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What We Do in the Shadows
What We Do in the Shadows
2019 | Comedy
8
8.7 (7 Ratings)
TV Show Rating
Anyone who watched and enjoyed the entirely silly, but mostly genius, original film version of this, written and directed by the same partnership of Jermaine Clement and Taika Waititi, should not miss this show! Although Clement and Waititi step down from acting duties (aside from cameo appearences), they are replaced by the ideal, if not actually better, pairing of Matt Berry and Kayvan Novak, whose previous experience in left-field comedy with an improvisational edge leaves them perfectly placed to make this comedy fly like a startled bat!

The lead duo are joined in all 20 episodes over 2 seasons so far by relative unknowns Natasia Demetriou, Harvey Guillén and Mark Proksch. The first two do adequate jobs of keeping the laughs rolling and the mood steady. But it is Proksch, who brings some knowledge of a working mockumentary farce from his role as Nate is the US version of The Office, who is the stand-out as Colin the energy vampire, who bores his victims to death, or leaves them drained of the will to live. The many ways that single joke is varied to hilarious effect is a thing of true comedic beauty at all times.

The fine balance between the bizarre and ridiculous world of vampires and other monsters with a situation of utter mundanity like flatsharing affords some wonderful moments of laugh out loud insanity. The writing is terrific all the way through, and the bite sized episode lengths ensure it zips along and the joke only wears thin if you gorge on too many in one go. In fact I would strongly recommend not bingeing this one, but rather savouring 2 or 3 in a sitting then leaving it a while. There is something about missing it and coming back to the joke after a break that works better for me.

Some of the things I love about it are the details of the visual world they live in. The paraphernalia of the flat they live in and the clothes they wear is joyous and ever rewarding. There will be things to spot in the background that you missed first time for sure – and that is a sign to me that they wanted to create a classic here and not something disposable. I also adore the opening credit sequence, and sing along every single time.

Then there is the fabulous use of creative swearing, that manages to reach new and surprising heights episode to episode. Berry is especially proficient in this art, leaving me spitting out my tea many times with the use of a profane phrase off the cuff. It is as much the way he says it as what he says, so it is no surprise to me he has been singled out at recent TV awards shows. I hope he gets the recognition he deserves with a shiny trophy or two.

The fact that it was nominated for 8 Emmys for season 2, after only two nods for season 1, also shows that this is an entity that gets better if you stick with it. At first the pattern of the humour may not gel, but the more you get used to it, the character quirks and various relationships, the rewards as a viewer are exponentially good. And if you watch long enough there are also some tasty cameo parts that turn up… but I won’t spoil the surprises here.

Is it a joke that can run and run? No probably not. But I would like to at least see a third season, to wrap it all up. Especially as season 2 ends on somewhat of a cliffhanger, as much as a puerile comedy like this can do. I am a fan. And I imagine I’ll always be able to go back and enjoy an episode here and there to cheer me up. Brilliant stuff, that has its heart and its funny bones in all the right places. Go on, stick your teeth into it!
  
Paradox of Morality
Paradox of Morality
2020 | Adult, Humor, Party Game, Real-time
Paradox of Morality. That’s a super cool name for a game. What do you think of when you read it? I immediately thought of questionable choices that could mean life or death, or having to choose between two ugly outcomes, or questioning one’s own value systems. This is a great premise for a game. Does this one deliver on its namesake and give the players these excruciating choices?

Paradox of Morality is a moderated scenario game between players (or teams of players) where one player will be the judge and the others will be convincing the judge to award them points based on their responses to scenario prompts.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. You are invited to back the game through the Kickstarter campaign or through any retailers stocking it after fulfillment. -T


Setup is very easy: choose a judge, split up the remaining players into teams and choose the first scenario from the stack of large cards. The game may now begin!

Playing a round is similar to playing a company-mandated icebreaker activity where each team is given the same prompt by the judge to be discussed in their groups. Once the judge has called time for the scenario each team will need one or more spokespeople to deliver their arguments for what they have discussed. The judge then listens to all teams’ spokespeople and awards points based on responses given. The first team to reach 200 points is the winner.
Components. Again, this is a prototype and I do not know if the components will be any different once the game is officially produced. That said, this game is just a large stack of large prompt cards. The rules are printed on the inside of the box cover. There is minimal art in the game and it only resides on the box and on the card backs. I can describe the art as photos of trippy scantily-clad quasi-Egyptian masquerade attendees with the females wearing what appears to be only body paint. It certainly does not connect to the gameplay in any fashion, and I question its usage. Additionally, the verbiage throughout the game (and maybe it’s just for the prototype) uses abbreviated text-speech. So a prompt could read similar to, “u c a man walking down the street n he has 2 call out 2 u 2 ask a question.” I must be getting old because that is not at all endearing to me.

Similarly, the game as a whole just does not speak to me. The prompts are strange and almost railroad players and teams down paths of just grossness or straight up ridiculousness. I will admit, there are a few good scenarios in the box, but it is really hard to get past the delivery style and presentation of the game (at least in this format). Perhaps cleaning up the verbiage would help, and paring down the number of scenarios given to truly enhance the game’s offerings would be better. I don’t know, I’m not a designer.

All in all, if you are someone who lusts for those staff meetings like this, then Paradox of Morality is for you. If you dread those activities, I would stay away this time. Perhaps the game will change by the time it reaches Kickstarter or full production, and if so I would like to take another look at it. However, as it is presented now, I would be passing on this. Perhaps it is not targeting 41-year-old married men, but for me it has missed my bullseye.
  
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