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A Dangerous Breed
A Dangerous Breed
Glen Erik Hamilton | 2020 | Thriller
6
6.0 (1 Ratings)
Book Rating
Learning About the Past – Danger in the Present
A trip with his friend Hollis to get medical help for an injured man puts reformed thief and former Army Ranger Van Shaw in the sights of a dangerous man. Suddenly, Van is being extorted to break into a biotech firm and steal an unspecified item. Meanwhile, Van might be on the trail of his father for the first time in his life. If he finds him, does he want to know this man after all?

Normally, I enjoy these books and all the twists and turns they give us. This one left me unsatisfied. While the stories do reach logical and suspenseful conclusions, I can’t help feeling there should have been more. Neither story was developed enough for a full novel, but took time away from each other. Of course, the characters, new and returning, were excellent as always. While I was expecting more language and violence than the books I normally read, there was one particularly distasteful scene. This book is disappointing since I usually enjoy the series. This one is for fans only.
  
FB
Frost Bite
8
8.0 (1 Ratings)
Book Rating
141 of 235
Kindle
Book siren arc
Frost Bite
By Angela Sylvaine
⭐️⭐️⭐️⭐️

Remember the '90s? Well...the town of Demise, North Dakota doesn't, and they're living in the year 1997. That's because an alien worm hitched a ride on a comet, crash-landed in the town's trailer park, and is now infecting animals with a memory-loss-inducing bite-and right before Christmas! Now it's up to nineteen-year-old Realene and her best friend Nate to stop the spread and defeat the worms before the entire town loses its mind. The only things standing in the way are their troubled pasts, a doomsday cult, and an army of infected prairie dogs.

I received an advance review copy for free, and I am leaving this review voluntarily.

This was so much fun. Alien worms turning animals and humans into zombies set in the 90s what’s not to love? I mean really! It was fast paced and so retro especially to someone who grew up in the 90s. Loved the characters and the story was so touching and sad in places. I was so glad I got chosen for this arc.
  
TG
The German Nurse
6
6.0 (1 Ratings)
Book Rating
62 of 220
Book
The German Nurse
By M.J. Hollows
⭐️⭐️⭐️

Her past could kill you.
Guernsey, 1940. As war storms through Europe, Churchill orders the evacuation of all military personnel from the island. Boats ferry soldiers and vulnerable young children to England, leaving their parents and loved ones behind to face the invading German army on their own.
 
Her love could save you.
One of the few remaining policemen on the island, Jack must protect not only his friends and family, but also the woman he loves: Johanna, a Jewish nurse from Germany, whose secret faith could prove fatal to them both.
 
Her fate is in your hands.
When the Nazis arrive, everything changes. Jack is forced to come to terms with the pain and loss of a world re-making itself around him. And then a list of Jews on the island is drawn up, and he must make an awful choice: write down Johanna’s name and condemn her, or resist and put his family in immediate danger…

A good read for those who love historical fiction. This was definitely a heartbreaking story.
Set during German occupation of Gernsey.
  
Animal Empire
Animal Empire
2019 | Abstract Strategy, Card Game, Medieval, Territory Building, Wargame
The age of humans is in its prime, and our civilizations keeps evolving every day. Have you ever wondered what comes after us though? The answer is the animals – at least, it is according to Animal Empire. Over time, animals have gained enough sentience to rise up and overthrow the humans! The animal kingdom is thriving as the different species learn to coexist in peace. However, the carnivorous animals are thirsting for more power and the delicate balance of peace has been upended! The game is afoot, and any species can come out victorious – can you lead your armies to victory and power over the Animal Empire?

Disclaimer: We were provided with a copy of this game for the purposes of this preview. I do not intend to rehash the entire rulebook, but rather provide the general rule set and overall flow of the game. The components pictured are final. Feel free to reach out to the publisher to snag your own copy! -L

Animal Empire is a card game of hand management, area majority, battling, and a bit of negotiation in which players are trying to be the first to gain control over 9 of the 16 Kingdoms. How? By deploying your armies, defeating your opponents, and maintaining control over your captured Kingdoms. Set up the game as described in the rulebook, and take the starting cards into your own hand and play area. Your starting Kingdom (marked by your Crown card) is placed face-up in front of you, and your Army and Wilderness cards are hidden from opponents in your hand.


Animal Empire is played over a series of turns, and on your turn you may take up to two Actions by using your Army cards. Each Army card can only perform one action per turn, unless it has a Specialty or you use a Wilderness card to affect your action. Actions that can be performed are: March, Capture, Battle, Use Specialty, Seize Crown, or Manage Vassal. Most of the actions are straight-forward – March allows you to move an Army to any Kingdom (either in the Play Area or one controlled by an opponent), Capture allows you to take a Kingdom (if you have majority presence on the card or if your Armies are unopposed), and Battle allows you to fight off rival Armies inhabiting the same Kingdom card as you. Seize Crown and Manage Vassal are the most unique. If you capture an opponent’s starting Kingdom (thereby Seizing the Crown), you take their Crown card and they are now your Vassal. They belong to your Kingdom, and must work to help you win – their Kingdom cards count with yours towards the majority total. If you have Vassals, you can use an action to Manage Vassal, which allows you to either give or take a Kingdom card from your Vassal. When you capture a new Kingdom, you also gain a new Army that matches your newest acquisition. Wilderness cards can be used at any time, and they can affect you or your opponents, depending on the card text. Play continues, with players taking turns, battling, and influencing Kingdoms until a player has captured a total of 9 Kingdoms. The game then ends and they are declared the winner!
So how does this game of ruling the animal kingdom actually fare? Pretty well for the most part, if you ask me! The basis of the game is simple – capture the majority of the Kingdoms. The execution of that goal is what takes Animal Empire to the next level for me. The amount of strategy required for success is beyond what you originally think. No matter how many Armies or Wilderness cards you have at your disposal, you only get a maximum of 2 actions per turn. That means that you really have to strategize which cards and actions to use and when. You are trying to amass a majority of Kingdoms, but just because you capture a Kingdom doesn’t mean it’s safe! Opponents can try to steal your Kingdoms, as you can theirs, so you have to find a good balance of offense and defense to ensure that your majority claim is not being compromised. Your strategy must be adaptable to respond to the actions of your opponents, and you have to be constantly engaged and alert to the playing field. Just be ready for some confrontation though – this game pits you directly against your opponents.


The only components in Animal Empire are cards, and they are a good quality and pretty sturdy. The artwork is really detailed and unique, and I find myself admiring the artwork almost as much as I spend strategizing. The trickiest part for me regarding components is that beyond the Crown cards, nothing is colored according to Crowns. All of the artwork is unique across all cards, and some cards of different types share the same base color – so you have to make sure to remember who played which card where to ensure no accidental confusion. The way I found to circumvent that was for all players to play their cards oriented towards them, so it was more clear to see which cards belonged to which players. I would’ve also liked to see Player Reference Cards detailing the different card Specialties – just to minimize the amount of time referring back to the rulebook for clarification.
All in all, I think that Animal Empire is a solid little card game. I like the strategic elements and that it keeps all players engaged throughout the entire game. I would definitely recommend it at the mid- to higher player counts though, because at only 2 player it feels like it kind of drags on in a back-and-forth battle for majority. With more players, there are more strategic implications, more options to deal with, and a little more chaos for everyone. If you’re looking for a fun little game of head-to-head battling, check out Animal Empire!
  
Hellboy II: The Golden Army (Hellboy 2) (2008)
Hellboy II: The Golden Army (Hellboy 2) (2008)
2008 | Action, Mystery, Sci-Fi
Hollywood is often littered with decisions that in hindsight seem to be utterly insane. For all of the big budgeted films that go on to do huge business, there are films such as “Waterworld”, “Howard The Duck”, “Hudson Hawk”, and countless others that make you scratch your head and wonder who thought they were worth the investment of millions of dollars that were needed to bring them to the big screen.

One such decision that will undoubtedly look bad with the passage of time, was the decision for Columbia not to continue the “Hellboy” film series and allow it to walk away to find a home elsewhere.
Thankfully due to the strength of “Pan’s Labyrinth”, creator Guillmo del Toro who is riding a wave of critical success, “Hellboy II: The Golden Army”, is a step up from the previous film and sets the stage for a potential series of sequels for Universal.

The film once again stars Ron Perlman as the title character, a demon of supernatural origin who was raised by humans and leads a team of gifted individuals in the ultra-secret Bureau for Paranormal Research and Defense (BPRD).

The story begins shortly after the events of the last film, and finds BPRD Director Tom Manning (Jeffrey Tambor), frustrated with Hellboy’s continued flaunting of the rules by posing for pictures and autographs while on missions, despite being sworn to keep himself and the agency a closely guarded secret.

As if this was not enough trouble, Hellboy is having issues with the love of his life Liz (Selma Blair), who is starting to have issues with his gruff mannerisms and slovenly ways.
Unknown to the BRPD a new threat is brewing in the form of Prince Nauada (Luke Goss), who plans to retrieve three pieces of a golden crown so that he may control a fabled army of golden soldiers, and wage war on humanity.

Nauada is part of the mythical world of beings that long ago formed a truce with humanity and have lived in peace. Nauada, who has lived under the rule of his father for centuries, strikes out and sets events into motion which require the BPRD to respond to a threat greater than any they have previously faced,.

With the able help of Abe Sapien (Doug Jones), and new member Johann Krauss (Seth MacFarlane), the BPRD clash with themselves and the forces of Nauada with the fate of the world in the balance.
The new film is significantly better than the previous one, and del Toro has masterfully blended the characters and many interesting sub-stories with solid action, FX, and surprising humor. There is a scene in the film where Hellboy and Abe bond over music and beer to discuss women that is truly classic as is the confrontation between Hellboy and Krauss over leadership.

del Toro is a master at creating world of fantasy and splendor and when he allows the film to venture into this area, the film truly shines. It is during the transition between fantasy and alleged reality where the film has a few rough edges. While it was great to see the characters have a more defined relationship and interaction with one another, it seemed at times that areas for potential gold were glossed over or rushed to get back to the action and FX. There are some great storylines about Hellboy’s relationship with humanity, Liz being caught between two worlds, and many more that I hope get developed more in any future films.

There were times in the film where the nearly two hour run time seemed excessive and dragged, especially leading up to a finale, that did not deliver as big an impact as the setup had hinted at.
That being said, thanks to great characters and visuals “Hellboy II: The Golden Army”, is the rare sequel that is better than the original.
  
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