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Purple Phoenix Games (2266 KP) rated Tiny Epic Dinosaurs in Tabletop Games
Jul 13, 2021
Tiny Epic Dinosaurs (TEDinos) is the latest release in the Tiny Epic line from Gamelyn Games and is a worker placement game of dinosaur enclosure, husbandry, and contract fulfilling for up to four enterprising ranchers. Players will be acquiring dinosaurs and barriers, feeding them, breeding them, and attempting to fulfill public and private contracts for maximum VP gains.
DISCLAIMER: I will be presenting this as a Solo Chronicles, where I will be using the Solo Rules included in the TEDinos rulebook. Also, I will not be covering every rule, as there are just too many to describe, but will give a general flow and feeling of the game to help inform your purchasing decision. -T
To setup TEDinos, follow all setup rules in the rulebook until you have something that looks like the photo above. All of the setup, save a few steps, is exactly like setting up for a multiplayer game, and the solo player will be playing the game exactly as if it were multiplayer.
The game lasts six rounds and each round is comprised of seven phases. The phases contain actions to be taken like Collect Resources (plants, meat, and supply boxes), Assign Ranchers (the meat of the worker placement game where your rancheeples and Lead Tomvaseleeple will be placed on action spaces), Retrieve Ranchers (to use them again next round), Arrange Ranch (to place your dinos in different enclosures), Feed Dinosaurs (obvious), Breed Dinosaurs (every like pair of dinos make a like dino), Refresh for Next Round (resetting card stacks and offers).
Again, I won’t go into detail about these phases, but will detail how the solo game differs a bit from the multiplayer. The Rival Rancher (AI player) will be taking actions in the second phase of every round, Assign Ranchers, but will do it using a card deck specific to the Rival Rancher. Initially the Rival Rancher will be 1st Player, so they will play a card from their deck during Assign Ranchers that will claim all of the action spaces on one of the Action Mats and give them a dineeple. For the player, should they wish to claim a spot on the same Action Mat that the Rival Rancher is sitting on, it will count as a meeple being there, so the player will need to expend their Lead Rancher or two normal Ranchers to claim a space.
This simulates another player claiming a space prior to the player’s turn, and spaces are still available, but with the added challenge of holding the Rival Rancher’s meeple. Play continues in this fashion until the end of the sixth round where player and Rival Rancher alike will add up VP to determine the winner.
Components. Like all Tiny Epic games, there are a TON of components packed into a tiny box. That is both a great thing and a challenging thing. TEDinos takes up about half of my dining table when all setup and played. So it does sprawl a little. However, many of the components are very very small and for big oaf-hands, the pieces can be fragile and cumbersome. It looks great on the table as the color palette used is fantastic (especially against a purple play surface), and the art is superb. All the components are great quality, but the meeples suffer a bit as they are so small; my copy came with several dineeples being damaged or headless or tailless or legless. That doesn’t necessarily bother me too much so I won’t bellyache about it. All in all the components are what we now expect from the Tiny Epic line.
The solo gameplay is really good and really REALLY difficult. I feel that if you don’t go into the game with a strategy ready to go you will flounder and be overwhelmed by the prowess of the AI Rival Rancher. I was the first time and I thought I would never be able to even come close to winning. But, the more I play the more I recognize different tactics to use in-game to help benefit my ranch effectively. Each AI player can use a different mat that offers different AI strategies and those are found on the back of the normal multiplayer mats. This is a phenomenal idea and offers great replayability, even for the solo plays.
Though the solo rules of TEDinos allow the AI player to be super tough, I find this to be one of the best in the Tiny Epic line. Tiny Epic Galaxies may still be my favorite, but I think TEDinos might be right behind. I can’t wait until this dino dropping-like virus is eradicated so I can play with my homies again, because I will certainly be pulling this one out quite a bit. I keep a spreadsheet of all my games in order of preference, and I admit that TEDinos has easily whomped its way into my Top 100, but will it get to Top 10 Games of All Time along with Tiny Epic Galaxies? I don’t know. Want to play and find out where it lands with you? Pick up a copy and have at it!
PS – I’m not one to shout out to other reviewers usually, but if you get a chance, do check out the Watch It Played video of this one. Rodney does a great job (as always) and helped me clear up some questions I had after reading the rule book.

RəX Regent (349 KP) rated Rogue One: A Star Wars Story (2016) in Movies
Feb 20, 2019
In many ways, Rogue One is the prequel that we have been waiting for, taking place directly before the original movie, A New Hope, Gareth Edwards of Monsters (2010) and Godzilla fame, has managed to create a fan boy's dream following the events which are mentioned in the opening crawl for that classic movie, the theft of the Death Star plans which would ultimately lead to Luke Skywalker's "shot in a million" to destroy the moon sized planet killer.
But here, the task was to both take Star Wars in new new direction as well as to flesh out the story of the Star Wars saga itself. They manage to pull this off with the only real complaint being the pacing which is sporadic at best. With a combination of contrived plotting and uneven pacing, the starker, war movie which this is, can feel at times, like a check list of everything that fans have wanted to see on the big screen since 1983 and as such, runs the risk of being a vacuous, through-away movie, the "greatest hits" as it were.
But I feel that it skirts this issue and manages to stay on the side of narrative integrity, just about. We finally see Darth Vader, post Episode III for the first time in a life action film since 2005, something which the prequels failed to deliver and whilst at first it seemed to be a crowd pleasing cameo, by the finale, it paid off perfectly, as did the resurrection of the late Peter Cushing's Grand Moff Tarkin, with the aid of ground breaking, if not morally questionable CGI effects. This was also used to bring us a cameo from Princess Laia (1977) to great effect.
Also, integrating stock footage of the original Red and Gold Squadron pilots from Star Wars (1977) and the demise of the original Red 5, who's place Luke Skywalker would assume, were all nice touches.
In the end, at best Rogue One serves to turn the original Star Wars movie into and two part epic, with this movie seamlessly leading into the opening of Star Wars but how does it hold up in its own right?
Well, it is entertaining, well acted, if not let down by Gareth Edwards' slightly uneven direction, but how the notorious re-shoots, which have clearly left several key shots form the trailers on the cutting room floor and possibly changes the finale significantly, effected this is as yet unknown, and Michael Giacchino's slightly over the top bombastic score, Rogue One will certainly be an entertaining and action packed entry into the Star Wars universe.
But the true success of this film lies with its expansion of the Saga as a whole, bridging the less popular prequels with the original trilogy for the first time on the big screen, taking on finally, what J.J. Abrams' The Force Awakens (2015) deliberately chose not too. Hopefully Episode VIII (2017) follow in the same vein, finally repairing some of the issues which Lucas' much derided prequels, which at their heart, may have had much more to offer than Lucas' poor direction let us see the first time around.

Lee (2222 KP) rated Black Summer - Season 1 in TV
May 1, 2019
We're in the fairly early stages of a full on zombie apocalypse. The military are evacuating a small town, taking survivors to a nearby stadium for safety and eventual extraction. There's a lot of panic and confusion, and not a great deal of undead around at first in the mostly deserted town. The first episode is broken into smaller, titled scenes, introducing us to single characters or groups who are located about the town, and it's a style of story telling that continues throughout the season. Some episodes focus on a single character while some focus on a particular mission, with different scenes shot from the perspective of different characters, highlighting how their actions affect others. There's not a single character who is more important than the others in the show, and characters can be lost to the undead in the blink of an eye, with new ones immediately taking their place to become core characters.
Black Summer shares some of its ideas with The Walking Dead, not to mention many other zombie movies and shows. The virus which turns you into a zombie appears to be there within all of us, lying dormant, so you don't necessarily need to die from a zombie bite in order to become one. Turning is pretty much instantaneous too, and the resulting zombies are of the more vicious, faster and cleverer kind. Running, climbing, very determined and able to learn in order to catch you whatever it takes. Luckily then, it's not very often that our characters are having to deal with more than just a few of these things at any one time, which helps to keep things more focused and terrifying.
Black Summer is very dialogue light - something which definitely works in its favour, and is a refreshing change to the long conversations and monologuing of TWD. Many of the scenes are single camera shots, following our characters around and really immersing you in the action. It's taking a simple idea and giving it a fresh spin, providing the viewer with a harrowing and intensely enjoyable thrill ride. For me, the perfect example of this is the episode titled 'Alone', where an unlucky coward called Lance finds himself all alone after escaping a school. He meanders around town before picking up the pace when a zombie decides that it wants to feed on him. I spent a pretty intense 30 minutes just wishing this poor guy would find himself a weapon and catch a break. But even when he does, he manages to blow his chance and lose it again! It's a standout episode, and a perfect example of what I love about this show.
I couldn't really fault a single episode of Black Summer, as it builds towards it's intense but relatively short finale where a number of survivors converge on the stadium, while zombies come at them from all directions. I really hope it gets renewed, and I really hope it continues to find ways to remain original and enjoyable too.

Gareth von Kallenbach (980 KP) rated Aliens vs. Predator: Requiem (AVP 2) (2007) in Movies
Aug 14, 2019
Picking up where the last film ended, “AVP-R” follows the surprise attack inside a predator ship and its subsequent crash in the woods near the small town of Gunnison Colorado. The crash does not go unnoticed, and sadly for a father and son on a hunting trip, investigating the crash site turns out to be a fatal mistake when they are infected by a pair of Alien Face-huggers from the crash site.
As if the Aliens were not bad enough, the locales also have to content with a Predator elite warrior who has been dispatched to stop the spread of the Aliens as well as cover up any evidence of the creatures and Predator technology from the crash.
In short order, an Alien infestation of Gunnison is underway and the local townspeople an unprepared to deal with the series of events that are underway and they find that even the local National Guard units are not prepared to face the ever expanding Alien legions.
In a race against time, a few survivors attempt to flee the carnage and our racing against time before even stronger containment methods are put into place.
The film is packed with action and there are enough solid visuals to keep fans entertained. However the films biggest failing, is a complete and utter lack of character development. While I do not usually expect much in this department from a film in this genre, “AVP-R” barely plays this lip service. We know that Dallas (Steven Pasquale) is an ex-con who is returned home to see his brother who in turn is drawing heat from his interest in girl who is dating the locale goon. We also know that Kelly (Reiko Aylesworth) is a soldier who has returned home to her daughter and husband and whose daughter resents her mom being away. Beyond those factors, there is precious else we are given about the characters which in turn makes it very hard to bond with them and care if they survive as they are little more than fodder for the interstellar killing machines.
The plot of the film is also very linear as the script from Shane Salerno does a nice job of setting up the events, but does not hold any real twists or turns and plays out in a very standard manner. While there is an attempt at the end to offer a little bonus for fans, it is not really enough to push the film over the top.
Directors Greg and Colin Strause have done a great job of capturing the look and feel of the franchise and have given fans what they have long asked for, a chance to see the Aliens loose in a modern setting on Earth. While the battle scenes shine and the duo keep the film moving along at a steady pace, they are hampered by the script and character issues I mentioned earlier.
Thankfully the series has returned to its R-Rated roots and the gore is back which is essential to show just how dangerous and destructive the two species are. The introduction of a new Alien/Predator hybrid is a nice touch, and does add a new albeit it controversial new chapter in Alien reproduction that is sure to get the fans talking.
In the end, fans are left with a mixed bag as the film is better than the previous film in the series but pales when compared with “Alien”, “Aliens”, and “Predator” where interesting characters combined with suspense and action to create true genre classics. As it stands,” AVP-R” is a worthy effort that comes up short of its aspirations.

Natacha (374 KP) rated Kings of the Wyld in Books
Sep 29, 2019
Kings of the Wyld is a "getting out of retirement of one last job" story. A band of five getting back together to save the daughter of one of them. The story is very well written, action-packed with a touch on humour here and there.
Things I liked:
-All the characters are very well written. They all have their own unique voice, personality and they offer something different to the band as well as the story.
-The relationships between all the characters are well crafted. By the end, you know and feel how close this band is and how much they love each other.
-I generally adore when an action/adventure book or movie has just a hint of comic relief without going overboard and turning it into stupid moments. And the author knows exactly when and where to add this little moment of humour to make you laugh without turning the story into ridicule. Love, love that!
-You never get bored. There is always something happening, twists and turns and obstacles being thrown to our heroes, without the story getting repetitive.
-They weren't a lot of twists and most were obvious but one of them I didn't see it coming. Maybe if I had paid more attention I could have seen it coming but I didn't so I was quite surprised.
-The final battle. I spend the entire book wondering how 5 guys will manager to fight a whole army. And the answer wasn't something that I was expecting and it was epic! Maybe with some clichés, like the "final speech to get people to follow you", but they were all so well done!
Things I didn't like:
-The fantasy world contains EVERY creature ever mentioned in fantasy, folk stories, and mythologies. From dragons and orcs to merpeople to vampires and werewolves. Which is amazing and interesting but... because there are so many creatures mentioned some of them are not described maybe because we should know how they look (?) and if you add all the author places and his own fantasy creature some time I got confused and overwhelmed and didn't necessarily know what kind of creature the author is talking about and I couldn't picture the scene properly in my mind.
-Magic has no rules. Which I don't really mind but.... [Spoiler] at some point it was used in a way that kind of put me off. Towards the end, our primary MC loses his hand and I liked the fact that the author didn't shy away from injuring his character but... this was fixed a chapter later with a magic potion that just made his hand grow back. What? Why? And this is where a draw the line on the "magic with no rules". Don't use random magic as a way to "fix" your character because you didn't want them to be hurt after all! Scars are witness to our own story and our past. Those guys went through a crazy adventure they should have scares and injuries, so if one of them loses his hand during a battle why go back on that a chapter later with a convenient magic potion. I was quite mad about that part but it was just a minor part of the story.
Despite a couple of tiny details, I thoroughly enjoyed this book and would highly recommend it. It was one of the best books I've read so far this year.
The review can also be found here: https://natachainreviewland.wordpress.com/2019/09/29/king-of-the-wyld-by-nicholas-eames/