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DiscoStu (6 KP) rated Bright (2017) in Movies
Jan 8, 2018 (Updated Jan 8, 2018)
“A competent buddy cop movie that offers solid pacing and character portrayals at the expense of building up the films (admittedly) interesting universe”.
Contains spoilers, click to show
Netflix’s ‘Bright’, directed by David Ayer (Suicide Squad) and starring Will Smith and Joel Edgerton, brings the big budget box office trappings of a fully fledged cinema release to their home streaming subscription service and arguably the end result is a fun and enjoyable, if slightly flawed, buddy-cop-movie-with-a-twist that sets up a universe you’ll likely want to see more of.
Smith plays Daryl Ward, a weary veteran L.A. cop reluctantly partnered with orc partner Nick, the first and only orc to make the force in this alternate earth story. The film opens with Ward taking a round of buckshot from an orc thug whilst Nick looks on waiting for a burrito from a street vendor. The incident leaves a distrust between Ward and Nick, with Ward unsure whether his partner really has his back after Nick not only failed to step up and prevent the shooting but also failed to apprehend the orc perpetrator during the ensuing foot chase. Ward also finds himself at odds with other members of the force who don’t share the police’s ‘progressive’ attitudes of allowing orcs into the force.
The film briefly touches on a two thousand year old conflict between the nine armies and the Dark Lord who was defeated when various races allied to defeat him. In the established lore the orcs allied with the Dark Lord and have been subjugated ever since. The film attempts to portray the orcs through a social commentary that reflects the black community today and how heavy handed the film tackles the subject will probably depend on the viewer. For me it was handled sensitively enough without being too in your face.
The film sees the two protagonists dispatched to a disturbance that quickly escalates to a situation that goes from bad to worse. Finding themselves on the run with a Bright, the film’s titular white haired magic wielders, and a coveted magic wand Ward and Nick have to navigate hostile L.A. gang land environments whilst pursued by Inferni (the magic version of the Illuminati), the police and human and orc gangsters, all who have their own plans for the wand.
The film is shot well, with plenty of scenery that builds up the shared world of humans, orcs, elves , centaurs and the other races that we don’t get to spend any time with. A montage at the start of the film shows various L.A. scenery graffiti tagged with striking imagery depicting the struggle of orcs in an oppressed landscape. Evidently, orc lives matter. The film also doesn’t struggle for pacing. The two hour runtime services the story well enough, even if some of the world building and character exploration suffers as a result. I would have liked to have spent more time exploring the shared history of the various races and understanding the motivations of the stories’ villains but sadly these elements are undersold in favour of a shorter runtime that hurries the narrative along. To the credit of the writers and the director this world bares revisiting and at the time of writing it sounds like Netflix know this too with a sequel already greenlit.
Bright is a fun jaunt in a world I’d like to get to know better. Smith and Edgerton are strong leads who share a strong chemistry and make you care about their characters. The bad guys don’t fare as well here, especially disappointing given that Noomi Rapace is the lead antagonist but hopefully a sequel will correct some of these missteps. Bright feels like a £20 cinema ticket movie and gives enough to the viewer that you’ll want to discuss it with friends afterwards. As a film bundled with your Netflix subscription it’s hard to be too critical.
Smith plays Daryl Ward, a weary veteran L.A. cop reluctantly partnered with orc partner Nick, the first and only orc to make the force in this alternate earth story. The film opens with Ward taking a round of buckshot from an orc thug whilst Nick looks on waiting for a burrito from a street vendor. The incident leaves a distrust between Ward and Nick, with Ward unsure whether his partner really has his back after Nick not only failed to step up and prevent the shooting but also failed to apprehend the orc perpetrator during the ensuing foot chase. Ward also finds himself at odds with other members of the force who don’t share the police’s ‘progressive’ attitudes of allowing orcs into the force.
The film briefly touches on a two thousand year old conflict between the nine armies and the Dark Lord who was defeated when various races allied to defeat him. In the established lore the orcs allied with the Dark Lord and have been subjugated ever since. The film attempts to portray the orcs through a social commentary that reflects the black community today and how heavy handed the film tackles the subject will probably depend on the viewer. For me it was handled sensitively enough without being too in your face.
The film sees the two protagonists dispatched to a disturbance that quickly escalates to a situation that goes from bad to worse. Finding themselves on the run with a Bright, the film’s titular white haired magic wielders, and a coveted magic wand Ward and Nick have to navigate hostile L.A. gang land environments whilst pursued by Inferni (the magic version of the Illuminati), the police and human and orc gangsters, all who have their own plans for the wand.
The film is shot well, with plenty of scenery that builds up the shared world of humans, orcs, elves , centaurs and the other races that we don’t get to spend any time with. A montage at the start of the film shows various L.A. scenery graffiti tagged with striking imagery depicting the struggle of orcs in an oppressed landscape. Evidently, orc lives matter. The film also doesn’t struggle for pacing. The two hour runtime services the story well enough, even if some of the world building and character exploration suffers as a result. I would have liked to have spent more time exploring the shared history of the various races and understanding the motivations of the stories’ villains but sadly these elements are undersold in favour of a shorter runtime that hurries the narrative along. To the credit of the writers and the director this world bares revisiting and at the time of writing it sounds like Netflix know this too with a sequel already greenlit.
Bright is a fun jaunt in a world I’d like to get to know better. Smith and Edgerton are strong leads who share a strong chemistry and make you care about their characters. The bad guys don’t fare as well here, especially disappointing given that Noomi Rapace is the lead antagonist but hopefully a sequel will correct some of these missteps. Bright feels like a £20 cinema ticket movie and gives enough to the viewer that you’ll want to discuss it with friends afterwards. As a film bundled with your Netflix subscription it’s hard to be too critical.

Kristy H (1252 KP) rated What You Want To See (Roxane Weary #2) in Books
May 10, 2018
The Roxane Weary mystery series is straight-up great!
Roxane Weary is hired by Arthur Ungless, owner of a print shop, to track his fiance, Marin, whom he believes is cheating on him. But her case devolves quickly, between a bounced check and Tom (Roxane's dad's former partner) and a rude cop named Sanko showing up on Roxane's doorstep with the news that Marin is dead. Not only that, they make it pretty clear that they want Roxane to stay out of it. But this is "pathologically nosy" Roxane we are talking about. Stay out of it she cannot. So Roxane continues to work Arthur's case--as the husband, he's the main suspect after all. Roxane is determined he's innocent: a perspective not shared by Tom and Sanko. As she digs deeper into Marin's life, she discovers that she led quite the double life, and Roxane finds herself lost in a world of antiques dealing, wealthy families, and a lot of danger.
I loved this book. I love the first person aspect. The Roxane Weary series is straight-up great mystery writing. No unreliable narrator, no chapters that alternate POV or time periods, no gimmicks--just an excellent protagonist and a strong plot. It makes you long for mysteries of old (think Kinsey Millhone). The ways I love Roxane cannot truly be enumerated--she's a female lead in a mystery series, for one. She's smart, witty, and sarcastic. She's bisexual, but this characteristic is just who she is, not her main defining element or the entire defining point of the novel. As a bisexual female, I cannot stress how amazing this is in literature. To have bisexual representation (and have that representation be intelligent, funny, and not portrayed as evil and deviant), well, it's wonderful. She has relationships of all kinds and works on figuring out herself, just like any other person. Gasp! Imagine that. I couldn't love Roxane more (or Kristen Lepionka for creating this character). Also, Roxane calls waffles "golden beauty" and well, what more do you need in your PI? She's the Leslie Knope of private investigators.
I was worried that the second Roxane Weary novel wouldn't stand up to the first, but I was anxious for no reason. The second book is just as wonderful and intricately crafted as the first, and we get to see Roxane both struggling and growing professionally and personally. The case is a great one--it had me frantically reading and totally shocked me at the end, which I love. So rarely can a detective novel keep me guessing to the anymore. Marin Strasser is quite the character, and her web of lies pulls in a whole host of supporting characters.
We also see Roxane navigating new territory with Tom, her former lover (and, as mentioned, her dad's ex-partner), and get appearances again from the appealing Weary brothers and Roxane's mom. Roxane is still working on her relationships--not just romantic ones, but life ones, and you'll be touched as she figures out trying to be a "surrogate aunt" to Shelby, who appeared in book one. Watching her let her guard down at times is enjoyable.
The case is still mainly the star, though, and it won't disappoint. It's complicated and intriguing and everything comes together in ways that will make you gasp and keep you riveted. I was definitely shocked several times while reading. Not to mention I love it when an author can write a character that I truly hate--you know they've done a good job when you can feel that anger viscerally through the pages!
Overall, I have nothing bad to say about this book. Maybe that it's over, and I have to wait now for a (hopeful!!) book three? I love Roxane. I feel kinship toward her for sure, this sarcastic, bisexual PI whose still navigating the world around her. The mystery in this book won't disappoint, nor will the characters. If you haven't read the first Roxane Weary novel, I do recommend reading it first (mostly because it's also so good), but this will stand on its own. Highly recommend!!
I received a copy of this novel from the publisher and Netgalley in return for an unbiased review. More at http://justacatandabookatherside.blogspot.com/.
I loved this book. I love the first person aspect. The Roxane Weary series is straight-up great mystery writing. No unreliable narrator, no chapters that alternate POV or time periods, no gimmicks--just an excellent protagonist and a strong plot. It makes you long for mysteries of old (think Kinsey Millhone). The ways I love Roxane cannot truly be enumerated--she's a female lead in a mystery series, for one. She's smart, witty, and sarcastic. She's bisexual, but this characteristic is just who she is, not her main defining element or the entire defining point of the novel. As a bisexual female, I cannot stress how amazing this is in literature. To have bisexual representation (and have that representation be intelligent, funny, and not portrayed as evil and deviant), well, it's wonderful. She has relationships of all kinds and works on figuring out herself, just like any other person. Gasp! Imagine that. I couldn't love Roxane more (or Kristen Lepionka for creating this character). Also, Roxane calls waffles "golden beauty" and well, what more do you need in your PI? She's the Leslie Knope of private investigators.
I was worried that the second Roxane Weary novel wouldn't stand up to the first, but I was anxious for no reason. The second book is just as wonderful and intricately crafted as the first, and we get to see Roxane both struggling and growing professionally and personally. The case is a great one--it had me frantically reading and totally shocked me at the end, which I love. So rarely can a detective novel keep me guessing to the anymore. Marin Strasser is quite the character, and her web of lies pulls in a whole host of supporting characters.
We also see Roxane navigating new territory with Tom, her former lover (and, as mentioned, her dad's ex-partner), and get appearances again from the appealing Weary brothers and Roxane's mom. Roxane is still working on her relationships--not just romantic ones, but life ones, and you'll be touched as she figures out trying to be a "surrogate aunt" to Shelby, who appeared in book one. Watching her let her guard down at times is enjoyable.
The case is still mainly the star, though, and it won't disappoint. It's complicated and intriguing and everything comes together in ways that will make you gasp and keep you riveted. I was definitely shocked several times while reading. Not to mention I love it when an author can write a character that I truly hate--you know they've done a good job when you can feel that anger viscerally through the pages!
Overall, I have nothing bad to say about this book. Maybe that it's over, and I have to wait now for a (hopeful!!) book three? I love Roxane. I feel kinship toward her for sure, this sarcastic, bisexual PI whose still navigating the world around her. The mystery in this book won't disappoint, nor will the characters. If you haven't read the first Roxane Weary novel, I do recommend reading it first (mostly because it's also so good), but this will stand on its own. Highly recommend!!
I received a copy of this novel from the publisher and Netgalley in return for an unbiased review. More at http://justacatandabookatherside.blogspot.com/.

Lee (2222 KP) rated Brightburn (2019) in Movies
Jun 11, 2019
What if Clark Kent grew up to be evil? What if, instead of growing up to be this all powerful protector of Earth and humanity, he decided he wanted to take the world, cruelly toying with and destroying humanity in the process? That's the premise behind Brightburn, a superhero horror movie from producer James Gunn, of Guardians of the Galaxy fame. Comic books are littered with plenty of 'what if' story-lines and alternate takes on popular superheroes, but up until now probably the most famous onscreen version of an evil Superman we've seen was in Superman III. And even then we only really got a drunk, unshaven, but still family friendly Superman, who felt a bit mischievous and blew out the Olympic torch for a bit of a laugh. Brightburn goes a lot darker, leaning heavily into horror with some wonderful, wince-inducing gory moments. If you're looking for Dark Phoenix levels of dark - moody, crying in the corner, that kind of thing - then you're going to be disappointed.
Brightburn begins by mirroring the origin story of Superman very closely - even the soundtrack reminded me of the music from 2013 movie Man of Steel on more than one occasion! Tori (Elizabeth Banks) and Kyle Bryer (David Denman) are a happily married couple, living on a farm and longing for a child of their own. And then one night, a meteor crash lands out in the nearby woods, bringing them a baby boy who they adopt as their own. We see home movies of a normal baby/toddler as he grows up as part of a normal, loving family. And then we move forward 10 years to present day.
As an adolescent, Brandon (Jackson A. Dunn) begins to experience some change in his life. His parents put it down to hormones, and attempt to give him the talk on girls and the facts of life, but it's a lot more than that. The rock shaped vessel which carried Brandon to Earth as a baby has been locked away in the family barn all these years, hidden from Brandon, but has now started glowing red. At the same time, something within Brandon appears to have been activated, and a number of small but disturbing incidents that follow leave his parents worried. They also realise that they've never actually seen their son bleed, or even hurt before. From there, the severity of these incidents increases greatly, and it becomes clear that there is definitely something very, very wrong with Brandon.
What I loved about Brightburn was the confined, low key setting of it all. The action is restricted primarily to the town of Brightburn, never really expanding into the worldwide, CGI heavy destruction of other superhero movies. We have an incredibly relatable mother who is out to love and protect her son until the bitter end, a father who becomes scared and horrified by everything that is unfolding, and then this powerful boy tearing the family apart - unpredictable and showing no sign of remorse or inner turmoil over everything that is happening. Outside of that, the action is confined to a relatively small cast - the local police, extended family and some other kids from school who we all follow throughout the movie - there's a lot of character depth to be found in Brightburn, which greatly adds to its overall enjoyment.
As is the norm these days though, the trailer does give away the majority of Brandon's targets and where he attacks them, meaning you kind of know what to expect for a lot of it. However, what the trailer doesn't give away is the atmosphere and the eeriness that builds to each of those shocking (and gory) moments and there are still plenty of jump scares and shocking scenes to keep you on your toes throughout. It builds to a climax which once again isn't a CGI overload, relying on shock and horror to deliver it's interesting conclusion. And, most importantly, it leaves the door open for what could be a very interesting sequel. I'm all up for that, and the direction that hints at, as I found Brightburn to be a very enjoyable and fresh take on the superhero genre.
Brightburn begins by mirroring the origin story of Superman very closely - even the soundtrack reminded me of the music from 2013 movie Man of Steel on more than one occasion! Tori (Elizabeth Banks) and Kyle Bryer (David Denman) are a happily married couple, living on a farm and longing for a child of their own. And then one night, a meteor crash lands out in the nearby woods, bringing them a baby boy who they adopt as their own. We see home movies of a normal baby/toddler as he grows up as part of a normal, loving family. And then we move forward 10 years to present day.
As an adolescent, Brandon (Jackson A. Dunn) begins to experience some change in his life. His parents put it down to hormones, and attempt to give him the talk on girls and the facts of life, but it's a lot more than that. The rock shaped vessel which carried Brandon to Earth as a baby has been locked away in the family barn all these years, hidden from Brandon, but has now started glowing red. At the same time, something within Brandon appears to have been activated, and a number of small but disturbing incidents that follow leave his parents worried. They also realise that they've never actually seen their son bleed, or even hurt before. From there, the severity of these incidents increases greatly, and it becomes clear that there is definitely something very, very wrong with Brandon.
What I loved about Brightburn was the confined, low key setting of it all. The action is restricted primarily to the town of Brightburn, never really expanding into the worldwide, CGI heavy destruction of other superhero movies. We have an incredibly relatable mother who is out to love and protect her son until the bitter end, a father who becomes scared and horrified by everything that is unfolding, and then this powerful boy tearing the family apart - unpredictable and showing no sign of remorse or inner turmoil over everything that is happening. Outside of that, the action is confined to a relatively small cast - the local police, extended family and some other kids from school who we all follow throughout the movie - there's a lot of character depth to be found in Brightburn, which greatly adds to its overall enjoyment.
As is the norm these days though, the trailer does give away the majority of Brandon's targets and where he attacks them, meaning you kind of know what to expect for a lot of it. However, what the trailer doesn't give away is the atmosphere and the eeriness that builds to each of those shocking (and gory) moments and there are still plenty of jump scares and shocking scenes to keep you on your toes throughout. It builds to a climax which once again isn't a CGI overload, relying on shock and horror to deliver it's interesting conclusion. And, most importantly, it leaves the door open for what could be a very interesting sequel. I'm all up for that, and the direction that hints at, as I found Brightburn to be a very enjoyable and fresh take on the superhero genre.

Kristy H (1252 KP) rated The Flight Attendant in Books
Feb 26, 2018
Compulsively readable (1 more)
Fascinating, befuddling story
Unpredictable book that sucks you in from the start
Cassandra Bowen is a flight attendant with a history of bad decisions--most of them tied to her predilection to heavy drinking. Mostly her drinking leads to sexual encounters with dubious men, topless dancing, and a few bouts of blackouts. But when Cassie's work takes her to Dubai, she spends the night with a gentleman she met on the plane, drinking heavily with him all evening; in the morning she wakes up next to him in bed and finds him dead, covered in blood. Alone and female in Dubai, Cassie sneaks out of the hotel room and returns home on the plane with her fellow flight attendants, setting off a trail of lies that will haunt her. And in the back of her mind, she fears the worst: could she have killed Alex while drunk? And what will happen when the authorities discover her deception?
This novel starts off with a bang, with Cassie waking up next to a dead man. Once Cassie gets back to the States, I found myself fascinated what could possibly happen for the other 80% of the book. (My mistake, a lot can happen.) The entire novel kept me wondering what on earth would come next. This is a crazy, unpredictable book that sucks you in and never lets you go. I was constantly wondering who the various characters were--who really was Alex, for instance? Is there more to Cassie than we are being told? I was honestly confused for a good portion of the book, which doesn't happen often when I read.
It was really fun and befuddling to piece things together in this one. The book was rather stressful, trying to decipher all the various characters and to deal with Cassie's high-risk behavior. As the end nears, I was actually shocked by a couple of twists, which I really appreciated. It's rare that a thriller truly shocks me anymore. I was truly impressed with this one. The ending was a little odd, but as I pondered it more, I think I'm good with it.
As for Cassie, she was a hard character to like, and there's certainly been no shortage of unreliable drunken female narrators in contemporary fiction as of late. Still, you can't help but get caught up in her story. It's compulsively readable. There are also lots of good flight attendant stories; Chris Bohjalian always well researches his books.
Cassie's chapters also alternate with a woman named Elena, which is an effective storytelling device, and only ratchets up the suspense. Her tale is just as befuddling as Cassie's--perhaps even more so--and just added to my desire to turn the pages and find out what on earth was going on and how these people were all connected. Bohjalian really weaved a fascinating story here, and I love how all of his books are so different. Whereas some can be emotional, this one was truly a thriller, and focused so much on the story and mystery. It wasn't exactly what I was expecting, but it was great.
I also found some amusing little personal tidbits in the book: references to Charlottesville (the second in a row in the novels I read--it's my hometown) and Cassie's Kentucky references, including her attendance at the University of Kentucky. We are, in fact, a UK and UVA household--my five-year-old twins are very divided between the two. It's funny how little things stick with you when you read a novel.
Overall, this was a great read. Completely befuddling, but incredibly suspenseful and just sort of fun. Not at all what I expected from Bohjalian, but a fascinating, enjoyable thriller. I was completely lost in Cassie and Elena's bizarre world for a few days--the sign of a great book. 4 stars.
I received a copy of this novel from the publisher and Edelweiss and Netgalley in return for an unbiased review; more at http://justacatandabookatherside.blogspot.com/.
This novel starts off with a bang, with Cassie waking up next to a dead man. Once Cassie gets back to the States, I found myself fascinated what could possibly happen for the other 80% of the book. (My mistake, a lot can happen.) The entire novel kept me wondering what on earth would come next. This is a crazy, unpredictable book that sucks you in and never lets you go. I was constantly wondering who the various characters were--who really was Alex, for instance? Is there more to Cassie than we are being told? I was honestly confused for a good portion of the book, which doesn't happen often when I read.
It was really fun and befuddling to piece things together in this one. The book was rather stressful, trying to decipher all the various characters and to deal with Cassie's high-risk behavior. As the end nears, I was actually shocked by a couple of twists, which I really appreciated. It's rare that a thriller truly shocks me anymore. I was truly impressed with this one. The ending was a little odd, but as I pondered it more, I think I'm good with it.
As for Cassie, she was a hard character to like, and there's certainly been no shortage of unreliable drunken female narrators in contemporary fiction as of late. Still, you can't help but get caught up in her story. It's compulsively readable. There are also lots of good flight attendant stories; Chris Bohjalian always well researches his books.
Cassie's chapters also alternate with a woman named Elena, which is an effective storytelling device, and only ratchets up the suspense. Her tale is just as befuddling as Cassie's--perhaps even more so--and just added to my desire to turn the pages and find out what on earth was going on and how these people were all connected. Bohjalian really weaved a fascinating story here, and I love how all of his books are so different. Whereas some can be emotional, this one was truly a thriller, and focused so much on the story and mystery. It wasn't exactly what I was expecting, but it was great.
I also found some amusing little personal tidbits in the book: references to Charlottesville (the second in a row in the novels I read--it's my hometown) and Cassie's Kentucky references, including her attendance at the University of Kentucky. We are, in fact, a UK and UVA household--my five-year-old twins are very divided between the two. It's funny how little things stick with you when you read a novel.
Overall, this was a great read. Completely befuddling, but incredibly suspenseful and just sort of fun. Not at all what I expected from Bohjalian, but a fascinating, enjoyable thriller. I was completely lost in Cassie and Elena's bizarre world for a few days--the sign of a great book. 4 stars.
I received a copy of this novel from the publisher and Edelweiss and Netgalley in return for an unbiased review; more at http://justacatandabookatherside.blogspot.com/.

Chris Sawin (602 KP) rated Inglourious Basterds (2009) in Movies
Jun 21, 2019 (Updated Jun 22, 2019)
It's the middle of World War II and France is overrun with Nazis. A group of Jewish-American soldiers is making a name for themselves as, "The Basterds," as they have the full intention of scalping each and every Nazi involved in the Third Reich. The Basterds soon become a real nuisance to The Fuhrer as their reputation strengthens and fear spreads like wildfire amongst the Nazis. Shosanna Dreyfus, a French-Jew whose family was killed by the Nazis, now owns a movie theater that catches the eye of Joseph Goebbels and his new film. The smaller, more private theater gets handpicked by Fredrick Zoller, a Nazi war hero and star of Goebbels film Nation's Pride, for the premiere of his new film. As the premiere becomes an intimate gathering of the Nazis, including the most important people of the Third Reich, The Basterds realize this may be their chance to end this war once and for all.
Inglourious Basterds had the potential to be one of the greatest films of the year. It's the first full-length film from Quentin Tarantino since Death Proof and his films from the past 12 years have escalated him into being one of the most well-respected filmmakers of our time. That along with an incredibly strong cast led by Brad Pitt and the fact that the film took place during World War II had me incredibly excited for the film. I'm a fairly big admirer of most of Tarantino's previous works and there's something about World War II and Nazis that I've always found fascinating. The final product was still good, but just didn't wind up meeting my expectations.
The concept of Inglourious Basterds is rather ingenious. A group of Jewish-Americans coming together and killing as many Nazis as they can. An ultimate form of revenge. Not only that, but an incredible sense of satisfaction washes over them while they partake in it. It's great and is pulled off rather flawlessly when we actually get to see The Basterds in action. As much as I love Tarantino's dialogue, it just seemed like the majority of the film was spent waiting around and talking about what was actually going to happen. Significant events still took place, but there's really only three or four scenes that come to mind that you could label as being exciting. Whether the film needed more of that is fully up to the viewer, but I'm under the impression that the film was a bit lacking in that department. Something else that should be mentioned, the film is not historically accurate. It's more of a World War II set in the Tarantino-verse kind of deal and is more of an alternate universe. Knowing that before seeing the movie helped a great deal in enjoying the film a bit more.
As enjoyable as Brad Pitt's performance as Lt. Aldo Raine was, I believe the real performance worth noting is Christoph Waltz's portrayal of Col. Hans Landa. He's somehow able to walk the thin line between being polite and charming to being a frightening lunatic rather flawlessly. Even as he closes in on The Basterds and their plans, he still manages to steal most of the scenes he's in (the discussion about comparing Jews to rats at the beginning of the film, the "That's-a-bingo!" conversation with Aldo, etc). Landa is just an incredible detective with a marvelous personality that might just be one of the greatest characters Tarantino has ever written.
Inglourious Basterds is an extremely solid effort from Tarantino. The dialogue is definitely up to Tarantino's standard greatness, the performances are quite incredible, and the story is an entertaining one even with it straying away from what actually happened during that time period. It's just a shame it didn't meet the expectations I had based on the trailers and how much I enjoyed the past few Tarantino films. The hard hitting action scenes are magnificent, but it felt like there were too few and far between. The best suggestion I could give would be to go into the film expecting nothing and I think you'll walk away satisfied.
Inglourious Basterds had the potential to be one of the greatest films of the year. It's the first full-length film from Quentin Tarantino since Death Proof and his films from the past 12 years have escalated him into being one of the most well-respected filmmakers of our time. That along with an incredibly strong cast led by Brad Pitt and the fact that the film took place during World War II had me incredibly excited for the film. I'm a fairly big admirer of most of Tarantino's previous works and there's something about World War II and Nazis that I've always found fascinating. The final product was still good, but just didn't wind up meeting my expectations.
The concept of Inglourious Basterds is rather ingenious. A group of Jewish-Americans coming together and killing as many Nazis as they can. An ultimate form of revenge. Not only that, but an incredible sense of satisfaction washes over them while they partake in it. It's great and is pulled off rather flawlessly when we actually get to see The Basterds in action. As much as I love Tarantino's dialogue, it just seemed like the majority of the film was spent waiting around and talking about what was actually going to happen. Significant events still took place, but there's really only three or four scenes that come to mind that you could label as being exciting. Whether the film needed more of that is fully up to the viewer, but I'm under the impression that the film was a bit lacking in that department. Something else that should be mentioned, the film is not historically accurate. It's more of a World War II set in the Tarantino-verse kind of deal and is more of an alternate universe. Knowing that before seeing the movie helped a great deal in enjoying the film a bit more.
As enjoyable as Brad Pitt's performance as Lt. Aldo Raine was, I believe the real performance worth noting is Christoph Waltz's portrayal of Col. Hans Landa. He's somehow able to walk the thin line between being polite and charming to being a frightening lunatic rather flawlessly. Even as he closes in on The Basterds and their plans, he still manages to steal most of the scenes he's in (the discussion about comparing Jews to rats at the beginning of the film, the "That's-a-bingo!" conversation with Aldo, etc). Landa is just an incredible detective with a marvelous personality that might just be one of the greatest characters Tarantino has ever written.
Inglourious Basterds is an extremely solid effort from Tarantino. The dialogue is definitely up to Tarantino's standard greatness, the performances are quite incredible, and the story is an entertaining one even with it straying away from what actually happened during that time period. It's just a shame it didn't meet the expectations I had based on the trailers and how much I enjoyed the past few Tarantino films. The hard hitting action scenes are magnificent, but it felt like there were too few and far between. The best suggestion I could give would be to go into the film expecting nothing and I think you'll walk away satisfied.

Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops Cold War in Video Games
Nov 21, 2020
Treyarch returns to Call of Duty with Call of Duty: Black Ops Cold War and updates the franchise while staying true to what has made it such a massive success.
Unlike Black Ops IIII, Cold War features a campaign and it is one that offers players side missions, alternate in-mission objectives, dialogue options, and differing endings.
Set in the 80s but jumping in time to Vietnam and other timeline events; the player is cast as an operative named Bell. Players have the option to customize their character in terms of name, gender, backstory and such but it does not play much into the game as “Bell” is what players are known by.
From Eastern Europe, to Vietnam, Cuba, and other locales, the game includes 80s technology and music as players must stop a Soviet General named Perseus from unleashing a Nuclear onslaught.
As fans of the series can guess; players will undertake various missions using combat, stealth, infiltration, elimination, recovery, and more to save the day. There are all sorts of weapons for players to select from ranging from Western to Eastern and allows players to experience a variety of options from sniping, run and gun, and even a Bow.
Vehicles also play a part of the game but they are more heavily featured in the multiplayer portion of the game.
The game does offer variations on the ending based on a player’s choice of completing side missions and choices they make along the way and the game also offers players the chance to grab enemies and use them as a shield in taking on enemy fire. This is one option I would love to see appear in multiplay.
The graphics are solid and some of the landscapes from jungle to frozen tundra really stand out as I was playing on an EVGA 2700 GTX card. The game was also considerably more stable than Modern Warfare was at launch as I did not encounter any issues with my gameplay.
At first I thought the campaign was short but I later realized I had become so engrossed in it that I mistakenly thought so. The levels do offer some real treats which I would love to discuss but do not want to spoil.
Multiplay is the bread and butter of the series as it is what drives the popularity of the series along as players will spend countless hours leveling up, customizing, and playing the various maps and modes as new content arrives until the release of the next game in the series.
Some have complained that the maps are a bit sparse and uninspired but I have enjoyed my time in the multiplayer and enjoy the fact that I can now select only the modes I wish to play for Quickplay to avoid being placed in a mode I do not wish to play.
The Co-Op Mode I enjoyed so much in Modern Warfare is gone this time around in favor of a Zombie mode and while it does not shake things up much from the prior Zombie offerings; it does offer plenty of entertainment and I look forward to seeing more content in the future.
There is an Assault mode where players can use vehicles ranging from Tanks, Snowmobiles, Jet Skis, Gun Boats and more which adds to the fun as ramming your ride into a landing area which an explosive attached is great fun.
The only issue I had with the game was with Warzone as attempting to launch it took me to desktop and out of the game so hopefully this will be smoothed out soon as new updates are already out for the game and next week will see the return of the popular Nuketown map which now is updated to 1984.
In the end Black Ops Cold War does not reinvent the franchise but rather gives players more of what they have come to expect with a few new wrinkles to the mix.
4 stars out of 5
Unlike Black Ops IIII, Cold War features a campaign and it is one that offers players side missions, alternate in-mission objectives, dialogue options, and differing endings.
Set in the 80s but jumping in time to Vietnam and other timeline events; the player is cast as an operative named Bell. Players have the option to customize their character in terms of name, gender, backstory and such but it does not play much into the game as “Bell” is what players are known by.
From Eastern Europe, to Vietnam, Cuba, and other locales, the game includes 80s technology and music as players must stop a Soviet General named Perseus from unleashing a Nuclear onslaught.
As fans of the series can guess; players will undertake various missions using combat, stealth, infiltration, elimination, recovery, and more to save the day. There are all sorts of weapons for players to select from ranging from Western to Eastern and allows players to experience a variety of options from sniping, run and gun, and even a Bow.
Vehicles also play a part of the game but they are more heavily featured in the multiplayer portion of the game.
The game does offer variations on the ending based on a player’s choice of completing side missions and choices they make along the way and the game also offers players the chance to grab enemies and use them as a shield in taking on enemy fire. This is one option I would love to see appear in multiplay.
The graphics are solid and some of the landscapes from jungle to frozen tundra really stand out as I was playing on an EVGA 2700 GTX card. The game was also considerably more stable than Modern Warfare was at launch as I did not encounter any issues with my gameplay.
At first I thought the campaign was short but I later realized I had become so engrossed in it that I mistakenly thought so. The levels do offer some real treats which I would love to discuss but do not want to spoil.
Multiplay is the bread and butter of the series as it is what drives the popularity of the series along as players will spend countless hours leveling up, customizing, and playing the various maps and modes as new content arrives until the release of the next game in the series.
Some have complained that the maps are a bit sparse and uninspired but I have enjoyed my time in the multiplayer and enjoy the fact that I can now select only the modes I wish to play for Quickplay to avoid being placed in a mode I do not wish to play.
The Co-Op Mode I enjoyed so much in Modern Warfare is gone this time around in favor of a Zombie mode and while it does not shake things up much from the prior Zombie offerings; it does offer plenty of entertainment and I look forward to seeing more content in the future.
There is an Assault mode where players can use vehicles ranging from Tanks, Snowmobiles, Jet Skis, Gun Boats and more which adds to the fun as ramming your ride into a landing area which an explosive attached is great fun.
The only issue I had with the game was with Warzone as attempting to launch it took me to desktop and out of the game so hopefully this will be smoothed out soon as new updates are already out for the game and next week will see the return of the popular Nuketown map which now is updated to 1984.
In the end Black Ops Cold War does not reinvent the franchise but rather gives players more of what they have come to expect with a few new wrinkles to the mix.
4 stars out of 5

Purple Phoenix Games (2266 KP) rated Isla Dorada in Tabletop Games
Jun 24, 2021
I have always wanted to be an explorer. Not that I ever really would: I hate sweating, I need at least daily showers, I’m allergic to all the poison plants, and honestly, walking all that way in boots seems like such a drag. BUT! I will play games about exploring and totally get into the themes and mythos. I love them! How does a 10 year old game about exploring hold up to today’s gaming standards? Read on, weary traveler.
Isla Dorada is a set collection, hand management, bidding, exploration, adventure card and board game from a team of designers including Bruno Faidutti and Alan R. Moon. The players are a cohesive exploration team which has crash landed on an island, and they seek the riches within. To do this, the players will be traveling around the island attempting to satisfy their Destinies and pick up treasures along the way. But not every player wants to go where the others want to go. What to do, what to do…
Follow the setup instructions in the rule book until you have a board with turn tracker discs and the players’ shared totem pawn upon the crash site. Each differently-backed card deck will be shuffled and each player will receive cards drawn from these decks as their starting collection. The youngest player will receive the first player marker and will start the game by placing the totem on a path heading away from the crash site where they would like to go and announce the amount of cards they are willing to bid (even zero cards) in order to convince the party to travel there. The game is now on!
Players will be collecting Adventure cards to be used as currency when bidding on party travel in order to fulfill goals on their personal Destiny cards. When traveling each turn, a turn marker disc will be placed on the location the party has visited in order to track the movements for said Destiny cards, which mostly have lists of areas to be visited. They will also be attempting to avoid certain areas of the island which will trigger their Curse card that awards negative points at the end of the game. During two turns of the game players will be able to draw and choose cards from the Treasure deck that will help award points at game end as well. The winner is the player who best collects a combination of completed Destiny cards, Treasures, money, and considerations for negative points from Curses.
Components. People, Isla Dorada boasts some of the best components in a game we have seen. The totem pawn and Bigfoot/Leviathan pawns are simply amazing. The art throughout the game is mesmerizing and gorgeous. So much attention to little details have gone into this production and the final product is a stunning game that you want to keep playing because the component are just so fabulous.
But the game play? It is awesome with the right game mates. If you can play this with your enthusiastic friends, each turn will be simply exciting and joyous to play. Getting friends and family members to shout at each other their bids to move the party toward Septris instead of Methritis because their Curse card is brutal is downright great entertainment. Watching paths being cut off by the Bigfoot and Leviathan and having people visibly create alternate pathways and tactics can be enjoyable as well.
So do I like this game? Yep! It has beautiful components, is somewhat easy to teach to players of all experience levels, and leaves you satisfied when the game is over. This is not a serial, “play every game night” sort of title, but with the right group and mood, this can be a dynamite experience. If you are looking for a high-energy adventure game with lots of player interaction, set out to find a copy. I do wish you good luck, though, as a copy may be hard to come by. Alas, Purple Phoenix Games gives Isla Dorada a totemic 15 / 18. At least we will always have Kilitiping…
Isla Dorada is a set collection, hand management, bidding, exploration, adventure card and board game from a team of designers including Bruno Faidutti and Alan R. Moon. The players are a cohesive exploration team which has crash landed on an island, and they seek the riches within. To do this, the players will be traveling around the island attempting to satisfy their Destinies and pick up treasures along the way. But not every player wants to go where the others want to go. What to do, what to do…
Follow the setup instructions in the rule book until you have a board with turn tracker discs and the players’ shared totem pawn upon the crash site. Each differently-backed card deck will be shuffled and each player will receive cards drawn from these decks as their starting collection. The youngest player will receive the first player marker and will start the game by placing the totem on a path heading away from the crash site where they would like to go and announce the amount of cards they are willing to bid (even zero cards) in order to convince the party to travel there. The game is now on!
Players will be collecting Adventure cards to be used as currency when bidding on party travel in order to fulfill goals on their personal Destiny cards. When traveling each turn, a turn marker disc will be placed on the location the party has visited in order to track the movements for said Destiny cards, which mostly have lists of areas to be visited. They will also be attempting to avoid certain areas of the island which will trigger their Curse card that awards negative points at the end of the game. During two turns of the game players will be able to draw and choose cards from the Treasure deck that will help award points at game end as well. The winner is the player who best collects a combination of completed Destiny cards, Treasures, money, and considerations for negative points from Curses.
Components. People, Isla Dorada boasts some of the best components in a game we have seen. The totem pawn and Bigfoot/Leviathan pawns are simply amazing. The art throughout the game is mesmerizing and gorgeous. So much attention to little details have gone into this production and the final product is a stunning game that you want to keep playing because the component are just so fabulous.
But the game play? It is awesome with the right game mates. If you can play this with your enthusiastic friends, each turn will be simply exciting and joyous to play. Getting friends and family members to shout at each other their bids to move the party toward Septris instead of Methritis because their Curse card is brutal is downright great entertainment. Watching paths being cut off by the Bigfoot and Leviathan and having people visibly create alternate pathways and tactics can be enjoyable as well.
So do I like this game? Yep! It has beautiful components, is somewhat easy to teach to players of all experience levels, and leaves you satisfied when the game is over. This is not a serial, “play every game night” sort of title, but with the right group and mood, this can be a dynamite experience. If you are looking for a high-energy adventure game with lots of player interaction, set out to find a copy. I do wish you good luck, though, as a copy may be hard to come by. Alas, Purple Phoenix Games gives Isla Dorada a totemic 15 / 18. At least we will always have Kilitiping…

Darren (1599 KP) rated Needful Things (1993) in Movies
Aug 29, 2019
Verdict: One of King’s Most Interesting Stories
Story: Needful Things starts when Leland Gaunt (von Sydow) opens up an antique shop in the small town of Castle Rock, the shop known as Needful Things, see the locals visit, with them getting an unusually attachment to certain items in the shop, items that are clearly meant for each individual person, one that strikes a memory.
As the town starts flocking to the shop, it becomes clear that Leland has alternate plans for the town, with Sheriff Alan Pangborn (Harris) needing to investigate a new increase amount of small crimes, which slowly start to build in seriousness before the town turns to chaos.
Thoughts on Needful Things
Characters – Leland Gaunt is the mysterious shopkeeper that arrives to Castle Rock, his shop has everything the people of the town want and he knows everything about everyone in the town. He trades their desires for favours, which mostly involve going against people in the town, he knows how to remain calm through the conversations, knowing just what they want to hear. Sheriff Alan Pangborn left the big city for a quiet life, he is enjoying his life in the town, with his new fiancée, until the crime levels start to rise, which sees him going from dealing with cats in trees, to murders, can he stop the power Leland has over the town before it is too late. Polly is Alan’s fiancée, she runs the local diner opposite the new shop, she doesn’t run in like some of the other residents, which sees her witnessing the changes from the locals. Nettie is a shy former abuse victim that becomes one of the first customers of the shop, showing how easily people can like what he is willing to offer. We do get a string of people that start to get caught in his ideas.
Performances – Max von Sydow is wonderful to watch in this film, he gives the character the mystery and charisma he needs to seem like a friendly person. Ed Harris is always good to watch, here he does the small town cop routine with ease, playing a good man who must help his people. Bennie Bedelia is strong without getting enough important early scenes to make us understand how disturbed her character’s life is.
Story – The story here follows a small town that gets a new visitor in a shopkeeper that soon starts giving the locals everything they ever wanted, for a price, which sees the town turn to chaos and the sheriff needing to solve the problem before it is too late. This is one of the most interesting of the Stephen King stories, it looks at human desires taking control over our own sanity, how one town can be turned upside down by the ideas of what could be ours, rather than giving us what we need. The story is shown to unfold at a delightful pace because it shows how the deals are put in place with each deal, slowly starting to growing from disruptive behaviour right up to murder. The story does rely on the idea of town working together to prove themselves.
Fantasy/Horror – The fantasy side of the film shows just how Leland can bring about whatever the person in the town wants, he can make the impossible, possible, which only plays into the horrors of just what he can do to this world, when people get everything they ever wanted.
Settings – The film is set in the small town of Castle Rock, this is one location where everybody knows each other, which is one of the trademarks for any Stephen King novel.
Special Effects – The effects in the film are very simple, they do play into the idea of fantasy elements, when we see just what will happen with the power given to the people.
Scene of the Movie – He is a monster.
That Moment That Annoyed Me – It does feel like it could have gone a lot darker.
Final Thoughts – This is easily one of the more underrated of Stephen King’s adaptions, it gives us a perfect moral dilemma and keeps everything feel a lot more grounded for a horror one.
Overall: Entertaining throughout.
Story: Needful Things starts when Leland Gaunt (von Sydow) opens up an antique shop in the small town of Castle Rock, the shop known as Needful Things, see the locals visit, with them getting an unusually attachment to certain items in the shop, items that are clearly meant for each individual person, one that strikes a memory.
As the town starts flocking to the shop, it becomes clear that Leland has alternate plans for the town, with Sheriff Alan Pangborn (Harris) needing to investigate a new increase amount of small crimes, which slowly start to build in seriousness before the town turns to chaos.
Thoughts on Needful Things
Characters – Leland Gaunt is the mysterious shopkeeper that arrives to Castle Rock, his shop has everything the people of the town want and he knows everything about everyone in the town. He trades their desires for favours, which mostly involve going against people in the town, he knows how to remain calm through the conversations, knowing just what they want to hear. Sheriff Alan Pangborn left the big city for a quiet life, he is enjoying his life in the town, with his new fiancée, until the crime levels start to rise, which sees him going from dealing with cats in trees, to murders, can he stop the power Leland has over the town before it is too late. Polly is Alan’s fiancée, she runs the local diner opposite the new shop, she doesn’t run in like some of the other residents, which sees her witnessing the changes from the locals. Nettie is a shy former abuse victim that becomes one of the first customers of the shop, showing how easily people can like what he is willing to offer. We do get a string of people that start to get caught in his ideas.
Performances – Max von Sydow is wonderful to watch in this film, he gives the character the mystery and charisma he needs to seem like a friendly person. Ed Harris is always good to watch, here he does the small town cop routine with ease, playing a good man who must help his people. Bennie Bedelia is strong without getting enough important early scenes to make us understand how disturbed her character’s life is.
Story – The story here follows a small town that gets a new visitor in a shopkeeper that soon starts giving the locals everything they ever wanted, for a price, which sees the town turn to chaos and the sheriff needing to solve the problem before it is too late. This is one of the most interesting of the Stephen King stories, it looks at human desires taking control over our own sanity, how one town can be turned upside down by the ideas of what could be ours, rather than giving us what we need. The story is shown to unfold at a delightful pace because it shows how the deals are put in place with each deal, slowly starting to growing from disruptive behaviour right up to murder. The story does rely on the idea of town working together to prove themselves.
Fantasy/Horror – The fantasy side of the film shows just how Leland can bring about whatever the person in the town wants, he can make the impossible, possible, which only plays into the horrors of just what he can do to this world, when people get everything they ever wanted.
Settings – The film is set in the small town of Castle Rock, this is one location where everybody knows each other, which is one of the trademarks for any Stephen King novel.
Special Effects – The effects in the film are very simple, they do play into the idea of fantasy elements, when we see just what will happen with the power given to the people.
Scene of the Movie – He is a monster.
That Moment That Annoyed Me – It does feel like it could have gone a lot darker.
Final Thoughts – This is easily one of the more underrated of Stephen King’s adaptions, it gives us a perfect moral dilemma and keeps everything feel a lot more grounded for a horror one.
Overall: Entertaining throughout.

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