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Fanning Fireflies (The Limerent Series #3)
Fanning Fireflies (The Limerent Series #3)
LS Delorme | 2024 | Romance
10
10.0 (1 Ratings)
Book Rating
FANNING FIREFLIES is the third book in the Limerent series, although it can be read as a standalone. I have read Caio before this one, which was also a 5-star read. Caio does make an appearance in this story, but as a side character.

Veronica has an inherited gift of being able to see and talk to ghosts, as well as an affinity for fire. Both of these things, she keeps under wraps. After all, in 1944, such things weren't possible... were they? She lives with her mother and brother, Franklin. Her father disappeared, but it was no great loss. The reason Franklin stutters is because of their father. Money is scarce, but both Veronica and her mother have jobs at the local cigarette factory, which helps. Veronica's story really starts when she works for the Draft Board for some extra money and gets to meet some young Black Americans who are signing up to fight in the war. One of them, Lazlo, sticks in her mind, and she acts courageously, even though it might not seem such a big deal nowadays. They meet twice before he is sent overseas. But staying at home isn't safe for Veronica, not with the Knights of Harrisville taking over the town, the Klan in all but name.

This book was simply unputdownable! Once I started, I couldn't do a damn thing until I'd finished it. During my time reading, I had tears, horror, sadness, and anger. I can easily say this is an emotional read. And it isn't done for shock value, either. It gives you an accounting of a time and place that has been well-documented, but with a personal touch that makes it seem real.

I loved the epilogue and the information it gave me, although I was also sad at coming to the end of Veronica's story. And Franklin! Oh, my poor heart.

Anyway, this is a fantastic read that had me gripped from beginning to end. Because of Caio being mentioned, I really want to re-read his story again now, too. Unfortunately, I no longer have the e-book, so I guess it will have to wait until I can get all of these as physical copies. Yes, they're that good! Simply awesome and HIGHLY RECOMMENDED by me.

** same worded review will appear elsewhere **
 
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
 
Merissa
Archaeolibrarian - I Dig Good Books!
Aug 18, 2025
  
Starlight Stage
Starlight Stage
2014 | Card Game
Your talent agency is failing. All you have available are rookies looking for their big breaks. However, they will take almost any work you can give them, and they can use their experience to reinvent themselves to bring greater visibility to your agency and greater star power for themselves. Do you have what it takes to show them their true potential and set them up for success? Or will your skills in talent management sink your ship before leaving the harbor? Let’s find out.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

Starlight Stage is a deck building, card drafting, and set collection game with a very unique theme and art style. As with all deck builders, players start with a hand of beginner cards. In this case, all players are dealt the same hand of starter idol, model, and actress cards. These are collectively called “Idols,” which is confusing, but I will address that in my summary. Essentially, each different type of idol provides you with a different type of currency/energy/power/resource to use when buying or drafting newer, more powerful cards.

On your turn you MAY flip over a card from one of the three decks available – Idol, Fame, or Event cards. Then you play cards from your hand in order to acquire more cards from the offer rows. Typically, you may only use one idol card per purchase, unless you are purchasing an Event card – you may send more than one idol to an Event. If there are no cards that you want, or that you can afford to purchase, you may “take a lesson,” by grabbing a resource token.

Tired of using just the starter idol cards all the time? Idols may reinvent themselves to become stronger. You do this by exchanging your starter (or upgraded) idol card and adding supporting cards and tokens to purchase a stronger idol card. These will typically provide more currency used to purchase more and better cards from the offer rows as well as providing more end game VPs. Example (shown below): exchange your starting Model idol card (blue diamond) plus several other supporting cards and tokens to transform your current Model into Super Idol Saori Tenkawa, who now provides you with one of each resource each time she is played.

Play continues until the Fame deck runs out, and points from cards are tallied to determine the winner.

Components: This game is a ton of cards and some resource tokens. The cards are great quality and will hold up well to repeated use, but super fans of the game may want to sleeve them, as the cards will be handled quite a bit. The tokens are typical cardboard chits and feature the diamond, heart, or music note symbols that are used throughout the game. Overall, production quality is pretty good.

So here’s the rub. When I pulled this out to play with Josh and Laura, we were immediately impacted by the art on the cards. When I started to explain the game mechanics and flow, Laura just COULD NOT contain her giggles as I tried to tactfully cover how to make your girls do jobs and attend events so that they can later upgrade themselves. I have to admit, the theme is not one I am accustomed to nor one that I can really get behind. I understand I come from a different culture background than that which is depicted in this game, but the theme is a definite detraction for us. Similarly, the art on the cards ranges from cute and uniquely anime to outright demeaning and near softcore hentai (there is no real NSFW artwork on the cards, but I certainly will not be playing this with my son until he’s at least 18). The idea of employing only young females and assigning them to different jobs to gain more fame or sending them to photo shoot events in skimpy clothing is just not very PC and not very 21st Century American. Again, I cannot stress enough that I do understand where this game comes from and the intended audience, but that intended audience is certainly not a group of highly inclusive, mostly minority, LGBTQIA member and allies, gender equal, 30-something board game enthusiasts and reviewers.

That said, the game itself can provide an interesting play session, but I highly recommend only playing with a specific group of people that you know will tolerate its suggestive art and overtones. For us at Purple Phoenix Games, we suggest Starlight Stage consider reinventing itself with a different theme. Also, I think some alternate terminology could be used for the Idol deck of cards that contain Idol, Model, and Actress cards. A minor quip, but it should be stated. Perhaps with some “Americanizing,” or at least having it be more PC, it would then overcome its 6/18 score and be invited to Hollywood with Simon Cowell.