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Game Programming for Artists

2017 | Computing & IT

Game Programming for Artists provides a foundation for artists and other creatives to jumpstart learning to program their own games. It is an accessible, conversational and practical guide focused on three areas: programming, understanding game engines and recipes for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!



Published by Taylor & Francis Ltd

Edition Unknown
ISBN 9781138626461
Language N/A

Images And Data Courtesy Of: Taylor & Francis Ltd.
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