
Gareth von Kallenbach (980 KP) rated Fluster Cluck in Video Games
Jun 19, 2019
When things like Playstion Plus are factored in in which subscribers are given free access to a series of games each month, and when you look at the price of such games being far lower than a studio release, there has been a rush of developers eager to get out there to the public.
One of the more interesting and humor laden games in this genre has arrived in the form of Fluster Cluck. The game offers a frantic and comedy based adventure where players can play against the system or in a 2vs 2 mode to gather resources for the Chikkinizer.
In a battle of corporate politics, players fly around maps in flying saucers to use their capture beams on cows, camels, and other objects, to transport them to the Chikkinizer for processing. The player with the biggest haul wins the round and then moves onto the next level where it all starts again.
Of course the other players will not go down without a fight and they fire their lasers at you as well as all manner of tricks at their disposal to take you out, distract you, your objectives, and so on.
It can take a few moments to get used to the controls as the left stick moves you and the right stick directs and fires your weapons but in no time flat you will be spinning around. I did have a bit of frustration with the requirement to win the round in order to move on as repeating rounds is never ideal when your getting a sense for the game. We also had some issues with the game not pairing with the Dualshock 4 one evening but that has not happened since and we have been able to play without issues.
The casual graphics and gameplay style are fun but do reflect the independent nature of the game but the developer Loot, knows the audience and infuses the game with as much fun as it can.
http://sknr.net/2014/10/21/fluster-cluck/

My Little Work – Garage
Games and Education
App
** BEST NORDIC CHILDREN'S GAME 2014 ** My Little Work - Garage was awarded this prestigious award...

Lagoon: Land of Druids
Tabletop Game
Lagoon is a game in which 1-4 players (4 play as opposing teams of 2) each lead a circle of druids...

Gareth von Kallenbach (980 KP) rated Call of Duty: Ghosts - Invasion in Video Games
Jun 19, 2019
The new release offers four new maps and the latest chapter of Extinction which will provide plenty of variety to keep fans going until the final DLC set is released which sets the stage for Call of Duty: Advanced Warfare in the fall.
Mixing old and new the new maps have much to offer at first glance and look to take the online experience of the game to the next level.
Pharaoh
Is set amongst Egyptian runes and there are dark temples and rubble strewn courtyards for players to navigate. Sadly it also makes for an ideal place for campers to setup in the shadow and this is one of the biggest frustrations as spawn camping happened to me often.
When I could get out to explore the richly detailed maps were great fun and I enjoyed the traps such as the collapsible pillar, the secret room, and the flesh eating scarabs as well as other treats the developers provided. I just wish gameplay issues did not mar the joy as much as they did.
Departed
Is set in a small Mexican Town during the Day of the Dead festival as if you had any doubt, the hearse and lively décor in the town’s fountain would be a giveaway. There is a church, retail shops, courtyards, and vehicles to contend with, however once again, camping rules the day as players often hide in the shadows or above picking players off when they spawn and making progress around the map tricky.
The Death Mariachi can be obtained via Field Orders and having a spectral ally with dual .44 Magnums can be a huge help along the way to victory for those lucky enough to obtain it.
Mutiny
This is perhaps the most creative of the new content as players battle in and around pirate ships and must contend with some speed and stealth requirements and two great Field Orders. There is the cannon barrage from the nearby sailing ship and the Ghostly Crew who are more than happy to help send enemies down the briny depths each chance they get.
I found a shotgun or an AK 47 worked best here as the close quarters make ideal conditions for a shotgun but on deck and the pier the rapid fire functions of the AK really helped out.
Favela
This is an update of the popular map from Modern Warfare II set in the Rio slums. Players have to run and gun across varied terrain to battle the enemy which is no easy task as snipers and campers love this map so expect to be frustrated if you have not played it before. Every window is a possible hiding place so this is not ideal for run and gun players.
Awakening
This is the third chapter in the Extinction storyline where players team up to battle an alien threat. This time they take the fight and the drill to the Alien’s backyard. As before players earn money by dispatching aliens which can be used for better weapons and power ups.
You need to work with one another as death will happen and you will need your team to revive you as once all four players are down, the game is over, and you will have to start the campaign over.
Calling in some sentry guns and artillery strikes help with the never ending waves as this is the best of the DLC by far.
As much as I wanted to love this collection, sadly I ran into several issues with this collection which has marred my enjoyment of it. Issues with camping, lag, and rampant hacking have been so bad that I have struggled at times to find games on the PC version and when I have, gameplay at times has been almost unplayable.
Skill is one thing but when you unload half a clip in a target and they stand there taking it or kill you dead with one shot all the while being hit, you know you have a hack, lag, or gameplay issues. This happened time and time again, day in and day out.
Many players had told me in game how unhappy they have been with this collection as the maps encourage camping which leads to a lot of frustration.
Some users have complained that the matchmaking system is combing players regardless of their geography which is resulting in latency issues. I cannot tell you how many times a game has slowed to a crawl or stopped or how gunfire appeared to have no affect due to lag which on a 20 MBS line should not happen.
I did not see issues as bad as this with the previous two DLCs, the first one actually helped change my thoughts on the multiplay of Ghost which for me has been the least enjoyable of the series. That being said, it sadly is a return to form this time around and I am hoping that we have a better finale in store.
http://sknr.net/2014/07/14/call-of-duty-ghosts-invasion-dlc/

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