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Cody Cook (8 KP) rated Everlasting Dominion: A Theology of the Old Testament in Books
Jun 29, 2018
In Everlasting Dominion: A Theology of the Old Testament (Nashville: Broadman and Holman, 2006), Eugene H. Merrill sets out to provide a theology of the Old Testament which represents the O.T. as a consistent whole that has God as its ultimate source. As such, he supports a high view of biblical inspiration as verbal: “The word of God to the prophets was verbal; and what they spoke and wrote, therefore, was also verbal. The means by which the verbalizing was effected is never disclosed, nor is it necessary to know. The point is that the prophetic word, the highest form of divine revelation, was recognized at the time to be the words of God, a view maintained by virtually unanimous consensus in Jewish and Christian tradition until the inroads of modern criticism.”
Insofar as Merrill is a Christian writing about the Old Testament's theology, this creates a dilemma in regard to the role the New Testament is allowed to play in his interpretation. Merrill acknowledges this from the get go:
“Old Testament theology is the study of biblical theology that employs the methods of that discipline to the Old Testament alone while being aware of the limitations inherent in not addressing the New Testament witness in any comprehensive way. This delimitation can be justified on the grounds that the Old Testament speaks its own message, one that is legitimate and authoritative in every sense of the term even if, from the Christian viewpoint, its message is not ultimately complete.”
As such, his work attempts to focus on what the Old Testament says on its own, though he occasionally appeals to New Testament ideas as a means of providing an additional witness to his interpretation.
Merrill tends to provide basic level interpretation in the canonical order of the Old Testament books. As such, little of his exegesis is particularly creative. However, he does have one unique idea which comes up throughout the book and indeed inspired the title-- the idea that man was made by God as an intermediary for God's dominion over the world:
“The crowning work of creation was the appearance of mankind on the sixth day (Gen. 1:26–28). He is said to be in the image and likeness of God, but the grammar permits and theology favors the idea that he was created as his image and likeness, that is, as God's representative on earth... [This passage] is also the clearest expression of the divine purpose in creation. After all things else had been made and put into their several positions of function and interrelationship, the Lord said, 'Let Us make man [as] Our image, according to Our likeness. They will rule' (Gen. 1:26). The significance of this for communicating a (if not the) major theme of Old Testament theology cannot be overstated, and the fact that it is the first divinely articulated expression of the reason for man's existence makes it doubly significant. What is lacking apparently after the whole cosmos has been spoken into existence is its management, a caretaker as it were who will govern it all according to the will of the Creator. He could have done it himself without mediation, but for reasons never revealed in the sacred record, God elected to reign through a subordinate, a surrogate king responsible only to him.”
Merrill explains what had been lost in this divine intention after the Fall: “No longer did man have dominion over all things; instead, he abdicated his role as sovereign and worshipped what he should have ruled.” However, he still highlights partial fulfillments of the divine plan even after the Fall, such as in the Israelite monarchy:
“The creation mandate that mankind should 'be fruitful, multiply, fill the earth, and subdue it' and 'rule the fish of the sea, the birds of the sky, and every creature that crawls on the earth' (Gen. 1:28) finds tangible expression even if only in a highly preliminary and anticipatory manner. David and his dynastic successors never exhibited this kind of universal dominion, of course, but the limited success they did enjoy, especially under Solomon (cf. 1 Kings 4:20–34), was a foretaste of the splendor, glory, and power of his descendants yet to come at the end of human history.”
Of course, this idea of human dominion as a vice-regent of God would only find its final fulfillment in Christ, the second Adam and the second David:
“If paradise was lost at the fall, it will be regained at the re-creation, not least in the restoration of man's glory as the vice-regent of the King of kings.”
The book seems to go out of its way to contrast the wild speculation of liberal theology, resulting in a work which is so straight-forward as to be dull. This is by no means always the case with Merrill's writings, as his Historical Survey of the Old Testament was one of the most interesting books I read as a new Christian. In Everlasting Dominion, however, where skeptical scholarship always assumes that the text is hiding something, Merrill takes it at face value. The result is a theology of the Old Testament which is more grounded, but that also often fails to soar to the heights that the text might allow for. Instead of elucidation and theologizing, Merrill tends to resort to extended (and I do mean extended) summary of the Hebrew canon.
The one major exception to this tendency is in Merrill's discussion of dominion, which we discussed above in detail. However, more work could certainly have been done on this topic, particularly in regard to how Jesus brings the idea to its fulfillment. Since it is Merrill's goal to explain the Old Testament with as little light from the New as possible, it is difficult to fault him for this. But it's also hard to fault the reader for wanting more when he reads tantalizing sections like this:
“What we propose in the following comments is done with a great deal of tentativeness since, as far as we can determine, we are virtually alone in making the case that Jesus, in his earthly ministry, frequently performed miraculous works to demonstrate not just his full deity but also his role as Urmensch, the second Adam who came to display in character and life what God had intended as the ideal for the whole human race. Without pursuing the biblical arguments for a full-blown Christology that is sensitive to both his divine and human natures, let it be said that there is universal consensus that the New Testament presents Jesus not only as God but also as perfect man.”
That being said, it does seem like an exaggeration to claim that Genesis 1:26 is the key text to understanding Old Testament theology. That it is a major theme, particularly in relation to its underemphasis by most biblical commentators, does not by any means strain credulity. It also seems to be in the back of the mind of many New Testament authors who emphasize restoration of the Kingdom of God involving our reigning with Christ and inheriting the eternal life and dominion over the world which was originally connected with our Edenic charge.
In the final analysis, Everlasting Dominion provides a good straight-forward overview of the Old Testament, but simply doesn't provide enough insight to warrant its nearly 700 pages.
Insofar as Merrill is a Christian writing about the Old Testament's theology, this creates a dilemma in regard to the role the New Testament is allowed to play in his interpretation. Merrill acknowledges this from the get go:
“Old Testament theology is the study of biblical theology that employs the methods of that discipline to the Old Testament alone while being aware of the limitations inherent in not addressing the New Testament witness in any comprehensive way. This delimitation can be justified on the grounds that the Old Testament speaks its own message, one that is legitimate and authoritative in every sense of the term even if, from the Christian viewpoint, its message is not ultimately complete.”
As such, his work attempts to focus on what the Old Testament says on its own, though he occasionally appeals to New Testament ideas as a means of providing an additional witness to his interpretation.
Merrill tends to provide basic level interpretation in the canonical order of the Old Testament books. As such, little of his exegesis is particularly creative. However, he does have one unique idea which comes up throughout the book and indeed inspired the title-- the idea that man was made by God as an intermediary for God's dominion over the world:
“The crowning work of creation was the appearance of mankind on the sixth day (Gen. 1:26–28). He is said to be in the image and likeness of God, but the grammar permits and theology favors the idea that he was created as his image and likeness, that is, as God's representative on earth... [This passage] is also the clearest expression of the divine purpose in creation. After all things else had been made and put into their several positions of function and interrelationship, the Lord said, 'Let Us make man [as] Our image, according to Our likeness. They will rule' (Gen. 1:26). The significance of this for communicating a (if not the) major theme of Old Testament theology cannot be overstated, and the fact that it is the first divinely articulated expression of the reason for man's existence makes it doubly significant. What is lacking apparently after the whole cosmos has been spoken into existence is its management, a caretaker as it were who will govern it all according to the will of the Creator. He could have done it himself without mediation, but for reasons never revealed in the sacred record, God elected to reign through a subordinate, a surrogate king responsible only to him.”
Merrill explains what had been lost in this divine intention after the Fall: “No longer did man have dominion over all things; instead, he abdicated his role as sovereign and worshipped what he should have ruled.” However, he still highlights partial fulfillments of the divine plan even after the Fall, such as in the Israelite monarchy:
“The creation mandate that mankind should 'be fruitful, multiply, fill the earth, and subdue it' and 'rule the fish of the sea, the birds of the sky, and every creature that crawls on the earth' (Gen. 1:28) finds tangible expression even if only in a highly preliminary and anticipatory manner. David and his dynastic successors never exhibited this kind of universal dominion, of course, but the limited success they did enjoy, especially under Solomon (cf. 1 Kings 4:20–34), was a foretaste of the splendor, glory, and power of his descendants yet to come at the end of human history.”
Of course, this idea of human dominion as a vice-regent of God would only find its final fulfillment in Christ, the second Adam and the second David:
“If paradise was lost at the fall, it will be regained at the re-creation, not least in the restoration of man's glory as the vice-regent of the King of kings.”
The book seems to go out of its way to contrast the wild speculation of liberal theology, resulting in a work which is so straight-forward as to be dull. This is by no means always the case with Merrill's writings, as his Historical Survey of the Old Testament was one of the most interesting books I read as a new Christian. In Everlasting Dominion, however, where skeptical scholarship always assumes that the text is hiding something, Merrill takes it at face value. The result is a theology of the Old Testament which is more grounded, but that also often fails to soar to the heights that the text might allow for. Instead of elucidation and theologizing, Merrill tends to resort to extended (and I do mean extended) summary of the Hebrew canon.
The one major exception to this tendency is in Merrill's discussion of dominion, which we discussed above in detail. However, more work could certainly have been done on this topic, particularly in regard to how Jesus brings the idea to its fulfillment. Since it is Merrill's goal to explain the Old Testament with as little light from the New as possible, it is difficult to fault him for this. But it's also hard to fault the reader for wanting more when he reads tantalizing sections like this:
“What we propose in the following comments is done with a great deal of tentativeness since, as far as we can determine, we are virtually alone in making the case that Jesus, in his earthly ministry, frequently performed miraculous works to demonstrate not just his full deity but also his role as Urmensch, the second Adam who came to display in character and life what God had intended as the ideal for the whole human race. Without pursuing the biblical arguments for a full-blown Christology that is sensitive to both his divine and human natures, let it be said that there is universal consensus that the New Testament presents Jesus not only as God but also as perfect man.”
That being said, it does seem like an exaggeration to claim that Genesis 1:26 is the key text to understanding Old Testament theology. That it is a major theme, particularly in relation to its underemphasis by most biblical commentators, does not by any means strain credulity. It also seems to be in the back of the mind of many New Testament authors who emphasize restoration of the Kingdom of God involving our reigning with Christ and inheriting the eternal life and dominion over the world which was originally connected with our Edenic charge.
In the final analysis, Everlasting Dominion provides a good straight-forward overview of the Old Testament, but simply doesn't provide enough insight to warrant its nearly 700 pages.
Chris Sawin (602 KP) rated Batman Begins (2005) in Movies
Jun 18, 2019
Before Ben Affleck, but after Adam West, Michael Keaton, Kevin Conroy, Val Kilmer, and George Clooney, Christian Bale was Batman for at least two of the best Batman films out there. With a screenplay by director Christopher Nolan and his brother Jonathan and a story by David S. Goyer, Batman Begins is an origin story. Gotham City is dying since criminals like Carmine Falcone (Tom Wilkinson) are able to get away with murder since, “he keeps the bad people rich and the good people scared,” as Rachel Dawes (Katie Holmes) puts it. Bruce Wayne (Christian Bale) trains with Henri Ducard (Liam Neeson), the right hand of Ra’s Al Ghul (Ken Watanabe), and The League of Shadows.
But The League of Shadows has a skewed view of justice since they believe that more serious crimes should be punishable by death (usually by their hand) while Bruce believes in compassion and the right to a fair trial before passing judgment. Leaving The League of Shadows in shambles, Bruce makes his way back to Gotham after a seven year absence. In Bruce’s own words, “As a man, I’m flesh and blood. I can be ignored. I can be destroyed. But as a symbol I can be incorruptible. I can be everlasting.” This is the story of Batman’s uprising; how a young Bruce Wayne conquered his fear of bats and the death of his parents to become the ominous and fearsome dark knight.
Even when you look back at what Christopher Nolan accomplished in his Dark Knight Trilogy, Batman Begins still holds its own and should be considered one of the best Batman films to date. Before Batman v Superman took the dark and gritty aspects of serious superhero films too far, Batman Begins was the first Batman film since Tim Burton’s Batman to favor a more serious tone in comparison to the campiness that overloads the likes of Batman Forever and Batman & Robin. Christopher Nolan always had the intention of keeping Batman grounded in realism and that concept reflected in its incredibly well-written storyline. Batman Begins is a lot like the Year One comic book storyline with Bruce Wayne returning to Gotham City after training in martial arts and being gone for several years, the inclusion of Carmine Falcone, a blossoming relationship between Batman and Jim Gordon, and The Joker tease on the rooftop even ends the story in similar fashion.
The realistic quality Christopher Nolan was aiming for also translates into the dialogue as nothing seems forced or out of place and everything seems to take place in consistent and reasonable fashion. Aside from Christian Bale, the rest of the cast is far more impressive than it had any right to be with the likes of Michael Caine, Morgan Freeman, Gary Oldman, Cillian Murphy, and Rutger Hauer. Caine adds a level of tenderness to the Alfred character we haven’t really seen before while Cillian Murphy is brilliantly sinister as Jonathan Crane/Scarecrow. Thanks to frequent Christopher Nolan collaborator, director of photography Wally Pfister, Batman Begins is beautifully shot. Colors are always bright and vibrant outside of the Batcave as the dark visuals of the film seem to slowly swallow their colorful surroundings piece by piece.
The inclusion of Liam Neeson in the film is an interesting one for statistical purposes. Prior to Taken, Neeson was known for taking on roles where his character died; Star Wars: Episode I – The Phantom Menace, Gangs of New York, Kingdom of Heaven, and The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe are all prime examples. Neeson’s character Ducard is also the main ingredient in the surprise Nolan often includes in the finale of his films. Neeson has this calm demeanor about him as Ducard that portrays just how in control he is of the training he’s passing onto Bruce. The cast to Batman films are usually packed with stars that are relevant to the time it’s released, but Batman Begins can boast that its supporting cast is just as strong as the leads in the film.
The reasoning behind Christian Bale’s Batman voice is legitimate and you certainly understand why it’s utilized, but the awkward transition between normal voice and rough and raspy vigilante takes some getting used to since you immediately think of the ridiculousness in The Lego Batman Movie or the handful of Deadpool 2 jokes whenever he’s Batman now. Katie Holmes is dull dishwater as an actress. She is the least memorable of the entire cast and is basically that person at a party that everyone knows that’s there but they don’t say anything to anybody before leaving when no one is looking. Maggie Gyllenhaal is able to add some depth with the Rachel Dawes character in The Dark Knight, but it’s as if you can still hear the sound of the Dawson’s Creek theme song echoing in your head whenever Gyllenhaal is on-screen; Katie Holmes is like a huge fart that is still smelt after she’s gone in the sequel she’s not even a part of. There was an overwhelming amount of complaints in the online community regarding how ugly Batman’s new Batmobile, The Tumblr, is in the film. While the vehicle is ugly, at least that ugliness is maintained throughout Nolan’s entire trilogy. Batman likes ugly things in this universe, but at least they’re functional and serve their purpose.
Even with how most individuals feel about The Dark Knight, Batman Begins is still an incredible superhero film that is more than capable as a standalone feature as well as the jumpstart to a new set of Batman films. Christopher Nolan practically reinvented the Batman franchise to a certain extent starting with this film. Depending on how you feel about Ben Affleck’s Batman, Christian Bale was the last satisfying Batman.
Batman Begins feels more like a crime film first and a superhero film second where Batman is an unstoppable force of nature. Stripping the film of its origin retelling, one would think this is what Todd McFarlane is going for with his new Spawn film only to an R-rated extent; a superhero that flourishes in the darkness and has a reputation as this spiritual incarnation of vengeance. Christopher Nolan made something special with his Batman films and it feels like Batman Begins is often overlooked due to the reputation of The Dark Knight. While that perspective isn’t necessarily wrong, fans should at least appreciate Batman Begins in a similar light if not a slightly brighter one.
Batman Begins is currently available to stream for $2.99 on Amazon Prime, YouTube, Vudu, and Google Play and for $3.99 on iTunes. The film is available for a variety of formats on Amazon including 4K/Blu-ray ($24.49), DVD ($9.43), and Multi-Format Blu-ray ($11.49). The Blu-ray is currently $5.22 (5% off its normal $5.50 price) in brand new condition and $3.42 pre-owned on eBay with free shipping on both. You can also get the film as part of a three-disc DVD trilogy pack with The Dark Knight and The Dark Knight Rises or as The Dark Knight Trilogy box set on DVD or Blu-ray. Both options are available on both Amazon and eBay (DVD set is running $11.97 on eBay and $19.72 on Amazon while The Dark Knight Trilogy is available in a variety of formats (regular, ultimate, and special editions) on both sites between $12 and $18.99 unless you want the $69.99 ultimate set.
But The League of Shadows has a skewed view of justice since they believe that more serious crimes should be punishable by death (usually by their hand) while Bruce believes in compassion and the right to a fair trial before passing judgment. Leaving The League of Shadows in shambles, Bruce makes his way back to Gotham after a seven year absence. In Bruce’s own words, “As a man, I’m flesh and blood. I can be ignored. I can be destroyed. But as a symbol I can be incorruptible. I can be everlasting.” This is the story of Batman’s uprising; how a young Bruce Wayne conquered his fear of bats and the death of his parents to become the ominous and fearsome dark knight.
Even when you look back at what Christopher Nolan accomplished in his Dark Knight Trilogy, Batman Begins still holds its own and should be considered one of the best Batman films to date. Before Batman v Superman took the dark and gritty aspects of serious superhero films too far, Batman Begins was the first Batman film since Tim Burton’s Batman to favor a more serious tone in comparison to the campiness that overloads the likes of Batman Forever and Batman & Robin. Christopher Nolan always had the intention of keeping Batman grounded in realism and that concept reflected in its incredibly well-written storyline. Batman Begins is a lot like the Year One comic book storyline with Bruce Wayne returning to Gotham City after training in martial arts and being gone for several years, the inclusion of Carmine Falcone, a blossoming relationship between Batman and Jim Gordon, and The Joker tease on the rooftop even ends the story in similar fashion.
The realistic quality Christopher Nolan was aiming for also translates into the dialogue as nothing seems forced or out of place and everything seems to take place in consistent and reasonable fashion. Aside from Christian Bale, the rest of the cast is far more impressive than it had any right to be with the likes of Michael Caine, Morgan Freeman, Gary Oldman, Cillian Murphy, and Rutger Hauer. Caine adds a level of tenderness to the Alfred character we haven’t really seen before while Cillian Murphy is brilliantly sinister as Jonathan Crane/Scarecrow. Thanks to frequent Christopher Nolan collaborator, director of photography Wally Pfister, Batman Begins is beautifully shot. Colors are always bright and vibrant outside of the Batcave as the dark visuals of the film seem to slowly swallow their colorful surroundings piece by piece.
The inclusion of Liam Neeson in the film is an interesting one for statistical purposes. Prior to Taken, Neeson was known for taking on roles where his character died; Star Wars: Episode I – The Phantom Menace, Gangs of New York, Kingdom of Heaven, and The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe are all prime examples. Neeson’s character Ducard is also the main ingredient in the surprise Nolan often includes in the finale of his films. Neeson has this calm demeanor about him as Ducard that portrays just how in control he is of the training he’s passing onto Bruce. The cast to Batman films are usually packed with stars that are relevant to the time it’s released, but Batman Begins can boast that its supporting cast is just as strong as the leads in the film.
The reasoning behind Christian Bale’s Batman voice is legitimate and you certainly understand why it’s utilized, but the awkward transition between normal voice and rough and raspy vigilante takes some getting used to since you immediately think of the ridiculousness in The Lego Batman Movie or the handful of Deadpool 2 jokes whenever he’s Batman now. Katie Holmes is dull dishwater as an actress. She is the least memorable of the entire cast and is basically that person at a party that everyone knows that’s there but they don’t say anything to anybody before leaving when no one is looking. Maggie Gyllenhaal is able to add some depth with the Rachel Dawes character in The Dark Knight, but it’s as if you can still hear the sound of the Dawson’s Creek theme song echoing in your head whenever Gyllenhaal is on-screen; Katie Holmes is like a huge fart that is still smelt after she’s gone in the sequel she’s not even a part of. There was an overwhelming amount of complaints in the online community regarding how ugly Batman’s new Batmobile, The Tumblr, is in the film. While the vehicle is ugly, at least that ugliness is maintained throughout Nolan’s entire trilogy. Batman likes ugly things in this universe, but at least they’re functional and serve their purpose.
Even with how most individuals feel about The Dark Knight, Batman Begins is still an incredible superhero film that is more than capable as a standalone feature as well as the jumpstart to a new set of Batman films. Christopher Nolan practically reinvented the Batman franchise to a certain extent starting with this film. Depending on how you feel about Ben Affleck’s Batman, Christian Bale was the last satisfying Batman.
Batman Begins feels more like a crime film first and a superhero film second where Batman is an unstoppable force of nature. Stripping the film of its origin retelling, one would think this is what Todd McFarlane is going for with his new Spawn film only to an R-rated extent; a superhero that flourishes in the darkness and has a reputation as this spiritual incarnation of vengeance. Christopher Nolan made something special with his Batman films and it feels like Batman Begins is often overlooked due to the reputation of The Dark Knight. While that perspective isn’t necessarily wrong, fans should at least appreciate Batman Begins in a similar light if not a slightly brighter one.
Batman Begins is currently available to stream for $2.99 on Amazon Prime, YouTube, Vudu, and Google Play and for $3.99 on iTunes. The film is available for a variety of formats on Amazon including 4K/Blu-ray ($24.49), DVD ($9.43), and Multi-Format Blu-ray ($11.49). The Blu-ray is currently $5.22 (5% off its normal $5.50 price) in brand new condition and $3.42 pre-owned on eBay with free shipping on both. You can also get the film as part of a three-disc DVD trilogy pack with The Dark Knight and The Dark Knight Rises or as The Dark Knight Trilogy box set on DVD or Blu-ray. Both options are available on both Amazon and eBay (DVD set is running $11.97 on eBay and $19.72 on Amazon while The Dark Knight Trilogy is available in a variety of formats (regular, ultimate, and special editions) on both sites between $12 and $18.99 unless you want the $69.99 ultimate set.
Purple Phoenix Games (2266 KP) rated Gnomes & Wizards in Tabletop Games
Jan 21, 2020
I always thought that Gnomes could BE Wizards. This whole time I was led to believe that a Gnome could take on the class of Wizard and join these two houses splendidly. I did not, however, realize that Gnomes and Wizards were different species and vying for the same power crystals to fuel their magicks… until recently.
Gnomes & Wizards is an area control, map deformation, dice assignment battle game where the players are attempting to earn the most victory points (VP) at the end of the game. Players gain VP by defeating other players’ active characters (clan leaders and tribesmen henchpeople), and having the most hit points (HP) between all their active characters at game end. Sounds easy, right? Read on, my friend.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will probably be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook from the publisher’s website, purchase the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
As I mentioned in my disclaimer, I will not be explaining every rule for this one as there are quite a few little nuances that make it tick. However, I will cover the basic gameplay, and I will be focusing on a 2-player game for this preview.
To setup the game, each player receives all the components in their chosen color for their clan. A clan consists of a leader (which is represented by the cone on the board) and six tribesmen (henchpeople represented by discs with their specific icon). The board is an elaborate puzzle of triangular pieces that fit together beautifully and create a very interesting map on the table. In the middle of this puzzle map will always be the mine tiles – tiles that have pink power crystals outlining the inner icons. Each leader will have clips placed on their cards to keep track of HP and Defense, and these cards also show baseline movement speed and attack power. Once all players have completed their setup and the black dice have been rolled to determine the starting player, the game is ready to begin and the crystals are primed to be exploited.
Gnomes & Wizards is a game of dice manipulation and allocation at its core. Leaders and tribesmen will always have base movement, attack, defense, and HP, but the dice rolls can alter these. Perhaps you are a super-aggressive player and are just out to destroy the other clan(s). I have played that way and it works very well. If so, then when rolling you will want to concentrate your efforts on the move/attack die face. These add to either your movement speed or to your attack power (not both). Other die faces include defense (which raise your defense clip), horns (which can buy you an ability card OR help to call a tribe – more on this later), or collect power crystals.
Power crystals are used to charge clan abilities (printed on the clan board) and card abilities (attached to clansmen). You can earn your power crystals via die rolls or by passing through the mine tiles in the center of the board map. These power crystals, and the abilities they fuel, are very powerful and can make or break encounters against other clans.
Horns are what need to be rolled to bring more tribesmen on the board. Initially, each clan will only have the leader cones available on the board to play with until more tribesmen can be called to the fray. Rolling three horns and having a leader cone or tribesman disc on tribe-specific icon tiles will allow that tribe to be called onto the board. Did you only roll one or two horns? That’s okay, because horns are also used to draw ability cards from the deck. Draw as many cards as you have rolled horns and choose one of those to keep and the others are discarded to the bottom of the deck. You may attach certain ability cards to your clansmen to be charged by power crystals and used later, or keep certain other cards hidden in your stash to be used any time – even on another player’s turn.
The winner of Gnomes & Wizards is the player who earns the most VP by knocking out opponent clansmen/leaders and earning 1VP per HP remaining on active clansmen cards. I purposely left out a couple twists for you here. Your gameplan needs to be carried out in just 10 rounds in a normal game. So you only have 10 turns to create your all-star clan, earn power crystals, and beat up your opponents. Not enough? Okay how about this – after Round 5 each player will flip over two map tiles at the beginning of their turns – thus eliminating possibilities of calling clansmen to war because their icon is now flipped and unavailable. Each turn is incredibly important to maximize as best as possible as you only get 10 of them, and the map will begin to crumble away.
Components. Again, we were provided a prototype version of the game, so I will not comment on component quality, even though it’s already pretty good. I can see what CavernWire is trying to do here and I am very excited by the plans. The layout on the cards is great. The dice will be cool when final. The amazing power crystals will be a little fragile, so do take care of them, but the design is awesome. The best part about the components on this one – the colors. This game is so wonderfully colorful, and extremely attractive on the table. When playing at work, my coworkers all walked by the table and wanted to know what I was up to. I play games at work a lot, but this one was so vibrant and interesting that they wanted to know more – and they are all mostly non-gamers.
I find Gnomes & Wizards to be a game that I wish I could spend lots of time exploring every strength and weakness of each clan. Trying new strategies, and watching them be dismantled by newcomers. I have not seen every ability card yet. I have not played with each clan yet. But I want to. It’s a deeply colorful game with engaging mechanics (and lots of them) that I feel offers something special to a game collection. So if you are interested in grabbing a copy for yourself, head over to CavernWire’s website and hop on the Kickstarter campaign. Or purchase a copy from your FLGS or favorite online retailer. We dig it.
Gnomes & Wizards is an area control, map deformation, dice assignment battle game where the players are attempting to earn the most victory points (VP) at the end of the game. Players gain VP by defeating other players’ active characters (clan leaders and tribesmen henchpeople), and having the most hit points (HP) between all their active characters at game end. Sounds easy, right? Read on, my friend.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will probably be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook from the publisher’s website, purchase the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
As I mentioned in my disclaimer, I will not be explaining every rule for this one as there are quite a few little nuances that make it tick. However, I will cover the basic gameplay, and I will be focusing on a 2-player game for this preview.
To setup the game, each player receives all the components in their chosen color for their clan. A clan consists of a leader (which is represented by the cone on the board) and six tribesmen (henchpeople represented by discs with their specific icon). The board is an elaborate puzzle of triangular pieces that fit together beautifully and create a very interesting map on the table. In the middle of this puzzle map will always be the mine tiles – tiles that have pink power crystals outlining the inner icons. Each leader will have clips placed on their cards to keep track of HP and Defense, and these cards also show baseline movement speed and attack power. Once all players have completed their setup and the black dice have been rolled to determine the starting player, the game is ready to begin and the crystals are primed to be exploited.
Gnomes & Wizards is a game of dice manipulation and allocation at its core. Leaders and tribesmen will always have base movement, attack, defense, and HP, but the dice rolls can alter these. Perhaps you are a super-aggressive player and are just out to destroy the other clan(s). I have played that way and it works very well. If so, then when rolling you will want to concentrate your efforts on the move/attack die face. These add to either your movement speed or to your attack power (not both). Other die faces include defense (which raise your defense clip), horns (which can buy you an ability card OR help to call a tribe – more on this later), or collect power crystals.
Power crystals are used to charge clan abilities (printed on the clan board) and card abilities (attached to clansmen). You can earn your power crystals via die rolls or by passing through the mine tiles in the center of the board map. These power crystals, and the abilities they fuel, are very powerful and can make or break encounters against other clans.
Horns are what need to be rolled to bring more tribesmen on the board. Initially, each clan will only have the leader cones available on the board to play with until more tribesmen can be called to the fray. Rolling three horns and having a leader cone or tribesman disc on tribe-specific icon tiles will allow that tribe to be called onto the board. Did you only roll one or two horns? That’s okay, because horns are also used to draw ability cards from the deck. Draw as many cards as you have rolled horns and choose one of those to keep and the others are discarded to the bottom of the deck. You may attach certain ability cards to your clansmen to be charged by power crystals and used later, or keep certain other cards hidden in your stash to be used any time – even on another player’s turn.
The winner of Gnomes & Wizards is the player who earns the most VP by knocking out opponent clansmen/leaders and earning 1VP per HP remaining on active clansmen cards. I purposely left out a couple twists for you here. Your gameplan needs to be carried out in just 10 rounds in a normal game. So you only have 10 turns to create your all-star clan, earn power crystals, and beat up your opponents. Not enough? Okay how about this – after Round 5 each player will flip over two map tiles at the beginning of their turns – thus eliminating possibilities of calling clansmen to war because their icon is now flipped and unavailable. Each turn is incredibly important to maximize as best as possible as you only get 10 of them, and the map will begin to crumble away.
Components. Again, we were provided a prototype version of the game, so I will not comment on component quality, even though it’s already pretty good. I can see what CavernWire is trying to do here and I am very excited by the plans. The layout on the cards is great. The dice will be cool when final. The amazing power crystals will be a little fragile, so do take care of them, but the design is awesome. The best part about the components on this one – the colors. This game is so wonderfully colorful, and extremely attractive on the table. When playing at work, my coworkers all walked by the table and wanted to know what I was up to. I play games at work a lot, but this one was so vibrant and interesting that they wanted to know more – and they are all mostly non-gamers.
I find Gnomes & Wizards to be a game that I wish I could spend lots of time exploring every strength and weakness of each clan. Trying new strategies, and watching them be dismantled by newcomers. I have not seen every ability card yet. I have not played with each clan yet. But I want to. It’s a deeply colorful game with engaging mechanics (and lots of them) that I feel offers something special to a game collection. So if you are interested in grabbing a copy for yourself, head over to CavernWire’s website and hop on the Kickstarter campaign. Or purchase a copy from your FLGS or favorite online retailer. We dig it.
Lee (2222 KP) rated A Bad Moms Christmas (2017) in Movies
Nov 5, 2017
A disappointing sequel
I always start my reviews of movie comedies by complaining how most of them just aren't that funny. Usually having a raucous trailer which combines every single one of the movies mildly funny moments into two or three minutes of high energy in an attempt to con you into buying a ticket. And I usually make a comparison to Bad Moms when I'm complaining about them too, probably the funniest comedy I've seen in a couple of years now. My enjoyment of Bad Moms was probably helped by the fact that I was watching it while say next to a busy, overworked mom in the shape of my wife, but it was still very enjoyable all the same. A lot of other people must have thought so too, as they managed to quickly rush out this inferior sequel in order to cash in.
Bad Moms Christmas kicks off on Christmas day, with Amy (Mila Kunis) sitting on the stairs of her home, Christmas tree toppled over, and other Christmas mess all around her. She looks beat, and a real life camel calmly walks past her. This must have been some big crazy party that we're going to rewind and watch unfold in full horrific detail. Spoiler: we do get to see the party, and it's definitely not crazy.
We do go back a few days though and the movie starts counting down each day in the run up to Christmas. All the original cast are back, but this time, in an attempt to double up on the number of Bad Moms (it's a sequel after all), all the moms of our three leads show up to make their lives that much worse. With another upcoming sequel, Daddys Home 2, set to do exactly the same thing, this must just be the thing these days.
With the older moms looking to dictate and ruin the holiday season, their daughters vow to take back Christmas. Unfortunately though, this just involves a bit of drunken bad behaviour in a shopping mall and some grinding/gyrating around an elderly Santa Claus. All a bit disappointing really.
While it's heart is in the right place and everyone is friends again by the time the end of the movie and Christmas day dinner rolls round, overall this is a much less enjoyable movie than the first. While there are some funny moments, the laugh rate is way, way down on the last movie too and a rethink of further 'holiday moms' planned movies is seriously needed.
Bad Moms Christmas kicks off on Christmas day, with Amy (Mila Kunis) sitting on the stairs of her home, Christmas tree toppled over, and other Christmas mess all around her. She looks beat, and a real life camel calmly walks past her. This must have been some big crazy party that we're going to rewind and watch unfold in full horrific detail. Spoiler: we do get to see the party, and it's definitely not crazy.
We do go back a few days though and the movie starts counting down each day in the run up to Christmas. All the original cast are back, but this time, in an attempt to double up on the number of Bad Moms (it's a sequel after all), all the moms of our three leads show up to make their lives that much worse. With another upcoming sequel, Daddys Home 2, set to do exactly the same thing, this must just be the thing these days.
With the older moms looking to dictate and ruin the holiday season, their daughters vow to take back Christmas. Unfortunately though, this just involves a bit of drunken bad behaviour in a shopping mall and some grinding/gyrating around an elderly Santa Claus. All a bit disappointing really.
While it's heart is in the right place and everyone is friends again by the time the end of the movie and Christmas day dinner rolls round, overall this is a much less enjoyable movie than the first. While there are some funny moments, the laugh rate is way, way down on the last movie too and a rethink of further 'holiday moms' planned movies is seriously needed.
Whatchareadin (174 KP) rated Leaving Time: A Novel in Books
May 10, 2018
Jenna Metcalf is thirteen years old and more than anything, she wants to find her mother, Dr. Alice Metcalf. Alice is a doctor who studies the behavior of elephants, specifically, grief. She goes missing when Jenna is just three years old and there was a tragic accident at the Elephant Sanctuary where they lived and that her parents owned/worked. Jenna doesn't believe that her mother would have ever left her behind, so she enlists the help of Serenity Jones, a once famous psychic who helped to find missing people and Virgil Stanhope, a private detective, who was on the police force and was a part of the investigation of the accident at the Sanctuary. With their help, will Jenna be able to find her mother? And when she does, will she be disappointed by what she finds?
I have enjoyed reading Jodi Picoult novels for a long time. They always leave me with different kinds of emotions. Some happy, some sad, sometimes confused. [b:Leaving Time|18816603|Leaving Time|Jodi Picoult|https://images.gr-assets.com/books/1394487223s/18816603.jpg|26757264] was no exception. I felt a connection to each character. With Jenna, I felt sadness of the loss of her mother and her plight to find her. For Alice, a felt compassion for her work and the situation she was living in. For Serenity, I'm not quite sure my feelings about her, but she was a caring force in Jenna's life. For Virgil, it was pity, that he was unable to get his life together and accomplish his goals.
Listening to this book I was intrigued by the subject matter. Based on the idea that "an elephant never forgets" it was fascinating to learn about how elephants interact with humans and with each other, especially after they suffer a loss. A lot how we as humans grieve. This is another book that will make you think and keep you on your toes, covering subject matters of wildlife, mental illness and supernatural abilities. In the last 5% of the book there was a twist that I didn't see coming and it made me rethink everything I had just read/listened to. This is why Jodi Picoult is one of my favorites.
My favorite line from the book: "...there was a tear in the fabric I was made of and he was the only color thread that would match to stitch it back up."
See more of my reviews at http://whatchatreadin.blogspot.com
I have enjoyed reading Jodi Picoult novels for a long time. They always leave me with different kinds of emotions. Some happy, some sad, sometimes confused. [b:Leaving Time|18816603|Leaving Time|Jodi Picoult|https://images.gr-assets.com/books/1394487223s/18816603.jpg|26757264] was no exception. I felt a connection to each character. With Jenna, I felt sadness of the loss of her mother and her plight to find her. For Alice, a felt compassion for her work and the situation she was living in. For Serenity, I'm not quite sure my feelings about her, but she was a caring force in Jenna's life. For Virgil, it was pity, that he was unable to get his life together and accomplish his goals.
Listening to this book I was intrigued by the subject matter. Based on the idea that "an elephant never forgets" it was fascinating to learn about how elephants interact with humans and with each other, especially after they suffer a loss. A lot how we as humans grieve. This is another book that will make you think and keep you on your toes, covering subject matters of wildlife, mental illness and supernatural abilities. In the last 5% of the book there was a twist that I didn't see coming and it made me rethink everything I had just read/listened to. This is why Jodi Picoult is one of my favorites.
My favorite line from the book: "...there was a tear in the fabric I was made of and he was the only color thread that would match to stitch it back up."
See more of my reviews at http://whatchatreadin.blogspot.com
Whatchareadin (174 KP) rated Baby Teeth in Books
May 14, 2018
Hanna is seven years old and the apple of her father's eye. In his mind, she is his perfect little girl, his "lilla gumman". Suzette is Hanna's mother and she does all she can for Hanna, by home schooling her. But Hanna refuses to speak and has gotten kicked out of a few schools for her bad behavior. Is she not speaking because something is wrong or because she chooses not to? After countless doctor's visits, Suzette and Alex are at their wits end to find out what is wrong with their daughter. Hanna does not like her mother and will stop at nothing until it's just her and Daddy.
Thank you to NetGalley and St. Martins Press for the opportunity to read and review this book.
First, I want to say that I enjoyed this book and the story was very interesting. So, I don't know if it was me in a slump or the layout of the ARC, but I didn't find myself wanting to grab this book as soon as I could. Instead I found myself crushing candies and binge watching The Big Bang Theory.
What would you do if you had a non-verbal child who hated you? Her not speaking can not be explained by doctors, therapists or teachers. You know she has sound cause he makes weird noises and hums. But Hanna is determined to get her point across one way or another and that point is, Mommy must go. Her father is blinded by all her bad behavior since Hanna turns into an angel when he is around. When a series of events seriously harms Suzette, Alex can no longer be blinded by his daughter's niceness. Will they be able to get Hanna the help she needs or will Suzette live in fear of her own daughter for the rest of her life?
I really enjoyed this book. I don't think I have read anything quite like this about kids and their relationship with their parents. I'm thankful I don't have a child with behavioral problems, cause this book would have me watching my back all of the time. I think everyone who reads this will be able to sympathize with Suzette. Most mothers always try to do their best for their kids and at times it's seems it's never enough. But trying to survive your kid is a whole other story. I hope you will pick up this book and enjoy it like I did.
Thank you to NetGalley and St. Martins Press for the opportunity to read and review this book.
First, I want to say that I enjoyed this book and the story was very interesting. So, I don't know if it was me in a slump or the layout of the ARC, but I didn't find myself wanting to grab this book as soon as I could. Instead I found myself crushing candies and binge watching The Big Bang Theory.
What would you do if you had a non-verbal child who hated you? Her not speaking can not be explained by doctors, therapists or teachers. You know she has sound cause he makes weird noises and hums. But Hanna is determined to get her point across one way or another and that point is, Mommy must go. Her father is blinded by all her bad behavior since Hanna turns into an angel when he is around. When a series of events seriously harms Suzette, Alex can no longer be blinded by his daughter's niceness. Will they be able to get Hanna the help she needs or will Suzette live in fear of her own daughter for the rest of her life?
I really enjoyed this book. I don't think I have read anything quite like this about kids and their relationship with their parents. I'm thankful I don't have a child with behavioral problems, cause this book would have me watching my back all of the time. I think everyone who reads this will be able to sympathize with Suzette. Most mothers always try to do their best for their kids and at times it's seems it's never enough. But trying to survive your kid is a whole other story. I hope you will pick up this book and enjoy it like I did.
Rachel King (13 KP) rated Abandon (Abandon, #1) in Books
Feb 11, 2019
Though I have been familiar with the name of Meg Cabot for awhile, this is the first book by her that I have actually read. I am a sucker for Greek mythology, and a retelling of Hades and Persephone has great potential. With a great cover and an even better premise to the book, I had pretty high hopes for the plot itself.
The way the book begins throws me -- told through the eyes of Pierce Oliviera, which is not that great of a name for a girl (instead of Persephone?), the author refrains from giving away hardly anything about Pierce's circumstances, what happened to her, what motivates her, etc. While it can be considered good writing to hold back on the major revelations as long as possible to build the suspense and draw in the reader, for me it was rather frustrating to read almost the entire book before Pierce finally realized who and what John Hayden is(also a crummy name for a death deity). Much of the actual events of the book are Pierce's memories, and what happens in real time is the culmination of these memories.
While I disliked the way that Meg Cabot chose to string all of these separate events together, I do like what the actual events create when put together. A girl who has a Near-Death Experience, or NDE, meets for the second time the man who runs her personal Underworld, instantly making her his consort thanks to a rare diamond necklace, though she does not yet know it. Her ability to skirt death makes her a target for the bad guys in the book, the Furies (not the same as the Furies of Greek mythology), who blame John for their lot in life after death. In addition, Pierce also has a host of quirks that alternately set her up for disaster or save her life, such as her addiction to soda and her paranoia that tassels are Evil.
While Pierce has a vast array of personality and behavioral problems that make the act of living difficult for her, I do think that this book fits well in the Young Adult category. Pierce does not have everything figured out, does not always know how to handle herself, and does not even recognize when she is in love. She is protective of her feelings, can be just as detached as the next person from those around her, and has to work at not being too self-absorbed. Sometimes an imperfect heroine makes for a better book. I look forward to the next installment in the trilogy, Underworld.
The way the book begins throws me -- told through the eyes of Pierce Oliviera, which is not that great of a name for a girl (instead of Persephone?), the author refrains from giving away hardly anything about Pierce's circumstances, what happened to her, what motivates her, etc. While it can be considered good writing to hold back on the major revelations as long as possible to build the suspense and draw in the reader, for me it was rather frustrating to read almost the entire book before Pierce finally realized who and what John Hayden is(also a crummy name for a death deity). Much of the actual events of the book are Pierce's memories, and what happens in real time is the culmination of these memories.
While I disliked the way that Meg Cabot chose to string all of these separate events together, I do like what the actual events create when put together. A girl who has a Near-Death Experience, or NDE, meets for the second time the man who runs her personal Underworld, instantly making her his consort thanks to a rare diamond necklace, though she does not yet know it. Her ability to skirt death makes her a target for the bad guys in the book, the Furies (not the same as the Furies of Greek mythology), who blame John for their lot in life after death. In addition, Pierce also has a host of quirks that alternately set her up for disaster or save her life, such as her addiction to soda and her paranoia that tassels are Evil.
While Pierce has a vast array of personality and behavioral problems that make the act of living difficult for her, I do think that this book fits well in the Young Adult category. Pierce does not have everything figured out, does not always know how to handle herself, and does not even recognize when she is in love. She is protective of her feelings, can be just as detached as the next person from those around her, and has to work at not being too self-absorbed. Sometimes an imperfect heroine makes for a better book. I look forward to the next installment in the trilogy, Underworld.
graveyardgremlin (7194 KP) rated Stray (Shifters, #1) in Books
Feb 15, 2019
Pros:
*Werecats aren't done much, okay, pretty much at all.
*Paranormals rule (okay, so it's a lame reason and not always true - like in this case, but it's the only other thing I could think of)
Cons:
*Faythe isn't a great character; in fact, the more I read, the more I hated her - she's whiny, bitchy, manipulative, immature, obnoxious, and basically, she's just an all-around unpleasant person (plus I'm sure other adjectives I can't think of). She really doesn't deserve anyone around her; family or otherwise, namely hot guys.
*The plot is constantly stopped so the author can backtrack with history of werecats and what not - I'm not talking now and again, I'm talking it happens all the time! Ugh, enough! There needed to be a better way to do this, so that it actually flowed.
*First person narrative isn't right for what the author is writing - what with Faythe and the history.
*Do brothers and sisters actually act that way? I have two older brothers, and it is nothing like that. And I don't care that it's a werecat pack either.
*The whole deer hunting thing made me slightly sick. I'd rather the author had glossed over that if it absolutely had to be done.
*The whole concept was basically a rip-off of the (way, way better) werewolf books by Kelley Armstrong, especially Bitten.
*Even though it is fiction, the behavior of the werecats was more like wolves.
*I'm sorry but it's impossible to read someone that clearly. Nobody can read every single thought someone has by facial expressions or just because they know someone really well. Yes, there are ways to read people and there are experts in that field, and yes, sometime people can read other people every once in a while. But --- not the way Marc could read everything that went through Faythe's moronic head.
*The book was way too long, redundant, and needed major editing.
Overall:
I really wanted to like this, but I had to put it down after reading more than a third of it. I was very excited to read it because I love cats; it's just too bad it was overlong and had a horrible protagonist. I checked out Rachel Vincent's website to see if her sequels were going to feature someone other than Faythe, but sadly they are not. I'm glad I got this from the library and will not be looking for any other books from this author.
*Werecats aren't done much, okay, pretty much at all.
*Paranormals rule (okay, so it's a lame reason and not always true - like in this case, but it's the only other thing I could think of)
Cons:
*Faythe isn't a great character; in fact, the more I read, the more I hated her - she's whiny, bitchy, manipulative, immature, obnoxious, and basically, she's just an all-around unpleasant person (plus I'm sure other adjectives I can't think of). She really doesn't deserve anyone around her; family or otherwise, namely hot guys.
*The plot is constantly stopped so the author can backtrack with history of werecats and what not - I'm not talking now and again, I'm talking it happens all the time! Ugh, enough! There needed to be a better way to do this, so that it actually flowed.
*First person narrative isn't right for what the author is writing - what with Faythe and the history.
*Do brothers and sisters actually act that way? I have two older brothers, and it is nothing like that. And I don't care that it's a werecat pack either.
*The whole deer hunting thing made me slightly sick. I'd rather the author had glossed over that if it absolutely had to be done.
*The whole concept was basically a rip-off of the (way, way better) werewolf books by Kelley Armstrong, especially Bitten.
*Even though it is fiction, the behavior of the werecats was more like wolves.
*I'm sorry but it's impossible to read someone that clearly. Nobody can read every single thought someone has by facial expressions or just because they know someone really well. Yes, there are ways to read people and there are experts in that field, and yes, sometime people can read other people every once in a while. But --- not the way Marc could read everything that went through Faythe's moronic head.
*The book was way too long, redundant, and needed major editing.
Overall:
I really wanted to like this, but I had to put it down after reading more than a third of it. I was very excited to read it because I love cats; it's just too bad it was overlong and had a horrible protagonist. I checked out Rachel Vincent's website to see if her sequels were going to feature someone other than Faythe, but sadly they are not. I'm glad I got this from the library and will not be looking for any other books from this author.
RəX Regent (349 KP) rated Black Hawk Down (2001) in Movies
Feb 18, 2019
Modern Warfare like we had never seen it before...
Black Hawk Down is to me, the best war film that I have ever seen. Intense and relentless, it conveys the horror and tactics of modern warfare and more to point, like all great and classic war movies, demonstrates the dedication, skill and spirit that warfare can manifest when all hell breaks loose, or the proverbial hits the fan!
As a launch pad for some many careers in the naughties and beyond, including Tom Hardy, this is well cast, directed, edited, with an effective Hans Zimmer score and some of the best sound design I have ever heard, the engrossing horror of the situation was conveyed brilliantly. But there is something that I find somewhat disturbing about this film and it may well be a failure but it does demonstrate the effectiveness of the medium;
The Somalians or the “Indigenous Personal” as they were so aptly referred to in the film, came across as heartless, rage filled amoral murderers and while in many respects in respects to those portrayed in the film, it may well be true, I found myself and I doubt that I was alone, being filled with sense of glee every time one of these bastards was blown to pieces or filled with a hail of Uncle Sam’s bullets!
Also the scene where a child accidentally guns down his own father after a U.S. troop slips, is so very telling of the militia culture in that country at that time. Are we supposed to feel sorry for the Man? The Child? Or see it a poetic justice? Or just be relieved that our “Peace Keeping” U.S. soldier got away with his life? In many ways, I think that the ambivalence if that scene, sums up what was so brilliant as well as frightening about this film.
Whilst on one hand, it is hard to deny that we are supposed to feel for, respect and support our American heroes who will go to extreme lengths to “Leave No Man Behind”, we are asked to look at why the Somalians have taken up arms? But in the end it is a huge sociological issue and this film does not dwell too much on that. It touches on the fact that there are always two sides to any conflict, but like Zulu (1960) forty years before it, it chose its side and that was the normally powerful under dog and we saw them survive what many of us would have struggled to do.
This is truly a war film for war film fans and a MUST SEE for everyone.
As a launch pad for some many careers in the naughties and beyond, including Tom Hardy, this is well cast, directed, edited, with an effective Hans Zimmer score and some of the best sound design I have ever heard, the engrossing horror of the situation was conveyed brilliantly. But there is something that I find somewhat disturbing about this film and it may well be a failure but it does demonstrate the effectiveness of the medium;
The Somalians or the “Indigenous Personal” as they were so aptly referred to in the film, came across as heartless, rage filled amoral murderers and while in many respects in respects to those portrayed in the film, it may well be true, I found myself and I doubt that I was alone, being filled with sense of glee every time one of these bastards was blown to pieces or filled with a hail of Uncle Sam’s bullets!
Also the scene where a child accidentally guns down his own father after a U.S. troop slips, is so very telling of the militia culture in that country at that time. Are we supposed to feel sorry for the Man? The Child? Or see it a poetic justice? Or just be relieved that our “Peace Keeping” U.S. soldier got away with his life? In many ways, I think that the ambivalence if that scene, sums up what was so brilliant as well as frightening about this film.
Whilst on one hand, it is hard to deny that we are supposed to feel for, respect and support our American heroes who will go to extreme lengths to “Leave No Man Behind”, we are asked to look at why the Somalians have taken up arms? But in the end it is a huge sociological issue and this film does not dwell too much on that. It touches on the fact that there are always two sides to any conflict, but like Zulu (1960) forty years before it, it chose its side and that was the normally powerful under dog and we saw them survive what many of us would have struggled to do.
This is truly a war film for war film fans and a MUST SEE for everyone.
Molly J (Cover To Cover Cafe) (106 KP) rated A Memory Between Us (Wings of Glory, #2) in Books
Feb 27, 2019
Amazing! Sarah Sundin has done it again…….she has created another story and made it come to life before the reader and captures the reader with the love and mercy that flows through out! I love an author like that. She pulled me instantly with the characters and the storyline, and held me til the last page. It was EXTREMELY hard to put this book down. I wanted to read through the whole book in one setting to see what finally would happen at the end!
A Memory Between Us continues the Novak brothers’ story, this time, with middle brother Jack. Much like A Distant Melody, Sarah continues with a message of over coming the past and moving forward in your life, while relying on God for the redemption and love. A well created message by a super talented author. Reading Ruth and Jack’s stories was both funny, and serious. I loved all the quirkiness that Sarah threw into the story to keep the reader smiling, but I also loved the seriousness that she gave to Ruth. Ruth was a character I could relate with in many different ways. I saw myself in a lot of what Ruth did or said. She really tugged at my heart!
And let’s not forget about the handsome and charming Jack Novak! After all, this is his story. He is determined that Ruth is the girl for him, but there’s a secret from her past that’s holding her back and he’s determined to find out what it is! I loved his charming ways and his humbling attitude. If only I could find a guy as sweet and handsome as Air Corps pilot, Jack Novak…..*sigh*. His character was chiseled wonderfully and added so much to Ruth’s part of the story, as he was working his charm and getting her to like and trust him. He really captured my heart in this well written story!
This is a book that is definitely worth 5 stars, along with high recommendations to all who love a tender historical romance story…..it’s a perfect addition to the Wings of Glory series. While it is always my recommendation to read a series in order, this could easily be read as a stand alone title. If you’ve never read a Sarah Sundin novel, this is a good place to start, along with A Distant Melody, book 1 in this awesome series. I look forward to book 3, Blues Skies Tomorrow, releasing in August of 2011, and following oldest brother, Ray Novak’s story.
A Memory Between Us continues the Novak brothers’ story, this time, with middle brother Jack. Much like A Distant Melody, Sarah continues with a message of over coming the past and moving forward in your life, while relying on God for the redemption and love. A well created message by a super talented author. Reading Ruth and Jack’s stories was both funny, and serious. I loved all the quirkiness that Sarah threw into the story to keep the reader smiling, but I also loved the seriousness that she gave to Ruth. Ruth was a character I could relate with in many different ways. I saw myself in a lot of what Ruth did or said. She really tugged at my heart!
And let’s not forget about the handsome and charming Jack Novak! After all, this is his story. He is determined that Ruth is the girl for him, but there’s a secret from her past that’s holding her back and he’s determined to find out what it is! I loved his charming ways and his humbling attitude. If only I could find a guy as sweet and handsome as Air Corps pilot, Jack Novak…..*sigh*. His character was chiseled wonderfully and added so much to Ruth’s part of the story, as he was working his charm and getting her to like and trust him. He really captured my heart in this well written story!
This is a book that is definitely worth 5 stars, along with high recommendations to all who love a tender historical romance story…..it’s a perfect addition to the Wings of Glory series. While it is always my recommendation to read a series in order, this could easily be read as a stand alone title. If you’ve never read a Sarah Sundin novel, this is a good place to start, along with A Distant Melody, book 1 in this awesome series. I look forward to book 3, Blues Skies Tomorrow, releasing in August of 2011, and following oldest brother, Ray Novak’s story.






