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Heather Cranmer (2721 KP) rated The Forgotten Child (A Riley Thomas Mystery #1) in Books
Oct 3, 2018
Well Written Characters (1 more)
Spooky Scenes
Pointless Sex Scenes (1 more)
Cheesy Dialogue at Times
A Spooky Read
The synopsis for The Forgotten Child by Melissa Erin Jackson really drew me in. It was one of those books that I knew I had to read. I even pre-ordered the book. Luckily, I won it on a Goodreads giveaway, so I had the chance to read it before it was released.
I found the pacing to be fairly consistent for The Forgotten Child. For the most part, it was a fast paced read which I thoroughly enjoyed! There were a few times that the pacing slowed down a bit, and I was wishing for it to speed up again. However, those moments weren't very often.
The plot for The Forgotten Child has been done before, but Ms. Jackson made the story line interesting enough for me to enjoy the story. Riley, the main character, gets roped in to going to a house that has been featured on a popular ghost hunting show and known to be very haunted. It was also the site of some very brutal murders. Riley is reluctant to go due to her ability to see and interact with ghosts and because of something that happened when she was 10 years old involving a spirit. While there, she interacts with the ghost of a little boy as well as the infamous serial killer who used to live there. After getting completely freaked out by a ghostly encounter with the serial killer's ghost, she leaves early to go back home. However, the ghost boy has followed her home. She feels sorry for the little boy and vows to find out what happened to him. Finding out what happened to him won't be easy, and it will put her in grave danger. While trying to uncover the mystery of the little boy, she also is juggling her love life with her new boyfriend. I felt like there were no plot twists, but there were plenty of spooky moments! There was one point in the story where I was really regretting my decision to read The Forgotten Child late at night due to a very spooky scene! Even though this book is part of a series, there were no cliffhangers. All of my questions were answered by the end of the book which I was thankful for. I wish this focused more on Riley's abilities and on the ghostly aspect instead of Riley's relationship with Michael, but that's just a personal preference. I also could have done without the sex scenes between Riley and Michael as I felt like they didn't really fit the tone of the book. Perhaps that's just a me thing though.
The world building for The Forgotten Child was written fairly well. There were some times where I was wondering about the dialogue in the book. Some of the choices of phrases used were a bit cheesy. I hadn't heard anyone use some of the phrases used in the book ever! However, the dialogue was still very believable for the most part. I loved the way some of The Forgotten Child was set a creepy ranch in a spooky house. I do wish more of the action took place here, but I still enjoyed the book.
I enjoyed the characters in The Forgotten Child. Melissa Erin Jackson did a fantastic job in making each character feel like a real person. Not one of the characters was lacking. I found each one to be interesting. I really enjoyed the chemistry between Riley and Michael. I enjoyed their banter a lot even if I wish the book would have focused less on their physical and romantic relationship. I also enjoyed reading about Jade and Riley's friendship. You could feel how strong their friendship was. I loved how Miss Jackson wrote about Orin and Hank. I could feel the evilness of both Orin and Hank oozing from the pages! Both of them made fantastic evil characters.
Trigger warnings include a lot of swearing, violence, a few graphic (but not too graphic) sex scenes including a non-graphic rape, murder including child murder, drinking, an evil spirit, and other scenes dealing with the occult.
All in all, The Forgotten Child was a good read. I loved how spooky it was as well as how great the characters were written. I would definitely recommend The Forgotten Child by Melissa Erin Jackson to those 18+ who love a good paranormal mystery. I will definitely be reading the next book in the Riley Thomas Mystery series.
I found the pacing to be fairly consistent for The Forgotten Child. For the most part, it was a fast paced read which I thoroughly enjoyed! There were a few times that the pacing slowed down a bit, and I was wishing for it to speed up again. However, those moments weren't very often.
The plot for The Forgotten Child has been done before, but Ms. Jackson made the story line interesting enough for me to enjoy the story. Riley, the main character, gets roped in to going to a house that has been featured on a popular ghost hunting show and known to be very haunted. It was also the site of some very brutal murders. Riley is reluctant to go due to her ability to see and interact with ghosts and because of something that happened when she was 10 years old involving a spirit. While there, she interacts with the ghost of a little boy as well as the infamous serial killer who used to live there. After getting completely freaked out by a ghostly encounter with the serial killer's ghost, she leaves early to go back home. However, the ghost boy has followed her home. She feels sorry for the little boy and vows to find out what happened to him. Finding out what happened to him won't be easy, and it will put her in grave danger. While trying to uncover the mystery of the little boy, she also is juggling her love life with her new boyfriend. I felt like there were no plot twists, but there were plenty of spooky moments! There was one point in the story where I was really regretting my decision to read The Forgotten Child late at night due to a very spooky scene! Even though this book is part of a series, there were no cliffhangers. All of my questions were answered by the end of the book which I was thankful for. I wish this focused more on Riley's abilities and on the ghostly aspect instead of Riley's relationship with Michael, but that's just a personal preference. I also could have done without the sex scenes between Riley and Michael as I felt like they didn't really fit the tone of the book. Perhaps that's just a me thing though.
The world building for The Forgotten Child was written fairly well. There were some times where I was wondering about the dialogue in the book. Some of the choices of phrases used were a bit cheesy. I hadn't heard anyone use some of the phrases used in the book ever! However, the dialogue was still very believable for the most part. I loved the way some of The Forgotten Child was set a creepy ranch in a spooky house. I do wish more of the action took place here, but I still enjoyed the book.
I enjoyed the characters in The Forgotten Child. Melissa Erin Jackson did a fantastic job in making each character feel like a real person. Not one of the characters was lacking. I found each one to be interesting. I really enjoyed the chemistry between Riley and Michael. I enjoyed their banter a lot even if I wish the book would have focused less on their physical and romantic relationship. I also enjoyed reading about Jade and Riley's friendship. You could feel how strong their friendship was. I loved how Miss Jackson wrote about Orin and Hank. I could feel the evilness of both Orin and Hank oozing from the pages! Both of them made fantastic evil characters.
Trigger warnings include a lot of swearing, violence, a few graphic (but not too graphic) sex scenes including a non-graphic rape, murder including child murder, drinking, an evil spirit, and other scenes dealing with the occult.
All in all, The Forgotten Child was a good read. I loved how spooky it was as well as how great the characters were written. I would definitely recommend The Forgotten Child by Melissa Erin Jackson to those 18+ who love a good paranormal mystery. I will definitely be reading the next book in the Riley Thomas Mystery series.
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Gareth von Kallenbach (980 KP) rated the PC version of DOOM in Video Games
Jun 19, 2019
I remember playing DOOM on my 486 computer back in 1995. I remember the first time I connected with a friend on a dial up and we played all night even though I had a day trip to Canada early the next day. I learned that there is no such thing as I will only play online for a little bit when the game grabs ahold of you.
Jumping forward to 2016, the iconic game is back and bigger, bolder, and more brutal than ever. The game effectively reboots the franchise and does not stray from the premise of the player being a solitary Marine on Mars who must battle an unending mass of demons from Hell.
There is more context to the story provided by a computer A.I. named Vega and a few key players who pop up to drive the story along.
The game is stunning to look at as the details of the Mars base are amazing. It is not just a series of Sci Fi themed corridors and rooms, but a real and fully functional base with labs, repair bays, tram systems, and so much more. I had slight nods to “Aliens” and “Total Recall” as I explored but the designs were breathtaking to behold at times.
The endless waves of enemies did not allow for much sightseeing, as they were abundant and diverse. All of the classic characters have been given an update and thankfully so have your weapons. The game allows you to upgrade your weapons and armor with various abilities based on skill points you earn or recover in game. This allows players to add new combat options such as turning your Chain gun into a multi barreled death dealer in alt fire mode.
You will need it as the game is filled with moments where you are confined to an area and must battle endless waves of enemies before you are allowed to progress. I understand that this is part of the DOOM series, but it did become a bit repetitive as it seemed every time I entered any area of size, the waves would come again and again.
The game is challenging and players will be happy to know they can adjust the difficulty settings in game, and yes, for those nostalgic for a blast from the past, there is a God mode for those who can use some help.
The game also has a fair amount of platform jumping which is not one of my areas of enjoyment, but it does it in a reasonable way that is in keeping with the tone and setting of the game.
Players will want to make sure their use their ammunition wisely as there is nothing worse than running dry in a Boss Battle with no way to load up, short of laying a solid attack on an enemy and hoping they drop some along with some health.
I also was thrilled to see the power ups such as haste, rage, and quad damage back, as well as the ability to graphically and brutally dispatch an enemy, no matter the size once you have weakened it. The chainsaw is also a nice inclusion and being able to cleave and shred demons never gets old.
The Boss battles are imaginative and challenging and with roughly 16 hours of playtime on the campaign, there is much to like.
The multiplay in the game is a bit retro as you have your Team Deathmatch, Warpath, Domination, etc. I enjoyed the mix of old and new but wished that the ability to co-op through the campaign was an option as it was an enjoyable part of DOOM and DOOM 2 back in the day.
The addition of SnapMap, an easy to use and powerful map creator is a very nice touch as I look forward to spending more time creating some maps and seeing what the community at large comes up with.
There were a few minor crashed along the way but the game has a very fair and practical save system based on checkpoints, so I never had to redo any significant portions of a map following a death or infrequent crash.
DOOM was not only a nice game to look at, but it kept my attention and interest throughout and I found myself immersed in the action and storyline.
While it would be easy to mention things the game did not include, what is included is a very deep and visually appealing game with plenty of challenges and action that keeps the franchise fresh and relevant. I for one cannot wait to see what comes next.
http://sknr.net/2016/05/18/doom-2/
Jumping forward to 2016, the iconic game is back and bigger, bolder, and more brutal than ever. The game effectively reboots the franchise and does not stray from the premise of the player being a solitary Marine on Mars who must battle an unending mass of demons from Hell.
There is more context to the story provided by a computer A.I. named Vega and a few key players who pop up to drive the story along.
The game is stunning to look at as the details of the Mars base are amazing. It is not just a series of Sci Fi themed corridors and rooms, but a real and fully functional base with labs, repair bays, tram systems, and so much more. I had slight nods to “Aliens” and “Total Recall” as I explored but the designs were breathtaking to behold at times.
The endless waves of enemies did not allow for much sightseeing, as they were abundant and diverse. All of the classic characters have been given an update and thankfully so have your weapons. The game allows you to upgrade your weapons and armor with various abilities based on skill points you earn or recover in game. This allows players to add new combat options such as turning your Chain gun into a multi barreled death dealer in alt fire mode.
You will need it as the game is filled with moments where you are confined to an area and must battle endless waves of enemies before you are allowed to progress. I understand that this is part of the DOOM series, but it did become a bit repetitive as it seemed every time I entered any area of size, the waves would come again and again.
The game is challenging and players will be happy to know they can adjust the difficulty settings in game, and yes, for those nostalgic for a blast from the past, there is a God mode for those who can use some help.
The game also has a fair amount of platform jumping which is not one of my areas of enjoyment, but it does it in a reasonable way that is in keeping with the tone and setting of the game.
Players will want to make sure their use their ammunition wisely as there is nothing worse than running dry in a Boss Battle with no way to load up, short of laying a solid attack on an enemy and hoping they drop some along with some health.
I also was thrilled to see the power ups such as haste, rage, and quad damage back, as well as the ability to graphically and brutally dispatch an enemy, no matter the size once you have weakened it. The chainsaw is also a nice inclusion and being able to cleave and shred demons never gets old.
The Boss battles are imaginative and challenging and with roughly 16 hours of playtime on the campaign, there is much to like.
The multiplay in the game is a bit retro as you have your Team Deathmatch, Warpath, Domination, etc. I enjoyed the mix of old and new but wished that the ability to co-op through the campaign was an option as it was an enjoyable part of DOOM and DOOM 2 back in the day.
The addition of SnapMap, an easy to use and powerful map creator is a very nice touch as I look forward to spending more time creating some maps and seeing what the community at large comes up with.
There were a few minor crashed along the way but the game has a very fair and practical save system based on checkpoints, so I never had to redo any significant portions of a map following a death or infrequent crash.
DOOM was not only a nice game to look at, but it kept my attention and interest throughout and I found myself immersed in the action and storyline.
While it would be easy to mention things the game did not include, what is included is a very deep and visually appealing game with plenty of challenges and action that keeps the franchise fresh and relevant. I for one cannot wait to see what comes next.
http://sknr.net/2016/05/18/doom-2/
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Gareth von Kallenbach (980 KP) rated The Purge: Anarchy (2014) in Movies
Jun 19, 2019
Last year audiences got a glimpse into a future America where crime, unemployment, and other social factors were at an all-time low. The cost for such radical social transformation was an annual Purge where for 12 hours; all crimes including murder are legal.
The film was made for less than $4 million and went on to become a surprise hit which naturally gave rise to sequel plans.
“The Purge: Anarchy” picks up a year later shortly before the annual Purge commences. The story follows three main groups of people who are preparing for the pending evening in Los Angeles.
Eva, (Carmen Ejogo), is a single mom who works as a waitress when she is not caring for her daughter and father, Shane and Liz a coupling facing a possible separation, ( Zach Gilford, Kiele Sanchez), and a mysterious man known as Sargent (Frank Grillo).
Although strangers at the start of the evening, fate brings them all together on an evening where not everyone can be trusted as people can turn on one another over long standing grudges or simply to ‘free the beast” as they call it citing their right to do so as granted by the new founding fathers.
The streets have become a battlefield as the carnage builds up and people locked in their buildings soon find themselves under attack from black armor clad shock troops supported by chain gun equipped semi-trailers.
The main characters of the film must work with one another to stay alive as Sergeant as desperate need of a car to replace the one he lost saving his companions, but to the others he is a dangerous wildcard that they are not sure can be trusted.
As the group moves through the streets looking for safety, danger is all around them and as they evening progresses they learn more and more about the Purge and who in society benefits the most from this annual event.
With death a constant companion, the group must survive against all odds in a world gone mad for 12 hours and with limited options, they must take on the deadliest threats ever assembled for The Purge.
The film is a rare sequel that is actually better than the original. The increased budget shows as the ability to set the story in a city rather than a single home has allowed a more diverse cast of characters, motivations, and scenarios to be presented.
Aside from the solid mix of action and suspense, I enjoyed the fact that the characters came across as real people rather than stereotypical fodder for films of this type. While there is not tons of depth given to them, we are given enough information to understand their motivations and find a reason to care for them.
The film also takes on some very touchy subjects such as social injustices, the needs of the poor vs the seemingly uncaring attitudes of the wealthy and how laws seem to be made often to appease only the rich and powerful at the expense of everyone else.
Taking on such difficult subject matter without becoming overly preachy was a strong point of the film as it not only entertained but raised some very good questions and social commentary while allowing the audience to make up their own minds.
This reminded me in many ways of the original Star Trek series as they were pioneers in taking on topics that the network censors would not allow by hiding it in the cloak of fantasy. The powers that be had little knowledge of what was being presented but those who did watch the show clearly got the message.
This was evident in the film when the tables turned on a sadistic and elite socialite which resulted in loud cheers and applause from the audience.
There has been talk that the next film in the series may be a prequel and deal with the original Purge and how it came to be. I for one would love to see more as the nature of the premise gives rise to so many stories and scenarios in one night alone, and the fact that the Purge is an annual event, and then perhaps we will see films in this series on a regular basis. If they keep up the quality of this one, then I say bring them on.
http://sknr.net/2014/07/18/the-purge-anarchy/
The film was made for less than $4 million and went on to become a surprise hit which naturally gave rise to sequel plans.
“The Purge: Anarchy” picks up a year later shortly before the annual Purge commences. The story follows three main groups of people who are preparing for the pending evening in Los Angeles.
Eva, (Carmen Ejogo), is a single mom who works as a waitress when she is not caring for her daughter and father, Shane and Liz a coupling facing a possible separation, ( Zach Gilford, Kiele Sanchez), and a mysterious man known as Sargent (Frank Grillo).
Although strangers at the start of the evening, fate brings them all together on an evening where not everyone can be trusted as people can turn on one another over long standing grudges or simply to ‘free the beast” as they call it citing their right to do so as granted by the new founding fathers.
The streets have become a battlefield as the carnage builds up and people locked in their buildings soon find themselves under attack from black armor clad shock troops supported by chain gun equipped semi-trailers.
The main characters of the film must work with one another to stay alive as Sergeant as desperate need of a car to replace the one he lost saving his companions, but to the others he is a dangerous wildcard that they are not sure can be trusted.
As the group moves through the streets looking for safety, danger is all around them and as they evening progresses they learn more and more about the Purge and who in society benefits the most from this annual event.
With death a constant companion, the group must survive against all odds in a world gone mad for 12 hours and with limited options, they must take on the deadliest threats ever assembled for The Purge.
The film is a rare sequel that is actually better than the original. The increased budget shows as the ability to set the story in a city rather than a single home has allowed a more diverse cast of characters, motivations, and scenarios to be presented.
Aside from the solid mix of action and suspense, I enjoyed the fact that the characters came across as real people rather than stereotypical fodder for films of this type. While there is not tons of depth given to them, we are given enough information to understand their motivations and find a reason to care for them.
The film also takes on some very touchy subjects such as social injustices, the needs of the poor vs the seemingly uncaring attitudes of the wealthy and how laws seem to be made often to appease only the rich and powerful at the expense of everyone else.
Taking on such difficult subject matter without becoming overly preachy was a strong point of the film as it not only entertained but raised some very good questions and social commentary while allowing the audience to make up their own minds.
This reminded me in many ways of the original Star Trek series as they were pioneers in taking on topics that the network censors would not allow by hiding it in the cloak of fantasy. The powers that be had little knowledge of what was being presented but those who did watch the show clearly got the message.
This was evident in the film when the tables turned on a sadistic and elite socialite which resulted in loud cheers and applause from the audience.
There has been talk that the next film in the series may be a prequel and deal with the original Purge and how it came to be. I for one would love to see more as the nature of the premise gives rise to so many stories and scenarios in one night alone, and the fact that the Purge is an annual event, and then perhaps we will see films in this series on a regular basis. If they keep up the quality of this one, then I say bring them on.
http://sknr.net/2014/07/18/the-purge-anarchy/
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Darren (1599 KP) rated A Few Good Men (1992) in Movies
Jun 20, 2019
Plot: At Guantanamo Marine Base, a private is attacked by 2 other marines and dies as a result. An investigation is conducted by Lt. Commander Jo Galloway and reveals to her superiors that she believes that the private was attacked by because he was going over the head of Colonel Jessup, the base commander and was threatening to reveal something unless he gets a transfer, so Jessup ordered a “code red” which is basically a type hazing done which is not legal. Galloway wants to be assigned to defend the 2 marines but her superior prefers that the whole go away quietly so he denies her request and has the case assigned to Lt. Dan Kaffee, a Naval lawyer who hasn’t tried a case in court and prefers to plea his cases out. But Galloway warns him that if he pleads the case out, Jessup will get away with murder. Kaffee decides not to plead the case out and tries to defend them but there’s no proof that Jessup actually gave the order.
Verdict: Courtroom Masterpiece
Story: Who doesn’t like a good investigation story? Well this gives us a look at how a team of lawyers need to uncover the truth about a marine’s death. We know who is meant to have committed the crime but we need to see who gave the final order. The team of lawyers are all very different and clash over every decision. They must put the differences behind them to work together to gain the evidence to prove the truth and it all comes to a clash in the courtroom creating one of the most iconic scenes in film history. It seems like quite a boring subject but put together it is one of the most engrossing stories in film. (9/10)
Actor Review
Tom Cruise: Lt. Daniel Kaffee top lawyer who comes off as a slacker, he has never lost a case but he now has to take one of the biggest of his career. Cruise nails this using his charm to get over how easy it all seems but also shows he can go toe to toe with the best in the business with the courtroom scene with Jack. (9/10)
cruise
Jack Nicholson: Col. Nathan R. Jessup believes he is top of any chain, he gives out orders to anyone and his old fashion techniques will be his downfall. Great performance from Jack showing what one man with all the power can do. (9/10)
jack
Demi Moore: Lt. Cdr. JoAnne Galloway officer who wants to take the case and wants to make it her own but if forced to work with Kaffee very much against her will. Good performance but sometime gets out shown by Cruise. (7/10)
demi
Kevin Bacon: Capt. Jack Ross an old friend of Kaffee who is going up against him in court, he will do what is right in his role but he won’t go over any laws to make sure he wins. Good supporting performance. (7/10)
Director Review: Rob Reiner – Great directing throughout to create one of the most interesting films of all time. (9/10)
Crime: Searching for the truth has never been so interesting. (10/10)
Drama: Top drama showing how each line is leading to something much bigger. (10/10)
Mystery: We have to watch as the lawyers uncover the truth. (9/10)
Thriller: Brings you to the edge of your seat from start to finish. (10/10)
Settings: Most of the settings work well, but the courtroom is the highlight arena of choice. (6/10)
Suggestion: This is a must watch for all, it is a classic that has one of the most iconic film scenes of all time. (Watch)
Best Part: Tom v Jack in courtroom.
Worst Part: Not one
Favourite Quote: See Video
Believability: No (0/10)
Chances of Tears: No (0/10)
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Nominated for four Oscars including ‘Best Picture, Best Supporting Actor, Best Sound, Best Film Editing.
Box Office: $243 Million
Budget: $40 Million
Runtime: 2 Hours 18 Minutes
Tagline: In the heart of the nation’s capital, in a courthouse of the U.S. government, one man will stop at nothing to keep his honor, and one will stop at nothing to find the truth.
Overall: Brilliant Thriller
https://moviesreview101.com/2014/12/17/a-few-good-men-1992/
Verdict: Courtroom Masterpiece
Story: Who doesn’t like a good investigation story? Well this gives us a look at how a team of lawyers need to uncover the truth about a marine’s death. We know who is meant to have committed the crime but we need to see who gave the final order. The team of lawyers are all very different and clash over every decision. They must put the differences behind them to work together to gain the evidence to prove the truth and it all comes to a clash in the courtroom creating one of the most iconic scenes in film history. It seems like quite a boring subject but put together it is one of the most engrossing stories in film. (9/10)
Actor Review
Tom Cruise: Lt. Daniel Kaffee top lawyer who comes off as a slacker, he has never lost a case but he now has to take one of the biggest of his career. Cruise nails this using his charm to get over how easy it all seems but also shows he can go toe to toe with the best in the business with the courtroom scene with Jack. (9/10)
cruise
Jack Nicholson: Col. Nathan R. Jessup believes he is top of any chain, he gives out orders to anyone and his old fashion techniques will be his downfall. Great performance from Jack showing what one man with all the power can do. (9/10)
jack
Demi Moore: Lt. Cdr. JoAnne Galloway officer who wants to take the case and wants to make it her own but if forced to work with Kaffee very much against her will. Good performance but sometime gets out shown by Cruise. (7/10)
demi
Kevin Bacon: Capt. Jack Ross an old friend of Kaffee who is going up against him in court, he will do what is right in his role but he won’t go over any laws to make sure he wins. Good supporting performance. (7/10)
Director Review: Rob Reiner – Great directing throughout to create one of the most interesting films of all time. (9/10)
Crime: Searching for the truth has never been so interesting. (10/10)
Drama: Top drama showing how each line is leading to something much bigger. (10/10)
Mystery: We have to watch as the lawyers uncover the truth. (9/10)
Thriller: Brings you to the edge of your seat from start to finish. (10/10)
Settings: Most of the settings work well, but the courtroom is the highlight arena of choice. (6/10)
Suggestion: This is a must watch for all, it is a classic that has one of the most iconic film scenes of all time. (Watch)
Best Part: Tom v Jack in courtroom.
Worst Part: Not one
Favourite Quote: See Video
Believability: No (0/10)
Chances of Tears: No (0/10)
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Nominated for four Oscars including ‘Best Picture, Best Supporting Actor, Best Sound, Best Film Editing.
Box Office: $243 Million
Budget: $40 Million
Runtime: 2 Hours 18 Minutes
Tagline: In the heart of the nation’s capital, in a courthouse of the U.S. government, one man will stop at nothing to keep his honor, and one will stop at nothing to find the truth.
Overall: Brilliant Thriller
https://moviesreview101.com/2014/12/17/a-few-good-men-1992/
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Darren (1599 KP) rated Amadeus (1984) in Movies
Jun 20, 2019
Story: Amadeus starts as an elderly Antonio Salieri (Abraham) admitting that he killed Mozart, leading to him getting taken to the insane asylum. Salieri recounts his story of his small town beginnings dreaming of being a composer and after a moment of fate he ends up in a position where he can learn music leading to him job as head conductor to the king of Austria. Mozart (Hulce) is the world renowned composer that has taken the notice of all around him with Salieri dreaming of one day being as good as Mozart.
We see how Mozart constantly ends up out shinning Salieri with his music leading to the rivalry between the two, with Salieri serious look on life and Mozart’s flamboyant style of just getting through each moment. Salieri moves into the position of being the connection to the Emperor to get his unique work out there but he is really just building him up for failure trying to break him down with criticize of his work.
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Amadeus gives us a brilliant look at one of the greatest musical minds in the history of man. We know the basic idea of what happened to him but now we get to see it through the eyes of one of his closest friends even if he is filled with envy for him. What starts as envy is filled with respect and seeing how a talented person can get used by all the people close to him which will drive him into his bad ways. Overall this really is a brilliant drama that is told in a way we can just enjoy.
Actor Review
F Murray Abraham: Antonio Salieri admits that he killed Mozart, but now he is confessing to how he believes he was responsible for the death from inside an insane asylum. We watch how he got his dreams of working with music and constantly found himself lacking the complete flair and natural ability of Mozart leading to jealous and planning to bring him down slowly. F Murray gives us a brilliant and well deserved Oscar winning performance in this role.seleir
Tom Hulce: Wolfgang Amadeus Mozart is the flamboyant and brilliant composer who lives life on the edge spending every penny he ever received for his work, he pushes the boundaries to what is accepted even if his work is loved. He gains inspiration from his personal stories which will gain him enemies from his own confident in the government. Tom gives a performance that could easily have won him an Oscar too.morzart
Elizabeth Berridge: Constanze Mozart is the wife of Wolfgang, she supports him in all the work he does but just wants him to actually get paid for the work so they can look after the family, even after she lives him she feels guilty. Elizabeth does a good job in this role.
Roy Dotrice: Leopold Mozart is the overbearing father who pushed Amadeus into this career path making him the puppet when he was younger as he was leading him to become the biggest name in music of his time. After his death we learn about the control he had over Amadeus. Roy is good in this supporting role.
Support Cast: Amadeus has a well performed supporting cast that each hold their own in the characters they are playing.
Director Review: Milos Forman – Milos gives us one of the best biographical films of all time.
Biographical: Amadeus shows the troubles of the great man and how it was his eventual downfall.
Music: Amadeus uses all the music of the great man and how it would have look on stage for the fans witnessing it all.
Settings: Amadeus recreates all the settings that would have been used during the time the film is set.
Suggestion: Amadeus is one that could have been watched by anyone to learn about a part of history. (Watch)
Best Part: The performances are brilliant.
Worst Part: If you are not a fan of classical music you will struggle.
Believability: Yes
Chances of Tears: No
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Won 8 Oscars including Best Picture, Best Actor, Director and Writing also nominated for a further 3.
Box Office: $51 Million
Budget: $18 Million
Runtime: 2 Hours 40 Minutes
Tagline: Everything you’ve heard is true.
Trivia: When the movie won Best Picture at The 57th Annual Academy Awards (1985), Sir Laurence Olivier was presenting the award. He went up to the podium, opened the envelope and said “Amadeus.” The problem was he forgot to read the nominees first.
Overall: Brilliant drama about one of the greatest musicians of all time
https://moviesreview101.com/2016/01/06/amadeus-1984/
We see how Mozart constantly ends up out shinning Salieri with his music leading to the rivalry between the two, with Salieri serious look on life and Mozart’s flamboyant style of just getting through each moment. Salieri moves into the position of being the connection to the Emperor to get his unique work out there but he is really just building him up for failure trying to break him down with criticize of his work.
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Amadeus gives us a brilliant look at one of the greatest musical minds in the history of man. We know the basic idea of what happened to him but now we get to see it through the eyes of one of his closest friends even if he is filled with envy for him. What starts as envy is filled with respect and seeing how a talented person can get used by all the people close to him which will drive him into his bad ways. Overall this really is a brilliant drama that is told in a way we can just enjoy.
Actor Review
F Murray Abraham: Antonio Salieri admits that he killed Mozart, but now he is confessing to how he believes he was responsible for the death from inside an insane asylum. We watch how he got his dreams of working with music and constantly found himself lacking the complete flair and natural ability of Mozart leading to jealous and planning to bring him down slowly. F Murray gives us a brilliant and well deserved Oscar winning performance in this role.seleir
Tom Hulce: Wolfgang Amadeus Mozart is the flamboyant and brilliant composer who lives life on the edge spending every penny he ever received for his work, he pushes the boundaries to what is accepted even if his work is loved. He gains inspiration from his personal stories which will gain him enemies from his own confident in the government. Tom gives a performance that could easily have won him an Oscar too.morzart
Elizabeth Berridge: Constanze Mozart is the wife of Wolfgang, she supports him in all the work he does but just wants him to actually get paid for the work so they can look after the family, even after she lives him she feels guilty. Elizabeth does a good job in this role.
Roy Dotrice: Leopold Mozart is the overbearing father who pushed Amadeus into this career path making him the puppet when he was younger as he was leading him to become the biggest name in music of his time. After his death we learn about the control he had over Amadeus. Roy is good in this supporting role.
Support Cast: Amadeus has a well performed supporting cast that each hold their own in the characters they are playing.
Director Review: Milos Forman – Milos gives us one of the best biographical films of all time.
Biographical: Amadeus shows the troubles of the great man and how it was his eventual downfall.
Music: Amadeus uses all the music of the great man and how it would have look on stage for the fans witnessing it all.
Settings: Amadeus recreates all the settings that would have been used during the time the film is set.
Suggestion: Amadeus is one that could have been watched by anyone to learn about a part of history. (Watch)
Best Part: The performances are brilliant.
Worst Part: If you are not a fan of classical music you will struggle.
Believability: Yes
Chances of Tears: No
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Won 8 Oscars including Best Picture, Best Actor, Director and Writing also nominated for a further 3.
Box Office: $51 Million
Budget: $18 Million
Runtime: 2 Hours 40 Minutes
Tagline: Everything you’ve heard is true.
Trivia: When the movie won Best Picture at The 57th Annual Academy Awards (1985), Sir Laurence Olivier was presenting the award. He went up to the podium, opened the envelope and said “Amadeus.” The problem was he forgot to read the nominees first.
Overall: Brilliant drama about one of the greatest musicians of all time
https://moviesreview101.com/2016/01/06/amadeus-1984/
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Purple Phoenix Games (2266 KP) rated Soup 2 Nuts in Tabletop Games
Oct 29, 2019
I like when I can learn something from a game. Or any experience, really. In the case of Soup 2 Nuts I learned that a proper six-course meal begins with the Soup course and ends with the Nuts course. I didn’t even know nuts was their own course! Now you are interested in what the other courses are, aren’t you? Fine, I will oblige: Soup, Appetizer, Salad, Main Course, Dessert, Nuts. These are the courses, and these are the rounds of play in this party card game of opinions and ridiculousness.
Soup 2 Nuts is a card game where players will be drawing cards from the giant stack, performing or answering questions written thereon and scoring points for what the other players deem “good enough.” The player with the highest score at the end of the six courses is the winner! … if you decide to even keep score.
DISCLAIMER: We were provided a copy of this game. It is not a prototype, so what you see is what you get. At least I think. More on that later. -T
To setup, open the aluminum can that the game comes in, dump out the components, shuffle the cards, and place them in a central stack. You are now ready to play. Yes, that’s it for setup.
So the game is very straightforward. Draw a card, read to yourself the prompt according to which course you are playing at the time (you play consecutively, so everyone will play a card at the Soup level through the Nuts level), and perform the action or answer the prompt question. After you have done this the other players will give you a thumbs up or thumbs down to indicate how well you did or how much they may agree with you. If you have a majority of ups you gain a point. A majority of downs is negative points. Yes, someone actually finished the game with negative points. I will not mention her name. You continue playing in this fashion until everyone has had a chance to complete actions on six cards (or passed if they wish, scoring zero points for the round). Tally up the points and announce the winner!
Components. This is a butt-ton of cards in a can. There is a golf pencil and tiny post-it-notes-style pad of paper. Also there was a hippo figure that came in our can. The hippo has nothing to do with the game (that we have found), and so we just keep it in the can and play around with it while waiting for people to decide what they want to do with their card. The cards are good quality, but the pencil and pad could have just as easily been left out all together. The can. Okay I have mixed feelings about the can the game comes in. On one hand, it is hilarious and appropriate for a game themed around a meal. It’s GREAT quality and comes with a plastic lid for containing the bits once you’ve popped the top. On the other hand, I now have to figure out how I am going to put it on my game shelves. One negative point to House Dunce Cap. (but I really do like the can haha)
So here’s the rub on this one. This is a VERY adult-focused game. It is NSFW and NSFKids. Please do not pull this out when you are playing games on a holiday with your parents and grandparents unless you have an incredibly modern relationship with them. Also, we very much recommend playing with as many people as you can. The more the better. We tried it with three players and it just did not work. We suggest at least five players to really let the game play shine as it should. There are also quite a few prompts that just didn’t apply as we were playing. I would house rule that you can have one re-draw if you would normally pass on a prompt, but you may play it however you’d like.
As this game is seriously a TON of prompts to get the group talking, debating, laughing, and being grossed out, we at Purple Phoenix Games give this one a hippo-in-the-can 7 / 18. It is not a horrible game, but it is not one I will be pulling off the shelves terribly often. If you enjoy TMI games and making each other squirm for points, give it a shot.
Soup 2 Nuts is a card game where players will be drawing cards from the giant stack, performing or answering questions written thereon and scoring points for what the other players deem “good enough.” The player with the highest score at the end of the six courses is the winner! … if you decide to even keep score.
DISCLAIMER: We were provided a copy of this game. It is not a prototype, so what you see is what you get. At least I think. More on that later. -T
To setup, open the aluminum can that the game comes in, dump out the components, shuffle the cards, and place them in a central stack. You are now ready to play. Yes, that’s it for setup.
So the game is very straightforward. Draw a card, read to yourself the prompt according to which course you are playing at the time (you play consecutively, so everyone will play a card at the Soup level through the Nuts level), and perform the action or answer the prompt question. After you have done this the other players will give you a thumbs up or thumbs down to indicate how well you did or how much they may agree with you. If you have a majority of ups you gain a point. A majority of downs is negative points. Yes, someone actually finished the game with negative points. I will not mention her name. You continue playing in this fashion until everyone has had a chance to complete actions on six cards (or passed if they wish, scoring zero points for the round). Tally up the points and announce the winner!
Components. This is a butt-ton of cards in a can. There is a golf pencil and tiny post-it-notes-style pad of paper. Also there was a hippo figure that came in our can. The hippo has nothing to do with the game (that we have found), and so we just keep it in the can and play around with it while waiting for people to decide what they want to do with their card. The cards are good quality, but the pencil and pad could have just as easily been left out all together. The can. Okay I have mixed feelings about the can the game comes in. On one hand, it is hilarious and appropriate for a game themed around a meal. It’s GREAT quality and comes with a plastic lid for containing the bits once you’ve popped the top. On the other hand, I now have to figure out how I am going to put it on my game shelves. One negative point to House Dunce Cap. (but I really do like the can haha)
So here’s the rub on this one. This is a VERY adult-focused game. It is NSFW and NSFKids. Please do not pull this out when you are playing games on a holiday with your parents and grandparents unless you have an incredibly modern relationship with them. Also, we very much recommend playing with as many people as you can. The more the better. We tried it with three players and it just did not work. We suggest at least five players to really let the game play shine as it should. There are also quite a few prompts that just didn’t apply as we were playing. I would house rule that you can have one re-draw if you would normally pass on a prompt, but you may play it however you’d like.
As this game is seriously a TON of prompts to get the group talking, debating, laughing, and being grossed out, we at Purple Phoenix Games give this one a hippo-in-the-can 7 / 18. It is not a horrible game, but it is not one I will be pulling off the shelves terribly often. If you enjoy TMI games and making each other squirm for points, give it a shot.
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Purple Phoenix Games (2266 KP) rated Tiny Epic Galaxies in Tabletop Games
Jul 16, 2019
When it comes to game themes, I’ve got them all – modern mystery, fantasy, superhero, abstract puzzle, pirates, zombies, and more. But the one theme I never had was space. Which, thinking back on it now, is kind of weird because there are so many space-themed games out there. In my exploration of the Tiny Epic series, I eventually came to the third installment, Tiny Epic Galaxies. And thus, the space-game void I didn’t even know I had was filled. Since then, I’ve played a handful of other space-themed games, but Tiny Epic Galaxies is by far my favorite.
In Tiny Epic Galaxies, you are the leader of a galactic empire looking to expand its borders and influence across space. Unfortunately, you are not the only one vying for power – competing galactic leaders are also gathering resources and sending out scouts to planets in hopes of bringing them into the folds of their own empires. Can you outwit your opponents and stake your claim on these new planets before your rivals do? Or are you doomed to live under someone else’s rule forever?
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Tiny Epic Galaxies is a game of dice rolling and area control/influence in which players take turns rolling dice and activating powers in order to gather resources and increase their influence on newly-discovered planets. On your turn, you will roll a specified number of dice, and activate them in any order you choose to perform any of the available actions: move a ship, advance your colonization of a planet, acquire resources, or utilize the special power of a planet you control. Gaining control of a planet earns victory points, and the game ends once a player has reached 21 VPs. Sounds simple enough, right? But here’s a twist – when you activate a die on your turn, any other player can spend a resource to follow your action and perform the same action you just did. Make sure you keep an eye on your opponents’ ships and resources – a beneficial action for you could also earn your opponents a planet!
My absolute favorite part of all the Tiny Epic games is that they have so much more to offer than meets the eye, and Tiny Epic Galaxies is no exception. The premise of the game is simple and easy to learn, yet mastering the strategy is what keeps me coming back for more. There is no single strategy for guaranteed success, and the necessity to adapt strategy based upon your dice rolls keeps the game engaging and exciting. You may have a plan in mind, but unless the dice cooperate, you’ll have to adjust that plan on the fly. And you’ve also got to pay attention to your resources and your opponents’ turns, because you might be able to capitalize on their dice if you can afford the cost. It could potentially always be your turn, even if it’s not your official turn, since you have the ability to follow an opponent’s action. You’re coming up with your own strategy, while also trying to decipher your opponents’ strategies so you can outwit them and earn the most VPs the fastest.
Another great part of this game is that there is a good amount of player interaction, but not in a way that feels confrontational. In some situations it may feel like a bit of ‘take that,’ but remember – you’re the one who gave them the opportunity to take that action! Without you taking the action in the first place, your opponent would not have had the chance to follow you! Your strategy must transcend your individual galaxy and also take into account every other galaxy in play. In Tiny Epic Galaxies, you’re constantly interacting – some interactions are just more subtle than others.
Tiny Epic Galaxies is perhaps my favorite Tiny Epic game to date. It’s quick, simple, and yet deceptively strategic. Plus the little spaceships are so cute! If I had to pick one Tiny Epic game to use to introduce someone to the series, I would pick this one. Purple Phoenix Games gives Tiny Epic Galaxies an out-of-this-world 17 / 18.
In Tiny Epic Galaxies, you are the leader of a galactic empire looking to expand its borders and influence across space. Unfortunately, you are not the only one vying for power – competing galactic leaders are also gathering resources and sending out scouts to planets in hopes of bringing them into the folds of their own empires. Can you outwit your opponents and stake your claim on these new planets before your rivals do? Or are you doomed to live under someone else’s rule forever?
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Tiny Epic Galaxies is a game of dice rolling and area control/influence in which players take turns rolling dice and activating powers in order to gather resources and increase their influence on newly-discovered planets. On your turn, you will roll a specified number of dice, and activate them in any order you choose to perform any of the available actions: move a ship, advance your colonization of a planet, acquire resources, or utilize the special power of a planet you control. Gaining control of a planet earns victory points, and the game ends once a player has reached 21 VPs. Sounds simple enough, right? But here’s a twist – when you activate a die on your turn, any other player can spend a resource to follow your action and perform the same action you just did. Make sure you keep an eye on your opponents’ ships and resources – a beneficial action for you could also earn your opponents a planet!
My absolute favorite part of all the Tiny Epic games is that they have so much more to offer than meets the eye, and Tiny Epic Galaxies is no exception. The premise of the game is simple and easy to learn, yet mastering the strategy is what keeps me coming back for more. There is no single strategy for guaranteed success, and the necessity to adapt strategy based upon your dice rolls keeps the game engaging and exciting. You may have a plan in mind, but unless the dice cooperate, you’ll have to adjust that plan on the fly. And you’ve also got to pay attention to your resources and your opponents’ turns, because you might be able to capitalize on their dice if you can afford the cost. It could potentially always be your turn, even if it’s not your official turn, since you have the ability to follow an opponent’s action. You’re coming up with your own strategy, while also trying to decipher your opponents’ strategies so you can outwit them and earn the most VPs the fastest.
Another great part of this game is that there is a good amount of player interaction, but not in a way that feels confrontational. In some situations it may feel like a bit of ‘take that,’ but remember – you’re the one who gave them the opportunity to take that action! Without you taking the action in the first place, your opponent would not have had the chance to follow you! Your strategy must transcend your individual galaxy and also take into account every other galaxy in play. In Tiny Epic Galaxies, you’re constantly interacting – some interactions are just more subtle than others.
Tiny Epic Galaxies is perhaps my favorite Tiny Epic game to date. It’s quick, simple, and yet deceptively strategic. Plus the little spaceships are so cute! If I had to pick one Tiny Epic game to use to introduce someone to the series, I would pick this one. Purple Phoenix Games gives Tiny Epic Galaxies an out-of-this-world 17 / 18.
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Purple Phoenix Games (2266 KP) rated Cartagena in Tabletop Games
Dec 3, 2019
Avast and whatnot! Yar, this be a piratey-themed game of prison escape, and it be very good. You and ye mateys must escape a prison of Cartagena and reach the boat to sail to freedom! But do you have the resources available to navigate the treacherous tunnels to the outside? Or will you have to retreat to bolster your holdings for your final surge? This is Cartagena!
If you know me, you know I’m kind of a sucker for pirate games. Why? I don’t know. I’m not necessarily a fan of pirate-themed things in the real world, but it’s a gaming theme I truly enjoy. I don’t remember exactly where or from whom I heard of this game, but I am very glad I did because I really enjoy it.
During a game of Cartagena you play a “team” of pirates that are escaping a dungeon through a wacky tunnel to get to the getaway boat at the end. You do this by playing cards from your hand that match symbols printed on the tunnel tiles assembled in the middle of the table. When you play a card you must move one of your pirates – any one you wish – to the next closest unoccupied space on the board that matches the symbol on the card you played. If you play a card, let’s say a flag, and there is a pirate already on the next closest flag symbol, you keep moving your pirate along through the tunnel until you reach the next flag without a pirate on it. You have two actions on your turn and you will likely be playing two cards every turn to advance your pirates.
“Easy. This is great! But, now my starting hand is depleted and you told me I couldn’t draw a card at the end of my turn.” Correct. Herein lies the struggle and tension in the game.
If you do not have any cards in your hand, or if you just want to improve your hand, you must move one of your pirates backward through the tunnel to the next pirate behind you. If there is just one pirate when you arrive you draw one card. Two pirates two cards. Three pirates already there? Keep on truckin, matey. You need to continue backward to find a solitary or couple of pirates; there can never be more than three pirates on a space. You then take the amount of cards dependent on existing pirates and continue your turn.
Play continues like this until a player has successfully gotten their pirate crew to the boat and escapes the dungeons in Cartagena.
So like I said, I’m a sucker for pirate-themed games. However, this game could have so many other themes applied to it and it would work just as well. I do not necessarily feel like a pirate as I am playing, but I do appreciate the effort here. What I really enjoy about this game is the fact that it is mechanically very simple, so it works well with many different age groups. In fact, I am sure you can play this with gamers younger than the suggested age of 8 and be completely happy with the result. The rules are very light, the decisions are sometimes very heartbreaking if you do not plan ahead well enough. It will never be considered a brain burner, nor will it be the crown jewel of a collection or game night, but it is fun. Racing your opponents to the end of a tunnel to freedom, but also knowing that you will eventually need to regress to fuel future turns is a great little balancing exercise and I dig it, like a fine treasure chest.
Components? Well, the version we have is akin to the version on the main ratings graphic here, with that box art. The art in the game, however, is much more cartoony (see image below). It’s not BAD, but it’s not amazing either. I believe the newer version has much better art throughout. The cards are of decent quality, as are the tiles that make up the tunnel. The best components are the little pirateeples. Piraeeples? I’m never very good at the -eepling. All in all it’s a small game that packs up easily and quickly and is great to pull out pretty much any time you need a great filler. We at Purple Phoenix Games give this one a swashbuckling 13 / 18.
If you know me, you know I’m kind of a sucker for pirate games. Why? I don’t know. I’m not necessarily a fan of pirate-themed things in the real world, but it’s a gaming theme I truly enjoy. I don’t remember exactly where or from whom I heard of this game, but I am very glad I did because I really enjoy it.
During a game of Cartagena you play a “team” of pirates that are escaping a dungeon through a wacky tunnel to get to the getaway boat at the end. You do this by playing cards from your hand that match symbols printed on the tunnel tiles assembled in the middle of the table. When you play a card you must move one of your pirates – any one you wish – to the next closest unoccupied space on the board that matches the symbol on the card you played. If you play a card, let’s say a flag, and there is a pirate already on the next closest flag symbol, you keep moving your pirate along through the tunnel until you reach the next flag without a pirate on it. You have two actions on your turn and you will likely be playing two cards every turn to advance your pirates.
“Easy. This is great! But, now my starting hand is depleted and you told me I couldn’t draw a card at the end of my turn.” Correct. Herein lies the struggle and tension in the game.
If you do not have any cards in your hand, or if you just want to improve your hand, you must move one of your pirates backward through the tunnel to the next pirate behind you. If there is just one pirate when you arrive you draw one card. Two pirates two cards. Three pirates already there? Keep on truckin, matey. You need to continue backward to find a solitary or couple of pirates; there can never be more than three pirates on a space. You then take the amount of cards dependent on existing pirates and continue your turn.
Play continues like this until a player has successfully gotten their pirate crew to the boat and escapes the dungeons in Cartagena.
So like I said, I’m a sucker for pirate-themed games. However, this game could have so many other themes applied to it and it would work just as well. I do not necessarily feel like a pirate as I am playing, but I do appreciate the effort here. What I really enjoy about this game is the fact that it is mechanically very simple, so it works well with many different age groups. In fact, I am sure you can play this with gamers younger than the suggested age of 8 and be completely happy with the result. The rules are very light, the decisions are sometimes very heartbreaking if you do not plan ahead well enough. It will never be considered a brain burner, nor will it be the crown jewel of a collection or game night, but it is fun. Racing your opponents to the end of a tunnel to freedom, but also knowing that you will eventually need to regress to fuel future turns is a great little balancing exercise and I dig it, like a fine treasure chest.
Components? Well, the version we have is akin to the version on the main ratings graphic here, with that box art. The art in the game, however, is much more cartoony (see image below). It’s not BAD, but it’s not amazing either. I believe the newer version has much better art throughout. The cards are of decent quality, as are the tiles that make up the tunnel. The best components are the little pirateeples. Piraeeples? I’m never very good at the -eepling. All in all it’s a small game that packs up easily and quickly and is great to pull out pretty much any time you need a great filler. We at Purple Phoenix Games give this one a swashbuckling 13 / 18.
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Purple Phoenix Games (2266 KP) rated Reef in Tabletop Games
Aug 1, 2019
Ahh ze coral reef. How beauteous is her expanse, and so nurturing for her oceanic inhabitants. We must endeavor to protect her and rebuild her as best we can to foster wildlife and entreat Mother Nature. We shall do this by selecting only the best coral combinations to satisfy the dying environment.
Reef is an abstract hand management, pattern building game that challenges the players to become coral reef architects and rebuild our fragile underwater ecosystem. This is a lofty goal, as our coral reefs in the real world are hurting for rejuvenation something fierce.
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
Setup is easy: shuffle the player mats and deal one to each player. The player that received the one board containing the starfish will be the starting player. Deal the players one of each colored coral piece, two cards from the deck, and 3 VP tokens. Place your reef chunks in the middle of your board in any order and you are ready to play!
On your turn you can do one of two things: draw a card or play a card. There are three cards face up to form the offer row, or a player can pay a VP token to the card with the lowest printed VP total to take the face up card on top of the draw pile (a la Small World). When you play a card, you immediately take the coral pieces on the card and place them on your play mat. The pieces can be stacked on other pieces of the same or different color, or on a blank spot on the mat. Once done, you check the card you played for any scoring conditions you may have met from your play mat. I will not go into detail about scoring, but there are several types of scoring that are employed in a game of Reef. The game continues in this manner until all of one color of coral pieces are used up. Players finish the round and then count their VP tokens. The winner is the player with the most VPs.
Components. The box is, what, normal sized? And the art on it is wonderful. So colorful and instantly recognizable. In fact, the art on the game in its entirety is truly amazing. I love it! The cards are of fine quality, but since they are handled a bit I sleeved mine. The VP tokens are of good quality, and I like that the pieces aren’t just perfect circles. It’s not a huge deal, but it helps with immersion just that much more. Same for the player mats. They could have been just as effective with square mats, but just that bit of wave makes it more enjoyable to play on for me. The big chunky coral pieces are so fun to play with, and handle, and, honestly, drop. They are very satisfying and great for those with colorblindness since they are all different shapes for the different colors they represent. All in all, Next Move Games knocks it out of the park on components AGAIN!
As you can tell by our score, we really like this game a lot. The first time I played it, my father-in-law used an interesting strategy and won the game. The next time I played it, I tried to use that same strategy and came in 3rd place. So, I chalked that win up to luck of the (card) draw and am now seeking more varied strategies to become the King of Reef. This is perhaps what also keeps the game from being a Golden Feather Award winner – I can play my game strategy and you can play yours, but that’s it. There is no real player interaction. As one Duke of Dice Alex would sing it, Reef is actually just “multiplayer solitaire.” While that is completely appropriate and non-offensive, I believe that with some more player interaction I would be more apt to bump this one to a 6. That said, we at Purple Phoenix Games give Reef a well-deserved bubbly score of 15 / 18. Emerson has himself another hit and I am proud to have it in my collection. You should grab it too, maybe.
Reef is an abstract hand management, pattern building game that challenges the players to become coral reef architects and rebuild our fragile underwater ecosystem. This is a lofty goal, as our coral reefs in the real world are hurting for rejuvenation something fierce.
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
Setup is easy: shuffle the player mats and deal one to each player. The player that received the one board containing the starfish will be the starting player. Deal the players one of each colored coral piece, two cards from the deck, and 3 VP tokens. Place your reef chunks in the middle of your board in any order and you are ready to play!
On your turn you can do one of two things: draw a card or play a card. There are three cards face up to form the offer row, or a player can pay a VP token to the card with the lowest printed VP total to take the face up card on top of the draw pile (a la Small World). When you play a card, you immediately take the coral pieces on the card and place them on your play mat. The pieces can be stacked on other pieces of the same or different color, or on a blank spot on the mat. Once done, you check the card you played for any scoring conditions you may have met from your play mat. I will not go into detail about scoring, but there are several types of scoring that are employed in a game of Reef. The game continues in this manner until all of one color of coral pieces are used up. Players finish the round and then count their VP tokens. The winner is the player with the most VPs.
Components. The box is, what, normal sized? And the art on it is wonderful. So colorful and instantly recognizable. In fact, the art on the game in its entirety is truly amazing. I love it! The cards are of fine quality, but since they are handled a bit I sleeved mine. The VP tokens are of good quality, and I like that the pieces aren’t just perfect circles. It’s not a huge deal, but it helps with immersion just that much more. Same for the player mats. They could have been just as effective with square mats, but just that bit of wave makes it more enjoyable to play on for me. The big chunky coral pieces are so fun to play with, and handle, and, honestly, drop. They are very satisfying and great for those with colorblindness since they are all different shapes for the different colors they represent. All in all, Next Move Games knocks it out of the park on components AGAIN!
As you can tell by our score, we really like this game a lot. The first time I played it, my father-in-law used an interesting strategy and won the game. The next time I played it, I tried to use that same strategy and came in 3rd place. So, I chalked that win up to luck of the (card) draw and am now seeking more varied strategies to become the King of Reef. This is perhaps what also keeps the game from being a Golden Feather Award winner – I can play my game strategy and you can play yours, but that’s it. There is no real player interaction. As one Duke of Dice Alex would sing it, Reef is actually just “multiplayer solitaire.” While that is completely appropriate and non-offensive, I believe that with some more player interaction I would be more apt to bump this one to a 6. That said, we at Purple Phoenix Games give Reef a well-deserved bubbly score of 15 / 18. Emerson has himself another hit and I am proud to have it in my collection. You should grab it too, maybe.
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