The towers have fallen, and the gate is closed. As Caldera settles and all eyes look outwards, something stirs in the heart of the Blasted Lands, something ancient.
Asher and the group travel in search of Dynia. The road is dangerous, many paths are crossed along the way, and there is no guarantee the mysterious homeland of the Dynians will even be there at the end.
Rumors spread of unexplainable events; the dead rising, people being possessed, and monsters of legend stalking the lands. The rumors grow in severity and frequency each day.
An unlikely figure must bring the world together to meet this new threat before it is too late.