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Cruella (2021)
Cruella (2021)
2021 | Comedy, Crime
8
8.0 (24 Ratings)
Movie Rating
Fights to find the right tone - but succeeds more than it fails
The new Disney live action film CRUELLA (telling the origin story of one of the most well known villains in Disney animation history) is one of those strange films that is trying to walk a thin line between “G” rated “kid” entertainment and an “R” rated film intended for a more “mature” audience.

An that, ultimately, is the issue with this film, it bounces around tonally - sometimes bumping up against the “G” rating and often times landing closer to the “R”, so that, in the end, it will not be a totally satisfying experience for either the “G” or the “R” crowd.

Emma Stone takes on the title role of CRUELLA and in this film you watch her become the Cruella DeVille that you see in the Disney Animated Film (and the Glenn Close live action remake). Stone is very good in this role - almost a perfect fit. However, it looks to me that she is having a much better time playing the evil “R” rated version of Cruella rather then the comic-bookish “G” rated version, so her performance is, at times, brilliant and at other times, not as brillaint.

Emma Thompson steals just about every scene she is in as Cruella’s nemesis “The Baroness”. It’s good to see this terrific actress getting a role that she can really sink her teeth in. I hope this leads to other, strong important roles for this actress “of a certain age”.

The supporting players are strong…or should I say…Mark Strong (hehehehe). He brings his usual gravitas to the role of The Baroness’ right-hand man. But the players who impressed me the most were Joel Fry (YESTERDAY) and Paul Walter Hauser (RICHARD JEWELL) as Cruella’s 2 best friends/henchmen. They both were able to flesh out these characters (who are usually portrayed as bumbling buffoons) and both were able to find the line between “G” and “R” very well - and stay on it the entire film.

Director Craig Gillespie (I, TONYA) finds the correct tone for this film more often than not, but it is in the “not” portion of this that he fails this movie. The shifts in tone (often on a dime) are often jarring and the blame for this would have to be put right at the Director’s feet, though the look of this film (sort of a 1960’s Austin Powers meets SteamPunk look) succeeds VERY well and is as much a character in this film as the performers.

One final thing, the soundtrack used in CRUELLA is an interesting touch. Gillespie and Composer Nicholas Britell eschews (for the most part) a conventional score and highlights most of the scenes with a Pop song - though here Gillespie whips us around tonally as well. For, since the film is set in 1960’s London, a good many of the tunes used are ‘60 (and early ‘70’s) rock hits. But….every now and then…he will drop in a ‘80’s number.

But…as I sit and write this review, I am finding myself falling more and more on the side of “I Liked It”, so…set aside the tonal shifts…and you will be entertained by CRUELLA much more than you would expect.

Letter Grade: B+

7 1/2 (out of 10) stars and you can take that to the Bank (ofMarquis)
  
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Tetris: The Card Game
Tetris: The Card Game
2011 | Abstract Strategy, Card Game, Video Game Theme
One of the first video games I can remember playing is Tetris. The colorful Tetrominoes, the catchy theme music, the excitement (and anxiety!) as the speed gradually increases – what isn’t there to love? Tetris is an addicting game that has withstood the test of time, so I was extremely excited when I was gifted Tetris: The Card Game. Does the card version have a foothold in the Tetris fandom? Or does it fail to complete any rows in the matrix? (Haha, see what I did there?)

Tetris: The Card Game is a game of hand management and pattern recognition in which players are racing to be the first to earn 10 points. Setup is simple – shuffle the entire deck of cards, and deal 10 to each player. The cards are double-sided, with one side depicting a Tetris Matrix, and the other depicting a specific Tetromino. Arrange your cards in a 2×5 grid, with the Tetromino side facing up. This grid will act as your personal scoring track. Place the remaining cards, Matrix-side up, in a draw deck in the center of the table. Deal 1 additional card to each player, to go in hand, and the game is ready to begin! You will be using your hand of cards, Tetromino side, to complete the Matrix side of the top card of the draw deck.


A round of play is pretty straight-forward: draw one card, play one card. At the start of your turn, draw the top card from the draw deck. This will reveal a new Matrix on the next card of the draw pile. Choose one of your two cards in hand to complete at least 1 row in the revealed Matrix. Play the card, showing your opponents how it would fit into the Matrix, and score points. You score 1 point per row completed, so if your piece completes 2 rows, you would score 2 points. To track your points, you flip over cards in your 2×5 grid to their Matrix sides, to represent your scored points. If on your turn, you are unable to complete a Matrix line with either of your cards in hand, you must discard one card, and are also penalized by having to forfeit one of your earned points, flipping that card back to its Tetromino side. There are also a handful of Special cards that can be used to manipulate play, whether Reversing the play direction, or forcing a player to lose a point, and that adds a new little twist to the game. The game ends when one player has scored all 10 points and is declared the winner!
Probably the best things about Tetris: The Card Game, is that it is so simple to learn and play. The simplicity brings back the nostalgia of the original game to the extreme. It’s a super light game that can be used as a filler/palate cleanser between bigger games, or just as a game to toss on the table when you’ve got 5 free minutes. Another added bonus of its simplicity is that it is pretty friendly for younger/newer gamers. Looking to get your young’uns into the hobby, or just spreading some happiness with friends and colleagues? This is a good introductory game that is light-hearted, although not a complete brain burner.


Now, on the flip side, there are some drawbacks to this game. The first and biggest being that it is entirely based upon the luck of the draw. There is pretty much no strategy involved, because you are at the mercy of the draw deck. You really can’t set up a game strategy that can be adapted throughout a play because the game is so dependent upon luck. Depending on the current Matrix in play, certain Tetrominos could not be used at all to complete a row, so you end up having to burn a turn (and losing a point) to discard a card. And then you have to hope for the best next turn. Another drawback of this version of Tetris is the hand limit of 2 cards. That severely limits your options each turn, and can turn the game from light-hearted to frustrating because of a lack of choices. This hand limit also limits any strategic options. Certain Matrices can only be completed by certain Tetrominos, so unless you have those in hand, you’re stuck wasting a turn. The Special cards included in the game add a twist to the gameplay, but are a little too ‘take that’ for my taste. But without them, there is no player interaction at all. So it’s kind of a lose-lose situation for me in that regard.

Ultimately, I would say that the OG Tetris is still king. This game attempts to encompass the atmosphere and enjoyability of the video game, but it just falls flat for me. It is too dependent upon luck, and doesn’t offer enough strategic choices for players, so it ends up feeling bland and unengaging. Am I happy with this game? Honestly, no. But playing this with the right group of people could still result in some entertainment and good times. If luck-based games are your thing, then definitely consider this game. But if not, let OG Tetris be your go-to game to fulfill your tile-dropping, row-completing urges. Purple Phoenix Games gives Tetris: The Card Game a blocky 4 / 12.