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Reclamation ( Shadowed Wings book 3)
Reclamation ( Shadowed Wings book 3)
Ivy Asher | 2022
9
9.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
162 of 230
Kindle
Reclamation ( Shadowed Wings book 3)
By Ivy Ash
⭐️⭐️⭐️⭐️⭐️
🌶🌶

The last place I ever wanted to be was in the middle of someone else’s war. Too bad fate doesn’t give a fuck.

When I first woke up in the land of the Gryphons, I had one goal...getting back home.

I was so focused on figuring out how to leave that I got myself exiled from the Hidden, captured by the Avowed, and managed to claim not one, but three mates. Although I had no idea about that last one until it was too late.

Oh right, and then I almost died.

I thought having my throat slit from ear to ear was going to be the worst of my problems. But my asshole mates make coming back from the brink of death look like a glide through the sky compared to dealing with them.

I’m ready to accept my fate and right the wrongs of the past. I just wish I had some idea how to keep the pricks I’m bound to from fighting long enough so we can find the help we need.

I’m supposed to awaken all that I am in order to finally free the Gryphons, but will I find the key to unlock all the answers in time?

War is breathing down our backs, and if we can’t figure out how to come together...we’re all going to die.

So I was left reeling after the last two chapters in book 2 so I was thinking all sorts going into book 3. I just loved this book I think Falon is just brilliant she just does not give a f**k. She finally stands up to the 3 meat heads she is mated too and that scene I was just laughing. She finally finds her place in the world and does it with such a filthy mouth, there’s no holding her back. She reminds me so much of a person in my life. Definitely a series I’d recommend I think I need to start the series before this one as the ending has me believing they are lin
  
Sins of the Shadow Walkers (The Familiar Curse #3)
Sins of the Shadow Walkers (The Familiar Curse #3)
Cassandra Lawson, C.L. Bright | 2021 | Romance, Science Fiction/Fantasy, Young Adult (YA)
8
8.0 (1 Ratings)
Book Rating
SINS OF THE SHADOW WALKERS is the last book in The Familiar Curse, and we finish Juliet and Dante's story. I have loved this couple, I really have, and I certainly didn't want this series to end. The good news is... there is more to come! Yey!! This story wraps up Juliet and Dante (although I still want more) but also leaves it open to other characters.

My reason for the 4 stars is this - I wanted to know more about the Shadow Walkers. I get Juliet's history, and I can appreciate how Faye feels. But Kaine, and his mum and dad? The rest of the clan? They were only touched on, and Kaine just sort of disappeared. I am hoping they will feature in future books, so I may get my answers there.

As for some of the others, well now. I'm matching them up in my mind and now I just have to wait to see if my mind matches C.L. Bright's! Nicholas and Sin need to be together. He showed a slight hint of redemption, and Sin is interested in him. Plus, I think he will keep her on her toes, and we all know how Sin hates to be bored. I really want Geori and Serena to get together. I really don't believe Alaric deserves her! And why should the nice guy always finish last? He's the one who has stayed with Serena and supported her. Alaric? Grrr!

I enjoyed this story just as much as the first two, even with the difference in stars. I read it in one sitting, not moving until I had finished. The pacing is smooth and will keep you turning the pages. A brilliant end to this trilogy and I'm looking forward to the next. Definitely recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Mar 31, 2021
  
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Merissa (11950 KP) rated Elemental Claim (War of the Myth #1) in Books

Feb 27, 2018 (Updated Jul 3, 2023)  
Elemental Claim (War of the Myth #1)
Elemental Claim (War of the Myth #1)
Miranda Grant | 2017 | Paranormal, Romance, Science Fiction/Fantasy
8
9.0 (3 Ratings)
Book Rating
Elemental Claim (War of the Myth #1) by Miranda Grant
ELEMENTAL CLAIM is the first book in the War of the Myth series. It starts off action-packed and remains the same throughout. Told from multiple points of view, we gain insights into the human world, the gods, the WALL, elementarists, descendants, angels, hellhounds, you name it and it is probably in here. It starts with a case of mistaken identity, a 'Mission Gemini' if you will. Emma soon realises that she doesn't really know her sister that well after all. Still, her protective instincts as an older sibling remain in full force, so she will do all she can to save her - even if that means allowing Rogan and his friends to kidnap her.

As I said, this book is full of action and doesn't stop. Emma slowly grows into her powers, but there is definitely still room for more. There are other characters in here that I would love to know about. Xeno, for example. She is the angel only a few years from falling. Her health is failing, and her powers waning. And then suddenly, towards the end of the book, she starts healing. What?! I need to know more. What caused her health to degenerate in the first place, and why is she now healing? And will she and Hunter ever get together? Seriously, I need answers!

This was a well-written book, although there were a few spelling errors that jolted me when I read it. Nothing major, just examples like wanning instead of waning, or severe instead of sever. Certainly not enough to spoil the flow of the story, but enough for me to notice. On the whole, this was a brilliant book, with great world-building, and lots of characters to like, love, or loathe. Absolutely recommended by me, and I can't wait to continue with the series.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and my comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Feb 27, 2018
  
World, Incorporated
World, Incorporated
8
8.0 (1 Ratings)
Book Rating
World, Incorporated by Tom Gariffo is a sci-fi novel set in the near future where the world is run by businesses instead of government officials like we have today. I found this book to be rough the first half, but entertaining in the second half. I had felt like the story had been lackluster in the beginning but picked up towards the end. Although the ending was fairly decent, I still can’t say that this is an amazing read.

In World, Incorporated the reader is mainly following around Agent Silver, who is just a complete dissident. He ends up acquiring some travel companions who had tried to kill him in one way or another without his boss knowing while his aircraft is keeping information from him. You learn the history of the world through weblogs and news articles that the Agent had acquired in his own personal research. He used them to try to inform one of his companions, Kelly, about the world around her. Kelly lived in the country side where her parents kept her from the new world that existed around her. As you follow the main characters around, you are able to witness battles, suspense and plain human emotion as they grow into better people. Towards the end you find Agent Silver’s real goals and how he changes from the beginning of the novel.

At first, I had found the book boring and hard to stick it out. The articles on the history on how the world had become to be what it was just didn’t hold my interest. I understand their purpose; I just wish Tom Gariffo had chosen another way to convey the information to the reader. Even though that information had help shaped some of the way the reader was able to understand that way the supercorporations had been able to take over the and control areas and such and why it was so, it still left quite a few questions about certain topics revolving around the supercorporations. However, for the few things that had been left without answers at the beginning, I found some answers were revealed in the last chapter of the book.

The last chapter of the book, you got to really see how friendships of all kinds can really help a person grow and change their own ways. Although Agent Silver had been a loner, seeing how his perspective changed over time was a very realistic touch to a character that I personally believed was just a cold killer beginning to grow soft. I found that World, Incorporated was fairly interesting in how the world and how society could change in just a few short decades due to how corporations merge and became bigger and ultimately supercorporations who would end up ruling over areas and zones of the world that they would have agreements with the other supercorporations to have control of. This brought up the idea that money and businesses are what our world is slowing turning towards for power. Though, it is already a topic among some people around us now, to see how that could easily be a reality if we keep up with the way things are going now.

I would rate World, Incorporated 3 stars out of 4 stars. As I had stated earlier, I had some troubles getting through the first half of the novel, but found the second half to hold my interest. Though the novel wasn’t a real page turner in my opinion, I still found the story line very good, if you make it past the history lessons. I would probably recommend this to a few of my friends and family, but only to the ones who I know would stick it out to get to the amazing parts of the story.

Though I don’t believe this is a must read, I found World, Incorporated to be a fairly decent book with a lot of thought on how our world will turn out to be in the fairly near future. Though some of it seems unlikely to ever come to pass, it does cause the reader to think deeply on the said issues and what they would do should something similar come to pass for real. It does follow its sci-fi genre requirements and causes a lot of questioning to happen within the reader’s mind. Once again, I enjoyed most of the book and the thoughts it provoked in me, and I hope that you will as well.
  
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Purple Phoenix Games (2266 KP) rated Rucksack in Tabletop Games

Jul 20, 2020 (Updated Jul 20, 2020)  
Rucksack
Rucksack
2020 | Party Game
Why does this always happen to you? Here you are, minding your own business when you are thrown into some strange scenario and are caught with only five ridiculous items on you. You have to survive… but how?

Rucksack is a card drafting storytelling and voting game for 4-8 players. Each player will be drafting a hand of five item cards in order to create the greatest survival story satisfying the active scenario.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T

To setup, give each player a voting sheet and pencil. Shuffle the scenario cards into a draw deck. Shuffle the item cards into a draw deck. Flip over the top scenario card and the game is ready to be played.

The game is played over three rounds and each round is played in two halves. During the first half of the game players will be drawing one card from the item deck and deciding whether to keep or discard it. If kept, the next player will do the same. If discarded, the player will add the card to the face-up discard pile and MUST keep the next card drawn. The next player may then choose the topmost card of the discard pile or draw from the item card draw stack. This continues until all players have five cards in hand and the game then transitions into the second phase – storytelling.

Using the drafted five cards each player will explain how they would survive the active scenario, and this is the crux of the game. How would someone use tweezers, a towel, a stun grenade, binoculars, and a wine glass to last 40 days on an island full of hostile inhabitants? Well this may be exactly what you are presented with while playing Rucksack. Each player will give their ideas and pitch them to the group. Once all players have made their cases, each player will mark on their voting sheet who created the best plan to combat the scenario. After three rounds the votes are tallied and the winner is crowned! Well, not with a real crown. Unless you want. But those are sold separately.

Components. Again, we were provided a prototype copy of this game, so all comments on components should be taken with that in mind. In fact, some cards came without art or flavor text on them. This in no way detracted from our plays. The components here are a bunch of cards, a pack of golf pencils, and a pad of voting sheets. The pencils and voting sheets are fine. The cards, though not final quality and missing many art pieces, are also fine. The art style on this game is interesting and I like it. Rucksack could be played with no art and I would feel the same way about it. So in summation, the components here are good.

This is another game that I thought would be a dud upon reading the rules and knowing the people I am able to play games with currently. However, once we started playing a whole new side of these people came forth to weave these intricate stories of how someone would use marbles to help them be rescued from an uninhabited island. I found myself also prodding the creative part of my brain (that I don’t use much anymore). It has been a surprise for me that I like this one so well. I’m not usually into storytelling games, but using these item cards to help guide the final answers prove to add such a unique facet to what could have been such a disaster for our group. I am proud to have this game in my collection to scratch a very different itch that I never thought I had.

Should you be in the market for a good and light storytelling game to get the creative juices flowing and the hilarity of others’ answers out, then do consider backing or purchasing Rucksack. You will enjoy it immensely and think about it even after you’ve played. That is the sign of a great game to me.
  
The Grip of It
The Grip of It
Jac Jemc | 2017 | Horror
4
6.0 (3 Ratings)
Book Rating
Here we are about a week after I finished reading The Grip of It by Jac Jemc, and I’m still not quite sure how I feel about it. I expected something a bit more horrifying and, though it certainly has a sense of urgency to it, it lacked the final answers that I enjoy so much in a haunted house novel.

The characters of The Grip of It are millennials, and apparently, we do not worry about our jobs. What I mean by this is that Julie and James, our main characters, are stereotypes to a fault and this bothers me. It bothers me because their behavior, in response to their house’s issues, does not reflect proportionately upon my generation. James more or less walks out of his job and doesn’t bother getting another one, whilst Julie shows up at her workplace inappropriately. I suppose this isn’t something that should bother me so much and might have slipped past my radar entirely if it weren’t for the blurb on the back cover of the book. If you’ve been following my blog for any length of time, you’ll know I abhor stereotypes. Especially those that do not truly represent a group of people. /rant over

The story itself isn’t horrible, but it’s not really anything new either. Most of it is driven by the style of writing. For instance, you can clearly feel the differences in Julie and James’s personalities. Julie’s point-of-view contains lots of run-on sentences and has a high-anxiety feel to it–which is the opposite of many of her actions, oddly enough. James, on the other hand, has a lackadaisical feel. As for the haunting? Little is truly revealed as to its origins and very few questions are asked, leaving this book to focus primarily on the characters and how events affect them, rather than the reality of what’s going on. In fact, one might argue that the couple is simply going mad.

I was so excited to get my hands on this books, and just as disappointed and underwhelmed when I finished reading it. I devoured each page waiting eagerly for something to really happen, but in the end I’m left with unanswered questions. This isn’t always a bad thing, but when you’re questioning the book as a whole… well that says something.