Poncho: Wake Up Weather
Weather and Utilities
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The coolest weather app out there is now even better! Poncho’s fun, free weather forecasts will...
300+ Human Voice Ringtones & Notifications (Spanish Edition)
Entertainment and Utilities
App
300+ real human voices alert you of incoming calls and also notify you of a variety of alerts IN...
Contact Lock - Lock your Ties
Utilities and Business
App
★★★★★ Because We All Have Secret, BUY this $2.99 app for $1.99 33% OFF a very limited...
Music Binder
Music and Productivity
App
PDF Music sheets organizer and Music Player... A must for all musicians who must carry binders of...
Mortal Kombat X
Video Game
Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner...
Mortal Kombat X
Gears of War: Judgment
Video Game
Gears of War: Judgment" delivers the most intense and challenging "Gears" game yet, with a campaign...
The Fourth Talisman
Book
Nocturne, a wilderness of eternal night. Solis, a wasteland of endless day. It’s been a...
Injustice: Gods Among Us
Games and Entertainment
App
Build an epic roster of DC super heroes and villains and get ready for battle! INJUSTICE: GODS AMONG...
Rachel King (13 KP) rated Walking Dead (Walker Papers, #4) in Books
Feb 11, 2019
At the beginning of the book Joanne is dating the mechanic she has nicknamed Thor. I really like the guy and how genuine and honest he is with her, but I feel sorry for him because I know that it is not him that Joanne really wants. She takes him for granted and does not give the relationship any real chance at surviving.
The mess with the cauldron is an interesting bit of folklore that ironically ties back to Ireland, where Joanne's mother comes from. I like also that it introduces some new characters, such as the medium Sonata, and brings back Suzanne Quinley from the first book. Suzanne has got some serious magic of her own, and the courage to use it wisely. This makes me wonder if the author couldn't give her a series of her own in the YA genre. My favorite part of the book is when Suzanne uses her future-seeing abilities and Joanne tunes in. Joanne gets to see all of her possible past, present, and future selves based on alternate choices she could have made throughout her life. This was absolutely fascinating for me because I am always wondering about the "what ifs" with the main characters of the books I read. How I wish more of the books I read would find a way to employ this tactic, heck I would not mind it in real life!
As for loose ends, there are two that really bug me. The first is the outcome of the annoying insurance adjuster, since he just seemed to fall of the radar at the end. The second is Captain Morrison and his ever-evolving relationship with Joanne. He plays a major part at the climax, but the reader does not get to see any sort of personal reaction on Morrison's behalf or his reaction to Joanne's new relationship status. I will just have to wait to see what happens in the next book, Demon Hunts (Walker Papers, Book 5).
Peter Russell (61 KP) rated Legacy of Dragonholt in Tabletop Games
May 3, 2019
I played through this game once and it took me about 6 hours and feel tgere are not enough alternate choices to merit another playthrough. Even though the game says it can be played with 1 to 6 players I recommend one player because only a single choice can be made with each entry and multiple players may not agree on a single course of action. For this game you fo need some tablespace as there are lots of tracking sheets and books and possibly a map you will have out.
*Minor Spoiler Ahead
My overall view of this game is that I wish it was different in one of two ways.
1. It would be nice if there were expansions to this where a character could carry over to another campaign or an expansion that weaves in more npc drama. At the end there are only 4 possible endings and then the game just ends, I wanted more, but knew it would never be.
2. This game with all of its tracking was more akin to muds and I feel it would have been better suited (at least for single player) as an interactive book for a computer where the tracking is done behind the scenes. This would of provided more mystery and made the game feel more in the moment rather than breaking out of the story to reference tracking sheets to see if a choice was allowed.

