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Killzone: Shadow Fall
Killzone: Shadow Fall
Shooter
The signature launch title for the Playstation 4, Killzone: Shadow Fall has arrived. The game continues the popular Killzone franchise with next-generation graphics and features that are made possible by the new system. Although it picks up following the events of Killzone 3, it is not necessary to have played or completed any of the previous games thanks to an introduction sequence that establishes the plot and setting for the game. Following the defeat of the Helghast, the ISA allows them sanctuary on a colonized planet. The two sides are divided by a massive fortification known as “The Wall” which keeps the two former enemies divided. Shortly after the construction of the Wall, the Helghast begin a forced relocation of the local populace and use their usual brutal tactics to accomplish this. Playing as a young boy named Lucas, players must work with her father as they attempt to reach the safety of the Wall during the brutal relocation.

Shortly before reaching their objective, tragedy strikes in Lucas witnesses his father brutally murdered at the hands of the Helghast. Lucas is saved by a soldier who cares for Lucas as his own, and recruits him into the military.

The game flashes 30 years forward when relations between the two sides are very strained and Lucas has recently returned by a prisoner exchange after being caught and detained on the Helghast side of the Wall. Tasked with doing missions on the enemy side, Lucas must infiltrate enemy territory to prepare his side for what is to come. What follows is an adventure filled with treachery, action, and suspense and some amazingly fast and smooth gameplay.

 

The game also features solid multi-play experiences had a very good variety of weapons for players to select from. The matchmaking is very quick and the responsiveness of the Dualshock 4 controller complemented the game well.

My biggest issue with the game was getting used to the navigation system as the game employs a sonar type system to scan an area and I was used to a key point on a map indicating which direction I needed to go. There is an assistant known as an Owl which players can command which allows them to do everything from former protective shield, attack enemies, hack computers, and unleash a zip line to allow travel between distant points.

 

Early in the game I found myself struggling to locate and disarm an enemy alarm in order to prevent reinforcements from continuing to arrive. I was eventually able to accomplish this through trial and error but required a very large pile of enemy bodies littering the map before I was able to do so. The game does employee larger maps that allow for a less linear style of gameplay as I had options as to how and if I chose to encounter various enemies and locales or simply avoid them altogether.

 

While the game was certainly enjoyable, it was not as engaging as I had hoped as well graphically it was very impressive the gameplay and story didn’t grab me the way that some contemporary First Person Shooters do. Part of this is the fact that I tend to play games of this type with the mouse and keyboard and find a console controller a bit cumbersome and awkward at times. While I’m able to get the control systems down easily enough to play the game, the online portion tends to suffer from a as I struggle against flesh and blood opponents due to my comfort level with a PC configuration.

 

That being said, I did enjoy the game and look for to seeing what the future holds for the franchise as well as for the planned DLC that will be coming for the game.

http://sknr.net/2013/12/30/killzone-shadow-fall/
  
Parental Guidance (2012)
Parental Guidance (2012)
2012 | Comedy
6
6.2 (6 Ratings)
Movie Rating
I don’t really know where to start with this review. I guess I’ll start with what I’m expecting to see when I see a preview. I’m really bad at assuming I know what’s going to happen. Sometimes I’m right, happily sometimes I’m wrong, and then there are times, like with this movie, where it’s half and half.

The movie starts out with Artie Decker (Billy Crystal) as ‘de voice’ of his local Grizzlies’ baseball team. He’s really good at commentating and he loves doing it but after the last game of the season he gets fired. It’s predictable why he’s fired, basically he doesn’t poke or tweet, and I think they thought they hit gold with that moment of comedy but for me, eh. When he gets home his wife Diane (Bette Midler) comforts him. He’s lost for a moment since he wasn’t ready to stop but then decides he should chase his dream to commentate for the Giants though he doesn’t know where to start.

We shoot over to Alice Simmons (Marisa Tomei) Artie and Diane’s daughter, and her husband Phil, (Tom Everett Scott) who live in such a modern electronic home that it’s actually all controlled by a beta system called Rlife. Rlife can be programmed for alarm times, music, food, pretty much everything for each family member. This Rlife is Phil’s dream he gets invited to a conference to get his Rlife hopefully in production. Alice is going to with him, kind of a semi work vacation and they need Artie and Diane to watch the kids for a week.

What makes the divide even greater between Alice and her kids from Artie is that Alice and Phil are raising their kids in a new school that is different from Artie’s old school, tough love and strict rules. They use phrases like ‘use your words’ or if you give a ‘put down’ you have to give ‘three ups’ and you can’t use the word ‘no’ you have to say ‘think about the consequences’.

Their oldest, a young teen, is their only daughter Harper, Bailee Madison, who is extremely uptight and carrying the weight of the world on her shoulders. Next we have the two boys, Turner, Joshua Rush, middle schooler, who stutters and is shy because of it, and the youngest Barker, Kyle Harrison Breitkopf, who is basically toddler with lots of energy, but seems to get away with a lot of bad behavior.

Diane realizes that they are the other grand parents, the ones that their grand kids don’t really like. Long story short, it’s supposed to be about being open to new ideas but it just feels like old school versus new school. Billy’s Crystal’s comedy and Bette Middler’s and Marisa Tomei’s acting can pull it out of the boredom for some laughs and good moments and there are a few situational laughs with the children as well, but that’s about it.

The truly redeeming quality to this movie, besides the three main actors is the ending, the last ten minutes. It’s a surprising heartwarming ending, and only slightly predictable. It sounds crazy but it actually brings the whole movie up from a two star to a three star for me. One last thing is that the guest I went with has two children of her own and tried to get me to change my rating from three to four. I really can’t do that but I think that means that if you have children of your own you might enjoy this a little bit more than I did.

Bottom line, renter, unless you love Bily Crystal.