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Merissa (12914 KP) rated Good Karma (Strong Karma Trilogy #1) in Books
Apr 7, 2023 (Updated Apr 10, 2023)
I first fell in love with Donya Lynne's characters when I read her All The King's Men series so when I heard she was releasing a contemporary romance novel, I really wanted to read it to see if it could be as good.
Good Karma starts off with a sassy red dress and attitude, even if it is veneer. Mark Strong is attracted to that dress as it calls for his attention but then is swept away by the woman inside it. Karma is playing at being someone else for the evening and can't believe that she has caught the eye of one of the most handsome men there. Full of her own insecurities caused by her past, she thinks she is ready to let it all go but realises that she is not. This story follows Mark and Karma as they serendipitously meet up again, this time as work colleagues for a short-term contract.
This story is beautifully written and the characters have their own issues and pasts to deal with which makes them 'real'. Mark is an alpha male through and through but has also learnt to embrace his sensitive side. Karma is a strong female lead who is the perfect match for Mark but will need his help to deal with her own issues.
A fantastic story that entwined itself around me and yes, tissues were needed at some point but it wasn't because I was crying. Oh no, it's just my eyes were leaking!
If you have read AKM then rest assured that this book still has the Donya Lynne stamp and will sit happily next to each other. Definitely as good but just a different genre.
Recommended to all.
Merissa
Archaeolibrarian - I Dig Good Books!
July 31, 2019
Good Karma starts off with a sassy red dress and attitude, even if it is veneer. Mark Strong is attracted to that dress as it calls for his attention but then is swept away by the woman inside it. Karma is playing at being someone else for the evening and can't believe that she has caught the eye of one of the most handsome men there. Full of her own insecurities caused by her past, she thinks she is ready to let it all go but realises that she is not. This story follows Mark and Karma as they serendipitously meet up again, this time as work colleagues for a short-term contract.
This story is beautifully written and the characters have their own issues and pasts to deal with which makes them 'real'. Mark is an alpha male through and through but has also learnt to embrace his sensitive side. Karma is a strong female lead who is the perfect match for Mark but will need his help to deal with her own issues.
A fantastic story that entwined itself around me and yes, tissues were needed at some point but it wasn't because I was crying. Oh no, it's just my eyes were leaking!
If you have read AKM then rest assured that this book still has the Donya Lynne stamp and will sit happily next to each other. Definitely as good but just a different genre.
Recommended to all.
Merissa
Archaeolibrarian - I Dig Good Books!
July 31, 2019

Cosmic Run: Express
Tabletop Game
Race to distant planets in search of a new home, in this standalone mini-card game in Dr Finn's...

It's a Wonderful World
Tabletop Game
In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future....

The Children on the Hill
Book
A genre-defying new novel, inspired by Mary Shelley’s masterpiece Frankenstein, which brilliantly...
contemporary fiction Vermont

Purple Phoenix Games (2266 KP) rated 5-Minute Marvel in Tabletop Games
Jun 12, 2019
I’m a sucker for Marvel. Not necessarily the comic books, though the ones I have read have been pretty good. But I’m a sucker for Marvel games, movies, shows, gear, etc. I saw this on sale at my FLGS and had to have it. I finally was able to get it played on International Table Top Day 2019 and was happy with the result. It’s easy to understand, plays quickly (ahem, reference the title), and is Marvel-related. I have to LOVE it, right?
Ok so here’s the quick rundown. Setup is almost as long as the entire game, but needs to be reset with every subsequent play. You have the individual hero decks for each player, a LARGE resource deck, and a mission deck to divvy up and shuffle each time. It’s not difficult to keep it all straight, but you are given a LOT of cards to handle. Once the decks are all setup you are ready to play. I downloaded the 5-Minute Marvel timer app to accompany my game plays, but that’s completely unnecessary (I do like it though). Start the timer, and then flip over the first card of the mission deck on the boss’s mat. Each card will have several resource icons that the heroes will need to discard from their hands to overcome the card. There are no “turns,” as all heroes are attempting to gather the necessary resources at all times. Each hero has a special ability they can use that is printed at the bottom of their play mat, and they are very powerful, so use them often! If you can get through the entire mission deck and defeat the boss within the 5 minute time limit, you win! Since the game lasts only 5 minutes you should probably play it several times in a row using different bosses of the six that come with this base box.
Components. This game is a combination of thick cardboard play mats for heroes and bosses and linen-finish cards for everything else. The quality of the cardboard and the cards are both pretty good, so I have no issues here. The art on the game is really spectacular. I have not really seen Marvel art like this and it is very refreshing. It is somewhat cartoony and not very gritty at all (which seems to be the comic book trend). Definitely a positive for me.
Do I love this game? Um, no. Maybe with more and more plays with different playmates it will grow on me, but the several times we played it we had a great time and it was very stressful to acquire the needed cards, or to decide to use your special ability, but we never once failed. I know we can increase the difficulty and use higher-ranked bosses. AND WE WILL, but the first few bosses are pretty much chumps and we had no problems dispatching them. I do believe this game would benefit from lots of expansions, but I do not know how successful the base has been for the publisher, so that may never come to fruition.
I do recommend you try out this game, as the frenzied rush to beat the clock is something I very much enjoy in games (a la FUSE, Escape: The Curse of the Temple, et al). Also: it’s Marvel. The game unfortunately does not come with Dr. Strange nor Iron Fist like I would have preferred, but it DOES come with a couple of my other favorites: Ms. Marvel and Squirrel Girl. They are so so fun! Purple Phoenix Games is pretty consistent with this one (even my wife agrees!) and we give this a frantic 12 / 18. Go get ’em Cap!
https://purplephoenixgames.wordpress.com/2019/04/30/5-minute-marvel-review/
Ok so here’s the quick rundown. Setup is almost as long as the entire game, but needs to be reset with every subsequent play. You have the individual hero decks for each player, a LARGE resource deck, and a mission deck to divvy up and shuffle each time. It’s not difficult to keep it all straight, but you are given a LOT of cards to handle. Once the decks are all setup you are ready to play. I downloaded the 5-Minute Marvel timer app to accompany my game plays, but that’s completely unnecessary (I do like it though). Start the timer, and then flip over the first card of the mission deck on the boss’s mat. Each card will have several resource icons that the heroes will need to discard from their hands to overcome the card. There are no “turns,” as all heroes are attempting to gather the necessary resources at all times. Each hero has a special ability they can use that is printed at the bottom of their play mat, and they are very powerful, so use them often! If you can get through the entire mission deck and defeat the boss within the 5 minute time limit, you win! Since the game lasts only 5 minutes you should probably play it several times in a row using different bosses of the six that come with this base box.
Components. This game is a combination of thick cardboard play mats for heroes and bosses and linen-finish cards for everything else. The quality of the cardboard and the cards are both pretty good, so I have no issues here. The art on the game is really spectacular. I have not really seen Marvel art like this and it is very refreshing. It is somewhat cartoony and not very gritty at all (which seems to be the comic book trend). Definitely a positive for me.
Do I love this game? Um, no. Maybe with more and more plays with different playmates it will grow on me, but the several times we played it we had a great time and it was very stressful to acquire the needed cards, or to decide to use your special ability, but we never once failed. I know we can increase the difficulty and use higher-ranked bosses. AND WE WILL, but the first few bosses are pretty much chumps and we had no problems dispatching them. I do believe this game would benefit from lots of expansions, but I do not know how successful the base has been for the publisher, so that may never come to fruition.
I do recommend you try out this game, as the frenzied rush to beat the clock is something I very much enjoy in games (a la FUSE, Escape: The Curse of the Temple, et al). Also: it’s Marvel. The game unfortunately does not come with Dr. Strange nor Iron Fist like I would have preferred, but it DOES come with a couple of my other favorites: Ms. Marvel and Squirrel Girl. They are so so fun! Purple Phoenix Games is pretty consistent with this one (even my wife agrees!) and we give this a frantic 12 / 18. Go get ’em Cap!
https://purplephoenixgames.wordpress.com/2019/04/30/5-minute-marvel-review/

Purple Phoenix Games (2266 KP) rated Tiny Ninjas in Tabletop Games
Jun 12, 2019
We at Purple Phoenix Games love Kickstarting games. We probably do it more than we should, but I am sure we are not alone in this. I, myself, have backed 59 games or game-related products to date (as of February 2019). Not all of them have been that good (I’m looking at you Shadow Days, IncrediBrawl, and A Duel Betwixt Us!), but some have been simply amazing. Where does this game about dueling ninjas rate? Pretty dang good.
So this one is a riff off the old regular deck of cards game “War.” In War you simply blindly compare cards from your personal deck and the highest number wins… essentially. In Tiny Ninjas, however, that concept has expanded this very familiar game and made it really sexy. Well, as sexy as you can make a game with chibi-esque ninja artwork.
There is still comparison of strength, but you take turns being the attacker and the defender. As the attacker, you decide how many of your hand of 5 cards you wish to play this round, resolve their effects, and then you become the defender. On defense, you are able to use only the cards you didn’t use as the attacker, whereas the attacker refills their hand back to the hand limit of 5 cards. Uh oh. Did I plan well enough to have plenty of defense, or will my hit points be depleted?? This is essentially the game’s skeleton.
Each card has a special attack or defense ability and sometimes it requires you to roll one of the two dice that comes with the game to determine strength or proc abilities. We all know that once dice are invited to the game a certain amount of luck is also introduced. That isn’t necessarily a bad thing here. I like a small amount of luck in my games. For me, it’s just another little wrinkle to be applied to my perfect strategy.
But let’s talk about those dice. The dice themselves are really great quality, and the stamping is great, and the icons on the dice are really really good. But I have problems with the card iconography that corresponds with the dice. On the cards, icons are printed in a variation of a circle. The circle looks a certain way if you are to use the white die. And then the circle looks differently to indicate usage of the red die. But then there are circles that correspond to the ink colors of the white and red dice that are also different but the same. That irks me just a bit because I think there could be other ways to do that. I found myself constantly looking at the reference card (which, THANK YOU SO MUCH FOR INCLUDING THIS) but maybe that’s just me and my preferences. After a while I caught on and it didn’t impede my enjoyment of the game any longer, but it was annoying at first.
I have not mentioned any of the other components because, frankly, they are really really great. The ingenious box-becomes-the-game-board idea is wonderful, the life trackers that hang out on the sides of the dice tray are great, the dojo sensei trackers, the cards and art on them are all top notch. For such an affordable package, you really do get quite a production.
I have no other qualms about the components, or the game play. It’s truly a fun experience. That said, Purple Phoenix Games gives Tiny Ninjas a stealthy 15 / 18. Don’t let this one sneak under your radar!
https://purplephoenixgames.wordpress.com/2019/02/22/tiny-ninjas-review/
So this one is a riff off the old regular deck of cards game “War.” In War you simply blindly compare cards from your personal deck and the highest number wins… essentially. In Tiny Ninjas, however, that concept has expanded this very familiar game and made it really sexy. Well, as sexy as you can make a game with chibi-esque ninja artwork.
There is still comparison of strength, but you take turns being the attacker and the defender. As the attacker, you decide how many of your hand of 5 cards you wish to play this round, resolve their effects, and then you become the defender. On defense, you are able to use only the cards you didn’t use as the attacker, whereas the attacker refills their hand back to the hand limit of 5 cards. Uh oh. Did I plan well enough to have plenty of defense, or will my hit points be depleted?? This is essentially the game’s skeleton.
Each card has a special attack or defense ability and sometimes it requires you to roll one of the two dice that comes with the game to determine strength or proc abilities. We all know that once dice are invited to the game a certain amount of luck is also introduced. That isn’t necessarily a bad thing here. I like a small amount of luck in my games. For me, it’s just another little wrinkle to be applied to my perfect strategy.
But let’s talk about those dice. The dice themselves are really great quality, and the stamping is great, and the icons on the dice are really really good. But I have problems with the card iconography that corresponds with the dice. On the cards, icons are printed in a variation of a circle. The circle looks a certain way if you are to use the white die. And then the circle looks differently to indicate usage of the red die. But then there are circles that correspond to the ink colors of the white and red dice that are also different but the same. That irks me just a bit because I think there could be other ways to do that. I found myself constantly looking at the reference card (which, THANK YOU SO MUCH FOR INCLUDING THIS) but maybe that’s just me and my preferences. After a while I caught on and it didn’t impede my enjoyment of the game any longer, but it was annoying at first.
I have not mentioned any of the other components because, frankly, they are really really great. The ingenious box-becomes-the-game-board idea is wonderful, the life trackers that hang out on the sides of the dice tray are great, the dojo sensei trackers, the cards and art on them are all top notch. For such an affordable package, you really do get quite a production.
I have no other qualms about the components, or the game play. It’s truly a fun experience. That said, Purple Phoenix Games gives Tiny Ninjas a stealthy 15 / 18. Don’t let this one sneak under your radar!
https://purplephoenixgames.wordpress.com/2019/02/22/tiny-ninjas-review/

Purple Phoenix Games (2266 KP) rated Tokaido in Tabletop Games
Jun 12, 2019
Tokaido is one of those simple, yet beautiful, games where you can bring it to the table and nearly everyone will have a great time, errrr I mean trip… Just keep reading! You’ll see!
DISCLAIMER: The photos showing game play reflect components from the Collector’s Edition, as they are upgraded from the traditional retail copy. There is no affect on game play, the components are just nicer. -T
I don’t recall another board game on the market, as of today 1/9/2019, that has been able to recreate some of the intuitive mechanisms that Tokaido provides its players. So okay, envision one of those looooong car rides as a kid in the stuffy old car full of suitcases with your parents. Boring, right? That’s NOT Tokaido!
NOW, Imagine one of the most thrilling trips across Japan – where you get to see the sights, experience the extensive shopping, eat great delicacies, and yes, even take a dip in a sultry hot spring! THAT is Tokaido! It is an immersive vacation in a box. So, how does it all work…
In Tokaido, you take on the persona of a Japanese tourist, a.k.a cute, very detailed, little meeples (or minis). From the start you are on a race, albeit not in a complete hurry, to have the most fulfilling vacation across Japan. Here’s the catch: go too fast and you will miss out on all the wonderful opportunities Japan has to offer, as well as victory points. Your goal in Tokaido is to stay just ahead of the other players, yet to visit as many places as possible. Each location provides you with some sort of benefit on your vacation. It may be a beautifully drawn panoramic picture of the landscape (something T.I.M.E Stories would later copy), a visit to a knickknack shop, a dip in a hot spring, some delicious looking hand-rolled sushi, or even a reverent donation to a beautifully ornate temple (highest donation equals BIG victory points later on). All of these items in your collection will reap you some sort of reward in the form of victory points at the end of the game. How you coordinate your collection is VERY important. Simply jumping from space to space will NOT get you delicious sweets like in Candy Land. It’s about timing your moves just right so that you are able complete that entire panoramic landscape, or eat just enough of the right food to satisfy your taste buds.
Seems simple, right? It is! That is the best part. New gamers in your group will gravitate toward the simplistic nature to which the game lends itself. In my gaming groups it has even lead to multiple plays! Experienced gamers will enjoy the delicate artwork and creative mechanics. Because the gameplay is so centered around the mechanic of, “don’t get too far ahead of your neighbor but stay just ahead of them,” it truly feels like you are on the T.V. show “The Greatest Race”. It is a very simple, but clever and excitement-driven concept. With that said, it can be played in under an hour, even with 4 players. Tokaido provides so much gameplay in one simple box, but yet allows you to have a little time left in your game night to still play that heavy Euro afterward. That’s a huge plus in my book, and one reason why it is ranked so high for me. That, and well, those cute little meeples (or minis) get me every time!
I really hope you give this one a try. It is a nice and relaxing experience that lends itself to quick gameplay, immersive theme, and excellent artwork. I hope your trip across Japan will truly be as rewarding as mine was! Ganbarou!! (Good luck!)
Purple Phoenix Games gives this one a relaxing 13 / 18 (Laura has not played it yet).
https://purplephoenixgames.wordpress.com/2019/01/11/tokaido-review/
DISCLAIMER: The photos showing game play reflect components from the Collector’s Edition, as they are upgraded from the traditional retail copy. There is no affect on game play, the components are just nicer. -T
I don’t recall another board game on the market, as of today 1/9/2019, that has been able to recreate some of the intuitive mechanisms that Tokaido provides its players. So okay, envision one of those looooong car rides as a kid in the stuffy old car full of suitcases with your parents. Boring, right? That’s NOT Tokaido!
NOW, Imagine one of the most thrilling trips across Japan – where you get to see the sights, experience the extensive shopping, eat great delicacies, and yes, even take a dip in a sultry hot spring! THAT is Tokaido! It is an immersive vacation in a box. So, how does it all work…
In Tokaido, you take on the persona of a Japanese tourist, a.k.a cute, very detailed, little meeples (or minis). From the start you are on a race, albeit not in a complete hurry, to have the most fulfilling vacation across Japan. Here’s the catch: go too fast and you will miss out on all the wonderful opportunities Japan has to offer, as well as victory points. Your goal in Tokaido is to stay just ahead of the other players, yet to visit as many places as possible. Each location provides you with some sort of benefit on your vacation. It may be a beautifully drawn panoramic picture of the landscape (something T.I.M.E Stories would later copy), a visit to a knickknack shop, a dip in a hot spring, some delicious looking hand-rolled sushi, or even a reverent donation to a beautifully ornate temple (highest donation equals BIG victory points later on). All of these items in your collection will reap you some sort of reward in the form of victory points at the end of the game. How you coordinate your collection is VERY important. Simply jumping from space to space will NOT get you delicious sweets like in Candy Land. It’s about timing your moves just right so that you are able complete that entire panoramic landscape, or eat just enough of the right food to satisfy your taste buds.
Seems simple, right? It is! That is the best part. New gamers in your group will gravitate toward the simplistic nature to which the game lends itself. In my gaming groups it has even lead to multiple plays! Experienced gamers will enjoy the delicate artwork and creative mechanics. Because the gameplay is so centered around the mechanic of, “don’t get too far ahead of your neighbor but stay just ahead of them,” it truly feels like you are on the T.V. show “The Greatest Race”. It is a very simple, but clever and excitement-driven concept. With that said, it can be played in under an hour, even with 4 players. Tokaido provides so much gameplay in one simple box, but yet allows you to have a little time left in your game night to still play that heavy Euro afterward. That’s a huge plus in my book, and one reason why it is ranked so high for me. That, and well, those cute little meeples (or minis) get me every time!
I really hope you give this one a try. It is a nice and relaxing experience that lends itself to quick gameplay, immersive theme, and excellent artwork. I hope your trip across Japan will truly be as rewarding as mine was! Ganbarou!! (Good luck!)
Purple Phoenix Games gives this one a relaxing 13 / 18 (Laura has not played it yet).
https://purplephoenixgames.wordpress.com/2019/01/11/tokaido-review/

Lucy Buglass (45 KP) rated Stan & Ollie (2018) in Movies
Jun 20, 2019
A stunning portrait of friendship and comedy
To this day, Stan Laurel and Oliver Hardy are still regarded as one of the greatest comedy duos. Their acts used slapstick comedy, cartoon violence and song to delight audiences. From 1927 all the way up to 1955, they performed these acts together both on screen and on stage.
Something that really made me smile about Stan & Ollie was the fact that both Steve Coogan and John C. Reilly’s careers are rooted in comedy. Coogan is known for playing Alan Partridge and Reilly is known for numerous roles in American comedy films. What better way to pay homage to such an iconic comedy act. Both lead actors took to their roles superbly, and I loved both equally. It was a joy to follow them as they took us on tour, recreating iconic routines that made it impossible to look away from the screen.
I was captivated throughout, genuinely finding myself laughing out loud at these comedy routines that have aged like a fine wine. Even now, they’re absolutely hilarious. Coogan and Reilly worked perfectly together, embodying all that we know and love about Laurel and Hardy whilst revealing intimate secrets that took place from behind the stage curtain. Although their careers were comedic, some of their life experiences certainly weren’t.
The duos wives also make an appearance, and are equally as delightful to watch. Lucille Hardy (Shirley Henderson) and Ida Kitaeva Laurel (Nina Arianda) are a double act themselves, with very different beliefs and personalities. I loved the dynamic between the two women and found myself laughing out loud at them too. Despite their differences, they are both overbearing wives who think they know what’s best for their respective husbands, often with some very emotional results. I really can’t fault the casting at all, it was just magical to watch.
Aesthetically, I adored Stan & Ollie and what a treat it was to see Newcastle back in the day! The set and costume design is just gorgeous as the two embark on a rather exhausting tour of the UK, and we get a glimpse of so many cities and the different audiences that attend each night. We see the duos struggles and successes, each scene delivering a different emotional tug. Our heart sinks as we see the empty seats, and rises again as they start to draw in more and more crowds. The camera speaks louder than words a lot of the time, knowing exactly what to show the audience in order to mirror what the characters are feeling.
It is impossible to document every waking moment of Laurel and Hardy’s lives, but this biopic still manages to show us a lot in a relatively short space of time. With a runtime of 1 hour and 37 minutes, it would have been easy for it to fall flat and leave audiences wishing they’d seen more. But in my opinion, that didn’t happen. Whilst we were dropped into the story with their careers in full swing, it didn’t feel like we’d missed out on anything. The film requires a little knowledge about the duo before watching, but you don’t need a history lesson in order to enjoy it to the full.
For me, this was the epitome of a great biopic. Coogan and Reilly looked the part, they acted the part, and they made their audience laugh both on-screen and in the cinema. I laughed, I cried, and I had a brilliant time that I can see myself wanting to revisit in the near future. The epilogue was so emotionally charged that I had to stay in my seat and wipe away tears for a few minutes, and that says everything about what a perfect film this was. I’m delighted that it is my first five star review of 2019!
https://lucygoestohollywood.com/2019/01/25/a-stunning-portrait-of-friendship-and-comedy-my-review-of-stan-ollie/
Something that really made me smile about Stan & Ollie was the fact that both Steve Coogan and John C. Reilly’s careers are rooted in comedy. Coogan is known for playing Alan Partridge and Reilly is known for numerous roles in American comedy films. What better way to pay homage to such an iconic comedy act. Both lead actors took to their roles superbly, and I loved both equally. It was a joy to follow them as they took us on tour, recreating iconic routines that made it impossible to look away from the screen.
I was captivated throughout, genuinely finding myself laughing out loud at these comedy routines that have aged like a fine wine. Even now, they’re absolutely hilarious. Coogan and Reilly worked perfectly together, embodying all that we know and love about Laurel and Hardy whilst revealing intimate secrets that took place from behind the stage curtain. Although their careers were comedic, some of their life experiences certainly weren’t.
The duos wives also make an appearance, and are equally as delightful to watch. Lucille Hardy (Shirley Henderson) and Ida Kitaeva Laurel (Nina Arianda) are a double act themselves, with very different beliefs and personalities. I loved the dynamic between the two women and found myself laughing out loud at them too. Despite their differences, they are both overbearing wives who think they know what’s best for their respective husbands, often with some very emotional results. I really can’t fault the casting at all, it was just magical to watch.
Aesthetically, I adored Stan & Ollie and what a treat it was to see Newcastle back in the day! The set and costume design is just gorgeous as the two embark on a rather exhausting tour of the UK, and we get a glimpse of so many cities and the different audiences that attend each night. We see the duos struggles and successes, each scene delivering a different emotional tug. Our heart sinks as we see the empty seats, and rises again as they start to draw in more and more crowds. The camera speaks louder than words a lot of the time, knowing exactly what to show the audience in order to mirror what the characters are feeling.
It is impossible to document every waking moment of Laurel and Hardy’s lives, but this biopic still manages to show us a lot in a relatively short space of time. With a runtime of 1 hour and 37 minutes, it would have been easy for it to fall flat and leave audiences wishing they’d seen more. But in my opinion, that didn’t happen. Whilst we were dropped into the story with their careers in full swing, it didn’t feel like we’d missed out on anything. The film requires a little knowledge about the duo before watching, but you don’t need a history lesson in order to enjoy it to the full.
For me, this was the epitome of a great biopic. Coogan and Reilly looked the part, they acted the part, and they made their audience laugh both on-screen and in the cinema. I laughed, I cried, and I had a brilliant time that I can see myself wanting to revisit in the near future. The epilogue was so emotionally charged that I had to stay in my seat and wipe away tears for a few minutes, and that says everything about what a perfect film this was. I’m delighted that it is my first five star review of 2019!
https://lucygoestohollywood.com/2019/01/25/a-stunning-portrait-of-friendship-and-comedy-my-review-of-stan-ollie/

Bob Mann (459 KP) rated Knives Out (2019) in Movies
Dec 4, 2019
If they were to give it a go, this movie should justifiably be Rian's redemption from the harshest of his previous critics. For this is a really entertaining film. I found myself smiling with glee through a sizable proportion of the running time.
Multi-millionaire crime-fiction author Harlan Thrombey (the wonderful Christopher Plummer) is celebrating his 85th birthday with three generations of his family in his "Cludo-like" mansion. But all is not well with the family harmonic and the next morning Harlan is found dead in his room by his nurse Marta (Ana de Armas). Apparently, it's a suicide, but when private detective Benoit Blanc (Daniel Craig) arrives on the scene he starts turning over stones "oin seearch ov tha troooth" (sic) and dark secrets begin to emerge.
Key to success of this Agatha Christie-style movie is a dense portmanteau cast and a well-plotted script. Both are here present.
In terms of the cast, this is another candidate for the SAG Ensemble Cast award. For the cast is suitably stellar with Chris "Cap" Evans, Toni Collette, Michael Shannon, Jamie Lee Curtis and Don Johnson vying for the top billing with Craig and Plummer. They bounce off each other joyously, with Collette taking my prize for top acting kudos. She's just deliciously over the top as the scheming hippy chick with the rasping voice and the cutting one-liners.
With a starring role is Cuban bombshell Ana de Armas, here notching down the glamour to play the plainly dressed nurse. But she has a magnetic screen presence and is perfectly cast as the girl at the heart of all the action. She has the doe-eyed innocence that Alfred Hitchcock was always looking for in his leading ladies. Interestingly, she is soon to appear with Craig again as Bond-girl Paloma in "No Time to Die".
Elsewhere in the cast are some interesting cameos: the family's lawyer is none other than Frank "Yoda" Oz; and the ancient security guard is M. Emmet Walsh, who has an amazing filmography going back to the late 60's.
Writer/director is clearly his 'thing'. But Rian Johnson here pulls off a neat trick with the script which is brilliantly twisty and turny and 100% entertaining. Although it's presented as cuts between the 'present time' and versions of the night in question, the whole doughnut is never entirely in view until the final reel. It's a satisfying story, and some of the dialogue is laugh-out-loud funny.
A nice plot point is the inability for young Marta to tell a lie without vomiting. Wouldn't the UK General Elections be Sooooo much more colourful if that was a general trait!!
I've only the one real criticism of the movie, and that's Daniel Craig's appalling Southern drawl. It's really quite distracting. Aside from some witty lines of dialogue ("What is this? CSI KFC?") nothing would have been lost to cast him as an urbane English detective instead. They could have slipped in some Brexit jokes instead! I appreciate Craig wants to distance himself from Bond somewhat. He did the same thing as Joe Bang in "Logan Lucky". But - sorry - it didn't really work for me then and it doesn't work now either.
In summary, this is a really fun movie that a whole family with older children (the rating is 12+) can go and enjoy together. There's limited violence; limited swearing and sexual innuendo; and no sex (save for the Hitler youth in the bathroom!). But there is a whole lot of sleuthing fun to be had. Bravo Mr Johnson, bravo! For that reason it comes with a bob-the-movie-man "Highly recommended" tag.
(For the full graphical review please check out https://bob-the-movie-man.com/2019/12/04/one-manns-movies-film-review-knives-out-2019/).
Multi-millionaire crime-fiction author Harlan Thrombey (the wonderful Christopher Plummer) is celebrating his 85th birthday with three generations of his family in his "Cludo-like" mansion. But all is not well with the family harmonic and the next morning Harlan is found dead in his room by his nurse Marta (Ana de Armas). Apparently, it's a suicide, but when private detective Benoit Blanc (Daniel Craig) arrives on the scene he starts turning over stones "oin seearch ov tha troooth" (sic) and dark secrets begin to emerge.
Key to success of this Agatha Christie-style movie is a dense portmanteau cast and a well-plotted script. Both are here present.
In terms of the cast, this is another candidate for the SAG Ensemble Cast award. For the cast is suitably stellar with Chris "Cap" Evans, Toni Collette, Michael Shannon, Jamie Lee Curtis and Don Johnson vying for the top billing with Craig and Plummer. They bounce off each other joyously, with Collette taking my prize for top acting kudos. She's just deliciously over the top as the scheming hippy chick with the rasping voice and the cutting one-liners.
With a starring role is Cuban bombshell Ana de Armas, here notching down the glamour to play the plainly dressed nurse. But she has a magnetic screen presence and is perfectly cast as the girl at the heart of all the action. She has the doe-eyed innocence that Alfred Hitchcock was always looking for in his leading ladies. Interestingly, she is soon to appear with Craig again as Bond-girl Paloma in "No Time to Die".
Elsewhere in the cast are some interesting cameos: the family's lawyer is none other than Frank "Yoda" Oz; and the ancient security guard is M. Emmet Walsh, who has an amazing filmography going back to the late 60's.
Writer/director is clearly his 'thing'. But Rian Johnson here pulls off a neat trick with the script which is brilliantly twisty and turny and 100% entertaining. Although it's presented as cuts between the 'present time' and versions of the night in question, the whole doughnut is never entirely in view until the final reel. It's a satisfying story, and some of the dialogue is laugh-out-loud funny.
A nice plot point is the inability for young Marta to tell a lie without vomiting. Wouldn't the UK General Elections be Sooooo much more colourful if that was a general trait!!
I've only the one real criticism of the movie, and that's Daniel Craig's appalling Southern drawl. It's really quite distracting. Aside from some witty lines of dialogue ("What is this? CSI KFC?") nothing would have been lost to cast him as an urbane English detective instead. They could have slipped in some Brexit jokes instead! I appreciate Craig wants to distance himself from Bond somewhat. He did the same thing as Joe Bang in "Logan Lucky". But - sorry - it didn't really work for me then and it doesn't work now either.
In summary, this is a really fun movie that a whole family with older children (the rating is 12+) can go and enjoy together. There's limited violence; limited swearing and sexual innuendo; and no sex (save for the Hitler youth in the bathroom!). But there is a whole lot of sleuthing fun to be had. Bravo Mr Johnson, bravo! For that reason it comes with a bob-the-movie-man "Highly recommended" tag.
(For the full graphical review please check out https://bob-the-movie-man.com/2019/12/04/one-manns-movies-film-review-knives-out-2019/).