After the gods warred and drove themselves to extinction, the cataclysm of their fall shattered the land of Vigrið.
Now a new world is rising, where power-hungry jarls feud and monsters stalk the woods and mountains. A world where the bones of the dead gods still hold great power for those brave - or desperate - enough to seek them out.
As whispers of war echo across the mountains and fjords, fate follows in the footsteps of three people: a huntress on a dangerous quest, a noblewoman who has rejected privilege in pursuit of battle fame and a thrall who seeks vengeance among the famed mercenaries known as the Bloodsworn.
All three will shape the fate of the world as it once more falls under the shadow of the gods....
Main Image Courtesy: Amazon.
Images And Data Courtesy Of: Orbit.
This content (including text, images, videos and other media) is published and used in accordance
with Fair Use.
Shadow of the Gods is the first book in a new series from Gwynne, and his first away from the world of the Faithful and the Fallen. It takes place in a viking-esque part of a world whose gods have recently died, and the world is gradually emerging from tribalism and remote settlements into wider government, at great pain to its people.
There are rumours of rare people who are descendants of the gods and under stress (or on command once they are trained) can enhance their physical abilities - strength, speed, fury etc.
We meet three characters:
- Orka, a woman with a mysterious past who just wants a quiet simple life with her husband and son, away from the ambitions of their countrymen
- Elvar, a young bountyhunter woman who, along with her fellow longboatmen are initially hunting one of the alleged gods' descendants
- Varg, a young man who has recently escaped slavery in unpleasant circumstances and wants to find what happened to his sister, seeking a magician to tell him her last moments
The three PoVs give us an excellent view of this world, and we see the beginning conflict from numerous standpoints. Varg, far from being a vehicle to deliver worldbuilding, is an excellently formed character who is trained in combat with spear and shield (and of course, Gwynne's trademark shield wall obsession).
The different PoVs also allow us to see one overall story developing, but building up from numerous subplots and quests.
The action scenes are excellent and plenty, as usual, both single combat trials and larger battle scenes against people and monsters. Where the Faithful and the Fallen had the "sword flicks sand in the eye" trope, which was overused, here we have the axe being used to hook someone's shield and yeet them out of the shield wall. This is less overused, and I believe a genuine effective battle tactic, but one that the reader notices regularly.
The mysteries of the world and the characters inhabiting it are revealed gradually enough to keep even this impatient reader satisfied. I admit to overthinking it and trying to guess how the stories might overlap/weave together and got it all completely wrong. There were times when I did mix up the quests of Varg and his boat crew, and Elvar and her boat crew, as they are very similar, but this is natural when such a large cast of characters is introduced.
An excellent thrilling adventure and one that effortlessly got me out of something of a reading slump (everything has felt like a chore for so long, but this was a delight every time I sat down to read).
I received a free copy from the publishers and netgalley in exchange for an honest review.