Merissa (12061 KP) rated In Pain and Blood (Spellster #1) in Books
Jun 15, 2018
This should have been a good book. I really wanted it to be a good book, but it fell short for me on a number of different levels. First of all, it's long. And I mean REALLY long. Now don't get me wrong, I love epic fantasy, and regularly read books of a thick volume. However, for this book, it felt like it needed some serious editing to get some of the monotonous repetition removed. Also, this land is supposed to be under attack, but they manage to completely miss any and every member of either army on their two month trek across the land - which we hear about in great detail. How this book started actually had me going back to check on the blurb as I thought I was reading a completely different book. It does change and become the story the blurb describes, but only after a long start. It is only the two main characters who we really meet, and I wouldn't say I 'know' them very well. Even their companions, who they spend so much time with, aren't really fleshed out. It didn't help when one of the main characters spoke to everyone as 'my dear hunter/my dear warrior/my dear spellster'. I know this was supposed to be one of his quirks, but I got it after the first dozen times. It really didn't need repeating multiple times on every page. The ending, such as it was, is the only thing in the book that felt rushed. Big events happen, something life-changing happens to a supporting character, opinions change, a lifetime's enduring love is pronounced, and it happens at the speed of light.
I struggled to finish this book. It was only my sheer stubborn nature and optimistic belief that it would get better (and if I finished it before it ended, I would never know) that kept me turning the pages to the very end. I am glad I've read it, but I wouldn't recommend it.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and my comments here are my honest opinion. *
Merissa
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Lee (2222 KP) rated Frozen II (2019) in Movies
Nov 25, 2019 (Updated Nov 25, 2019)
Following the events of the first Frozen movie, Arendelle is once again a calm, happy and carefree place. Elsa and Anna are close sisters once more. Anna and Kristoff are a couple, although in a running theme throughout the movie, Kristoff is now keen to try and propose to Anna. Meanwhile, some magic from Elsa means that Olaf now has a permafrost, no longer needing his own snow cloud and able to freely go around without fear of melting. He's also extremely keen to learn - becoming more thoughtful and aware of the world, asking existential questions, and sharing new found facts with his friends.
An early scene shows a young Elsa and Anna being told a bedtime story by their parents. The story involves an enchanted forest and their grandfather, who went to the forest as king in order to make peace with it's inhabitants, the Northuldra, and to sweeten the deal by building them a shiny new dam. But a betrayal caused the elemental forces of the forest - air, earth, fire and water - to become angered, resulting in a fierce battle and the entire forest being sealed for all time beneath a magical shield of mist. Clearly this story is being told in order to set the scene for a major plot point in this sequel, so it's not long before present day Elsa begins to hear voices - a mysterious siren, beckoning her with a beautiful melody. And when the terrifying elemental spirits strike the town of Arendelle, forcing its residents to flee for safety, she remembers the story we've just heard and heads off to the enchanted forest to look for answers and a resolution, closely followed by Anna, Kristoff, Sven and Olaf.
What follows is an epic adventure involving all of the main characters as they work together, or separately at times, to try and regain order and peace to this expanding world we're being introduced to. It becomes a quest to uncover the sisters ancestry and an attempt to undo damage caused by past generations with each character deals with their own personal transformation and growth. It's all beautifully animated, as you'd expect, full of peril, action and fun. And Olaf still manages to generate big laughs in pretty much every scene he's in!
Once again, Frozen 2 boasts an impressive soundtrack of songs. At least one is extremely powerful and catchy, knocking loudly at the door of 'Let It Go' in terms of memorability (admittedly, I've already listened to it a few times since leaving the cinema!), and there are more fun songs for Olaf to sing too. Kristoff comes up short though, getting dealt the worst of the songs, but that's not to say they're not still enjoyable.
Like Toy Story 4 earlier this year, Frozen 2 is a sequel that wasn't really necessary. But, as with Toy Story, it is still wonderful to be back in the company of such great characters. Having re-watched the original Frozen the day before seeing Frozen 2, I can honestly say that the sequel for me was just as enjoyable and entertaining as the first. Highly recommended.
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Gareth von Kallenbach (980 KP) rated the PC version of Outriders in Video Games
Apr 10, 2021
Seriously injured the player character is put in stasis and is awakened 31 years later to find what is left of humanity engaged in a violent Civil War with the player being their best chance for survival.
Thus begins Outriders; an ambitious game from People Can Fly and Square Enix which looks to combine action, combat, loot, and Science Fiction into a bold gaming experience.
Players can customize the look of their characters and must select a class such as Trickster, Pyromancer, Devastator, and Technomancer. The classes have specific abilities which as players gain experience, unlocks and allows them to select and use devastating powers as it seems the exposure to the storm has given the player character God-like abilities and has earned them the title of “Altered”. I selected the Devastator class and enjoyed being able to suspend and reflect incoming fire, add a protective barrier, produce spikes to impale enemies, crush enemies with a gravity-based attack, dash and smash, and my favorite; a propelled leap that reduced all in my landing area to a pulp. Each power has a cool-down timer after use but as the game is very customizable; players can unlock and assign new perks which can increase damage, duration, and more for their powers, weapons, and such.
The game had an extensive demo available pre-launch and this allowed me to get to know the screens to equip, modify, swap, or deconstruct gear as there is a huge variety of armor and weapons for players to use and modify.
While the menu system at times was confusing at first in terms of what the main mission was and what were numerous side missions and such; I was able to get things up to speed and with strategic capture points; players can always jump back to various locales.
Since the early missions involved being around the main base filled with trade and other options; I had figured it would play into the game going forward. However, as I went deeper into the game I found it easier to simply deconstruct or not gather loot that I did not want and simply equip better gear and weapons as they came my way.
The progress I had made in the demo also carried over onto the main game so long as you use the same platform for release that you did in the demo. This was great to experience as I did not have to replay the lengthy intro and setup nor the early missions.
With a crew of NPC characters along for the mission, the player will journey into dangerous zones each with their own unique biosphere and dangerous creatures and enemies who come at you in waves and can be overwhelming even with the ability to set the game difficulty.
Outriders is setup to be played with a party of characters and much has been made of the rough launch for the game which included server issues, cross-play problems, missing HUD Displays, and such hampered gamers. I was able to connect with a player I found in the forums for the game and he helped me through some battles that I could not figure out how anyone could be expected to complete on their own at the skill level they originated at.
Players can randomly join a party but did not have a clue where they would be in the story progress or how many were in a party, but it was very easy to resume a campaign where I left off should the party I joined be further ahead of or back of where I wished to be.
I did jump into a game that is done randomly and was able to get some higher-level gear and weapons which helped when I returned to my campaign, but in time I again found myself in need of help. One player had issues with getting in my game and then being booted as an example. The HUD display would vanish often which required a return to the lobby, sometimes multiple trips; to get it back. While it seems like no big deal and I worked my way through at times without it; not being able to see a mini-map, health, and if your powers were recharged does make it difficult.
The game offers lavish locales from snow-covered mountains to a jungle, desert, temples, and more. The enemies can be very challenging as I found the ones with guns to be easier at times than the wildlife which came in waves and could take all I had to bring down.
The graphics of the game are solid and the combat mechanics reminded me of a mix of Gears of War and The Division series as from a third-person perspective; players could take cover and shoot from a shelter, or wade on into the oncoming enemies and use the vast arsenal of pistols, machine guns, shotguns, and sniper rifles to win the day.
The numerous cut scenes dive the story forward and upon completion of the story; there is a mode where players can work to retrieve items. It was humbling to have weapons that reduced powerful enemies to mush do little more than annoy the enemies I encountered as it was clear that this mode was best suited for advanced gamers in a party.
A new patch arrived yesterday which seemed to resolve the issues I had with matchmaking, server connections, and the missing heads-up display. I was able to match up with another player where I was in the game and the two of us powered through the main missions as well as some side missions to complete the game. We did not have any in-game chat/communication but we were able to work well as a team. I would suggest using Discord or a similar service if you are looking to play with friends on PC or chat with console users.
While the launch was rough due to the numerous issues; they were addressed and the final result once patched is a deeply enjoyable action game that provides plenty of fun and challenges. Some may say waves of wildlife and enemies may become repetitive but the vast array of them as well as the varied locales, weapons, and powers had me hooked from start to finish.
I was a big fan of People Can Fly’s Bulletstorm game and have longed for a sequel ever since that game arrived. Here is hoping that Outriders will become a new franchise and we will see more content in the not too distant future.
Kyera (8 KP) rated A Study in Charlotte (Charlotte Holmes, #1) in Books
Jan 31, 2018
Charlotte and Jamie are wonderful, contemporary versions of their counterparts with familiar attributes while still being their own unique characters. Charlotte has a problem with narcotics, plays the violin and can usually be found with her beakers and test tubes (hopefully not blowing anything up). Jamie wants to be a writer, is a decent rugby player (despite what his scholarship might lead you to believe) and is braver than he thinks. Their best-friendship is appealing and realistic, despite Charlotte’s unique outlook on how to treat other human beings. You fall in love with the characters, whether you relate to Charlotte, Jamie, a little of both, or maybe one of the other supporting characters – you’ll find yourself enjoying this novel.
Each character even has a well thought out backstory that we learn more about throughout the course of the novel. What events and mistakes lead to Charlotte being sent to a boarding school in Connecticut when she should be in England? If a Moriarty and narcotics are involved, then you know it’s going to be intense – especially when the famous crime family isn’t particularly forgiving. Jamie’s story is less thrilling but no less important to his character. Not everyone is as they appear, some have secrets, some don’t always make the best choices, but it all drives the story forward. The book is full of poison, explosions, spying, chases and other staples of great mysteries.
The book has a lot of nods to classic Sherlock and Watson adventures and sometimes outright mentions them. As a huge Sherlock fan, from the classic novels of Sir Arthur Conan Doyle to the modern BBC creation – this book was perfection. I loved how it felt like a new story featuring some of my favourite characters and it kept you guessing until the end. The action and plot were well paced, allowing the story to unfold like a mystery should. Don’t worry, Moriarty’s were included in the writing of this story.
Highly recommended to young adult/teen fans of mystery, contemporary, or the classic Sherlock Holmes novels. I fell in love with this series and can’t wait to see where it goes from here.