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The Bone Ships

2019 | Science Fiction/Fantasy

TWO NATIONS AT WAR. A PRIZE BEYOND COMPARE.

For generations, the Hundred Isles have built their ships from the bones of ancient dragons to fight an endless war.
Then the dragons disappeared. But the battles for supremacy persisted.
When the first dragon in centuries is spotted in far-off waters, both sides see a chance to shift the balance of power in their favour. Because whoever catches it will win not only glory, but the war.

A brilliantly imagined saga of honour, glory, and warfare, The Bone Ships starts an epic new trilogy from David Gemmell Award-nominated RJ Barker.



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Ross

Added this item on Jul 3, 2019

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Ross (3284 KP) rated

Oct 28, 2019  
The Bone Ships
The Bone Ships
RJ Barker | 2019 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
This book is the start of RJ Barker's second fantasy series - a swashbuckling adventure. Where in his first series, the Wounded Kingdom, the world-building was minimal (or rather, it was just enough to be able to tell the story he wanted to tell), here the reader is thrown in at the deep end. The world the book takes place in is one where the bones of sea dragons are used to build ships, which themselves are generally used to battle against other nations' ships to steal their bones. This is because there are no more of these dragons, or so they thought ...
The first quarter of this book feels like wading through treacle, it is so thick with unexplained terms, creatures, materials and nautical job titles. Even things like trees are renamed as "gion" or "varisk", making it really hard to make head or tale of.
The story follows Joron, a depressed man lumbered with the role of shipwife (captain) on a black ship (one manned by those serving a prolonged death sentence for numerous crimes). His ship is abruptly taken over by Lucky Meas, shipwife of great renown, and his mediocre crew miraculously turned into one that would die for each other.
The crew soon find themselves secretly hunting down a rumoured dragon, not to kill it and take its bones, but to protect it from those trying to do so. And then kill it where nobody can salvage its bones and, hey presto, the world will be at peace.
The journey part of the story is really quite painfully dragged out, with some long sections of ship training (I am now very well versed in how to load, aim and fire a made up ship's crossbow!) and some mediocre action scenes thrown in to pad the story out (most of which involve the crew embarking on an impossible mission that they accomplish nonetheless).
Joron is not a likeable main character. He, much like the main character in the Wounded Kingdom, is a whiney brat who has to be battered into submission before adding any value to those around him. I didn't care in the least about him, or the fate of those on the ship. There was a point where my reading ground to a halt, when I could no longer take the seemingly endless sea voyage and cringeworthy pirate speak.
The final quarter of the book is more action-packed and some scenes are massive improvements, compelling the reader to carry on. However, by that point I was fed up with the book and the crew and their bloody pointless journey.
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