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Purple Phoenix Games (2266 KP) rated Posthuman in Tabletop Games
Aug 25, 2021
So many storytellers have attempted to predict, or at least depict, the future of humanity. Many assert that a cataclysmic event will trigger some dark post-apocalyptic culture of humanity’s last breath on Earth. Others would have us fleeing to the stars to colonize and begin our species anew. But what if the former was correct and instead of becoming X-Men humans would rapidly mutate and become… something else entirely?
Posthuman is set in that dark post-apocalyptic horrorscape and is an exploration adventure game with character upgrading and dice-driven combat. The twist here is that humans are trying to escape the mutant creatures to The Fortress, a safe haven for all, but once infected may turn mutant and also turn on the party to prevent that glorious end. In this review, however, I will be playing through the solo rules, and they do not have players turning into mutants during the game. Bummer, eh?
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the Defiant expansion from the KS campaign, but will not be using it for this review (I don’t think). Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup consult the rulebook, as there are so many decks of cards and character setup steps that need to happen that I just cannot detail here. Once setup your play area will look something like the photo below. Once setup is complete you are ready to begin your journey to The Fortress.
Posthuman is played over a series of rounds until the player wins or loses. The only way to win is to enter The Fortress before the Event deck runs out, and obviously the only way to lose is to run the Event deck out of cards or become a mutant by suffering five scars.
A round consists of several phases. The first phase is Event Resolution. The player will flip the top Event card and resolve its text. These Events could be a one-shot bad (or good) thing for the player, or may be an ongoing Seasonal Event that will stay in play until another Seasonal Event is drawn.
After the Events, characters will need to Eat to survive. Characters will be able to forage for food in a subsequent phase, but know that food is very important and if characters go too long without eating they will be suffering penalties of their Health and Morale.
Once fed (or starved, I suppose), the player will Declare an Action from the following: Camp, Forage, Scout, or Move (in multiplayer there is an additional action as well). To Camp players will forego any other action to heal their character. When a character Forages they will flip the current tile’s marker to show it may no longer be foraged and draw a Supplies card to see what supplies they will be able to gather. These could be more food tokens, ammo, equipment or weapons. To Scout a character will draw terrain tiles equal to the number of exits shown on their current terrain tile. The player will place the tiles however they want and this will provide insight into future locations and what they may hold. Lastly a player may Move into a connected terrain tile and begin having encounters upon it.
Most of the action in Posthuman comes as a result of having encounters on terrain tiles. Depending on where the character meeple is located on the Central Board track encounters will be drawn from the level one, two, or three decks and encountered immediately. Most of the encounters are combats, and I could write another whole post on combat, but I will spare you the details and merely say that combat is very involved and encompasses many steps to resolve. At the end of the combat a character may receive the encountered creature card as a VP trophy to be spent later on upgrades. The VP card may also instruct the player to move the meeple one space closer to The Fortress on the Central Board track. The other type of encounter card presents choices for the player to make or stat tests to overcome via die rolls.
Play continues in this fashion until the player wins by reaching The Fortress, or by losing to the forces set against them.
Components. This box is chock FULL of components and they are all super high-quality and enjoyable to play with. I do have a couple issues with some bits. Firstly, the player boards are quite small, and the tracking cubes are not meant for big meaty paws at all. Similarly, the tracking chits to be used for stats on the player board are flimsy and don’t really stay in place too well. Also the game comes with two different shades of gray player meeple colors and NOT a purple option. Shame! Shame! Shame!
When all is said and done Posthuman delivers an exciting experience on the table for a solo player and indulges the player’s need to roll dice on the regular. Just me? Didn’t think so. The combat is great, but I found myself discarding more enemies than defeating in some games and that is quite annoying. One game I refused to Scout at all and that totally bit me in the booty. So Scout, y’all.
Just know that playing this solo is NOT a cakewalk at all. I watched a playthrough video where the host won the game but nearly every roll of the die was favorable and every combat successful. Even still, she nearly ran out of time and lost the game. So games really can come down to the wire. Now, I haven’t really gotten very close to winning yet, but my day is coming!
I like this one a lot, and will certainly be going back to it for my solo plays. I have been playing some really great solo games lately, and I am very thankful for that. Posthuman, however, I don’t think will get much multiplayer action at my house. The rules are plentiful and the people I normally game with do not enjoy rules-heavy games. Similarly, I don’t think the theme is for everyone. I dig it, but different strokes and all. If you are in the market for a new (to you) game that can be played solo or multiplayer with an interesting theme and is pretty difficult, look up Posthuman. Just stay away from the mutants. These do NOT want to recruit you to their school for gifted people.
Posthuman is set in that dark post-apocalyptic horrorscape and is an exploration adventure game with character upgrading and dice-driven combat. The twist here is that humans are trying to escape the mutant creatures to The Fortress, a safe haven for all, but once infected may turn mutant and also turn on the party to prevent that glorious end. In this review, however, I will be playing through the solo rules, and they do not have players turning into mutants during the game. Bummer, eh?
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the Defiant expansion from the KS campaign, but will not be using it for this review (I don’t think). Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup consult the rulebook, as there are so many decks of cards and character setup steps that need to happen that I just cannot detail here. Once setup your play area will look something like the photo below. Once setup is complete you are ready to begin your journey to The Fortress.
Posthuman is played over a series of rounds until the player wins or loses. The only way to win is to enter The Fortress before the Event deck runs out, and obviously the only way to lose is to run the Event deck out of cards or become a mutant by suffering five scars.
A round consists of several phases. The first phase is Event Resolution. The player will flip the top Event card and resolve its text. These Events could be a one-shot bad (or good) thing for the player, or may be an ongoing Seasonal Event that will stay in play until another Seasonal Event is drawn.
After the Events, characters will need to Eat to survive. Characters will be able to forage for food in a subsequent phase, but know that food is very important and if characters go too long without eating they will be suffering penalties of their Health and Morale.
Once fed (or starved, I suppose), the player will Declare an Action from the following: Camp, Forage, Scout, or Move (in multiplayer there is an additional action as well). To Camp players will forego any other action to heal their character. When a character Forages they will flip the current tile’s marker to show it may no longer be foraged and draw a Supplies card to see what supplies they will be able to gather. These could be more food tokens, ammo, equipment or weapons. To Scout a character will draw terrain tiles equal to the number of exits shown on their current terrain tile. The player will place the tiles however they want and this will provide insight into future locations and what they may hold. Lastly a player may Move into a connected terrain tile and begin having encounters upon it.
Most of the action in Posthuman comes as a result of having encounters on terrain tiles. Depending on where the character meeple is located on the Central Board track encounters will be drawn from the level one, two, or three decks and encountered immediately. Most of the encounters are combats, and I could write another whole post on combat, but I will spare you the details and merely say that combat is very involved and encompasses many steps to resolve. At the end of the combat a character may receive the encountered creature card as a VP trophy to be spent later on upgrades. The VP card may also instruct the player to move the meeple one space closer to The Fortress on the Central Board track. The other type of encounter card presents choices for the player to make or stat tests to overcome via die rolls.
Play continues in this fashion until the player wins by reaching The Fortress, or by losing to the forces set against them.
Components. This box is chock FULL of components and they are all super high-quality and enjoyable to play with. I do have a couple issues with some bits. Firstly, the player boards are quite small, and the tracking cubes are not meant for big meaty paws at all. Similarly, the tracking chits to be used for stats on the player board are flimsy and don’t really stay in place too well. Also the game comes with two different shades of gray player meeple colors and NOT a purple option. Shame! Shame! Shame!
When all is said and done Posthuman delivers an exciting experience on the table for a solo player and indulges the player’s need to roll dice on the regular. Just me? Didn’t think so. The combat is great, but I found myself discarding more enemies than defeating in some games and that is quite annoying. One game I refused to Scout at all and that totally bit me in the booty. So Scout, y’all.
Just know that playing this solo is NOT a cakewalk at all. I watched a playthrough video where the host won the game but nearly every roll of the die was favorable and every combat successful. Even still, she nearly ran out of time and lost the game. So games really can come down to the wire. Now, I haven’t really gotten very close to winning yet, but my day is coming!
I like this one a lot, and will certainly be going back to it for my solo plays. I have been playing some really great solo games lately, and I am very thankful for that. Posthuman, however, I don’t think will get much multiplayer action at my house. The rules are plentiful and the people I normally game with do not enjoy rules-heavy games. Similarly, I don’t think the theme is for everyone. I dig it, but different strokes and all. If you are in the market for a new (to you) game that can be played solo or multiplayer with an interesting theme and is pretty difficult, look up Posthuman. Just stay away from the mutants. These do NOT want to recruit you to their school for gifted people.
Gareth von Kallenbach (980 KP) rated Alien: Covenant (2017) in Movies
Jun 19, 2019
Ridley Scott has followed “Prometheus” with the film that eschews the is it or isn’t it a prequel question by firmly establishing its ties to his landmark film “Alien”. The title of the film “Alien Covenant” leaves little doubt as to what franchise this film is connected to and does a very solid job of connecting elements of the franchise without being as nebulous, divisive, and confusing as its predecessor.
The film follows a colony ship named Covenant which is on an extended mission of colonization approximately 7 years away from their destination. A crew of 15 watches over approximately 2000 colonist and frozen embryos as they attempt to build a new life on a distant world. When an unexpected event jeopardizes the ship the crew was revived and forced into action to deal with the unexpected consequences that have arisen. The ship synthetic lifeform named Walter (Michael Fassbender), and crew quickly assess the damage and plot a course to repair the ship and continue on their journey.
During the course of the repairs a garbled transmission is discovered by the ship’s pilot Tennessee “Danny McBride”. What appears to be a human transmission only a relatively short distance away from the ship is too enticing to pass up for Captain Oram (Billy Crudup), even though ship’s officer Daniels (Katherine Waterston), believes that it is simply too good to be true and questions how a planet that seems to meet all of their needs alluded their initial scans. Undaunted, the ship set up to explore the mysterious planet and find a beautiful world that seems to be an ideal fit for colonization. Things take an unexpected change when a dangerous situation arises and before long the crew finds themselves facing an unexpected series of dangers of horrors and unable to evacuate thanks to a violent storm in the area.
They are eventually taken in by the android David (Michael Fassbender), who relays that he has been stranded on planet 10 years following the events of the Prometheus mission. David bonds with his “brother” Walter will the crew try to make sense of the situation as they believe there is much more to the story than they have been told.
When much larger dangers arise the crew must rally to survive against a nightmare situation that has the potential to threaten not only their ship and crew but perhaps all of humanity.
This time out director Ridley Scott has not shied away from giving fans deadly creatures and action that many felt was sadly missing from “Prometheus”. While the film certainly isn’t in the same caliber as “Alien” and “Aliens”, I did find it more enjoyable than the two subsequent films that followed and significantly more enjoyable than “Prometheus”. Yes there are still some nebulous elements to the story that will hopefully be addressed in the subsequent films and one could argue that a good portion of this film was basically a set up for the next film that his planned follow-up. However very strong performances by Fassbender, McBride, and Waterston, as well as the incredible visual effects and highly detailed sets really make this a fun and exciting adventure. While most of the cast does exist is little more than fodder for the various dangers in the film there is effort given to at least give them a little bit of back story and relate ability so you have some sympathy towards their outcome. The mixing of new and familiar creatures bodes very well for the future the franchise and the film was gripping from start to finish and certainly provided plenty of entertainment.
I really love the look of the ship and was intrigued by the potential that the film established as toward the direction of the series. While it does tread on some of the thematic elements of the previous films such as the whole nature of creation and existence, it is not as heavy handed and cerebral and finds a much better balance between horror, action, science fiction, and metaphysical questions.
From a fans perspective this is much more of the film that I was expecting when “Prometheus” was first announced and hopefully this is a very good omen for the direction that future films will follow since the intention has been established of linking the new films to the events of the original movie. If you are fan of the series you will definitely want to check this out as it has been my favorite film of the summer to date and I look forward to seeing it again soon.
http://sknr.net/2017/05/16/alien-covenant/
The film follows a colony ship named Covenant which is on an extended mission of colonization approximately 7 years away from their destination. A crew of 15 watches over approximately 2000 colonist and frozen embryos as they attempt to build a new life on a distant world. When an unexpected event jeopardizes the ship the crew was revived and forced into action to deal with the unexpected consequences that have arisen. The ship synthetic lifeform named Walter (Michael Fassbender), and crew quickly assess the damage and plot a course to repair the ship and continue on their journey.
During the course of the repairs a garbled transmission is discovered by the ship’s pilot Tennessee “Danny McBride”. What appears to be a human transmission only a relatively short distance away from the ship is too enticing to pass up for Captain Oram (Billy Crudup), even though ship’s officer Daniels (Katherine Waterston), believes that it is simply too good to be true and questions how a planet that seems to meet all of their needs alluded their initial scans. Undaunted, the ship set up to explore the mysterious planet and find a beautiful world that seems to be an ideal fit for colonization. Things take an unexpected change when a dangerous situation arises and before long the crew finds themselves facing an unexpected series of dangers of horrors and unable to evacuate thanks to a violent storm in the area.
They are eventually taken in by the android David (Michael Fassbender), who relays that he has been stranded on planet 10 years following the events of the Prometheus mission. David bonds with his “brother” Walter will the crew try to make sense of the situation as they believe there is much more to the story than they have been told.
When much larger dangers arise the crew must rally to survive against a nightmare situation that has the potential to threaten not only their ship and crew but perhaps all of humanity.
This time out director Ridley Scott has not shied away from giving fans deadly creatures and action that many felt was sadly missing from “Prometheus”. While the film certainly isn’t in the same caliber as “Alien” and “Aliens”, I did find it more enjoyable than the two subsequent films that followed and significantly more enjoyable than “Prometheus”. Yes there are still some nebulous elements to the story that will hopefully be addressed in the subsequent films and one could argue that a good portion of this film was basically a set up for the next film that his planned follow-up. However very strong performances by Fassbender, McBride, and Waterston, as well as the incredible visual effects and highly detailed sets really make this a fun and exciting adventure. While most of the cast does exist is little more than fodder for the various dangers in the film there is effort given to at least give them a little bit of back story and relate ability so you have some sympathy towards their outcome. The mixing of new and familiar creatures bodes very well for the future the franchise and the film was gripping from start to finish and certainly provided plenty of entertainment.
I really love the look of the ship and was intrigued by the potential that the film established as toward the direction of the series. While it does tread on some of the thematic elements of the previous films such as the whole nature of creation and existence, it is not as heavy handed and cerebral and finds a much better balance between horror, action, science fiction, and metaphysical questions.
From a fans perspective this is much more of the film that I was expecting when “Prometheus” was first announced and hopefully this is a very good omen for the direction that future films will follow since the intention has been established of linking the new films to the events of the original movie. If you are fan of the series you will definitely want to check this out as it has been my favorite film of the summer to date and I look forward to seeing it again soon.
http://sknr.net/2017/05/16/alien-covenant/
Darren (1599 KP) rated Aftershock (2013) in Movies
Jun 20, 2019
Story: Aftershock starts as Gringo (Roth), Ariel (Levy) and Pollo (Martinez) travelling around Chile, they party over all night where they meet three girls Monica (Osvart), Irina (Yarovenko) and Kylie (Izzo). Going for one last party the six new friends find themselves in the middle of an earthquake, one seriously injured and an impending tsunami heading towards them.
The friends must race against time in a country none of them call home to make it out alive but the natural disaster isn’t the only threat when the prison is damaged leading to the prisoners being released upon the streets.
Aftershock gives us something very different because we get a disaster movie which comes off realistic and sudden which is a big plus but it doesn’t stop there by giving us a survival horror when the group have to survive from prisoners. It would be fair to say there is a negative with the building up to the disaster but this does help give us small character development. When we deal with the aftershock of the earthquake we have to deal with non-stop action throughout. This was a real surprise because I thought there would have been more hype about the film.
Actor Review
Eli Roth: Gringo is the single father on the trip, he is friends with Ariel which shows that he isn’t the closet with Pollo. He is using this holiday as a chance to get over the recently divorce but when the quake hits he finds himself having to pull Pollo out of his daze. Eli does well but it becomes clear he really should be behind the camera.
Andrea Osvart: Monica is the stricter older sister to Kylie who tries her best to keep her sister safe on their adventure but she has a secret from the rest which is very important for the aftershock side of the story. Andrea is good in this leading role being the sensible one during the situation.monica
Nicolas Martinez: Pollo is the Spanish talking member of the group, he has gotten by because the money his family has. He finds himself having to step up after the quake to do the things normal men wouldn’t. his final moments are slightly stupid but otherwise a good character. Nicolas is good in this role as the man who needs to step up.
Natasha Yarovenko: Irina is one of the girls who is very similar to Gringo being a single parent and also a success. She starts off thinking she is more but soon becomes the strongest one during the situation. Natasha is good in this role and the sympathy between her and Gringo’s character comes through strong.
Lorenza Izzo: Kylie is the younger party animal of the two sisters, she just wants to have fun on her trip but with her old sister trying to protect her she finds herself being held back until the quake hits and she wants her sister to help her. Lorenza is good in this bratty like character which put her on the map for a future horror scream queen.
Support Cast: Aftershock has the basic supporting cast that all help with the survival side of the story.
Director Review: Nicolas Lopez – Nicolas gives us a film that keeps pulling us in once the earthquake hits.
Action: Aftershock use the action for the destruction side of the story which helps us with mother nature side of the story.
Horror: Aftershock comes from the human side of the story as we see just how twisted they can become in a situation our characters find themselves in.
Thriller: Aftershock keeps us on edge from start to finish.
Settings: Aftershock uses Chile for the settings which works for a different location and shows our characters lost during a disaster.
Special Effects: Aftershock has good effects to create what happens to the characters in the disaster.
Suggestion: Aftershock is one to watch especially is you like disaster movies. (Watch)
Best Part: Earthquake.
Worst Part: Slightly too much before the quake.
Believability: No
Chances of Tears: No
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: No
Budget: $2 Million
Runtime: 1 Hour 29 Minutes
Tagline: The only thing more terrifying than Mother Nature is human nature.
Overall: Surprisingly intense film that blends two great genres.
https://moviesreview101.com/2016/08/19/movie-reviews-101-midnight-horror-aftershock-2012/
The friends must race against time in a country none of them call home to make it out alive but the natural disaster isn’t the only threat when the prison is damaged leading to the prisoners being released upon the streets.
Aftershock gives us something very different because we get a disaster movie which comes off realistic and sudden which is a big plus but it doesn’t stop there by giving us a survival horror when the group have to survive from prisoners. It would be fair to say there is a negative with the building up to the disaster but this does help give us small character development. When we deal with the aftershock of the earthquake we have to deal with non-stop action throughout. This was a real surprise because I thought there would have been more hype about the film.
Actor Review
Eli Roth: Gringo is the single father on the trip, he is friends with Ariel which shows that he isn’t the closet with Pollo. He is using this holiday as a chance to get over the recently divorce but when the quake hits he finds himself having to pull Pollo out of his daze. Eli does well but it becomes clear he really should be behind the camera.
Andrea Osvart: Monica is the stricter older sister to Kylie who tries her best to keep her sister safe on their adventure but she has a secret from the rest which is very important for the aftershock side of the story. Andrea is good in this leading role being the sensible one during the situation.monica
Nicolas Martinez: Pollo is the Spanish talking member of the group, he has gotten by because the money his family has. He finds himself having to step up after the quake to do the things normal men wouldn’t. his final moments are slightly stupid but otherwise a good character. Nicolas is good in this role as the man who needs to step up.
Natasha Yarovenko: Irina is one of the girls who is very similar to Gringo being a single parent and also a success. She starts off thinking she is more but soon becomes the strongest one during the situation. Natasha is good in this role and the sympathy between her and Gringo’s character comes through strong.
Lorenza Izzo: Kylie is the younger party animal of the two sisters, she just wants to have fun on her trip but with her old sister trying to protect her she finds herself being held back until the quake hits and she wants her sister to help her. Lorenza is good in this bratty like character which put her on the map for a future horror scream queen.
Support Cast: Aftershock has the basic supporting cast that all help with the survival side of the story.
Director Review: Nicolas Lopez – Nicolas gives us a film that keeps pulling us in once the earthquake hits.
Action: Aftershock use the action for the destruction side of the story which helps us with mother nature side of the story.
Horror: Aftershock comes from the human side of the story as we see just how twisted they can become in a situation our characters find themselves in.
Thriller: Aftershock keeps us on edge from start to finish.
Settings: Aftershock uses Chile for the settings which works for a different location and shows our characters lost during a disaster.
Special Effects: Aftershock has good effects to create what happens to the characters in the disaster.
Suggestion: Aftershock is one to watch especially is you like disaster movies. (Watch)
Best Part: Earthquake.
Worst Part: Slightly too much before the quake.
Believability: No
Chances of Tears: No
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: No
Budget: $2 Million
Runtime: 1 Hour 29 Minutes
Tagline: The only thing more terrifying than Mother Nature is human nature.
Overall: Surprisingly intense film that blends two great genres.
https://moviesreview101.com/2016/08/19/movie-reviews-101-midnight-horror-aftershock-2012/
Gareth von Kallenbach (980 KP) rated Spider-Man 2 (2004) in Movies
Aug 14, 2019
There comes a time in every young persons life where they have to make a series of decisions regarding their future. For many the pressures of finance, school, work, and ever-changing social dynamic force individuals to take a look at their values and what is important, adjusting their lives as needed.
For many this is a difficult situation that is often accomplished through trial and error marking the difficult transition into adulthood. For Peter Parker (Tobey Maguire), the added pressure of dealing with his dual identity of Spider-Man has driven him to the edge.
Since Peter spends his evenings scouring New York fighting crime, his college studies and job have become seriously neglected. With difficulties paying the bills and making it to class and work on time, Peter has become weary of his life, as Spider-Man has made it close to impossible for him to lead any semblance of normality.
Further hindering Peter’s life is his strong feelings for Mary Jane Watson (Kirsten Dunst), who he keeps at a distance to protect her from reprisals from enemies of his alter ego, though it is causing him endless emotional turmoil to do so.
Faced with losing the woman of his dreams and his lives goals, Peter decides to abandon his alter ego and live life as a normal person allowing his energies to be focused on his studies and pursuit of science.
Peter’s new found freedom is interrupted by the emergence of a new villain named Dr. Octopus (Alfred Molina), who is a brilliant scientist turned evil as a result of an experiment gone awry. The Doctor has four metallic limbs grafted to his body and is capable of amazing feats of strength and copious amounts of destruction and mayhem due to his unrestrained madness.
The cause of the good doctors wrath is to complete the experiment that disabled him and avenge the loss of his wife in the accident that created him. Towards that end, the Doctor needs an abundance of financial assets and a rare fuel source that can only be provided by his former employer Harry Osborn (James Franco). Harry is only to happy to comply as he still blames Spider-Man for the death of his father in the previous film, and promises to supply the Doctor if he delivers Spider-Man to him. The recent failure of the Doctors experiment, have pushed Norman to the edge as what was to be a shining achievement for the company has now left him reeling and looking for answers, straining his relationship with Peter and Mary Jane.
What follows is a wild ride of action, romance, drama, and comedy as the tangled web that is Peter Parker’s life unfolds and it is one wild ride.
“Spider-Man 2” is a solid film that will delight fans of the first film as well as the comic and will provide a welcome presence at the theaters this Summer from the flock of big budget disappointments that have been the norm.
Sam Raimi paces the film at a slow pace to start with and allows the action and pace of the film to unfold. The film never seems in your face as despite the intense action sequences, the film remains a character driven piece as the relationship between Peter and those he cares for are central elements to the film.
As adventure films go, “Spider-Man 2” has a very complex storyline as several mature issues are developed and explored which helps round out the characters from comic book icons to people that you actually care about.
If I had to find fault with the film, and it would be nitpicking, would be that Doctor Octopus did not stand out as menacing a threat as The Green Goblin did in the last film, as he does not embody the same level of fear and evil. That being said, Maguire is amazing as he does a great job of making Peter a realistic character by showing the audience the pain and conflict as well as the joy that Peter experiences being Spider-Man.
The special effects are amazing but never overshadow the human performance and tone of the film, as after all, this is still a story about a regular guy, with regular problems and extraordinary abilities that are part gift and part curse.
The supporting work of Franco and Dunst is solid and there chemistry amongst the leads is evident. The ending of the film sets the stage perfectly for the next chapter in the series and here is hoping that the winning formula continues as “Spider-Man 2” is not only the best comic inspired film ever made, but one of the best films of the year.
For many this is a difficult situation that is often accomplished through trial and error marking the difficult transition into adulthood. For Peter Parker (Tobey Maguire), the added pressure of dealing with his dual identity of Spider-Man has driven him to the edge.
Since Peter spends his evenings scouring New York fighting crime, his college studies and job have become seriously neglected. With difficulties paying the bills and making it to class and work on time, Peter has become weary of his life, as Spider-Man has made it close to impossible for him to lead any semblance of normality.
Further hindering Peter’s life is his strong feelings for Mary Jane Watson (Kirsten Dunst), who he keeps at a distance to protect her from reprisals from enemies of his alter ego, though it is causing him endless emotional turmoil to do so.
Faced with losing the woman of his dreams and his lives goals, Peter decides to abandon his alter ego and live life as a normal person allowing his energies to be focused on his studies and pursuit of science.
Peter’s new found freedom is interrupted by the emergence of a new villain named Dr. Octopus (Alfred Molina), who is a brilliant scientist turned evil as a result of an experiment gone awry. The Doctor has four metallic limbs grafted to his body and is capable of amazing feats of strength and copious amounts of destruction and mayhem due to his unrestrained madness.
The cause of the good doctors wrath is to complete the experiment that disabled him and avenge the loss of his wife in the accident that created him. Towards that end, the Doctor needs an abundance of financial assets and a rare fuel source that can only be provided by his former employer Harry Osborn (James Franco). Harry is only to happy to comply as he still blames Spider-Man for the death of his father in the previous film, and promises to supply the Doctor if he delivers Spider-Man to him. The recent failure of the Doctors experiment, have pushed Norman to the edge as what was to be a shining achievement for the company has now left him reeling and looking for answers, straining his relationship with Peter and Mary Jane.
What follows is a wild ride of action, romance, drama, and comedy as the tangled web that is Peter Parker’s life unfolds and it is one wild ride.
“Spider-Man 2” is a solid film that will delight fans of the first film as well as the comic and will provide a welcome presence at the theaters this Summer from the flock of big budget disappointments that have been the norm.
Sam Raimi paces the film at a slow pace to start with and allows the action and pace of the film to unfold. The film never seems in your face as despite the intense action sequences, the film remains a character driven piece as the relationship between Peter and those he cares for are central elements to the film.
As adventure films go, “Spider-Man 2” has a very complex storyline as several mature issues are developed and explored which helps round out the characters from comic book icons to people that you actually care about.
If I had to find fault with the film, and it would be nitpicking, would be that Doctor Octopus did not stand out as menacing a threat as The Green Goblin did in the last film, as he does not embody the same level of fear and evil. That being said, Maguire is amazing as he does a great job of making Peter a realistic character by showing the audience the pain and conflict as well as the joy that Peter experiences being Spider-Man.
The special effects are amazing but never overshadow the human performance and tone of the film, as after all, this is still a story about a regular guy, with regular problems and extraordinary abilities that are part gift and part curse.
The supporting work of Franco and Dunst is solid and there chemistry amongst the leads is evident. The ending of the film sets the stage perfectly for the next chapter in the series and here is hoping that the winning formula continues as “Spider-Man 2” is not only the best comic inspired film ever made, but one of the best films of the year.
Gareth von Kallenbach (980 KP) rated Call of Duty: Ghosts - Onslaught in Video Games
Jun 19, 2019
Call of Duty: Ghosts gets a much needed update with the release of Onslaught, the first of four planned DLC packs for the game.
The new content requires the full version of Ghosts to play and offers up a plethora of content including four new maps, a dual mode weapon, and a new episode of the alien invasion game, Extinction.
For me Ghosts was filled with frustration on the multiplay side as I found many maps were too large and encouraged camping, which as anyone who has been spawn killed numerous times in a row will tell you, leads quickly to frustration.
First off the new Maverick Assault rifle offers power and a high rate of fire for up close and personal combat. For those wanting to do their dirty work from afar, there is also a sniper rifle customization that will give fans of sniper action plenty of options.
The new maps are some of the most fun I have had in Ghosts and for me, were more enjoyable than many of the maps that shipped with the game as they allow for multiple styles of gameplay.
Bayview
Is a whimsical and fun map set in a California Coastal town. It is great for close quarters and run and gun gamers like myself, but has plenty of tactical spots for those that like ranged attacks. The great thing about the map is that it is lots of fun to play.
Running through gift shops, restaurants, the aquarium, and other tourists locales made this a very fun and engaging map. The action is intense and you can even take a ride on the trolley car that roams the boardwalk. One inspired gamer but his Sentry Gun on the car and watched as it road up and down the map picking off enemies that dared get near the tram.
I loved seeing the naval units off on the horizon in a pitched battle which made me think of the action in Modern Warfare 3.
Containment
This is a battle in an abandoned Mexican village after a truck has crashed and spilled nuclear material. The combat is on two levels on two sides of the town with a No Man’s Land in the middle in the guise of a partially destroyed bridge.
From a bar, a church, and the streets, the action is intense in both ranged and close-quarter combat and the map offers plenty of charm and diversity.
Some like to snipe from the windows while others like myself like to sneak their way across and battle in the blasted out bars and shops of the town.
Ignition
Set in an abandoned launch facility I had to dodge firing rockets, sniper fire, and all manner of nooks and hiding spaces for enemy units to attack me from. This is a large map that is spread out but there are some great areas for players to get results with a little planning.
The map has long corridors that provide plenty of options to snipers but also numerous options in which to flank and attack. There is even a plane fuselage for players to travel through as well as plenty of multilevel and cover laden office buildings and labs.
The rockets will randomly fire and setting off either of the two engines will result in some great things happening to the enemy units and with careful planning, players can blast away while they run for cover.
Fog
This is a creepy and quirky map that is set in a swamp like area complete with caves, fog, shacks, and uneven terrain. At first I did not like it as although nice to look at, it seemed to encourage camping and sniping. My thoughts on the map changed the next time through thanks to the run and gun style of play that was going on. Suddenly I heard the familiar music from “Halloween”, and Michael Myers himself appeared and dispatched me and several of my team with an axe.
Several shots and grenades did not slow Myers down at all so I learned it is best to stay away from him or simply accept multiple deaths while he is on the map, unless you can get several shots off while he is busy dispatching others.
If a player completes a certain Field Order, they become Myers and the music will let everyone know to prepare.
For fans of Extinction, there is a new episode called Nightfall which introduces two new alien threats as well as a new weapon and challenges for players to survive as it is a highly enjoyable adventure. This content actually builds on the whole experience and to me seemed like a vital and necessary part rather than a simple bonus map.
I can honestly say that this is the most fun I have had with any of the DLC for Call of Duty as while I have enjoyed maps in the past, I have not had a collection where I enjoyed playing all the maps as much as I have this one and what is a bigger surprise to me is how much it has restored the fun and enjoyment that was missing in Ghosts for me as for the first time since Black Ops 2, I am eager to get back to the fight and level up my character.
While hit counts, play balance, and hackers still hamper the game, the review is for the new content and not the game as a whole and as such, Onslaught delivers in a big way.
Activision recently announced that the second DLC pack named Devastation will appear on the Xbox Consoles in April with the PS 3 and PC versions to follow.
http://sknr.net/2014/03/09/call-of-duty-onslaught/
The new content requires the full version of Ghosts to play and offers up a plethora of content including four new maps, a dual mode weapon, and a new episode of the alien invasion game, Extinction.
For me Ghosts was filled with frustration on the multiplay side as I found many maps were too large and encouraged camping, which as anyone who has been spawn killed numerous times in a row will tell you, leads quickly to frustration.
First off the new Maverick Assault rifle offers power and a high rate of fire for up close and personal combat. For those wanting to do their dirty work from afar, there is also a sniper rifle customization that will give fans of sniper action plenty of options.
The new maps are some of the most fun I have had in Ghosts and for me, were more enjoyable than many of the maps that shipped with the game as they allow for multiple styles of gameplay.
Bayview
Is a whimsical and fun map set in a California Coastal town. It is great for close quarters and run and gun gamers like myself, but has plenty of tactical spots for those that like ranged attacks. The great thing about the map is that it is lots of fun to play.
Running through gift shops, restaurants, the aquarium, and other tourists locales made this a very fun and engaging map. The action is intense and you can even take a ride on the trolley car that roams the boardwalk. One inspired gamer but his Sentry Gun on the car and watched as it road up and down the map picking off enemies that dared get near the tram.
I loved seeing the naval units off on the horizon in a pitched battle which made me think of the action in Modern Warfare 3.
Containment
This is a battle in an abandoned Mexican village after a truck has crashed and spilled nuclear material. The combat is on two levels on two sides of the town with a No Man’s Land in the middle in the guise of a partially destroyed bridge.
From a bar, a church, and the streets, the action is intense in both ranged and close-quarter combat and the map offers plenty of charm and diversity.
Some like to snipe from the windows while others like myself like to sneak their way across and battle in the blasted out bars and shops of the town.
Ignition
Set in an abandoned launch facility I had to dodge firing rockets, sniper fire, and all manner of nooks and hiding spaces for enemy units to attack me from. This is a large map that is spread out but there are some great areas for players to get results with a little planning.
The map has long corridors that provide plenty of options to snipers but also numerous options in which to flank and attack. There is even a plane fuselage for players to travel through as well as plenty of multilevel and cover laden office buildings and labs.
The rockets will randomly fire and setting off either of the two engines will result in some great things happening to the enemy units and with careful planning, players can blast away while they run for cover.
Fog
This is a creepy and quirky map that is set in a swamp like area complete with caves, fog, shacks, and uneven terrain. At first I did not like it as although nice to look at, it seemed to encourage camping and sniping. My thoughts on the map changed the next time through thanks to the run and gun style of play that was going on. Suddenly I heard the familiar music from “Halloween”, and Michael Myers himself appeared and dispatched me and several of my team with an axe.
Several shots and grenades did not slow Myers down at all so I learned it is best to stay away from him or simply accept multiple deaths while he is on the map, unless you can get several shots off while he is busy dispatching others.
If a player completes a certain Field Order, they become Myers and the music will let everyone know to prepare.
For fans of Extinction, there is a new episode called Nightfall which introduces two new alien threats as well as a new weapon and challenges for players to survive as it is a highly enjoyable adventure. This content actually builds on the whole experience and to me seemed like a vital and necessary part rather than a simple bonus map.
I can honestly say that this is the most fun I have had with any of the DLC for Call of Duty as while I have enjoyed maps in the past, I have not had a collection where I enjoyed playing all the maps as much as I have this one and what is a bigger surprise to me is how much it has restored the fun and enjoyment that was missing in Ghosts for me as for the first time since Black Ops 2, I am eager to get back to the fight and level up my character.
While hit counts, play balance, and hackers still hamper the game, the review is for the new content and not the game as a whole and as such, Onslaught delivers in a big way.
Activision recently announced that the second DLC pack named Devastation will appear on the Xbox Consoles in April with the PS 3 and PC versions to follow.
http://sknr.net/2014/03/09/call-of-duty-onslaught/
Whatchareadin (174 KP) rated Private #1 Suspect (Private, #2) in Books
May 10, 2018
Private really has their work cut out for them this time. Two major cases that have very strong implications to the community. First, there are four dead and burned bodies that have been found on the beach. They carry a sign that says 'No Prisoners'. Days later there are more dead bodies, another sign, and promises that this is not the end. Then they have the case of the Harlows. A Hollywood couple who make great movies and do amazing philanthropy work all over the world. When they go missing without a trace, it's up to Private to find out why they were taken and where they could be.
Another interesting book by James Patterson. This is the third book for the Los Angeles Private offices series and the sixth book for the entire Private series. I think next I'm going to read Private Games that has to deal with the Olympics in London since the Olympics are going on right now.
For the first few chapters of this book, I wasn't sure what was going to happen or if I was going to continue to read the book. But after a while, the action got going and my attention was held. Let's start with the first case of dead bodies showing up on the beach. There is a group out there who is looking to get revenge, but for what? And who are these people. They want the city of Los Angeles to pay them big money or they will continue to kill people. One more person per day than the day before. How are they going to be stopped if they can't be found. When one of Private's own investigators gets seriously injured on the job, Jack, the head of Private is even more determined to find out who these people are.
For the Harlow's, on the surface they seem like your typical Hollywood couple, but they have some skeletons in their closet. Skeletons their closest team members do not want to let the whole world know about. So, when they ask that Private not involve the police or the FBI in this case, this make the situation even more difficult. When the skeletons come to the surface, it's easy to see why the Harlow's wouldn't want this getting out to the public.
Packed with adventure around every corner and a few funny bits along the way, this was a great Private book by James Patterson.
Another interesting book by James Patterson. This is the third book for the Los Angeles Private offices series and the sixth book for the entire Private series. I think next I'm going to read Private Games that has to deal with the Olympics in London since the Olympics are going on right now.
For the first few chapters of this book, I wasn't sure what was going to happen or if I was going to continue to read the book. But after a while, the action got going and my attention was held. Let's start with the first case of dead bodies showing up on the beach. There is a group out there who is looking to get revenge, but for what? And who are these people. They want the city of Los Angeles to pay them big money or they will continue to kill people. One more person per day than the day before. How are they going to be stopped if they can't be found. When one of Private's own investigators gets seriously injured on the job, Jack, the head of Private is even more determined to find out who these people are.
For the Harlow's, on the surface they seem like your typical Hollywood couple, but they have some skeletons in their closet. Skeletons their closest team members do not want to let the whole world know about. So, when they ask that Private not involve the police or the FBI in this case, this make the situation even more difficult. When the skeletons come to the surface, it's easy to see why the Harlow's wouldn't want this getting out to the public.
Packed with adventure around every corner and a few funny bits along the way, this was a great Private book by James Patterson.
Sassy Brit (97 KP) rated Connor's Gambit in Books
Jun 5, 2019
Connor’s Gambit by Z. Gottlieb is the first book I’ve received to review that’s in audible format, so this is quite a new experience for me, just like it’s the lead character Brad Johnson’s first adventure with aliens. And what a trip this is!
After Brad sees an alien spaceship and it seems no one else did, he begins to doubt his sanity. But when his suspicions are confirmed and his wife, Shinny, reveals who and what she really is, his life not only changes forever, but so does everything he thought he knew about his life and the universe which surrounds him — aliens do exist — he should know, he’s married to one! And, boy, does the plot thicken after that.
In Z. Gottlieb’s fun world there were times that the space technology seemed so realistic I was wondering if the author had some sort of NASA experience. From alien creature descriptions, their lifestyles and their amazing high-tech technology, to Brad’s awakening and newfound belief in UFOs, and his acceptance to jump right in and help, whilst learning on the job; this book has a lot to offer any self-respecting science fiction fan and space cadet!
A few of my favourite things? There’s so many to choose from. I loved Brad (obviously!). Then there’s the scary Neslins, the Aneplè, the battle cruiser Zuonopy and all its features and Brad and Shinny’s son, Dane with his talking dragon Yeshawliq. I need a talking dragon, can you make one out of a 3D printer for me please?
The narrator’s voice was different to what I expected at first, however, Charlie Thurston pulled me into the action and kept me hooked right through to the satisfying end, which is slightly left open for more, whilst at the same time it’s also a fully completed standalone story with major plot threads all tied up nicely. I’m so pleased to have discovered Z. Gottleib’s space world and I cannot wait to read or even listen to the next instalment. I’m sure it will definitely be worth the wait!
Z. Gottlieb has captured the essence of space travel, alien life and the rules of their universe spectacularly. I really enjoy my time (all 13 hours of it) listening to this space opera, and the fact that I was listening (instead of reading) really made me feel like I was there, thrown in deep with the characters and their stories, part of their crew!
After Brad sees an alien spaceship and it seems no one else did, he begins to doubt his sanity. But when his suspicions are confirmed and his wife, Shinny, reveals who and what she really is, his life not only changes forever, but so does everything he thought he knew about his life and the universe which surrounds him — aliens do exist — he should know, he’s married to one! And, boy, does the plot thicken after that.
In Z. Gottlieb’s fun world there were times that the space technology seemed so realistic I was wondering if the author had some sort of NASA experience. From alien creature descriptions, their lifestyles and their amazing high-tech technology, to Brad’s awakening and newfound belief in UFOs, and his acceptance to jump right in and help, whilst learning on the job; this book has a lot to offer any self-respecting science fiction fan and space cadet!
A few of my favourite things? There’s so many to choose from. I loved Brad (obviously!). Then there’s the scary Neslins, the Aneplè, the battle cruiser Zuonopy and all its features and Brad and Shinny’s son, Dane with his talking dragon Yeshawliq. I need a talking dragon, can you make one out of a 3D printer for me please?
The narrator’s voice was different to what I expected at first, however, Charlie Thurston pulled me into the action and kept me hooked right through to the satisfying end, which is slightly left open for more, whilst at the same time it’s also a fully completed standalone story with major plot threads all tied up nicely. I’m so pleased to have discovered Z. Gottleib’s space world and I cannot wait to read or even listen to the next instalment. I’m sure it will definitely be worth the wait!
Z. Gottlieb has captured the essence of space travel, alien life and the rules of their universe spectacularly. I really enjoy my time (all 13 hours of it) listening to this space opera, and the fact that I was listening (instead of reading) really made me feel like I was there, thrown in deep with the characters and their stories, part of their crew!
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Diablo III Ultimate Evil Edition in Video Games
Jun 19, 2019
When Blizzard brought Diablo 3 to the Playstation 3 and Xbox 360 systems, there was great delight amongst gamers. The ability to play the amazing game on consoles was a dream come true as was the 4 player co-op that was a key feature of the game.
With Reaper of Souls releasing for the PC soon after, many console fans longed to continue their adventure and thankfully with the release of the Diablo III: Ultimate Evil Edition, players can enjoy both Diablo 3 and the Reaper of Souls add on for their consoles, both new and past generation.
Players can play solo or with up to four players as they battle unending legions of undead and supernatural enemies across a vast and highly-detailed world.
Take note that the game is a challenge and Reaper takes great delight with rifts, bounties, and amazing loot, but with it comes a deadly and vast array of enemies that will not stop until you are dead.
As a long time PC player of the series, it was great to see that the loading screens were gone and how fast and smooth the game ran on the Playstation 4, without compromising any of the amazing graphics and locales that the game was famous for.
All the player classes were in place and it was nice to see the Crusader, Wizard, Monk, Demon Hunter, Barbarian and Witch Doctor in action on a console. The game offers an apprentice mode to veteran players can include newbies in their adventures and players can transfer their characters via a USB to another system so they can play with friends.
Players who own Diablo 3 can also move their characters over to the new edition with ease.
The great social aspects of the Xbox One and Playstation 4 allows players to stream their gameplay and also enjoy four players playing in one game at the same time, a truly great achievement for PC users who at times had to wait for friends to purchase a copy of the game to play.
It is hard to find anything to fault in the game, some may complain about buying Diablo 3 and needing to purchase this set to get the Reaper content instead of getting the option to upgrade, but when you look at all of the bonus material and enhanced features, this is simply a must own game for any console owner.
http://sknr.net/2014/08/20/diablo-iii-ultimate-evil-edition/
With Reaper of Souls releasing for the PC soon after, many console fans longed to continue their adventure and thankfully with the release of the Diablo III: Ultimate Evil Edition, players can enjoy both Diablo 3 and the Reaper of Souls add on for their consoles, both new and past generation.
Players can play solo or with up to four players as they battle unending legions of undead and supernatural enemies across a vast and highly-detailed world.
Take note that the game is a challenge and Reaper takes great delight with rifts, bounties, and amazing loot, but with it comes a deadly and vast array of enemies that will not stop until you are dead.
As a long time PC player of the series, it was great to see that the loading screens were gone and how fast and smooth the game ran on the Playstation 4, without compromising any of the amazing graphics and locales that the game was famous for.
All the player classes were in place and it was nice to see the Crusader, Wizard, Monk, Demon Hunter, Barbarian and Witch Doctor in action on a console. The game offers an apprentice mode to veteran players can include newbies in their adventures and players can transfer their characters via a USB to another system so they can play with friends.
Players who own Diablo 3 can also move their characters over to the new edition with ease.
The great social aspects of the Xbox One and Playstation 4 allows players to stream their gameplay and also enjoy four players playing in one game at the same time, a truly great achievement for PC users who at times had to wait for friends to purchase a copy of the game to play.
It is hard to find anything to fault in the game, some may complain about buying Diablo 3 and needing to purchase this set to get the Reaper content instead of getting the option to upgrade, but when you look at all of the bonus material and enhanced features, this is simply a must own game for any console owner.
http://sknr.net/2014/08/20/diablo-iii-ultimate-evil-edition/
Gareth von Kallenbach (980 KP) rated Futurama: Bender's Game (2008) in Movies
Aug 14, 2019
The third of the straight to DVD Futurama movies, “Futurama: Bender’s Game” has arrived and continues the winning formula of the television series and two previous films.
This time the film starts out as a standard episode rather than continue the events of the past film. In true Futurama style, there are references to past characters and pop culture gags throughout. The early focus of the story is on the Dark Matter fuel shortage that is controlled by the greedy Mom and her corporation. Mom insists that prices are way up so she has to charge more for the precious starship fuel, but avoids any questions related to her record profits related to the ever rising fuel prices.
With the rising fuel costs the Planetary Express Office, is put on a very strict flight schedule that causes havoc amongst the crew. Fry (Billy West), still drifts aimlessly about life, Amy (Lauren Tom) is as shallow as ever and Leela (Katey Sagal), has an ager issue and is outfitted with a shock collar that jolts her whenever she loses her temper.
Bender (John Di Maggio), has a larger issue as he spots some of the staff children and their friends playing Dungeons and Dragons and wants to be a part of the action. It is learned that robots were not built for imagination so when Bender takes up the game and becomes the entity Titanius, he soon has a hard time distinguishing between reality and fantasy. Combine this with Leela’s entry of the Planet Express ship into a Demo Derby and you get a premise ripe with laughter.
The story shifts into high gear when Professor Farnsworth (Billy West), decides to use his anti-backwards crystal to end his old flame Moms hold on the fuel industry. The Crew make a startling discovery as they battle mom, and thanks to the power of the crystal and Bender, find themselves in a strange medieval world where each of them has new identities in this alternate universe.
In a race against time, the Planet Express staff must not only survive the alternate universe, but defeat Mom and her plans for universal domination.
With sharp picture and sound, this is a very enjoyable new adventure for fans.
There are loads of extras which include deleted scenes, commentaries, and a look at the next film “Into The Wild Green Yonder”.
All in all a welcome and satisfying film that should delight fans and help keep us happy until the new film arrives next year.
This time the film starts out as a standard episode rather than continue the events of the past film. In true Futurama style, there are references to past characters and pop culture gags throughout. The early focus of the story is on the Dark Matter fuel shortage that is controlled by the greedy Mom and her corporation. Mom insists that prices are way up so she has to charge more for the precious starship fuel, but avoids any questions related to her record profits related to the ever rising fuel prices.
With the rising fuel costs the Planetary Express Office, is put on a very strict flight schedule that causes havoc amongst the crew. Fry (Billy West), still drifts aimlessly about life, Amy (Lauren Tom) is as shallow as ever and Leela (Katey Sagal), has an ager issue and is outfitted with a shock collar that jolts her whenever she loses her temper.
Bender (John Di Maggio), has a larger issue as he spots some of the staff children and their friends playing Dungeons and Dragons and wants to be a part of the action. It is learned that robots were not built for imagination so when Bender takes up the game and becomes the entity Titanius, he soon has a hard time distinguishing between reality and fantasy. Combine this with Leela’s entry of the Planet Express ship into a Demo Derby and you get a premise ripe with laughter.
The story shifts into high gear when Professor Farnsworth (Billy West), decides to use his anti-backwards crystal to end his old flame Moms hold on the fuel industry. The Crew make a startling discovery as they battle mom, and thanks to the power of the crystal and Bender, find themselves in a strange medieval world where each of them has new identities in this alternate universe.
In a race against time, the Planet Express staff must not only survive the alternate universe, but defeat Mom and her plans for universal domination.
With sharp picture and sound, this is a very enjoyable new adventure for fans.
There are loads of extras which include deleted scenes, commentaries, and a look at the next film “Into The Wild Green Yonder”.
All in all a welcome and satisfying film that should delight fans and help keep us happy until the new film arrives next year.
Chris Sawin (602 KP) rated Star Trek (2009) in Movies
Jun 22, 2019
Just about everybody knows the stories revolving around the U.S.S. Enterprise and it's crew lead by Captain James Tiberius Kirk. This reboot is an alternate reality to what happened in those familiar stories chronicling the early days of how the crew came together, went through the ranks of star fleet, and basically became the characters every Trekkie knows and loves today. The only issues this movie may have had was if it would appeal to people who weren't fans of the original Star Trek and if it would be enjoyable to those people. Considering it was the number one movie in the country in its opening weekend, brought in another $43 million its second weekend in theaters (bringing its grand total to over $147 million), and has glowing reviews on both IMDb (8.5/10, over 50,000 votes, #71 in the top 250 movies) and Rotten Tomatoes (95% fresh, 245 fresh reviews, rated 8.1/10), the answer seems obvious.
Star Trek exceeded all of my expectations. I'm not a Trekkie, but this is the movie that should have kicked off the summer season. The film is somehow capable of keeping the same essence of the original series yet inject a breath of fresh air into the franchise with new faces representing familiar characters. The film really appears to a wide range of moviegoers since it has just about everything anyone is looking for when they go to the movies and affectively blends action, comedy, sci-fi, and romance into one sensational adventure. The cast is truly superb. Karl Urban practically channeled DeForest Kelley in his portrayal of Dr. Leonard "Bones" McCoy and Simon Pegg as Scotty stole every scene he was in. Zachary Quinto fit the young Spock character like a glove. I could go on and on. There really wasn't a poor performance from anyone.
The only minor complaint I have about the film was the lens flare effect they seemed to use throughout the film. It was hardly noticeable at times, but I remember it being a bit irritating towards the last half of the film. Other than that, I'd like to see more of Scotty in the sequel. But that's more of a suggestion than anything.
Star Trek is a fun and exciting film that's really for everyone. The film is a little over two hours long, but it feels much shorter. Go ahead and group this with Batman Begins as one of the successful reboots that's also incredibly enjoyable.
Star Trek exceeded all of my expectations. I'm not a Trekkie, but this is the movie that should have kicked off the summer season. The film is somehow capable of keeping the same essence of the original series yet inject a breath of fresh air into the franchise with new faces representing familiar characters. The film really appears to a wide range of moviegoers since it has just about everything anyone is looking for when they go to the movies and affectively blends action, comedy, sci-fi, and romance into one sensational adventure. The cast is truly superb. Karl Urban practically channeled DeForest Kelley in his portrayal of Dr. Leonard "Bones" McCoy and Simon Pegg as Scotty stole every scene he was in. Zachary Quinto fit the young Spock character like a glove. I could go on and on. There really wasn't a poor performance from anyone.
The only minor complaint I have about the film was the lens flare effect they seemed to use throughout the film. It was hardly noticeable at times, but I remember it being a bit irritating towards the last half of the film. Other than that, I'd like to see more of Scotty in the sequel. But that's more of a suggestion than anything.
Star Trek is a fun and exciting film that's really for everyone. The film is a little over two hours long, but it feels much shorter. Go ahead and group this with Batman Begins as one of the successful reboots that's also incredibly enjoyable.