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Nations

2013 | Card Game | Civilization | Economic

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind! Nations is an intense historical board game for 1-5 players that takes 40 minutes per player to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities. Victory points (VPs) are mainly gained by building up a great heritage during the game, and through Wonders and Buildings at the end of the game. The game lasts eight rounds, and the Nation with the most VPs wins.



No. of Players 1-5
Playing Time 30-180 min
Age 14+
Designer Rustan Håkansson, Nina Håkansson, Einar Rosén, Robert Rosén
Artist Ossi Hiekkala, Jere Kasanen, Paul Laane, Frida Lögdberg
Publisher Lautapelit.fi

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Images And Data Courtesy Of: Lautapelit.fi.
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Nations Reviews & Ratings (4)
9-10
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7-8
100.0% (4)
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3-4
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Nations
Nations
2013 | Card Game, Civilization, Economic
As you can see from my reviews, the older I get, the more I appreciate quick, loud, light games. Nations isn’t any of those – this is a tried-and-true brain-burner on the longish side of things. I’ve tried many of those games and hated them (Agricola, Village, Trajan, ….) The difference here, as well as in hits like Eclipse and Castles of Burgundy, is that the rules are so simple and streamlined that you feel like you are not doing homework. In those other games, wrapping my head around playing the game was too much of a struggle to feel like it was enjoyable. Here, the game really just comes down to buying a bunch of cards from a row and then placing guys on them. The iconography and gameplay is so intuitive (and fitting with the theme) that I could easily begin to think about how to outmaneuver my opponents, even in the first game. Several days after my last play, I’m still eagerly thinking about the game, and that’s high praise.

Orignal Rating: 4/5
Reviewer: Derek Thompson
Read the Full review here: http://meepletown.com/2014/02/review-nations/