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2014 | Fantasy | Roleplaying
Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game
The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.
No. of Players | 2 |
Age | 8+ |
Mechanics | Role Playing |
Designer | Wizards of the Coast |
Publisher | Wizards of the Coast |
Main Image Courtesy: Wizards of the Coast.
Images And Data Courtesy Of: Wizards of the Coast.
This content (including text, images, videos and other media) is published and used in accordance
with Fair Use.
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