Search

Search only in certain items:

40x40

Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's The Division 2 in Video Games

Jun 19, 2019  
Tom Clancy's The Division 2
Tom Clancy's The Division 2
2019 | Action, Fighting, Shooter
Following up a hit game is never an easy task. The delicate balance
between keeping things familiar yet not repeating what has come before is
always tricky.

Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.

As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.

The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.

This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.

With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.

Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.

Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.

The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.

Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.

Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.

Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.

While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.

This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.

There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.

There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.

One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.

There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.

That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.

http://sknr.net/2019/04/08/tom-clancys-the-division-2/
  
40x40

Gareth von Kallenbach (980 KP) rated the PC version of Chivalry 2 in Video Games

Jun 13, 2021  
Chivalry 2
Chivalry 2
2020 | Action/Adventure
Gamers looking for some blood-soaked fun in a Hack and Slash game will be thrilled with the release of Chivalry 2. The game allows up to 64 players to battle in a series of battles to create as much carnage as possible.

After an optional tutorial that goes over everything from lunging, blocking, throwing, and special moves and abilities; players will select from various classes and wade into battle. There are the Archers who attack from the distance and have a blade for up close and personal attacks. While they do not have the armor or impact of a Knight; they can do damage with a well-placed shot and when they upgrade their Bow or earn a Crossbow; can be deadly.

There are also the Knight, Vanguard, and Footman classes who can use weapons ranging from swords, axes, and pikes to take down the enemy. Weapons can be thrown in some instances and players can gain times power-ups to use things such as flaming pots or enhancements that can turn the tide of a battle.

Missions are in stages as players usually have to push a cart, storm a fortress, steal an item, destroy an item, etc. in order to advance to the next stage. Victory or failure is determined by completing or stopping a task within the given timeframe.

Should a player fall in battle which is a frequent hazard; they will have the option to change classes or continue with their current one and return to the battle after an amount of time has passed.

Maps offer players weapons at times from Catapults, Ballistas, Fire, and other weapons ranging from tools to even fish to help turn the tide of battle.

The game has some Gallows humor in it as the blood liberally flows all over characters and the ground as it is not uncommon to see multiple players on a team hacking away on a player.

While the graphics may be a bit dated for gamers; being able to improve your characters and their weapons as you advance in rank and skill is key as aside from an overall rank, each class has its own skill levels so players will have to work their way up in a class to advance rather than succeed in a class they are stronger in to build up one that they are weaker in.

There is a nice mix of maps, missions, and weapons and while some may wish for a bit more variety; I am sure that additional content and features will be coming down the line.

While the game can be frustrating at times as getting killed is a frequent event; as your skills grow and you find new ways to eliminate enemies and creative ways to hone your skills; the game becomes an ideal diversion.

The sound in the game is great as the clash of metal combined with screams and other ambient noises gives the game fun and immersive quality.

While it is not going to be for everyone; Chivalry 2 won me over with its fun and immersive gameplay and irreverent humor.

4 stars out of 5
  
Odin's Ravens (second edition)
Odin's Ravens (second edition)
2016 | Animals, Card Game, Mythology, Racing
Getting the group together for game nights has always been a struggle – especially now (at time of writing) in this Covid world. So finding good games for 1-2 players has become a priority for me recently. Enter Odin’s Ravens, a 2-player race across the world. Does this game soar to meet my expectations, or does it fall flat in the end? Keep reading to find out.

Odin’s Ravens is a light game of strategy and hand management in which 2 players are racing to be the first of Odin’s ravens (duh) to travel around the world. To setup the game, shuffle the land cards and place a line of 16 cards directly between the two players. Land cards are divided into two halves, each depicting a different landscape. This line of Land cards acts as the route around the world for both Ravens. Players choose one end to be the start/finish lines, and place their Raven meeple on their corresponding side of the starting Land card. During play, the Ravens will travel down their side of the Land cards, and will switch to the opponent’s side for the flight back to the finish. Each player receives a set of 25 Flight cards and 8 Loki cards, to be shuffled and kept separate from each other. Both players then draws 5 cards into their hand, in any combination of Flight and Loki cards. Choose a starting player, and the game is ready to begin!


On a typical game turn, you will play as many cards from your hand as you want, either Flight cards, Loki cards, or combinations of the two. Flight cards allow you to move your raven down the path. In order to move your raven, you must play a Flight card that matches the landscape of the next Land card on your path. (Ex. if the next space is a Forest, you must play a Forest Flight card). If you have no Flight cards in hand that match the next card on your path, then you may discard any two flight cards of the same type to move forward one space. Loki cards allow you to perform Trickery actions, which alter the flight paths of both players. Some actions include rotating Land cards, moving ravens forward/backward a number of spaces, swapping Land cards, etc. It is important to note that once a Loki card has been played, it is removed from the game entirely – you only have 8 Loki cards total, so use them wisely! After you have played all the cards you wish on your turn, you will then draw 3 cards (in any combination of Flight/Loki cards), and end your turn. You may never have more than 7 cards in hand. Play continues in this fashion until one player has reached the end of their flight path – resulting in victory!
Seems simple enough, right? Well, it is and it isn’t. The overall gameplay itself is simplistic – draw and play cards to move your raven towards victory. The implementation of Loki cards adds a strategic twist to the game that keeps each player on their toes. Flight cards alone leave you at the mercy of the luck of the draw, but Loki cards give players a little more control over their game strategy. They provide ways to alter the flight path to benefit yourself or inhibit your opponent at various points throughout the game. Add in the fact that each player only has 8 Loki cards total, and that ups the strategy as well . You only have a finite amount of trickery to pull, so you have to be sure to use it at the perfect time. Was your opponent able to counteract your attempted trickery, or did you execute it perfectly for them to fall into your trap?


The components of this game are pretty standard and straightforward. The cards are good quality and are easy to manipulate, and the wooden raven meeples are big and chunky. Nice and simple! The artwork of the game, although clear and effective, is pretty basic and leaves much to be desired. It is clear in the way that it is easy to identify each type of landscape and determine the actions of Loki cards, but overall it feels a little too simplistic and not as immersive as it could be.
Odin’s Ravens is a decent 2-player game, although not my favorite. If I needed something simple, light, and relatively fast for 2 players, it is definitely one that I would pull off the shelf. But I have other 2-player games that I would rather play instead. Will it stay in my collection forever? Hard to say, but for the time being it has a spot on my shelves. If you are looking for something that is relatively simple, but has opportunities for strategy, check out Odin’s Ravens. Purple Phoenix Games gives this one a flighty 13 / 18 – you just gotta keep your eye on that Loki…