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Passengers (2016)
Passengers (2016)
2016 | Action, Drama, Sci-Fi
Titanic in the Sky
Chris Pratt and Jennifer Lawrence are two of the world’s most bankable stars. What with Pratt helping to resurrect prehistoric franchises like Jurassic Park and Lawrence turning The Hunger Games series into one of the biggest ever, it seems they are the people Hollywood wants to work with, right here, right now.

It was inevitable they’d team up together at some point, though director Mortem Tyldum’s (The Imitation Game) sci-fi flick Passengers perhaps isn’t what their fan-bases had in mind. But do the pair sizzle together as much as they do apart?

On a routine journey through space to a new home, two passengers, sleeping in suspended animation, are awakened 90 years too early when their ship malfunctions. As Jim (Pratt) and Aurora (Lawrence) face living the rest of their lives on board, with every luxury they could ever ask for, they begin to fall for each other, unable to deny their intense attraction until they discover the ship is in grave danger. With the lives of 5,000 sleeping passengers at stake, only Jim and Aurora can save them all.

Adding to the ever expanding sci-fi universe, Passengers is a slickly directed and engrossing film with a coat of varnish like no other movie this year. It certainly looks the part, though it’s probably best not to scratch beneath the surface of this Titanic in the sky, as much like the Starship Avalon on which our unlucky duo are stranded on, there’s not much going on underneath.

Pratt and Lawrence thankfully have an intense chemistry together, and that’s a good thing considering they are, by and large, the only two characters throughout. Propping up a 2 hour film is no easy feat and its testament to their talents that they are able to do so. Sure, their dialogue is a little cheesy, but they’re likeable enough to warrant a pardon this time around.

Elsewhere, Michael Sheen comes close to stealing the show as an enthusiastic android bartender, providing yet another great droid to add to the genre’s roster. Alan Tudyk from last week’s Rogue One also showed how deep these mechanical characters can be.

The special effects are on the whole very good, though there are a few instances of CGI that don’t quite hit the spot. The Avalon itself however is fantastically realised and scenes like the much-marketed swimming pool gravity loss are stunning to watch, all the while helped by Pratt and Lawrence’s brilliant acting skills.

There is one big problem however. The story. There are numerous elements to the plot that aren’t mentioned in the trailer, so I won’t spoil them for you here, but Passengers has seriously miscalculated a couple of elements to Pratt and Lawrence’s relationship – with a sudden third act tonal shift leaving a sour taste in the mouth.

Luckily, these flaws don’t detract from what is a thrilling rollercoaster from start to finish. Whilst it may not be as deep and meaningful as Ridley Scott’s The Martian, Passengers has an immersive quality – it’s like being on-board the Avalon, and with Chris Pratt and Jennifer Lawrence keeping us company, who can blame us for going along for the ride.

https://moviemetropolis.net/2016/12/22/titanic-in-the-sky-passengers-review/
  
Tom's Inheritance
Tom's Inheritance
T.J. Green | 2016
10
10.0 (1 Ratings)
Book Rating
King Arthur is destined to return and Tom is destined to wake him.
When the Lady of the Lake summons Tom to the Other, she tells him he has to wake King Arthur from his long sleep on Avalon.
Tom starts a journey that will change his life forever.
He finds a world where magic still exists, and mythical creatures walk among fey. And he finds that the legends he thought were myth are very real.
So are ancient enemies.
If he’s to survive, he must learn to fight, and find courage he never knew he had.
He’s about to become part of a legend.
If you love magic, mystery, and Arthurian legend, you’ll love Tom’s Inheritance.

I have always enjoyed Arthurian tales but this beats the lot.
The characters are delightfully complex and intriguing, and all so different.
This is such a fun and magical adventure.
So beautifully written and descriptive.
I really, really enjoyed this story.
I am looking forward to getting started on the next book in the series Twice Born, which is about Merlin.
Can't wait to see where all the series leads.
  
With Silent Screams ( Hellequin book 3)
With Silent Screams ( Hellequin book 3)
Steve McHugh | 2021 | Horror
9
9.0 (1 Ratings)
Book Rating
199 of 250
Kindle
With Silent Screams ( Hellequin book 3)
By Steve McHugh

Once read a review will be written via Smashbomb and link posted in comments

His name is Nathan Garrett, but he's also known as Hellequin. And murdering one of his friends and trying to blow him up is a good way to get this centuries-old sorcerer's full attention... An old friend's dead body, a cryptic note, and an explosion that almost costs him his own life propel Nate headfirst into a mystery involving a new threat from an old foe. Now he must piece together the connections between a grisly series of tattooed murder victims, an imprisoned madman, a mysterious alchemist, and a deranged plot to usurp the throne of the hidden realm of Shadow Falls, rival to the power of Avalon.

Can Nate avert the coming slaughter, or will he become the latest to fall in this clandestine war?

With the story careening between modern-day New York and Ontario and 1977 Maine, With Silent Screams continues the gritty and action-packed mix of urban fantasy and ancient mythology that mark Steve McHugh's popular Hellequin Chronicles.


This is becoming one of my favourite series and they are getting better with every book! This is book 3 and the best one yet it’s so intricate without being overbearing. I love Nate and his many friends figures from real history and fictional. I could read these over and over. Brilliant series!
  
Passengers (2016)
Passengers (2016)
2016 | Action, Drama, Sci-Fi
Guilt trip.
“Passengers” is not a film that you can really talk about in much depth without straying into spoiler territory, so I will break my normal tradition of my reviews being entirely “Spoiler Free” and add a further discussion (but below the Fad Rating, so you are safe ‘til there).
The backdrop for “Passengers” is the spaceship “Avalon”, on a 120 year trip taking Earth colonists to the new world of “Homestead 2”. Following an ‘incident’ the story finds two individuals – Jim Preston, played by Chris “Jurassic World” Pratt, and Jennifer “Joy” Lawrence – as the only passengers awake on the automated ship among 5000+ other slumbering souls. It rather goes without saying that with two attractive and bankable Hollywood stars and nothing else to do, the two ‘get it on’. With things on the ship going from bad to worse, the two must work as a team to try to save the ship, crew and fellow passengers from disaster.

As a fan of sci-fi, I’ll start with a positive that the Avalon is a gloriously rendered spacecraft, and many of the scenes of space walking present beautiful cinematography (by Rodrigo Prieto of “The Wolf of Wall Street” and “Argo”). Many of the other special effects in the film – led by special effects supervisor Daniel Sudick, of the Marvel franchise – are spectacularly good, especially one which demonstrates why the lifeguards closed the pool on the International Space Station!

The overall premise of the film is also original and well-conceived, setting up the backdrop for some serious post-watch ethical debate (see spoiler section).
Where the wheels came off for me though is with the script by Jon Spaihts (“Prometheus”, “Doctor Strange”). Some of the dialogue is just appallingly trite, and some of the supposed capabilities of our hero, Preston, are laughable. For example, he possesses an uncanny ability as “an engineer” to open a cabinet of electronics, scan the circuits and say “Nope – that all looks fine”: the next time my washing machine controller packs in, he’s going to be on my speed-dial for sure! And (cue trite line – “every component on the ship has a spare”) Preston immediately finds the required part (curiously, it’s right next to the failing component and not in Bay 67 on cargo deck 327!) and knows how to plug and play it as required.
Chris Pratt; Jennifer Lawrence
Pratt and Lawrence, with Pratt about to debug my washing machine controller just by looking at it.

But, for me, there was one particularly dire point in the script where Spaihts obviously forgets which film he’s writing the scene for and ‘goes superhero’: oh, hang on, Preston doesn’t HAVE any superhero powers! For me, any goodwill the story had built up through to that point get vented into space.
The director is Morten Tyldum, whose “Headhunters” I really enjoyed but who is probably more famous for “The Imitation Game”. Not overawed by the production’s scale, he does a great job of getting good performances out of the rather wooden action hunk that is Chris Pratt and the reliable Oscar-winner Jennifer Lawrence who (apart from one dramatic and emotional scene) the script doesn’t really stretch. Michael Sheen is also a great watch as the witty and dry android bar-tender.

In summary, this was a nice premise with great special effects and gorgeous production design, but frustratingly let down with a weak screenplay. With a better script and another 10% of tweaking, this could have been a real sci-fi classic.
  
LR
10
10.0 (1 Ratings)
Book Rating
48 of 220
Kindle
Lies Ripped Open ( Hellequin Chronicles 5)
by Steve McHugh
⭐️⭐️⭐️⭐️⭐️

Over a hundred years have passed since a group of violent killers went on the rampage, murdering innocent victims for fun. But even back then, sorcerer Nate Garrett, aka Hellequin, knew there was more to it than simple savage pleasure—souls were being stolen.

Nate’s discovery of the souls’ use, and of those supporting the group’s plan, made him question everything he believed.

Now the group Nate thought long dead is back. Violent, angry, and hell-bent on revenge, they have Hellequin firmly in their sights. And if he won’t come willingly, they’ll take those closest to him first.

The battle begins again.

This series is something else! You ever find a series that just grips you from start to finish? Well this is one of mine I actually got so excited when I saw it up next on my kindle. Nate has to be one of my favourite men ever! With each book I find him that little bit more addictive. This series bring us all the myths and legends that we can only dream of from gods to manticores and griffins, from the UK to the mythical realms of Avalon. This has to be my favourite yet this one takes us back in parts to 1888 and Jack the Rippers London. With Nate and friends chasing a group of fanaticals that also resurface in modern day. Just so so enjoyable to read and I highly recommend! Oh and Merlin really is pushing his luck!
  
Born of Hatred (The Hellequin Chronicles #2)
Born of Hatred (The Hellequin Chronicles #2)
Steve McHugh | 2020 | Horror, Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
201
Kindle
Born of Hatred ( The Hellequin chronicles book 2)
By Steve McHugh

There was a time when Nathan Garrett was feared. When the mention of his name was enough to stop his enemies in their tracks. That time has long since passed.

When Nathan's friend asks for help investigating a pattern of horrific crimes, he reluctantly agrees. But his investigation leads to a serial killer who is something more, or less, than human, a creature of pure malevolence and hatred.

There are some things that even a 1600-year-old sorcerer hesitates to challenge. But when evil targets those Nathan cares about, his enemies will discover exactly who Nathan used to be. And why they will learn to fear him once more.

Born of Hatred is an action-packed, Urban Fantasy set in modern-day England with historical flashbacks to late nineteenth century Montana. It's the second book of the Hellequin Chronicles, following the widely praised Crimes Against Magic, which introduced sorcerer Nathan Garrett.

I did t think I could enjoy the second as much as the first, I was so wrong!
Loved it!! Written by a Brit the character is English it’s set in England and what’s not to love about Nate!! I love the bloke he’s powerful and funny! This one be brings Hades and Persephone In to the picture and I absolutely love all Hades parts in books! The werewolf pack are brilliant, Tommy and Kasey are great I even warmed to Olivia!! Shame about the romance not working out but a mere mortal isn’t enough for our Nate! The big bad was really chilling along with his ghouls and the barren! We are one step closer to finding the assholes in Avalon. Brilliant read! Ooo and yes the Hellequin is back!!!
  
The Grimm Masquerade
The Grimm Masquerade
2019 | Bluff, Card Game, Deduction, Fantasy
Have you ever been to a proper masquerade? I have not, though I would enjoy it, I think. I would enjoy it even more if I were competing against the other attendees to figure out who is who (and avoid having to do those Victorian square dances). But what if I were actually fairytale folk cavorting around with others trying to gain artifacts that speak to me while refusing any artifacts that may hurt me. Well now you understand my plight and the premise of this game.

The Grimm Masquerade is a hidden role competitive bluffing game for two to five players. In it player take on the roles of well-known fairytale folk attending a magical masquerade thrown by The Beast (I mean, he has a name, right? Not just “The Beast…”). Attendees are tasked with trying to unmask other attendees while earning magical roses in the process. The winner is the player who can earn the most roses at the end of three rounds of bluffing and guessing, unless one player is able to earn 10 roses before the end.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. Also, this review concentrates on the two-player variant for the game as I played it mostly with my wife. -T


To setup, place the main board showing all the fairytale folk in the middle of the table. Each player will receive two (one if playing multi-player rules) Character cards, all Evidence Markers of their chosen color, and Reference cards. Around the board is placed the remaining Character cards, the Artifact deck, the stack of Broken Mirror tokens, the pile of roses, and the Action Board with two random Action cards revealed on either side. For the two-player game six Artifact cards are revealed in a line and each player will choose one Artifact for each of their two characters they are playing. The unchosen Artifacts will form the discard pile near the Artifact draw pile. Whomever most recently wore a costume will be the lead player and the game may begin!
The game is played in rounds, with each turn of a round consisting of two steps. First, the active player draws an Artifact card and decides to keep it in their face-up tableau of Artifacts for all to see or give the Artifact to another player. Then the active player will draw a second card and either keep or give, whichever is opposite of their first choice. For example, should the first card drawn be kept, the next card would need to be given away. Each character has one Boon suit (which they love), and one Bane suit (which they despise). If at any time a character receives a card to create a matching pair in their tableau they must indicate whether that Artifact is in fact their Bane suit or not. They do this by placing one of their Evidence Markers on the character who owns that suit’s Bane value. However, if the player is actually the character who has that suit as their Bane, they have been unmasked and will play their other character in hopes of winning with them.

Should a player receive a card that would cause a set of three matching suit cards, they must indicate that they have either won the round or that they are not the character that matches that suit’s Boon value. For example, should a player receive their third Treats card they must declare they have won the round (if they happen to be Red Riding Hood), or that they are not indeed Red Riding Hood by placing an Evidence Marker on Red Riding Hood.

After this card play at the beginning of their turn the active player may choose to discard a matching pair of Artifact cards in order to activate an Action available (optional step). The Actions available are on the revealed Action cards on either side of the Action Board (which also shows an always-available Action of Point the Finger). So by discarding a pair of Crowns, for example, a player could utilize the Action card Eavesdrop in order to force the other player(s) to place Evidence Markers on characters they are NOT. This gives the active player more insight into who the other player(s) may actually BE.


Once cards have been drawn and the optional Actions taken, play passes to the next player. Players win the round by collecting three matching Boon Artifact cards or by unmasking all other characters in play. Whichever player wins the round also takes the Rose Trophy depending on which of the three rounds was just completed (value 1 for the first round, 3 for the second, and 5 for the third). At the end of the third round players count up their total roses (unless one player has earned 10 or more at the end of a previous round) and whomever has collected the most is the winner of The Grimm Masquerade!
Components. I have to say, every game I have played by Druid City Games has had amazing components, and this one is certainly no different. All the cardboard pieces, the cards, and the wooden discs are all excellent quality. But what I want to concentrate on here is the perfect choice to employ Mr. Cuddington for the art. Every time I see Mr. Cuddington on the credits for a game I know I am going to love looking at it on the table. They just have amazing style and everything is so detailed and perfectly matched for the setting. This FEELS like a Grimm’s Fairy Tales game for sure, and I love it.

It is definitely no secret that I love this one. I enjoy hidden role games to begin with (The Resistance: Avalon also being one of my favorites), and this setting feels excellently matched to the genre and the execution is wonderful. I really have a great time sussing out who is who and giving those final Artifacts in order to unmask players that are perceived to be leading is so fulfilling. Being able to spend matching cards in order to use Actions is also great design, especially when you can bluff by discarding your Boon cards to throw opponents off your trail. So much deceit in a fun package.

If you have few hidden role games and you want something with a light theme and relatively quick playtime, please do yourself a favor and check out The Grimm Masquerade. Purple Phoenix Games gives this one a playful 15 / 18. If you are like us and enjoy games where you control some information and can guess other players’ identities, but also like games where you can still play on even when you have been found out, this one is for you. If only this could support even more players, I could see it unseating Avalon for me. As it is, I may still end up using this one more often than Avalon unless I have a larger group of people at the table. That is a big statement from me as Avalon is a proven winner and has been a staple of my collection for years. But The Grimm Masquerade is that good. Play it and let me know if you agree.
  
The Resistance
The Resistance
2018 | Bluff, Card Game, Deduction, Science Fiction, Spies / Espionage
Excellent intro into social deduction games (3 more)
Easy to teach
Creates interesting moments
High player count
Component quality is lacking (3 more)
Seriously effected by the metagame (i.e. you were a spy last game, you're a spy this game)
Outshined by other, more impressive games.
Puts introverted players in awkward situations.
Good... Until it's not
First off... I love this game. I've had some of the best moments in my gaming history playing this game. It's a simple, quick, satisfying game of bluffing and lying to your friends. But... I'm a good liar. I'm not in the camp of "This game is broken" or "I'm too good at this so it's not fun", because neither of those are true. And maybe my lack of appreciation comes from spending hours playing this over and over early on in my collections history. But truth be told, there are better games that do everything this does and more. This is a good entrance point for people into social deduction games. Unfortunately, it makes introverted people uncomfortable when another, louder, more confident gamer is shouting about something. To be honest, that's the issue with the whole genre, but this is often the starting off point that sullies more involved games for some players. Games like Burke's Gambit, which is similar but with more things players can do. Avalon, which is this game with more in depth roles. One Night Ultimate Werewolf/Alien/Vampire, which is a lot of the same but with an app to moderate it and interesting and plentiful player powers. Secret Hitler, which if you can get past the theme, is amazing, and brings the same feel but with more choices and consequences for your actions.
The Resistance is a fine game. It's only great or good until your group has built up such a metagame that it's not great or good anymore. But then something surprises you and it's back up there. Until you play with a different group. Until you play a different game. Until you evolve naturally past The Resistance into another similar game. I'd always recommend this to new gamers. Because it's a good game... Until... It's not good anymore. Then it's always there for a new friend coming to play. For a session with the new players. It's a good game... Until... It's not.
  
The Resistance: Avalon
The Resistance: Avalon
2012 | Bluff, Card Game, Deduction, Fantasy, Medieval
Excellent gateway game (1 more)
Amazing for playing with large groups
Can be frustrating with certain player numbers, such as 5, 9 or 10. (0 more)
Great Bluffing Game!
Avalon is an enhancement to the Resistance,l (which in turn is a revision of Mafia/Werewolf) as it includes special player roles. This card game requires players to select a card each, which tells them if they are a good character (loyal servant of King Arthur) or a bad character (minion of Mordred), which defines how they play the game. As a good guy, you must try and succeed 3 of 5 missions, whilst the bad guys will try to make the missions fail. No one knows who the other good guys are, except for the player who receives the Merlin card. Merlin knows who the good guys are, and will therefore try to persuade the group towards ensuring only the good guys go on missions. However, there is a special role for the bad guys too. If the bad guys lose, the player who is the Assassin has a last chance to claim victory for the bad guys, if the Assassin can guess who Merlin is. Therefore, Merlin has to be subtle, otherwise the bad guys will win.

This is essentially a bluffing game where you just convince others that you are good and, inevitably, accuse others of being bad. This game, for the right group, is hours of fun! You need a ln engaged group of people who are willing to chat and be enthusiastic about engaging with this; the game and fun C Mrs from this interaction, and layer dissecting who was good and bad and how they fooled or misled everyone. I thoroughly recommend this game for gateway gamers i.e. those making the transition from everyday well known games such as Monopoly, to more designer games that have flourished over the past 20 years or so.

This game, whilst great, falters at lower or highest playcounts. At the lower end, it is very difficult to play as a bad guy, unless you use other roles included in the game. At the higher gamecount, things get very confusing and overly exhausting. However, this is an exceptional game and is likely only bettered as a bluffing game by the soon to be released Blood on the Clocktower.

I have played this hundreds of time, with the same group of people. Whilst I am now fatigued by the game, given this game only costs around £15, it is a solid investment for so many hours of fun.
  
40x40

Purple Phoenix Games (2266 KP) rated It's Blunderful in Tabletop Games

Jun 12, 2019 (Updated Jun 12, 2019)  
It's Blunderful
It's Blunderful
2019 | Party Game
Party games. We all have them, and our families all want to play them. But how many times can you stomach Apples to Apples or its harem of vomit-inducing copycat clones? Maybe you have a gamer family that can handle the Werewolf/Mafia/The Resistance line (Avalon ftw, homies). But if you just cannot get them to connect on something more gamer-y, maybe try putting them into awkward scenarios and see how they fare.

This is a straight up party game where you are bidding your VPs to answer questions about the person reading the question cards. We have all played games like this, right (Say Anything, anyone)? Well, this is in a similar vein, but the situations and scenarios printed on the cards here are a little more updated and unique. The genre and playstyle are not at all unique, mind you, but this may still have some value for some families.

On your turn you read a card that has an awkward scenario and three answers that you will need to answer for yourself how you would/or probably could see yourself reacting. Choose your answer card (A, B, C) and place it face-down in front of you. Every other player will have a score board that they will wager 5, 10, or 15 of their points to match your answer. Get it right and you gain the amount of wagered points. Get it wrong, and you fall that many points. The first player to reach 100 points is the winner!

Components: this game has a few different components, but the vast majority is a whomping stack of question cards. The cards are great Bicycle quality cards, and are easy to read. You also receive in the box eight dual-layered scoreboards with notches to keep your translucent scoring cube safe and bump-proof. The boards are great quality and the cube is a normal smoke-colored translucent cube (see below). No problems with components at all here.

I am going to just admit that I am not a huge fan of party games. Maybe once upon a time I liked them quite a bit, but it seems to me that many party games are just variations of the same game over and over. This one doesn’t really break the mold here, either, but it is enjoyable. The awkward situations are unique and the answers are mostly humorous. When we were playing my brother, Bryan, mentioned that he liked this game because it gave him alternatives to how he would normally react in these situations, so it was somewhat educational for him. I wouldn’t necessarily go that far, but I believe if you are a fan of party games, you can’t really go wrong with this one. Purple Phoenix Games gives this title an positively awkward 12/18


https://purplephoenixgames.wordpress.com/2019/06/11/its-blunderful-review/