from the perspective of an original philosopher-engineer and intellectual maverick - Steve Grand proposes an answer.
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