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Bound for Justice Box Set
Book
Bound for Justice: A Box Set Against the Rules Targeted by a drug cartel, Teague is out for...
ANTHOLOGIES AND COLLECTIONS BONDAGE AND BDSM CONTEMPORARY EROTIC ROMANCE
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Debbiereadsbook (1300 KP) rated Claimed (Breaking Free #7) in Books
Mar 19, 2019
5 star series!!
**verified purchase Jan 2019**
This is book 7 in the Breaking Free series, although there are 8 books, with a short that spans across 3 and 4. I would STRONGLY, HIGHLY, ABSO-FREAKING-LUTELY recommend that you read the other books before this one. BUT while I do say that, this one is far more a stand alone than the others. Things are recapped and caught up, but it takes a different path, as well as winding with the on-going story arc that continues through the other books.
We met Brandt, an Alpha, along the way: he is boos to the other police officers in the series, boos to ALL of them. He lost his pregnant mate, Ollie, ten years ago without a trace and has finally decided he should (mostly) move on. Going to an anonymous sex party seems the best way to get some sexual relief, without the commitment he cannot make. Meeting Little Blue, however, makes him change his mind. We met Demir, a beta, in book four, Found. He is Isa Higgs youngest son and was 15 at the time. Now an adult and betrayed by the person he thought he loved, Demir also attends said party. Big Red is just the person who pushes all of Demir's buttons and then some. There is a true connection between these two, but when they discover who Brandt is to Demir's father, they keep their relationship a secret, for now. Oliver is in the province to speak at a conference about omega trafficking. He cannot remember a time before ten years ago, when he was found in a van wreck. Meeting Brandt makes him feel . . . .something . . . .he's not sure what though. when Brandt explains who he is to Oliver, things begin to drop into place. But when Brandt tells Oliver about Demir, and that he simply cannot choose, Oliver presents a solution that will at least give them all a chance. Can they make it work?
This one, I found, was like a watching a train wreck coming at ya,it really was. You KNOW there is going to be fall out when Demir and Brandt find out who they are to each other. You KNOW there is going to be a big ole mess when Brandt and Ollie come face to face again. You KNOW that Ollie is going to fight this with every fibre of his being. You bloody well KNOW the Oliver's brother in law is not as . .pure . . in his intentions to Oliver after the death of his husband. An you KNOW, that when Isa finds out about the three of them, he is gonna go nuts. And there ain't a damn thing you can do to stop it! You just watch, and read, and wait and see how it all turns out! Amazing reading, I have to say.
I loved that it was OLLIE who came up with the solution to their predicament. That HE suggested they at least try to be a poly-family, since in his home of the last ten years it really is quite common. Loved that Ollie took Demir into his heart very quickly, the younger man making him feel as safe as Brandt did.
But Isa?? I wanted to punch Isa bloody Higgs so bad! After everything he has told his sons about being betas, that they can do anything, be anything they want to, as much as the alphas can, and he goes and says THAT to Demir! Not saying what, but if you've read these books, you can probably guess. He does redeem himself, but still, a punch was heading his way!
All the other guys pop up in this books, at some point or other, and it's great watching the babies grow up together. Seeing them already forming bonds: alpha, beta and omega all together is great. It would be amazing to catch up with these babies, as they grow and have babies of their own!
So, now, I'm sad! I only started this series because books one and two were shared with me, and I needed something to clear my head after a particularly heavy book. I thought this might be a good hangover cure! And BOY was I wrong, in the best way! Not a hangover cure, not in the least, but another deep dark book that pulled my into an eight book series, that did NOT let me go!
Thank you, Ms Arthur, for pulling into your worlds. I have some other books to read next!
5 amazing, but sad to see it end, stars
**same worded review ill appear elsewhere**
This is book 7 in the Breaking Free series, although there are 8 books, with a short that spans across 3 and 4. I would STRONGLY, HIGHLY, ABSO-FREAKING-LUTELY recommend that you read the other books before this one. BUT while I do say that, this one is far more a stand alone than the others. Things are recapped and caught up, but it takes a different path, as well as winding with the on-going story arc that continues through the other books.
We met Brandt, an Alpha, along the way: he is boos to the other police officers in the series, boos to ALL of them. He lost his pregnant mate, Ollie, ten years ago without a trace and has finally decided he should (mostly) move on. Going to an anonymous sex party seems the best way to get some sexual relief, without the commitment he cannot make. Meeting Little Blue, however, makes him change his mind. We met Demir, a beta, in book four, Found. He is Isa Higgs youngest son and was 15 at the time. Now an adult and betrayed by the person he thought he loved, Demir also attends said party. Big Red is just the person who pushes all of Demir's buttons and then some. There is a true connection between these two, but when they discover who Brandt is to Demir's father, they keep their relationship a secret, for now. Oliver is in the province to speak at a conference about omega trafficking. He cannot remember a time before ten years ago, when he was found in a van wreck. Meeting Brandt makes him feel . . . .something . . . .he's not sure what though. when Brandt explains who he is to Oliver, things begin to drop into place. But when Brandt tells Oliver about Demir, and that he simply cannot choose, Oliver presents a solution that will at least give them all a chance. Can they make it work?
This one, I found, was like a watching a train wreck coming at ya,it really was. You KNOW there is going to be fall out when Demir and Brandt find out who they are to each other. You KNOW there is going to be a big ole mess when Brandt and Ollie come face to face again. You KNOW that Ollie is going to fight this with every fibre of his being. You bloody well KNOW the Oliver's brother in law is not as . .pure . . in his intentions to Oliver after the death of his husband. An you KNOW, that when Isa finds out about the three of them, he is gonna go nuts. And there ain't a damn thing you can do to stop it! You just watch, and read, and wait and see how it all turns out! Amazing reading, I have to say.
I loved that it was OLLIE who came up with the solution to their predicament. That HE suggested they at least try to be a poly-family, since in his home of the last ten years it really is quite common. Loved that Ollie took Demir into his heart very quickly, the younger man making him feel as safe as Brandt did.
But Isa?? I wanted to punch Isa bloody Higgs so bad! After everything he has told his sons about being betas, that they can do anything, be anything they want to, as much as the alphas can, and he goes and says THAT to Demir! Not saying what, but if you've read these books, you can probably guess. He does redeem himself, but still, a punch was heading his way!
All the other guys pop up in this books, at some point or other, and it's great watching the babies grow up together. Seeing them already forming bonds: alpha, beta and omega all together is great. It would be amazing to catch up with these babies, as they grow and have babies of their own!
So, now, I'm sad! I only started this series because books one and two were shared with me, and I needed something to clear my head after a particularly heavy book. I thought this might be a good hangover cure! And BOY was I wrong, in the best way! Not a hangover cure, not in the least, but another deep dark book that pulled my into an eight book series, that did NOT let me go!
Thank you, Ms Arthur, for pulling into your worlds. I have some other books to read next!
5 amazing, but sad to see it end, stars
**same worded review ill appear elsewhere**
![40x40](/uploads/profile_image/896/3851ea31-c6d9-45ab-92ff-a753be852896.jpg?m=1560165249)
Movie Metropolis (309 KP) rated Godzilla: King of the Monsters (2019) in Movies
Jun 10, 2019 (Updated Jun 10, 2019)
All hail the Titans
2014’s Godzilla was a thrilling and somewhat underrated return to form for the king of the kaiju. Directed by visionary film-maker Gareth Edwards, Godzilla’s return to the big screen was beautifully filmed with some of the best set pieces ever seen on celluloid. It certainly made up for the Roland Emmerich monstrosity that shall remain nameless here.
Little did we know 5 years ago that Edwards’ mega movie would be the start of a franchise culminating in a battle of the ages: Godzilla vs Kong. Follow-up film Kong: Skull Island was again, beautifully filmed, feeling like a movie from a completely different era. Now the follow-up to the follow-up is here. Still with us? Good.
Members of the crypto-zoological agency Monarch face off against a battery of god-sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three-headed King Ghidorah. When these ancient super-species-thought to be mere myths-rise again, they all vie for supremacy, leaving humanity’s very existence hanging in the balance.
Taking over from Gareth Edwards after he chose not to return to the franchise is director Michael Dougherty. If the name rings a bell, it’s because he co-wrote X2 and directed the fantastic horror comedy, Krampus. Used to much-lower budgets than this $200million behemoth, Dougherty crafts a film that throws everything including the kitchen sink at the audience, but lacks the lightness of touch that made its predecessors such popcorn-munching fun.
With a cast that includes Stranger Things’ Millie Bobby Brown, Vera Farmiga, Sally Hawkins, Ken Watanabe, Charles Dance and Kyle Chandler, you’d be forgiven that everything from a characterisation point of view would be spot on. Unfortunately, that just isn’t the case. The story and screenplay, penned by Dougherty himself is really lacklustre with poor, cringeworthy dialogue and some wooden performances by actors who should really know better. The attempts at Marvel-esque humour fall completely flat and this is a real shame.
Making her feature film debut, Mille Bobby Brown salvages what she can from the script and performs very well but when the screenplay doesn’t know what to do with individual characters, they’re tossed aside as Ghidorah fodder and completely forgotten about. Not only is this frustrating for the audience, but it certainly isn’t script-writing best practice.
Thankfully, things start to turn around when it comes to the cinematography. Lawrence Sher, who has worked on Paul, The Hangover and the upcoming Joker movie picks some outstanding shots that make you feel very much part of this almost apocalyptic universe the Titans are roaming. While stopping short of beautiful, many of the sequences are too messy for that, Godzilla: King of the Monsters is a very attractive film indeed and the colours used are ethereal in their nature and require the biggest screen possible to get the most from them.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work
The special effects too make a lasting impression. This was not a cheap film to make and thankfully this shows on screen. Whilst naturally heavy on CGI, Dougherty has stated that practical effects had been used wherever possible. Perhaps the biggest compliment here is that it’s impossible to tell where practical meets CG.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work that has gone into making Godzilla 2. Mothra in particular is a sight to behold.
Bear McCreary’s score too is very good. After working on relatively low-budget films until now, his orchestral and vocal compositions work beautifully with what’s being shown on screen and the music has an operatic vibe that feels truly fitting of a film of this magnitude.
Nevertheless, Godzilla: King of the Monster’s downfall is in that shoddy script. None of the actors bring their a-game here and moments that should have emotional poignancy don’t hit home because they’re not allowed to. Within 10 minutes of the film’s opening, we’re smack bang in the middle of an action sequence with it rarely letting up until the thrilling finale 2 hours later.
Overall, Godzilla: King of the Monsters is a perfectly adequate outing for the king of the kaiju but one that comes with a dash of disappointment. The bar was set incredibly high by Gareth Edwards and while the special effects and action scenes are impressive, that’s not enough to mask poor storytelling and thinly drawn characters.
https://moviemetropolis.net/2019/05/29/godzilla-king-of-the-monsters-review-all-hail-the-titans/
Little did we know 5 years ago that Edwards’ mega movie would be the start of a franchise culminating in a battle of the ages: Godzilla vs Kong. Follow-up film Kong: Skull Island was again, beautifully filmed, feeling like a movie from a completely different era. Now the follow-up to the follow-up is here. Still with us? Good.
Members of the crypto-zoological agency Monarch face off against a battery of god-sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three-headed King Ghidorah. When these ancient super-species-thought to be mere myths-rise again, they all vie for supremacy, leaving humanity’s very existence hanging in the balance.
Taking over from Gareth Edwards after he chose not to return to the franchise is director Michael Dougherty. If the name rings a bell, it’s because he co-wrote X2 and directed the fantastic horror comedy, Krampus. Used to much-lower budgets than this $200million behemoth, Dougherty crafts a film that throws everything including the kitchen sink at the audience, but lacks the lightness of touch that made its predecessors such popcorn-munching fun.
With a cast that includes Stranger Things’ Millie Bobby Brown, Vera Farmiga, Sally Hawkins, Ken Watanabe, Charles Dance and Kyle Chandler, you’d be forgiven that everything from a characterisation point of view would be spot on. Unfortunately, that just isn’t the case. The story and screenplay, penned by Dougherty himself is really lacklustre with poor, cringeworthy dialogue and some wooden performances by actors who should really know better. The attempts at Marvel-esque humour fall completely flat and this is a real shame.
Making her feature film debut, Mille Bobby Brown salvages what she can from the script and performs very well but when the screenplay doesn’t know what to do with individual characters, they’re tossed aside as Ghidorah fodder and completely forgotten about. Not only is this frustrating for the audience, but it certainly isn’t script-writing best practice.
Thankfully, things start to turn around when it comes to the cinematography. Lawrence Sher, who has worked on Paul, The Hangover and the upcoming Joker movie picks some outstanding shots that make you feel very much part of this almost apocalyptic universe the Titans are roaming. While stopping short of beautiful, many of the sequences are too messy for that, Godzilla: King of the Monsters is a very attractive film indeed and the colours used are ethereal in their nature and require the biggest screen possible to get the most from them.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work
The special effects too make a lasting impression. This was not a cheap film to make and thankfully this shows on screen. Whilst naturally heavy on CGI, Dougherty has stated that practical effects had been used wherever possible. Perhaps the biggest compliment here is that it’s impossible to tell where practical meets CG.
Godzilla is beautifully rendered and while the look is less successful on King Ghidorah, it’s not enough to detract from the exceptional visual effects work that has gone into making Godzilla 2. Mothra in particular is a sight to behold.
Bear McCreary’s score too is very good. After working on relatively low-budget films until now, his orchestral and vocal compositions work beautifully with what’s being shown on screen and the music has an operatic vibe that feels truly fitting of a film of this magnitude.
Nevertheless, Godzilla: King of the Monster’s downfall is in that shoddy script. None of the actors bring their a-game here and moments that should have emotional poignancy don’t hit home because they’re not allowed to. Within 10 minutes of the film’s opening, we’re smack bang in the middle of an action sequence with it rarely letting up until the thrilling finale 2 hours later.
Overall, Godzilla: King of the Monsters is a perfectly adequate outing for the king of the kaiju but one that comes with a dash of disappointment. The bar was set incredibly high by Gareth Edwards and while the special effects and action scenes are impressive, that’s not enough to mask poor storytelling and thinly drawn characters.
https://moviemetropolis.net/2019/05/29/godzilla-king-of-the-monsters-review-all-hail-the-titans/
![40x40](/uploads/profile_image/896/3851ea31-c6d9-45ab-92ff-a753be852896.jpg?m=1560165249)
Movie Metropolis (309 KP) rated Cold Pursuit (2019) in Movies
Jun 10, 2019
Neeson's best film in years
Yes, we all know the jokes. Liam Neeson’s spiral into revenge thriller territory is one of the most meme-worthy things in film, except maybe John Travolta and Battlefield Earth. Starting with Taken and its, let’s be honest, dreadful sequels, the Irish actor has made a name for himself as the go-to guy to rough someone up after a spate of bad-luck.
He’s had kids killed, kidnapped and spouses murdered in cold blood, he’s even been framed for hijacking a jumbo jet – if anyone deserves a break, it’s Liam Neeson. Unfortunately, his films have ranged from great (Taken, Non-Stop), to middling (Run All Night, The Commuter), to downright dreadful (Taken 2, Taken 3) and that’s how the meme-worthiness was born. Nevertheless, Neeson is back for yet another revenge thriller in Cold Pursuit. But how does it stack up?
Nels Coxman’s (Neeson) quiet life as a snowplough driver comes crashing down when his beloved son (Micheál Richardson) dies under mysterious circumstances. His search for the truth soon becomes a quest for revenge against a psychotic drug lord named Viking (Tom Bateman) and his sleazy henchmen. Transformed from upstanding citizen to cold-blooded vigilante, Coxman unwittingly sets off a chain of events that includes a kidnapping, a series of deadly misunderstandings and a turf war between Viking and a rival boss called White Bull.
Let’s get the elephant in the room out of the way first. This is not a review biased by Neeson’s, shall we say, ill-worded rant on his former life. We all have our own opinions on the matter, but that should not detract from individuals going to see a movie in the cinema. In fact, Cold Pursuit is Neeson’s most accomplished film in years, helped by stylish directing from Swedish director Hans Petter Moland. It’s worth noting that Cold Pursuit is in fact a US remake of Swedish film, In Order of Disappearance and there’s a tasteful nod to the film’s roots in the end-credits.
With a dark, comedic edge, Cold Pursuit is as funny as much as it is gory and it is this hybridity of genres that remains the film’s trump card. The script, penned by Moland himself, is witty and sharp, filled with fantastic line-delivery by the entire cast who look like they’re having a cracking time. There are twists and turns and even a gay-romantic subplot – how very contemporary.
Apart from Neeson, Tom Bateman is an absolute stand-out as the film’s primary antagonist. Allowing him to be a presence in the film from the outset allows the audience to fully feel his character and there’s no doubt that he is a despicable human-being. Neeson performs in typical Liam Neeson fashion. He snarls and growls his way through the film but allows a softer side to creep in than we’re used to, helped in part by that comedic script.
Revenge thrillers rarely have the budget for flashy CGI or top-notch practical effects but Cold Pursuit is one of the better in the genre
It’s not perfect however. Laura Dern is a massively underused presence throughout and disappears completely from the film about 1-hour in with no other references to her character. This is a real shame as her chemistry with Neeson is good and they make a believable couple, especially when they’re dealing with the ramifications of their son’s death.
Dern continues to prove her acting prowess and it would have been nice to see her continue to be a feature throughout the film. The pacing is a little off too. At 118 minutes long, the film plods a little as it gets going and then doesn’t stop until the fun and entirely ridiculous finale.
However, it’s good to see the special effects are up to scratch for the genre. Revenge thrillers rarely have the budget for flashy CGI or top-notch practical effects but Cold Pursuit is one of the better in the genre. With a relatively modest budget of $60million, it appears that was well spent with clever editing and cinematography masking any less-than-stellar visuals.
Overall, Cold Pursuit is a fun, if forgettable revenge thriller that features some delicious dark comedy mixed with an intriguing story. It’s certainly Neeson’s best film since Non-Stopand marks a return to form for the Irish actor. Unfortunately, these type of flicks are ten-a-penny nowadays and I’m unsure whether snappy one-liners and beautiful snow-capped peaks are enough to differentiate it in a crowded marketplace.
https://moviemetropolis.net/2019/03/01/cold-pursuit-review-neesons-best-film-in-years/
He’s had kids killed, kidnapped and spouses murdered in cold blood, he’s even been framed for hijacking a jumbo jet – if anyone deserves a break, it’s Liam Neeson. Unfortunately, his films have ranged from great (Taken, Non-Stop), to middling (Run All Night, The Commuter), to downright dreadful (Taken 2, Taken 3) and that’s how the meme-worthiness was born. Nevertheless, Neeson is back for yet another revenge thriller in Cold Pursuit. But how does it stack up?
Nels Coxman’s (Neeson) quiet life as a snowplough driver comes crashing down when his beloved son (Micheál Richardson) dies under mysterious circumstances. His search for the truth soon becomes a quest for revenge against a psychotic drug lord named Viking (Tom Bateman) and his sleazy henchmen. Transformed from upstanding citizen to cold-blooded vigilante, Coxman unwittingly sets off a chain of events that includes a kidnapping, a series of deadly misunderstandings and a turf war between Viking and a rival boss called White Bull.
Let’s get the elephant in the room out of the way first. This is not a review biased by Neeson’s, shall we say, ill-worded rant on his former life. We all have our own opinions on the matter, but that should not detract from individuals going to see a movie in the cinema. In fact, Cold Pursuit is Neeson’s most accomplished film in years, helped by stylish directing from Swedish director Hans Petter Moland. It’s worth noting that Cold Pursuit is in fact a US remake of Swedish film, In Order of Disappearance and there’s a tasteful nod to the film’s roots in the end-credits.
With a dark, comedic edge, Cold Pursuit is as funny as much as it is gory and it is this hybridity of genres that remains the film’s trump card. The script, penned by Moland himself, is witty and sharp, filled with fantastic line-delivery by the entire cast who look like they’re having a cracking time. There are twists and turns and even a gay-romantic subplot – how very contemporary.
Apart from Neeson, Tom Bateman is an absolute stand-out as the film’s primary antagonist. Allowing him to be a presence in the film from the outset allows the audience to fully feel his character and there’s no doubt that he is a despicable human-being. Neeson performs in typical Liam Neeson fashion. He snarls and growls his way through the film but allows a softer side to creep in than we’re used to, helped in part by that comedic script.
Revenge thrillers rarely have the budget for flashy CGI or top-notch practical effects but Cold Pursuit is one of the better in the genre
It’s not perfect however. Laura Dern is a massively underused presence throughout and disappears completely from the film about 1-hour in with no other references to her character. This is a real shame as her chemistry with Neeson is good and they make a believable couple, especially when they’re dealing with the ramifications of their son’s death.
Dern continues to prove her acting prowess and it would have been nice to see her continue to be a feature throughout the film. The pacing is a little off too. At 118 minutes long, the film plods a little as it gets going and then doesn’t stop until the fun and entirely ridiculous finale.
However, it’s good to see the special effects are up to scratch for the genre. Revenge thrillers rarely have the budget for flashy CGI or top-notch practical effects but Cold Pursuit is one of the better in the genre. With a relatively modest budget of $60million, it appears that was well spent with clever editing and cinematography masking any less-than-stellar visuals.
Overall, Cold Pursuit is a fun, if forgettable revenge thriller that features some delicious dark comedy mixed with an intriguing story. It’s certainly Neeson’s best film since Non-Stopand marks a return to form for the Irish actor. Unfortunately, these type of flicks are ten-a-penny nowadays and I’m unsure whether snappy one-liners and beautiful snow-capped peaks are enough to differentiate it in a crowded marketplace.
https://moviemetropolis.net/2019/03/01/cold-pursuit-review-neesons-best-film-in-years/
![40x40](/uploads/profile_image/896/3851ea31-c6d9-45ab-92ff-a753be852896.jpg?m=1560165249)
Movie Metropolis (309 KP) rated Glass (2019) in Movies
Jun 10, 2019
An ambitious but flawed finale
M. Night Shyamalan is back behind the camera! Quick, run! Joking aside, Shyamalan’s career is as convoluted as his signature third-act twists. Starting off with the fabulous The Sixth Sense and then almost derailing his career with catastrophic failures like The Happening, After Earth and dare I mention it, The Last Airbender, it appeared we had all but lost that once promising directorial flair.
Thankfully in 2016’s Split, Shyamalan returned to form somewhat with a nicely paced, tense thriller starring James McAvoy as Kevin, a guy with multiple personality disorder. Of course, the infamous twist, possibly Shyamalan’s best, that this film was set in the same universe as the fabulous Unbreakable was almost too much to handle.
Fast-forward three years and Glass is the film that rounds out the surprise trilogy, bringing together McAvoy, Bruce Willis and Samuel L Jackson for the mother of all showdowns. Or that’s what the trailers would have you believe. But what’s the finished product like?
Three weeks after the conclusion of Split, Glass finds Bruce Willis’ David Dunn pursuing James McAvoy’s superhuman figure of The Beast in a series of escalating encounters, while the shadowy presence of Elijah Price (Samuel L Jackson) emerges as an orchestrator who holds secrets critical to both men. Sandwiched in between this is Sarah Paulson’s Dr Ellie Staple who desperately wants to prove that these men simply hold delusions of grandeur.
As a rule, trilogy closers generally tend to the weakest of the three films with Spider-Man 3, Return of the Jedi and X-Men: Apocalypse cementing my point and Glass unfortunately follows a similar pattern. While by no means a bad film, Shyamalan desperately tries to add too many plot threads into the mix at the end resulting in a messy climax that trips all over itself.
Thankfully, the first act, and the majority of the second live up to expectations. James McAvoy is absolutely exceptional as Kevin and his multiple personalities. Switching between them at the flash of a light, he is staggering to watch and is the highlight in a film that for the most part, gets the best out of its stars. Samuel L Jackson and Sarah Paulson are great with the former looking like he’s having an absolute blast reprising a role that’s been dormant for 19 years.
The less said about Bruce Willis the better. He seems to be sleepwalking through the entire film, so it’s probably for the best that he appears fleetingly every now and then as this is very much McAvoy’s film.
Glass is a film that is both longer and weaker than its two predecessors but can still get by on its own merits thanks to a stunning performance by James McAvoy
The script is typical Shyamalan. It’s clunky, filled with overly expositional dialogue and sometimes downright jarring, but the intriguing premise allows you to overlook this more often than not. There are some nice touches as Sarah Paulson’s character tries to explain away the powers of the main trio, making them and us as the audience doubt their superhuman abilities.
Those expecting a film packed with action will be disappointed. Glass is very much a character piece. The action that is there is well-filmed and realistic considering the film’s incredibly small budget, but it’s limited to the beginning and end of the movie, though the finale is such a mess that it’s really not worth mentioning.
Much of Glass takes place within the Raven Hill Memorial Hospital and follows Paulson’s daily studies of the trio and while this does dampen the pacing somewhat, it’s a refreshing change to the action-packed blockbusters that we have become accustomed to in the genre.
When it comes to cinematography, again, it’s typical Shyamalan. Long-tracking shots, super close-ups and peculiar camera angles are all present and correct. In Split, the impact of his unusual camerawork wasn’t too grating, but here it creates quite the distraction. There’s also another Shyamalan staple: the director’s cameo. The one in Glass is overly long and completely unnecessary, but it’s something we’ve come to expect over the last couple of decades.
Overall, Glass is a film that is both longer and weaker than its two predecessors but can still get by on its own merits thanks to a stunning performance by James McAvoy, the class brought by Samuel L Jackson and Sarah Paulson and a great sense of ambition. Unfortunately, budgetary restraints have resulted in a film that is subtle to the point of being dull and while praise should be given for effort, Glass proves to be just a little underwhelming.
https://moviemetropolis.net/2019/01/19/glass-review-an-ambitious-but-flawed-finale/
Thankfully in 2016’s Split, Shyamalan returned to form somewhat with a nicely paced, tense thriller starring James McAvoy as Kevin, a guy with multiple personality disorder. Of course, the infamous twist, possibly Shyamalan’s best, that this film was set in the same universe as the fabulous Unbreakable was almost too much to handle.
Fast-forward three years and Glass is the film that rounds out the surprise trilogy, bringing together McAvoy, Bruce Willis and Samuel L Jackson for the mother of all showdowns. Or that’s what the trailers would have you believe. But what’s the finished product like?
Three weeks after the conclusion of Split, Glass finds Bruce Willis’ David Dunn pursuing James McAvoy’s superhuman figure of The Beast in a series of escalating encounters, while the shadowy presence of Elijah Price (Samuel L Jackson) emerges as an orchestrator who holds secrets critical to both men. Sandwiched in between this is Sarah Paulson’s Dr Ellie Staple who desperately wants to prove that these men simply hold delusions of grandeur.
As a rule, trilogy closers generally tend to the weakest of the three films with Spider-Man 3, Return of the Jedi and X-Men: Apocalypse cementing my point and Glass unfortunately follows a similar pattern. While by no means a bad film, Shyamalan desperately tries to add too many plot threads into the mix at the end resulting in a messy climax that trips all over itself.
Thankfully, the first act, and the majority of the second live up to expectations. James McAvoy is absolutely exceptional as Kevin and his multiple personalities. Switching between them at the flash of a light, he is staggering to watch and is the highlight in a film that for the most part, gets the best out of its stars. Samuel L Jackson and Sarah Paulson are great with the former looking like he’s having an absolute blast reprising a role that’s been dormant for 19 years.
The less said about Bruce Willis the better. He seems to be sleepwalking through the entire film, so it’s probably for the best that he appears fleetingly every now and then as this is very much McAvoy’s film.
Glass is a film that is both longer and weaker than its two predecessors but can still get by on its own merits thanks to a stunning performance by James McAvoy
The script is typical Shyamalan. It’s clunky, filled with overly expositional dialogue and sometimes downright jarring, but the intriguing premise allows you to overlook this more often than not. There are some nice touches as Sarah Paulson’s character tries to explain away the powers of the main trio, making them and us as the audience doubt their superhuman abilities.
Those expecting a film packed with action will be disappointed. Glass is very much a character piece. The action that is there is well-filmed and realistic considering the film’s incredibly small budget, but it’s limited to the beginning and end of the movie, though the finale is such a mess that it’s really not worth mentioning.
Much of Glass takes place within the Raven Hill Memorial Hospital and follows Paulson’s daily studies of the trio and while this does dampen the pacing somewhat, it’s a refreshing change to the action-packed blockbusters that we have become accustomed to in the genre.
When it comes to cinematography, again, it’s typical Shyamalan. Long-tracking shots, super close-ups and peculiar camera angles are all present and correct. In Split, the impact of his unusual camerawork wasn’t too grating, but here it creates quite the distraction. There’s also another Shyamalan staple: the director’s cameo. The one in Glass is overly long and completely unnecessary, but it’s something we’ve come to expect over the last couple of decades.
Overall, Glass is a film that is both longer and weaker than its two predecessors but can still get by on its own merits thanks to a stunning performance by James McAvoy, the class brought by Samuel L Jackson and Sarah Paulson and a great sense of ambition. Unfortunately, budgetary restraints have resulted in a film that is subtle to the point of being dull and while praise should be given for effort, Glass proves to be just a little underwhelming.
https://moviemetropolis.net/2019/01/19/glass-review-an-ambitious-but-flawed-finale/
![40x40](/uploads/profile_image/66b/f31425ec-713b-433c-bd97-d4b6b416c66b.jpg?m=1603222928)
Purple Phoenix Games (2266 KP) rated Strife: Legacy of the Eternals in Tabletop Games
Jun 12, 2019
I cannot tell you how hard it is to organize a game night with the full group. And I probably don’t have to – I’m sure you understand the struggle too. So for those times when only 2 of us are available, it’s always nice to have 2-player only games to play. But sometimes deciding on a game can cause a bit of strife…
War rages across the land as the Eternals (immortal beings) fight each other for dominance over the realm. Calling forth their chosen Champions, battle after battle is fought until one Eternal emerges victorious. Will your Champions aid you on your quest for supremacy, or will you be forced to cede to another Eternal in the end? Choose your Champions wisely, and may your legacy and power reign supreme!
Strife: Legacy of the Eternals is a competitive two-player game of perfect information – each player has an identical hand of 10 cards from which to play. At its core, Strife is like War – players simultaneously reveal their chosen card and the highest number wins that battle. Players earn Victory Points for battles won. But there’s a twist. Each card has a unique ability (Battle Ability) that, when played, can influence the total power of either your or your opponent’s card for the given turn. And that’s not all – each card also has a secondary ability (Legacy Ability) that can be used the turn after it was initially played to also influence the total power for that next turn. Strategy is key! How can you play your cards in a way that both the initial and secondary powers can benefit you? One power is immediate and one is delayed by a turn, so think carefully about how to best combo your cards/powers! Don’t forget, as a game of perfect information you also know exactly what your opponent is working with too! Use your deduction skills to determine which card they might play and figure out how to use your remaining cards to undermine their total power. The game is played over the course of 3 rounds, and the player with the most Victory Points at the end is the winner!
For a game that seems so simple, Strife actually has a steep learning curve. Every card in your hand has a unique Battle Ability AND Legacy Ability that you have to learn to successfully play. You can’t just pick this game up and play if you don’t know the powers and understand how they work. It might be a little easier to learn if there was a player reference guide for all of the powers so you could just look in one place, but there isn’t one. So I’m left flipping through all of my cards trying to find a power that I thought I saw that could maybe combo with a power on a different card. The rule sheet suggests using ONLY Legacy Abilities your first game to get a feel for the flow, which I appreciate. But when you finally add in the Battle Abilities, you have to be paying attention to 2 different powers on 2 different cards each turn and it can be confusing if you don’t fully know all of those powers.
That being said, I think this game would be great if it used ONLY a Battle Ability or ONLY a Legacy Ability. Having both just feels like too much to me. Until you understand all of the abilities, it’s hard to decide on a strategy since you don’t really know how certain powers will work with each other across different cards. I have played this game multiple times, but since I don’t play 2-player only games often, I haven’t had the opportunity to totally learn all of the powers. And if you play with someone that has never played Strife before, it feels a little unfair if YOU know the abilities and how they work while your opponent is totally in the dark. It would be a much easier game to grasp if there was only 1 power on 1 card to consider for each turn.
I got Strife from Travis when he was doing a small purge of his collection, and I can see why he was getting rid of it. It’s a part of my collection, but I can’t guarantee how long it’ll stay there. In theory, it’s a cool game. But in actual execution, it’s just a little too complicated for what I feel it should be. Give Strife a try if you want, but I don’t really think you’re missing much if you don’t. That’s why Purple Phoenix Games gives Strife a 4/12.
https://purplephoenixgames.wordpress.com/2019/03/20/strife-legacy-of-the-eternals-review/
War rages across the land as the Eternals (immortal beings) fight each other for dominance over the realm. Calling forth their chosen Champions, battle after battle is fought until one Eternal emerges victorious. Will your Champions aid you on your quest for supremacy, or will you be forced to cede to another Eternal in the end? Choose your Champions wisely, and may your legacy and power reign supreme!
Strife: Legacy of the Eternals is a competitive two-player game of perfect information – each player has an identical hand of 10 cards from which to play. At its core, Strife is like War – players simultaneously reveal their chosen card and the highest number wins that battle. Players earn Victory Points for battles won. But there’s a twist. Each card has a unique ability (Battle Ability) that, when played, can influence the total power of either your or your opponent’s card for the given turn. And that’s not all – each card also has a secondary ability (Legacy Ability) that can be used the turn after it was initially played to also influence the total power for that next turn. Strategy is key! How can you play your cards in a way that both the initial and secondary powers can benefit you? One power is immediate and one is delayed by a turn, so think carefully about how to best combo your cards/powers! Don’t forget, as a game of perfect information you also know exactly what your opponent is working with too! Use your deduction skills to determine which card they might play and figure out how to use your remaining cards to undermine their total power. The game is played over the course of 3 rounds, and the player with the most Victory Points at the end is the winner!
For a game that seems so simple, Strife actually has a steep learning curve. Every card in your hand has a unique Battle Ability AND Legacy Ability that you have to learn to successfully play. You can’t just pick this game up and play if you don’t know the powers and understand how they work. It might be a little easier to learn if there was a player reference guide for all of the powers so you could just look in one place, but there isn’t one. So I’m left flipping through all of my cards trying to find a power that I thought I saw that could maybe combo with a power on a different card. The rule sheet suggests using ONLY Legacy Abilities your first game to get a feel for the flow, which I appreciate. But when you finally add in the Battle Abilities, you have to be paying attention to 2 different powers on 2 different cards each turn and it can be confusing if you don’t fully know all of those powers.
That being said, I think this game would be great if it used ONLY a Battle Ability or ONLY a Legacy Ability. Having both just feels like too much to me. Until you understand all of the abilities, it’s hard to decide on a strategy since you don’t really know how certain powers will work with each other across different cards. I have played this game multiple times, but since I don’t play 2-player only games often, I haven’t had the opportunity to totally learn all of the powers. And if you play with someone that has never played Strife before, it feels a little unfair if YOU know the abilities and how they work while your opponent is totally in the dark. It would be a much easier game to grasp if there was only 1 power on 1 card to consider for each turn.
I got Strife from Travis when he was doing a small purge of his collection, and I can see why he was getting rid of it. It’s a part of my collection, but I can’t guarantee how long it’ll stay there. In theory, it’s a cool game. But in actual execution, it’s just a little too complicated for what I feel it should be. Give Strife a try if you want, but I don’t really think you’re missing much if you don’t. That’s why Purple Phoenix Games gives Strife a 4/12.
https://purplephoenixgames.wordpress.com/2019/03/20/strife-legacy-of-the-eternals-review/
![40x40](/uploads/profile_image/66b/f31425ec-713b-433c-bd97-d4b6b416c66b.jpg?m=1603222928)
Purple Phoenix Games (2266 KP) rated Sagrada in Tabletop Games
Jun 12, 2019
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!
In Sagrada, you are an artist who has been tasked with creating a beautiful stained glass window. Working piece by piece, you build a masterpiece – the likes of which have never before been witnessed. Finding the perfect pieces can be tricky, but through careful use of your tools and with your artistic vision, you can create the best window in the town! The game is played over 10 rounds in which players draft dice and place them in their windows, following certain placement restrictions. A set number of tools are available for use, and can aid you in manipulating the dice to your benefit. Points are scored based on successful completion of private and public objectives, and the player with the highest score at the end of 10 drafting rounds is the winner!
My favorite part about playing Sagrada solo is that the game is essentially played the same way, regardless of player count. The only difference is how you win! In both group and solo play, each player will draft two dice every round. In group play, any leftover dice are discarded, while in solo play, the remaining two dice will be added towards the Target Score – the score you are trying to beat at the end of the game! To find the Target Score, you add all of the die values of your unused dice from each round. If, at the end of the 10 rounds, you have earned more points than the Target Score, you win! But if the Target Score is higher than your final score, you lose.
The game play differences are simple enough, but actually winning the game solo is a different story. I have played Sagrada solo quite a bit, and have won maybe 25% of the time. Depending on which window card and objectives are in play, and because of placement restrictions, I often have to sacrifice high-valued dice to the Target Score. And since there are no placement restrictions for the Target Score, and two dice are added to it each round, it is very easy for that score to sky-rocket. I either barely pull off a win, or I lose by a huge margin. Playing in a group is nicer in this regard because the other players have the same placement restrictions that I have – nobody is just getting points for free. Without the Target Score, there really is no way to play Sagrada solo, but it makes the game feel a little imbalanced to me.
Just because it is difficult to win solo does not mean that I do not like the game. It requires quite a bit of strategy, and that keeps me engaged for the entire game. There are dice placement restrictions based on color AND value, so there are two different ways in which you have to constantly be strategizing. You can’t just focus on either value or color – your strategy must always be changing based on which color dice are drawn and what values are subsequently rolled. Even with the amount of strategy required, Sagrada actually plays pretty quickly as a solo game, and I really like that. I like the challenge of this game, and often try to play until I can win. Since I can finish an entire solo game in probably 10-15 minutes, I am able to get multiple plays in a row!
Sagrada is a challenging game to play solo, but not in a way that feels futile. I don’t win a lot, but the strategic implications and the pretty dice colors are what keep me coming back to this game! If you haven’t tried Sagrada solo yet, I’d encourage you to give it a shot. But be warned – you might not always win.
https://purplephoenixgames.wordpress.com/2019/02/26/solo-chronicles-sagrada/
In Sagrada, you are an artist who has been tasked with creating a beautiful stained glass window. Working piece by piece, you build a masterpiece – the likes of which have never before been witnessed. Finding the perfect pieces can be tricky, but through careful use of your tools and with your artistic vision, you can create the best window in the town! The game is played over 10 rounds in which players draft dice and place them in their windows, following certain placement restrictions. A set number of tools are available for use, and can aid you in manipulating the dice to your benefit. Points are scored based on successful completion of private and public objectives, and the player with the highest score at the end of 10 drafting rounds is the winner!
My favorite part about playing Sagrada solo is that the game is essentially played the same way, regardless of player count. The only difference is how you win! In both group and solo play, each player will draft two dice every round. In group play, any leftover dice are discarded, while in solo play, the remaining two dice will be added towards the Target Score – the score you are trying to beat at the end of the game! To find the Target Score, you add all of the die values of your unused dice from each round. If, at the end of the 10 rounds, you have earned more points than the Target Score, you win! But if the Target Score is higher than your final score, you lose.
The game play differences are simple enough, but actually winning the game solo is a different story. I have played Sagrada solo quite a bit, and have won maybe 25% of the time. Depending on which window card and objectives are in play, and because of placement restrictions, I often have to sacrifice high-valued dice to the Target Score. And since there are no placement restrictions for the Target Score, and two dice are added to it each round, it is very easy for that score to sky-rocket. I either barely pull off a win, or I lose by a huge margin. Playing in a group is nicer in this regard because the other players have the same placement restrictions that I have – nobody is just getting points for free. Without the Target Score, there really is no way to play Sagrada solo, but it makes the game feel a little imbalanced to me.
Just because it is difficult to win solo does not mean that I do not like the game. It requires quite a bit of strategy, and that keeps me engaged for the entire game. There are dice placement restrictions based on color AND value, so there are two different ways in which you have to constantly be strategizing. You can’t just focus on either value or color – your strategy must always be changing based on which color dice are drawn and what values are subsequently rolled. Even with the amount of strategy required, Sagrada actually plays pretty quickly as a solo game, and I really like that. I like the challenge of this game, and often try to play until I can win. Since I can finish an entire solo game in probably 10-15 minutes, I am able to get multiple plays in a row!
Sagrada is a challenging game to play solo, but not in a way that feels futile. I don’t win a lot, but the strategic implications and the pretty dice colors are what keep me coming back to this game! If you haven’t tried Sagrada solo yet, I’d encourage you to give it a shot. But be warned – you might not always win.
https://purplephoenixgames.wordpress.com/2019/02/26/solo-chronicles-sagrada/
![40x40](/uploads/profile_image/b26/4fceea14-87e1-4455-b98c-cda626154b26.jpg?m=1549634223)
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's The Division 2 in Video Games
Jun 19, 2019
Following up a hit game is never an easy task. The delicate balance
between keeping things familiar yet not repeating what has come before is
always tricky.
Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.
As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.
The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.
This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.
With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.
Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.
Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.
The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.
Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.
Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.
Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.
While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.
This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.
There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.
There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.
One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.
There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.
That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.
http://sknr.net/2019/04/08/tom-clancys-the-division-2/
between keeping things familiar yet not repeating what has come before is
always tricky.
Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.
As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.
The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.
This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.
With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.
Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.
Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.
The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.
Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.
Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.
Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.
While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.
This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.
There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.
There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.
One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.
There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.
That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.
http://sknr.net/2019/04/08/tom-clancys-the-division-2/
![40x40](/uploads/profile_image/065/f3aef920-a859-44ac-acf8-cb28a0c92065.jpg?m=1560959824)
Darren (1599 KP) rated About a Boy (2002) in Movies
Jun 20, 2019
Story: About a Boy starts as we meet Will Freeman (Grant) who lives the perfect life in his head, no job because of his father’s royalties, no responsibilities and no relationship, he can jump from woman to woman and now he has learnt about single mums, he new target. Marcus (Hoult) is a young boy whose single mother is battling depression and when the two become unlikely friends.
As the friendship builds between Will and Marcus, the two learn valuable life lessons with Will finally learning the serious side to life, one he had coasted over through his life.
Thoughts on About a Boy
Characters – Will is the playboy bachelor who has gone from woman to woman never taking responsibility in anything in his life, at the age of 38 he isn’t getting any younger and wants to look to a new location to meet women, which finally gives him a chance to look at his own life errors and start to make something from life. Marcus is a bullied young boy, his mother is battling depression and he never fits in at school, he sees a male role model in Will and starts to becoming friends with Will where he can starts to learn how to be who he should be. This character is drawn up wonderfully because he doesn’t understand the problems his mother is going through, while he is aware there is a problem it reflects in his everyday life. Fiona is the mother of Marcus, she is battle depression in her life while trying her hardest to stay positive for Marcus, a battle she isn’t always winning. Rachel is the woman that shows Will a new meaning to life, only she is the one that could shatter his new look too.
Performances – Hugh Grant is easily one of the most British actors out there, he gives one of his best performances here that will make you like his bad character. This role could easily be a look at the person people believed he would be in real life. Nicholas Hoult gives one of the greatest breakthrough performances for a young star and by seeing just how far he has gone since this shows the early talent he showed. Toni Collette gives us a supporting performance that is just as difficult to watch because of her characters problems that it is an essential performance to see. Rachel Weisz is good in her supporting role, she doesn’t need to do too much with her character though.
Story – The story here plays out as a middle-aged man needing to grow up, a young boy who needs a male role model and understand that life isn’t going to be perfect no matter how much you want to believe it. The growing up side of the story is the one that we get to focus on the most and is everything you expect it to be. There is however a much deeper and stronger side to this story we see, that comes from seeing how young Marcus doesn’t completely understand his mother’s depression and just wants somebody to talk to, while finding his own way to fix her. Now this is important because the mental health issues are a bigger talking point now and showing it through the eyes of an innocent young boy shows how difficult it can be to talk about and deal with, with him never truly understanding what the problems are.
Comedy/Romance – This film did get me laughing a lot, this is usually hard for any comedy movie, this has so many clever visions on life through the shallow nature Will has. The romance is the backburner because it shows us just how Will is trying to find women, even if one does change his life.
Settings – The film is set in London, we get the see the home environment, which for the most part are empty, the social life and everyday life, nothing is new.
Scene of the Movie – Be a Godfather question?
That Moment That Annoyed Me – The generic bullies.
Final Thoughts – This is a brilliant comedy that gets everything right with the way the comedy is handled, we do get a big issue covered and is a film that people need to look back on and watch.
Overall: Must watch comedy.
https://moviesreview101.com/2019/03/26/about-a-boy-2002/
As the friendship builds between Will and Marcus, the two learn valuable life lessons with Will finally learning the serious side to life, one he had coasted over through his life.
Thoughts on About a Boy
Characters – Will is the playboy bachelor who has gone from woman to woman never taking responsibility in anything in his life, at the age of 38 he isn’t getting any younger and wants to look to a new location to meet women, which finally gives him a chance to look at his own life errors and start to make something from life. Marcus is a bullied young boy, his mother is battling depression and he never fits in at school, he sees a male role model in Will and starts to becoming friends with Will where he can starts to learn how to be who he should be. This character is drawn up wonderfully because he doesn’t understand the problems his mother is going through, while he is aware there is a problem it reflects in his everyday life. Fiona is the mother of Marcus, she is battle depression in her life while trying her hardest to stay positive for Marcus, a battle she isn’t always winning. Rachel is the woman that shows Will a new meaning to life, only she is the one that could shatter his new look too.
Performances – Hugh Grant is easily one of the most British actors out there, he gives one of his best performances here that will make you like his bad character. This role could easily be a look at the person people believed he would be in real life. Nicholas Hoult gives one of the greatest breakthrough performances for a young star and by seeing just how far he has gone since this shows the early talent he showed. Toni Collette gives us a supporting performance that is just as difficult to watch because of her characters problems that it is an essential performance to see. Rachel Weisz is good in her supporting role, she doesn’t need to do too much with her character though.
Story – The story here plays out as a middle-aged man needing to grow up, a young boy who needs a male role model and understand that life isn’t going to be perfect no matter how much you want to believe it. The growing up side of the story is the one that we get to focus on the most and is everything you expect it to be. There is however a much deeper and stronger side to this story we see, that comes from seeing how young Marcus doesn’t completely understand his mother’s depression and just wants somebody to talk to, while finding his own way to fix her. Now this is important because the mental health issues are a bigger talking point now and showing it through the eyes of an innocent young boy shows how difficult it can be to talk about and deal with, with him never truly understanding what the problems are.
Comedy/Romance – This film did get me laughing a lot, this is usually hard for any comedy movie, this has so many clever visions on life through the shallow nature Will has. The romance is the backburner because it shows us just how Will is trying to find women, even if one does change his life.
Settings – The film is set in London, we get the see the home environment, which for the most part are empty, the social life and everyday life, nothing is new.
Scene of the Movie – Be a Godfather question?
That Moment That Annoyed Me – The generic bullies.
Final Thoughts – This is a brilliant comedy that gets everything right with the way the comedy is handled, we do get a big issue covered and is a film that people need to look back on and watch.
Overall: Must watch comedy.
https://moviesreview101.com/2019/03/26/about-a-boy-2002/
![40x40](/uploads/profile_image/b26/4fceea14-87e1-4455-b98c-cda626154b26.jpg?m=1549634223)
Gareth von Kallenbach (980 KP) rated the Xbox One version of Ion Fury in Video Games
Aug 16, 2019
Back in the 90s before the days of High-Speed Internet, 3D Graphics Cards, and other gaming technologies that we take for granted was Duke Nukem 3D. The game was developed by Voidpoint, in association with 3D Realms and 1C Publishing on the Build Engine and became a big hit in large part to the action, character, and interactive features of the game which were fairly new at the time.
Other games such as Shadow Warrior and Blood followed which were powered by this technology but it soon became a thing of the past as games such as Quake set the new standards for graphics and online play and with the advent of 3D acceleration; pixelated graphics became a thing of the past.
What was once old is now new again as 3D Realms have returned with a new game called Ion Fury. While Duke and Shadow Warrior have spawned sequels and remakes using modern gaming features and graphics Ion Fury takes a step back by giving gamers the look, sound, and feel of a game from the 90s.
Playing as Shelly “Bombshell” Harrison; players must take on the evil Dr. Jadus Heskel and his army of Cyber-Cultists.
While the look of the game may be retro there are many features that were not possible back in the day such as auto saves, improved physics, headshots, and more; the game is a fast-paced and action-packed shooter that more than holds its own with any of the recent entries into the genre.
While I had played the preview mission about a year ago, the full game did take a bit of adjustment as some things simply do not play like a modern game would. There can be some clipping issues, and enemy A.I. can be erratic. But the awesome array of weapons from your Loverboy pistol to Shotguns, Machine Guns, Chain Guns, and Grenade Launchers are more than enough to cut enemies down to size. You will need this and more such as your Seeking Grenades and Mines as the game throws lots of enemies at you and as you progress they become more abundant, varied, and dangerous.
Ion Fury is filled with numerous secret areas and Pop Culture references from the lines your character says to all sorts of locales and situations that arise. There are also some clever call backs to earlier games as I noticed the Bloody Handprint from BLOOD, the Ying/Yang Symbol from Shadow Warrior, and Duke’s Atomic symbol at various times.
The game mixes indoor and outdoor locales well including an Academy, Subway, Mansion, and of course the secret lab filled with all sorts of evil experiments.
The game is also filled with several puzzles as well as a few very annoying times jumps that had me cursing at their difficulty on more than one occasion. There were also plenty of long levels where you had to find alternate ways into rooms to obtain Key Cards to unlock other areas and keep the action moving. There was a decent supply of health and Body Armor along the way and it never was unappreciated as enemies would either swarm or attack from hiding frequently.
As I played the game I moved past the nostalgia and became really focused on the story and the action. I was able to look past the older graphics and gameplay and remember just how fun this type of game was and how we would spend hours online playing games like this.
Sadly this is not an option in Ion Fury at the time as the game is missing a Multiplay segment. We had done an interview for the game over a year ago; and we were of the understanding that this would be a part of the final release but sadly it is not. I had hoped to relive some of classic Deathmatch games of old.
The game is affordable as it is set to sell at $19.99 and considering I have over 14 hours of gameplay to complete the game; it more than delivers and I did not even find all of the secret areas each level offers.
In the end if you are in the mood for some retro action; then Ion Fury is one that you will not want to miss.
4 stars out of 5
http://sknr.net/2019/08/14/ion-fury/
Other games such as Shadow Warrior and Blood followed which were powered by this technology but it soon became a thing of the past as games such as Quake set the new standards for graphics and online play and with the advent of 3D acceleration; pixelated graphics became a thing of the past.
What was once old is now new again as 3D Realms have returned with a new game called Ion Fury. While Duke and Shadow Warrior have spawned sequels and remakes using modern gaming features and graphics Ion Fury takes a step back by giving gamers the look, sound, and feel of a game from the 90s.
Playing as Shelly “Bombshell” Harrison; players must take on the evil Dr. Jadus Heskel and his army of Cyber-Cultists.
While the look of the game may be retro there are many features that were not possible back in the day such as auto saves, improved physics, headshots, and more; the game is a fast-paced and action-packed shooter that more than holds its own with any of the recent entries into the genre.
While I had played the preview mission about a year ago, the full game did take a bit of adjustment as some things simply do not play like a modern game would. There can be some clipping issues, and enemy A.I. can be erratic. But the awesome array of weapons from your Loverboy pistol to Shotguns, Machine Guns, Chain Guns, and Grenade Launchers are more than enough to cut enemies down to size. You will need this and more such as your Seeking Grenades and Mines as the game throws lots of enemies at you and as you progress they become more abundant, varied, and dangerous.
Ion Fury is filled with numerous secret areas and Pop Culture references from the lines your character says to all sorts of locales and situations that arise. There are also some clever call backs to earlier games as I noticed the Bloody Handprint from BLOOD, the Ying/Yang Symbol from Shadow Warrior, and Duke’s Atomic symbol at various times.
The game mixes indoor and outdoor locales well including an Academy, Subway, Mansion, and of course the secret lab filled with all sorts of evil experiments.
The game is also filled with several puzzles as well as a few very annoying times jumps that had me cursing at their difficulty on more than one occasion. There were also plenty of long levels where you had to find alternate ways into rooms to obtain Key Cards to unlock other areas and keep the action moving. There was a decent supply of health and Body Armor along the way and it never was unappreciated as enemies would either swarm or attack from hiding frequently.
As I played the game I moved past the nostalgia and became really focused on the story and the action. I was able to look past the older graphics and gameplay and remember just how fun this type of game was and how we would spend hours online playing games like this.
Sadly this is not an option in Ion Fury at the time as the game is missing a Multiplay segment. We had done an interview for the game over a year ago; and we were of the understanding that this would be a part of the final release but sadly it is not. I had hoped to relive some of classic Deathmatch games of old.
The game is affordable as it is set to sell at $19.99 and considering I have over 14 hours of gameplay to complete the game; it more than delivers and I did not even find all of the secret areas each level offers.
In the end if you are in the mood for some retro action; then Ion Fury is one that you will not want to miss.
4 stars out of 5
http://sknr.net/2019/08/14/ion-fury/