iPhone Application Development (Winter 2010)

Podcast
iPhone Application Development (Winter 2010)

Technology

Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C programming language. iPhone APIs and tools including Xcode, Interface Builder and Instruments on Mac OS X. Other topics include: core animation, bonjour networking, mobile device power management and performance considerations.


Prerequisites: C language and programming experience at the level of 106B or X. Recommended: UNIX, object-oriented programming, graphical toolkits



Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted a week after each class meeting. Subscribe to this course, and automatically receive new lectures as they become available.



Released with a Creative Commons BY-NC-ND license.



Publisher Alan Cannistraro and Josh Shaffer
Website http://deimos3.apple.com/WebObjects/Core.woa/Browse/itunes.stanford.edu-dz.4331559337.04331559339
Language(s) English

Images And Data Courtesy Of: Alan Cannistraro and Josh Shaffer.
This content (including text, images, videos and other media) is published and used in accordance with Fair Use.