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Funkoverse Strategy Game: Harry Potter 100
Funkoverse Strategy Game: Harry Potter 100
2019 | Fighting, Miniatures
Because I haven’t given my readers enough insight into my nerdiness, here are a few more things I’m into: Harry Potter, the MCU, and Doctor Who. I also have several Funko Pops! characters somewhere here in this house: the Tenth Doctor, the Twelfth Doctor, Captain America, Ms. Marvel, Ant-Man, and Dr. Strange to name a few. So when I heard that a game was coming out where I could possibly use my Funkos for something other than sitting on my armoire, I got excited. Oh, also it’s Harry Potter themed? COUNT ME IN!

Funkoverse Strategy Game: Harry Potter (which I will now refer to as HP Funko) is a tactics-based strategy game where effectively using Action Points is the determining factor in victory. Each player will take charge of a 2- or 3-character team engaged in one of four included scenarios to gain VP (the awesome teal shards). This is done in different fashions, and for this review we used the “Territories” scenario.

DISCLAIMER: The Tenth Doctor and Dr. Strange are not included in the game, I supplied them. In the box are discs to represent a generic Auror (Ten) and Death Eater (Strange). If you choose to use a supplementary Funko Pop! please know that they may be much larger in size and difficult to maneuver on the board. Also, I will not be detailing every rule in the rulebook as there are just too many. For full rules, download the rulebook today or pick up a copy at your FLGS! -T


To setup follow the instructions in the rulebook and the chosen scenario. For Territories, it will look similar to the setup below, but the characters may not be facing a camera, as mine are. Once the players are satisfied with setup, the first player token is flipped coin-toss style to see which team will lead the first round. The game is now underway!
Turns are somewhat simple: each character can do two actions, which include: Move, Challenge, Interact, Assist, Rally, and Use Ability/Items. Movement is two squares, with diagonals allowed, but not through any part of an obstruction. In fact, obstructions and line-of-sight are big parts of the game, as several pages of the rulebook are devoted to them. To Challenge another character is the combat of the game. The attacker will typically throw two dice to initiate an attack and the defender will use as many dice as is printed on their character card. However, this is a Harry Potter game, so Challenges will also allow characters to use magic spells to augment their attacks or inflict other debilitations or statuses on their targets. Simple majority of successful results rolled wins the Challenge. Characters may be knocked down as a result of a Challenge, and if already knocked down and successfully attacked again, may also be knocked out of the game for a certain number of rounds (usually one).

To Interact with a token on the board a character will need to position themselves either directly on the token or one space adjacent. These tokens could be merely points on the board that earn points, as in the current scenario.

If adjacent to a downed ally, a player could use an Assist action to stand up the ally. However, a character may stand themselves up on their turn by using both actions to Rally. This is the character’s entire turn worth of actions, but may be necessary to avoid being knocked out and placed on the Cooldown Track.

Lastly, characters may need to spend actions to use an ability or an item in their possession. Each ability and item will have its own instructions written on their respective cards. These will be instantly recognizable to fans of the HP universe and will use Ability Tokens or require the user to place the Item Card on the Cooldown Track to be used on a future turn.


After alternating characters on each team has exhausted every character, the round ends. Players will refresh their characters and move all tokens or cards down a space on the Cooldown Track. Should end of turn activities score teams VPs, they will claim the shards for their collection. Once the scenario’s objective has been met a player will be crowned victor and forced to cast Riddikulus on their opponent(s).
Components. This game does not ship with a ton of components, but the bits and pieces contained in the box are wonderful. The cardboard map and pieces are nice, the cards are good quality, and all the tokens are great as well. I really enjoy the VP shards and of course the smaller Pops! that are the main characters. They are a bit smaller than all the Pops! I have, but I’m not really a huge Pops! collector, so that may be the norm nowadays. The art throughout is really well-done and evocative of the theme. Overall the components are brilliant.

I am no fan of Mage Wars style games, as I typically find those types of tactical games tiresome. I usually end up just moving around and casting a spell every once in a while, but then it’s just a tedious game of cat and mouse that I just don’t feel like ever playing. However, with the scenarios provided with HP Funko I feel like I have a mission other than knocking out my opponents. Yes, I could still do that during a scenario, but that’s not the main focus. I like that quite a bit. In fact, there are generic tokens in the game that would even allow players to create their own scenarios. I might be interested in creating my own to play with a younger crowd even.

Moving those big heads around is fun and makes me giggle a bit, especially when they knock into each other and fall down because of the elephantitis of the noggin. I also like being able to send in my Tenth Doctor to use his Sonic Screwdriver to take out he-who-must-not-be-named whilst Dr. Strange looks on in amusement. Being able to use your own Pops! is a great twist and I am definitely a fan.

I guess I DO like tactical move-around-the-board-and-do-stuff games after all! I just needed a little direction and a good theme to pull me into the genre. I also have the expandalone for the HP version of this that includes Malfoy and Ron, and can’t wait to add those in as well. And let me tell you how much I need the next expandalone that includes Dumbledore, Hagrid, Snape, and Umbridge. I need, like, I NEED to deal some damage to that pink witch SO MUCH. In any case, Purple Phoenix Games gives this one a patronus-fueled 10 / 12. If you are on the fence about this gimmicky-looking game, then let me help you – get it. Play it a lot and play it with lots of other people (when possible). Extra points to Hufflegriffinsnake if you yell out the spell names a la Harold Potter in the movies.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
There are automatically problems with concluding films in a series, a definite set of things need to be achieved and that doesn't always mean the film can have the same impact as its predecessors. I don't know if this is quite where my struggles with the film came from but it probably didn't help.

I enjoy Star Wars but I wouldn't classify myself as a fan, I like the originals, I've really enjoyed the latest instalments, but I'd happily never watch the prequels again. Rewatching The Force Awakens and The Last Jedi was a joy, I don't remember them being that good, so it was sad to get yet another conclusion this year that didn't leave me with good feelings.

We obviously get the same set of actors doing the usual thing, I wasn't particularly wowed by any of the performances. Adam Driver certainly came across better to me, partly because I finally saw a film of his this year where I felt like he could act, and also because he genuinely had a sound performance through the film.

What appears to be the main theme for our cast is that a lot of them get screwed over. Rose in particular, someone online did the maths, 1 minute and 16 seconds of screen time in a 2 hour and 22-minute film. Her first appearance is so dismissive that it was very clear we weren't going to be seeing her. I'd have felt much better if they hologrammed her from somewhere else in the galaxy being hero own hero and left it at that, or then brought her in at the last minute to Captain Marvel that shit. It felt like a fear of offending the trolls, which is a little redundant considering they were going to go off regardless about something.

Finn and Poe, the ultimate bromance. Every time they appeared onscreen there was the rom-com moment where they'd run into each other's arms and kiss... we were robbed each and every time. With news going around about LGBT representation in RoS we could hope though... but what we got was a token kiss from two extras that didn't feel like it was anything more than ticking the box. R2D2 and C3P0 had a better gay storyline than that kiss did.

Finn didn't exactly get a great life in Rise Of Skywalker, as I sit here thinking about his role the only bit I can recall off the top of my head is that he spent a lot of time trying to tell Rey something yet never managed it. Every time it happened I had an uncomfortable feeling and really didn't want it to be what I thought it was. There are other things that Finn did that I can remember, but for the main thing to be this completely irrelevant piece of story to be number one is a complete joke.

Trying to decipher what happened with the Leia footage has my mind-boggling. They used unused footage from the previous movies and shoe-horned it into the story depending on what they had and could make out of it. With all the technology we have I'm honestly surprised how bad it looked. There's always something slightly off about footage that's doctored like this, Leia didn't look like she was in the same colour palette as the rest of the film in several scenes, and you get back of the headshots to fill the interactions with Rey. I dislike that in most films because actual actor or not it always looks like it's something they've had to re-shoot without the original actor. There's also one scene where we see a young Leia and Luke training, Luke looks quite convincing but Leia's recreation is terrible. Being that there's no dialogue in this bit I'm not sure why they couldn't dig into the archives for something more suitable.

When it comes to effects in the rest of the film it's obviously the usual quality you'd expect, I did suffer a couple of times where scenes were very busy with movement and it set off my motion sickness, those bits might have been dubious but I'd honestly not be able to tell you!

Rise Of Skywalker might have been more aptly named Rise Of The Machines (to steal from another franchise). BB-8 is always adorable, and D-0 was a fun little addition. C3P0 really had some great airtime though, some moments made me laugh, some made me cry, along with Kylo he probably faired the best overall.

As the beginning of the film started so slowly I was concerned about what was in store. Trundling along with nothing seemingly happening I was bored and desperate for something to perk up the pace. Those moments did happen, but with no real flow. It was very much start and stop for a lot of the time, no build-up to the action, no real anticipation so the satisfaction of the scenes were very short-lived.

This year has been the culmination to a lot of movie history and yet again I'm not a fan of it. I don't think that Rise Of Skywalker lived up to The Force Awakens and The Last Jedi, even having watched them all in the same week I wasn't engaged by the final instalment because of the slow beginning.

I can forgive films a lot of things if I enjoy them but the list here was far too extensive to be able to do that. With pacing problems, the box-ticking, and so many characters being let down I've finally come down off the fence and sadly I'm on the disappointed side of it.

Originally posted on: https://emmaatthemovies.blogspot.com/2019/12/star-wars-rise-of-skywalker-movie-review.html