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2010 | Business / Industrial | Economic | Farming
"Toscana is an exciting game set in the competitive world of wine. You are the proud owner of a winery in Tuscany. You run its daily business: you hire workers, hold winetastings, make wine and trade it at the local Wine Stock Market. Indeed you will need a keen nose for business to cash big and become the favorite of the high-class wine circles. Toscana is a light, well-aged strategy game and tastes best when enjoyed among friends."
Toscana is a game with short and clear rules, but with considerable depth of play and minimal random elements - so it suits gamers and non-gamers alike. It is a unique combination of stock market and area control, and the game introduces some good and trusted mechanics in a new blend.
The game is played in rounds. Every round each player has 3 available actions: Hiring, Winemaking, and Trading. Players perform actions in turn, and the order in which they perform them has consequences.
In the Hiring-action, the player hires a winemaker or a winemaster who can make wine, and he can hire the Lobbyist or Mr. Rosé who can influence the market place. In the winemaking-action the player makes wine and in the Trading-action he buys or sells it at the Wine Stock Market. The player with the most money in the end wins.
Simple rules, simple structure, but loaded with tricky choices and difficult decisions.
CONTENTS:
- 1 gameboard
- (8 map pieces to optionally create a random map)
- 4 lobbying tiles
- 5 price markers
Boxes (cubes) of:
- 15 red wine, white wine, champagne, rosé
- 20 water
In each 5 player colors:
- 1 winery board
- 4 action coins
- 5 workers
- 3 winemasters
- 7 winetasting tiles
No. of Players | 2-5 |
Playing Time | 45 min |
Age | 10+ |
Mechanics | Area Control / Area Influence, Commodity Speculation, Modular Board, Stock Holding, Trading |
Designer | Paul Laane |
Artist | Paul Laane |
Publisher | Aqua Games, Competo / Marektoy |
Images And Data Courtesy Of: Aqua Games, Competo / Marektoy.
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