Werewolf: A Party Game for Devious People

Tabletop Game
Werewolf: A Party Game for Devious People

2018 | Party Game

The Village is your mission: You will attempt to save it or destroy it. One minute you're a Villager, defending your theoretical home with every fiber of your being. The next, you're a Werewolf, framing your friends and accusing them of wanting to destroy your village, when really it's you who's been infiltrating it all along. Each game becomes an epic phenomenon, designed to test your personal judgement and moral character.



No. of Players 7-30
Playing Time 30-45 min
Age 13+
Mechanics Card Drafting
Designer Matt D'Ambra
Artist Kyle Miller
Publisher A'Postrophe Games
Amazon ASIN B01MTMWYES

Main Image Courtesy: A'Postrophe Games.
Background Image Courtesy: @purplephoenix.
Images And Data Courtesy Of: A'Postrophe Games.
This content (including text, images, videos and other media) is published and used in accordance with Fair Use.

Added By

Purple Phoenix Games

Added this item on Aug 23, 2018

Werewolf: A Party Game for Devious People Reviews & Ratings (6)
9-10
16.7% (1)
7-8
66.7% (4)
5-6
0.0% (0)
3-4
16.7% (1)
1-2
0.0% (0)

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BobbiesDustyPages (1259 KP) rated

Dec 6, 2018  
Werewolf: A Party Game for Devious People
Werewolf: A Party Game for Devious People
2018 | Party Game
Easy to play (2 more)
Good quality cards
Easy to carry around
A little to many people need to play (1 more)
I wish there were more player options that came with the game.
Fun and simple with a cool concept.
I received this game through a giveaway here on smashbomb I was really excited to try it out at first but I hit a bit of a snag because I didn't realize just how many people it took to play the game it's recommended 7 to 35 players usually for game nights there's about five of us but once we were able to play the game it was really fun and simple everyone had a blast and honestly we didn't want to stop playing had to finally call it quits when it just got too late. Since it is just a deck of cards it's easy to take around and bring with you to group gatherings and parties it has a set of rules on one of the cards or it gives you a web address to look up the rules on your phone which is really handy. The cards are thick and well-made the artwork is clean and simple we all really enjoyed that they give you options to make your own characters along with their own set of rules but honestly trying to come up with stuff spur-of-the-moment was a little hard. we all enjoyed the witch card a lot really tested a couple friendships there. The length of the game really just depends on how many people you have playing the most we played with was 8 so the game was good length that gave us time to play a couple rounds. But we all really would like to try and play with the most amount just haven't been able to get that many people into it though hopefully sometime soon.
 
Thanks again for giving me the chance to win and play this game.
(2)   
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Crystal (148 KP) rated

Dec 6, 2018  
Werewolf: A Party Game for Devious People
Werewolf: A Party Game for Devious People
2018 | Party Game
Interactive role play (0 more)
Minimum 7 players (0 more)
This game is definitely a party role playing game. It includes villagers who may or may not be werewolves. Each night the players who are werewolves kill another villager. Each day the remaining villagers have to accuse a werewolf. If you have 7 friends who like to gather and play games then this may be a game for you. if you have friends who are into other role playing games definitely bring this game along with you next time you get with them. The downside to this game is there is no way to play it with less than seven people.
(2)   
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Justine Newell (118 KP) rated

Dec 5, 2018  
Werewolf: A Party Game for Devious People
Werewolf: A Party Game for Devious People
2018 | Party Game
Very fun once you get the hang of it, lots of laughs with friends (0 more)
It requires a lot of people, and can’t be played very often for me (0 more)
This is a very interesting, fun party game for a minimum of 7 people. It cannot be played with less, so it wasn’t easy to play it often. I wish there was an adaptation for less people, overall fun.
(2)   
Werewolf: A Party Game for Devious People
Werewolf: A Party Game for Devious People
2018 | Party Game
Growing up, I lived on a cul-de-sac and the neighborhood was full of kids around my age. So if the weather was nice outside, chances were that we were all out together playing kickball, capture the flag, or some other fun games. In the summer however, our favorite activities were night games – ghost in the graveyard, kick the can, capture the flag (in the dark!), and werewolf. Fast forward many years into the future, and I find myself with a physical copy of Werewolf – a game that was taught to me under the starry skies of my youth. Does the game still hold its appeal for adults? Or is it a game that should stay in the past?

Disclaimer: We were provided with a copy of this game for the purposes for this review. What you see is a finalized production copy, and is what would be received in a retail copy. -L

Werewolf: A Party Game for Devious People (simply referred to as Werewolf from here on out), is a game of bluffing and deduction in which players are attempting to complete their objective, based on their secret roles. Werewolves are trying to outnumber the Villagers, and Villagers are trying to kill all the Werewolves. To setup for a game, assemble the deck of role cards. Each deck will always have 1 Moderator card, a number of Werewolf cards, and a number of Villager cards depended on the player count. For example, a 5-player game would have 1 Moderator, 1 Werewolf, and 3 Villagers. Each player is dealt one card and keeps their role a secret, except the Moderator. The game is now ready to begin.


Each round consists of a Night and Day phase, all facilitated by the Moderator. To start the Night phase, all players (except for the Moderator) will close their eyes. The Moderator prompts the Werewolf to awaken (open eyes) and silently point to a Villager to kill. The Werewolf then closes their eyes, and the Night phase ends. To start the Day phase, the Moderator will have all players open their eyes, and will reveal which player has been killed in the night. All remaining ‘living’ players now have a chance to discuss amongst themselves and try to figure out the identity of the Werewolf. Accused players have a chance to defend themselves, and may even throw the blame to other players. Once players reach a consensus, they will kill off the accused Werewolf. If the accused player was the Werewolf, then the Villagers win (in a 5-player game)! If the accused player was not the Werewolf, then a new round begins with a Night phase, and the Werewolf is one step closer to winning. The game ends when either the Villagers have killed the Werewolf, or the Werewolf equals or outnumbers the Villagers.
The above description is a generic rundown of the game. Many versions of Werewolf have additional roles/abilities to enhance the gameplay and add new elements to the strategy. This particular version of Werewolf does indeed include optional additional roles. Those roles are: Seer, Doctor, Drunk, Witch, and Alpha Werewolf. These optional roles grant players additional abilities/powers for use during play. For example, every Night phase, the Seer can silently ask the Moderator whether a single player is a Werewolf or not. That can definitely help in the Day phase when it is time to accuse people! The addition of these roles helps to enhance the strategic gameplay by offering more for players to do, rather than just blindly accuse and guess each round. Included in the tuck box are even some blank role cards for you to create your own roles/powers if you so choose.


The major downside to any version of Werewolf is that once a player has been killed off, if they were not the Werewolf, they are out of the game for good. So even if the game lasts for 20 more minutes, that player just has to sit there in silence.
Components. This particular Werewolf consists of a deck of role cards, rules, and a guide for the Moderator. The quality of the cards is nice, and they are easy to manipulate and are sturdy. The artwork is very minimalistic in this game, and it actually works pretty well since Werewolf really isn’t a component-based game. All in all, a good quality deck of cards.

Overall, this is just a normal game of Werewolf. Honestly, you don’t really even need any components to play – as long as everyone knows the rules and roles, you are good to go. Does having a deck of cards help? In some ways, yes. But it kind of just feels redundant to me, since I already knew how to play the game. If you’re wanting to introduce someone to the Werewolf-type game, this little deck of cards would be a good way to do it. Personally, this type of game appealed to me more as a child/teen, and it kind of falls flat to me now as an adult, thus my low score. I don’t see this game staying in my collection forever, but it had a decent run while it was here. Purple Phoenix Games gives it a calculated 4 / 12. If you’ve played any variation of Werewolf before, there’s really no need to check out this particular iteration.