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Purple Phoenix Games (2266 KP) rated Chronicles of Crime: 2400 in Tabletop Games
Nov 17, 2021
Chronicles of Crime: 2400 (which I shall shorten to 2400 for the duration of this preview) is an app-assisted campaign, murder-infested, cooperative storytelling game for one to four players. If you are familiar with the original Chronicles of Crime, you already mostly know how to play 2400 (there are a few new mechanics here). However, should ye be of the uninitiated, allow me to set the stage for this incredible gaming experience.
DISCLAIMER: We were provided an advance retail copy of this game for the purposes of this preview. These are retail copy components, so they should be exactly what you would receive in your copy. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase directly from the publisher, or through any retailers stocking it after fulfillment. -T
To setup, place the Evidence Board in the middle of the table and the Home Location Board near. Keep all the decks of cards nearby (shuffled or unshuffled, whatever is your liking) as well as the alphabetically-labeled, double-sided Location Boards. Place out the Implant Board and the Raven card within reach (new to 2400). Fire up the Chronicles of Crime app, choose “2400,” and then choose the case you would like to play. The app will walk players through the additional setup steps for the case being played. For this solo preview the photos represent happenings in the Tutorial scenario. Also, to be completely upfront I got a perfect 100/100 for a final score… for the introductory Tutorial. Autographs can be purchased at the end of the preview.
Each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 2400 version, augments to the main character, Kalia Lavel, and her cybernetically-enhanced pet Raven. The Raven (unnamed in the game) acts as a portable computer, able to access information across the web and provide insight into certain aspects of the case being solved.
By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, chatting up locals for information, and also new for 2400: visiting new Cyberspace Locations (a la The Oasis in Ready Player One)! With so many new additions to the CoC series here in the 2400 chapter, seasoned vets will find something for which they can be excited.
Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return Home to recharge, or visiting HQ to divulge case information by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. For reference, though I did receive 100/100 on my first play of 2400 I did only receive a 70/100 on my first runthrough of the original Chronicles of Crime, so playing this style of game several times seems to improve how one plays.
Components. As most items in the box of the game are card or cardboard-based, and all really great quality, I will speak on other component items. Firstly, the art and art style throughout the game is simply stunning. I mean look at those Location cards and character art! This art really speaks to me and it says, “I’m gorgeous.” As a side note, I think I will be contacting Lucky Duck Games to get my hands on the font used on the Evidence Category cards. It’s just a perfect choice in this setting.
The app. I have only great things to say about the app. It’s the same app that you would use for all Chronicles of Crime games, and operates the exact same way. For me it has been flawless to use and just a joy to bring technology into the gaming world, especially for a game set in the year 2400. I am obviously no purist game enthusiast, as I enjoy these hybrid model games. Once you play with the app you will see how ingenious a system it really is. The app coupled with the nondescript cards and other components in the game make for infinite storytelling possibilities that can only be limited by creativity and time constraints. I love the components in the box AND the marvelous app.
Gameplay for me is also just glorious. I love being able to sit down, setup the game, and let the app tell me what’s going on. So what should I do first? Oh, let’s mosey on down here to this Location Board and drum up some information. Ooh I found an Item! I should have the Raven scan it for any historical information. Hmm, it registers as being hot? Okay, time to go back to that location and speak with the other person who was in there. OH CRAP, I wasted too much (in game) time and now that other person is gone?! Uh oh, I better stop messing around here…
It’s just amazing, and I love this family of games. I am so stoked to delve more into 2400 and discover more shenanigans happening in futuristic Paris. My implants (no jokes here please), Raven, and I are out to solve all the cases and beg for more. If you are looking for a game that uses a hybrid board game/app model, are a fan of this setting, or just want to have a really great experience playing a game, I urge you to consider Chronicles of Crime: 2400. It has everything I love in a unique game and I just can’t get enough! Oh, and for me, this is the best one of the bunch. I don’t know what it is exactly that I love so much, but it adds the right amount of extra stuff to CoC that I just feel like playing these scenarios endlessly. That is, until I have run out of scenarios and have to cry to LDG or fans to create more and more. If only I were more creative.
Eilidh G Clark (177 KP) rated A Portable Shelter in Books
May 13, 2017
Kirsty Logan’s first collection of short stories, The Rental Heart and Other Fairytales, published by Salt in 2014, won the Polari First Book Prize in 2015. A Portable Shelter is her second collection. Set in a small cottage in the rural north coast of Scotland, Ruth and Liska are expecting their first child. The couple believe that their unborn baby will have a better chance of survival away from the harshness of suburban life. They make a pact with one another, that they will only ever tell their child the truth. Yet while Liska is asleep or Ruth is at work, each whispers secret stories to their unborn child. Delving into fantastical tales about people from their past and re-telling stories that span from generation to generation, the couple unfold the horrors of the real world. Whilst these tales, laced in myth and legend, and fattened with the magic of the imagination, demonstrate the art of oral storytelling, Logan reaches further to show the reader why storytelling is important.
While this book is primarily a collection of short stories, its novel like structure frames each story with a preceding monologue from either Ruth or Liska. The monologues offer delightful morsels of description that bring the harshness of Mother Nature into the safety of the couple’s bedroom, “right now our home is speaking to you. The walls creak their approval in the wind. The rain applauds on the roof. The lighthouse beam swoops, swoops, swoops. The tide breathes loud and slow like a giant. If you listen carefully, perhaps you can even hear the moon hum.” The pace of these sentences, combined with the delicacy of language demonstrates Logan’s skill at describing the sublime spirit of the natural world, which brings the narrative to life.
Most impressive though, is Logan’s poetic language and carefully crafted sentences which create the most beautiful imagery. In ‘Flinch,’ for example – James is a fisherman struggling with his identity, yet his affiliation with the land is locked into his first-person point of view where the reader gets to closely experience what he sees, “The sky is pinkish-grey like the insides of shells. Speckled bonxies wheel overhead. Seals loll on the rocks, fat as kings. The rising mist is cool and milky.” Any of these lines could easily be arranged into a poem and with sentences that are squeezed tight; they create a wonderful poetic rhythm. Logan uses this technique throughout her novel, demonstrating the precision and craft in her work. There are definite similarities in her writing style to fellow Scottish novelist and poet Jenni Fagan. Both authors use rich language, which is well crafted and smattered with vernacular. Furthermore, combining this with the reoccurring theme of identity, the oral storytelling tradition, landscape, folklore, and myth, it is clear to see why these authors contribute to the growing canon in Scottish literature.
This is a book that I will read over and over again because I know that in each reading, I will find something new. A Portable Shelter, I feel, deserves a place on my ‘keep’ book shelf.
A Portable Shelter, Kirsty Logan, London: Vintage, 2015
I personally love superheroes, I read comics and can completely see the similarities to the X-Men in this novel. The gifted in this novel are called prodigies and have such amazing (and unique) powers. My personal favourite was Adrian, who had the ability to draw and make his art come to life. Even if you're not super familiar with powers in comics, you'll not be surprised by invincibility or flight. That's why Adrian's ability was so fascinating to me. It was wholly different from the powers I've grown to know and infinitely more surprising because of how versatile it is.
I also really enjoyed that the book wasn't black and white, good and evil, right and wrong. Meyer did a brilliant job illustrating the nuances so that as a reader you could see both sides of the coin. Neither was completely the one that you wanted to root for, as they were all real, flawed people. Even Nova, who I didn't completely connect with at the beginning of the book, grew over time and learned to think more openly. I ended up liking her a lot more, and love reading the struggle she went through throughout the entire book as it helped her develop as a character.
The main characters in this story definitely felt more real than the supporting ones, but I still feel that everyone was fleshed out. I never had those moments when I couldn't remember who was who, which can happen with a large cast of characters (especially when they have both real names and aliases). Meyer allowed people to form a connection with almost all of her characters, no matter how many pages she dedicated to them. I think that is definitely where this book shone.
I've always loved Marissa Meyer's ability to build a believable world that populates in your head as you read, and this is no exception. It could see Gatlon City with its heroes and villains, ordinary people, towering base of command, filthy subway tunnels and abandoned theme park buildings. I was so intrigued by the characters and the world that the storyline took more of a backseat for me. It was still fantastic, and even though the pacing of some scenes wasn't perfect, it was a really enjoyable book.
I would highly recommend this book, especially if you like reading about superheroes (or supervillains, I won't judge). I definitely think you'll enjoy the book otherwise, but it might just not end up being your favourite. Who knows? You may discover that you actually love superheroes because of this book. Trust me, it's pretty great.
Lee (2222 KP) rated Skyscraper (2018) in Movies
Jul 13, 2018
The movie opens 10 years ago, with FBI agent Will Sawyer (Johnson) and his team attending a domestic hostage situation which goes badly wrong. Back in the present, Will is now an amputee and married to the military nurse that cared for him during that incident (Neve Campbell). They've got 2 young kids and the whole family is in Hong Kong where Will has been hired as security consultant for The Pearl, a new state-of-the-art skyscraper and the tallest building in the world. A news reel montage fires off lots of impressive facts and figures about the building, hardly giving you time to digest or even question them. Let's just say, it cost billions of dollars, looks incredibly futuristic (and a bit silly) and is a scientific wonder of the world. Before The Pearl opens up its doors for people to live and work in though, Will needs to sign off on fire safety and security.
We're shown Will putting on his false leg, letting us know how that all works in preparation for later scenes in the movie. Will then fixes his wife's phone before he rushes out of the door and ushers a line so obviously important to the movie it's actually annoyingly distracting. So important is this piece of information, he actually uses two variations of it within minutes of each other too - "Remember, you can fix 90% of problems by just turning it off and on again...". Like I say, just disengage your brain, don't worry about it, and you'll be fine.
If you've seen the trailer, you'll have gathered that Wills family are the only residents in The Pearl, with the buildings owner and his team way up top in the penthouse. You'll have gathered that this is attempting to be a Die Hard / Towering Inferno crossover, and that there are bad guys involved. You'll no doubt have also seen the famous leap from a crane by Dwayne Johnsons character into the burning skyscraper. This is where the movie really kicks into action.
Now, I was watching this in 3D, so I'm not sure if it will have quite the same effect on a TV screen at home, but I was literally on the edge of my seat whenever Will was either dangling or jumping 96 floors in the air (which is a lot), while a Hong Kong crowd gasps and cheers on the streets below. The action and peril is relentless, repeatedly moving Will and his family from one dangerous set piece to another. While not quite as funny or charming as he is in his other movies, Skyscraper is still all about Dwayne Johnson though, and all other characters come out of this pretty short changed. Neve Campbell gets a couple of chances to kick some ass, but otherwise she's pretty underused. The bad guys aren't particularly effective, or memorable, neither are the police team down on the ground.
It's predictable and it's ridiculous. But I absolutely loved it.
Louise (64 KP) rated Salt to the Sea in Books
Jul 2, 2018
Guilt is a hunter.
Salt to the Sea is a story set in 1945 Germany told from four perspectives, Florian, Joana, Emilia and Alfred all from different homelands, fleeing Stalin's Red Army. Refugees are fleeing for freedom in form on the Wilhelm- Gustloff a ship that will make a 48 hour trip to Kiel. The Wilhelm-Gustaloff is evacuating injured soldiers and civilians - It's capacity is to hold 1500 passengers but with so many people they are forced to take over 10,000. A few hours into the trip the ship is hit by Russian torpedoes, does the foursome still have enough fight to survive?
Fate is a hunter.
Joana is Lithuanian and has been assisting a doctor with surgery, with her knowledge she is able to help some of the injured refugees and civilians she comes across. She is leading a current group of people to the Wilhelm Gustloff when she meets Florian a Prussian apprentice art restorer for Gauleiter Erich Koch who was a leader of the regional branch of Nazi party (Very high up). Along side Florian is Emilia a 15-year-old Polish girl on the run from a farm in which she was sent by her father. Then there is Alfred a German sailor, with his first Voyage being the Wilhelm-Gustloff.
Shame is a hunter
This book was heartbreaking and a real eye opener. The story is told in small chapters alternating from the four perspectives. Alfred's perspectives are sometimes told in letters to a love interest back home The characters are equally fleshed out and you get a real connection with them, they all have something they are running from and a background story. I really didn't like Alfred's character, in his letters he was making out that he was some highly responsible soldier which made a huge difference to the war when all he was doing was a low-level job on the ship, he was pretty much insane. Emilia's story grew stronger and stronger as the story went on and became more peturbed . Florian is a mysterious character who doesn't reveal much about himself but he is always calculating the best way to freedom. There is a slow burn romance within the novel but it is no way insta-lovey at all. With this romance we find out more about Florian.
Fear is a hunter.
This book reminded me a lot of 'All the light we cannot see' by Anthony Doerr minus the fantasy element. But for me it was much better, the fact that you don't really read stories about Lithuanians, Prussians etc in world war 2 stories. The Wilhelm Gustloff was an actual ship in world war 2 and 9,500 lives were lost however I had never heard about this before and I am really interested in reading more about this. I am going to be honest, I don't know too much about the war and the particulars to it, so I can't say how accurate Ruta's account is.
This book is compelling and harrowing at the same time, some of the descriptions of how the civilians and refugees were living and attempts for freedom were deeply upsetting. The most moving book I have read this year and would definitely recommend to anyone that is interested in historical fiction.
I loved Ruta Sepetys writing and really want to read between shades of gray and out of the easy.
I rated this 5 out of 5 stars.