Movie Metropolis (309 KP) rated The Huntsman: Winter's War (2016) in Movies
Jun 11, 2019
It’s fair to say then that it never really deserved any kind of follow up, despite a charismatic performance from the wonderful Charlize Theron. Nevertheless, Universal Studios approved another film soon after its release. But is The Huntsman: Winter’s War better than what came before it?
Taking place before and directly alongside the events of its predecessor, Winter’s War follows Emily Blunt’s Ice Queen, Freya, as she struggles to come to terms with the death of her baby. She becomes so consumed by rage and guilt that she banishes herself to an ice castle, much like Elsa from Frozen, training an army of kidnapped children to pass her time.
Chris Hemsworth and Jessica Chastain star as two of these warriors, taken from their families at a young age and taught how to fight and how to block out any feelings of love – as per the Queen’s orders. Naturally, this becomes increasingly difficult and provides the film with its romantic subplot.
Unfortunately, the usually excellent Hemsworth and former Oscar-winner Chastain have next-to-no chemistry and their truly dreadful Celtic accents stop the film dead in its tracks. It’s a shame that Winter’s War relies so heavily on these two when Emily Blunt and a sorely underused Charlize Theron are much, much better.
So much better in fact that the screen comes alive whenever they are on screen, whether that is together or flying solo. Blunt suffers slightly due to the nature of her role, after all, she is known to be a bubbly and happy-go-lucky person, but her Ice Queen is mesmerising and heart-breaking to watch nonetheless.
Theron steals the show yet again, despite her lack of screen time and as she did in its predecessor, lifts Winter’s War well above its average plot and dialogue. Elsewhere, British favourite Sheridan Smith is a pleasant comedic break as a foul-mouthed dwarf.
The cinematography is on the whole very good, with pleasant landscapes, reminiscent of Harry Potter dotted alongside CGI castles, polar bears and goblins. The use of practical effects by first-time director Cedric Nicolas-Troyan is also a pleasure to see in this day and age.
Alas, the plot and dialogue of Winter’s War leaves much to be desired and the lack of screen time for Blunt and Theron hampers what could have been an interesting and unique backstory for this particular duo of films.
Overall, The Huntsman: Winter’s War is an average film hampered further by its two leading stars. Fortunately, the inclusion of Blunt and Theron manages to lift it slightly above the standard of its predecessor, but not by enough for it to warrant another follow up. However, the signposts throughout the 115 minute running time confess a sequel is more than likely.
https://moviemetropolis.net/2016/04/07/hemsworth-and-chastain-disappoint-the-huntsman-review/
Gareth von Kallenbach (980 KP) rated Godzilla (2014) in Movies
Jun 19, 2019
Gareth Edwards is the latest director bold enough to bring the legendary Godzilla to the screen and has done so with cutting edge visual effects and 3D.
When Joe Brody (Bryan Cranston), becomes unsettled about some unusual tremors around the Japanese nuclear plant he works at, little does he know that the pending accident and tragedy will have long-term consequences.
Flash forward 15 years and his son Ford (Aaron Taylor Johnson), is an ordinance disposal expert in the military who is returning to his San Francisco home after a deployment to see his wife and young son.
No sooner does Ford get home than he is summed to Japan to retrieve his father who has been arrested for venturing into a restricted area located by his former residence and place of work.
Joe is convinced that a massive cover up is place behind the disaster that left him a widow and turned his life upside down.
When the mysterious tremors return, Joe is vindicated and learns that a massive threat is responsible for what has previously transpired, but this is nothing compared to the damage that is unleashed when the creature escapes.
In a race against time, Ford, the Navy, and a team of scientists attempt to prevent massive destruction and loss of life from an enemy they are not prepared for and do not understand.
While the film does have some great visuals, it unfolds in a very plodding manner and the action sequences are few and far between until the end and even that is for the most part anti-climatic.
The dialogue in the film is filled with groans and unintentionally laughable moments that really make it difficult for the characters to really connect with one another and the audience and as such it is very hard to really care what happens to them.
Another big surprise was how little screen time the title characters actually appears in the film. I spent much of the film wondering how such a larger than life character could be reduced to a supporting part in a film that bears his name.
It has been reported that Japanese audiences have not been thrilled with the new film stating that the creature looked “fat “and “slow”. I would not go that far as from a visually standpoint, the film obtained nothing but high marks from me.
However, I had to ask if we really needed to have this film made. We have had so many giant creature movies in recent years including “King Kong”, “Colverfield”, and “Pacific Rim”; one has to wonder what new material there is to show an audience.
While it is not as bad as I expected, it is pretty much a guilty pleasure that you can enjoy in parts and then quickly forget as this film is not likely to enhance the legendary status of Godzilla.
http://sknr.net/2014/05/14/godzilla/
Phil Leader (619 KP) rated Universe: Awakening (Terra Nova #1) in Books
Nov 27, 2019
Fast forward 100 years. The probes sent out by DEUS have gone dark one by one, sending potentially troubling data before they do so. Ja'el is showing signs of improvement to his counsellor Auberon. With the real danger that the perceived success of DEUS - the basis of her power - may unravel Odessa brings Auberon under her control to manage Ja'el's recovery.
The rest of the book follows Auberon's (and his assigned Guardians, Mich'ael and Gab'riel) as they realise that there may be a personal motive in Odessa's desire to see Ja'el rehabilited, and that they may be 'surplus to requirements' once he is.
Overttun aims high with this book; there are a lot of concepts around not only technology but future society and political attitudes. There is also a subplot around the more advanced ruling class and the far more numerous worker humans which is used to good effect to highlight social injustices of all kinds. On whole the premise is delivered well, although there are a few lengthy exposition passages, particularly early in the book, which do spoil the flow and are probably not actually required.
What is striking is the character development. All the main characters learn some lessons along the way, Auberon in particular discovering that far from being a meek and unassuming mid-rank civil servant is capable of far more, both mentally and physically, than he ever thought possible. His metaphorical awakening mirrors nicely Ja'el's rather more literal awakening.
As the first part of an intended series of books, this volume necessarily does a lot of work setting up the characters and situations and leaves a lot of threads hanging to be picked up later but there is closure around the main plots and character arcs within this part of the story.
Although this is going to be labelled as a science fiction novel because of the post-human, technological and space exploration aspects at its heart it is a political thriller. Given this and that it is chock full of interesting ideas it bears careful reading without any preconceived expectations. But above all this is an interesting read following a set of well-designed characters in a fully developed world.
With its length and depth this is not a light read but the writing style is straighforward and clear whilst still being fully descriptive and immersive which makes it a pleasure to pick it up and see what Auberon and associates will do next.
The characters and the world they inhabit are something the author is clearly proud of - and he is right to be. This first instalment bodes well for the rest of the series.
Sophia (Bookwyrming Thoughts) (530 KP) rated The Wanderers (The Wanderers, #1) in Books
Jan 23, 2020
Kate Ormand takes a unique twist in <i>The Wanderers</i>, following a group of nomad shapeshifters traveling under the guise of a circus. Flo has been part of the circus ever since she was young but has always thought of what the world would be like if she were not a part of the circus. When she accidentally reveals what the circus really is to the public, shapeshifter hunters attack and take away everything she has ever known.
There aren't a lot of shapeshifter books out there all the ones I've come across so far typically have characters that shift into wolves (<i>technically</i> werewolves are like shapeshifters. They're interchangeable). <i>The Wanderers</i>, on the other hand, don't really have wolves (I don't think there are any here). Ormand takes the concept and expands the idea of shapeshifter to include all kinds of animals bears, seals, tigers, horses, etc. It's a breather to have all kinds of animals instead of the usual furry four-legged ones. Have I mentioned there's a shapeshifting parrot? Uber-cool.
Flo (I started imagining her as that Progressive chick) has elements of a good character she's realistic and brave, even though she's watching her back constantly for hunters. She has a constant inner battle with a desire and curiosity to see the world outside of the circus but has no clue if she wants to take that opportunity when she's old enough to be offered a life outside. But Flo is a bit of a mystery to me, and so are most of the shifters.
<i>The Wanderers</i> feels more like a discovery book no one aside from the "elders" know how the circus originated in the first place. Flo and the other shifters seem as though they've been there all their lives they all have a similar past and their way to the circus are all similar. The book becomes more of a survival book after the attack and the remaining shifters work together (albeit the tolerable tension some have towards Flo) to escape the clutches of the hunters going after them. In the midst of it all, Flo discovers a disturbing plot and sets about breaking it before other shifters get hurt as well.
Ormand pulls off an ending similar to <a title="Killer of Enemies by Joseph Bruchac" href="https://bookwyrmingthoughts.com/review-killer-of-enemies-by-joseph-bruchac/" target="_blank" rel="noopener">Bruchac's in <i>Killer of Enemies</i></a> there's a solid ending, but it's very open-ended and lots of things could potentially happen. The ending to <i>The Wanderers</i> feels very fitting with the story considering the title and the concept. Even though I'm not a huge fan of this book, Ormand has certainly left a mark with just the entire idea.
<a href="https://bookwyrmingthoughts.com/arc-review-the-wanderers-by-kate-ormand/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
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Emma @ The Movies (1786 KP) rated In the Heights (2021) in Movies
Jul 18, 2021
Usnavi is saving up everything he can as he plans a future back in the Dominican Republic. Living at the centre of his neighbourhood, we join his story and the dramas of the community.
In The Heights dives into the stories in the hot spot of the community as a heatwave bears down on them. Families, friendships and business dealings, all come out of the woodwork as they try to cope with the heat... and it does all of that with some and dance thrown on top.
I know that Lin-Manuel Miranda is all the rage these days, but I don't enjoy the talky-singing that's a bit of a trademark. Here though, the jazzy beats and hip-swaying tunes really helped. Had I not been restricted by the fact I was in public and it's generally frowned upon to do it in the cinema, I would have been dancing. With that restriction though, it was dropped to toe-tapping and shimmying in my seat.
There's a lot of talent in the cast, though not all the singing was music to my ears. With so many cast members I'm not going to go into the individual performances because, while a handful of characters are bigger in the story, it's very much an ensemble piece. Together they have great chemistry, and those relationships shine because of it.
Choreography during the numbers is fantastic, and the use of space in and out of those moments worked well with the confined spaces. There's one scene in particular that was very inventive and (even though it gave me a vertigo wobble) it helped to make the song stand out from the others... though there's probably something in every song that I could pick out for the same reason.
Design of... everything... is great in In The Heights. There's not really a point where your eyes aren't darting about looking at the sets or following the performers. If there aren't awards in this film's future then I'd be surprised, it would have to be something epic that beat this.
I didn't have that previous connection with the theatre production, and I think that would definitely have helped matters. In the theatre setting the long runtime never feels like it's actually that long, you have the intermission and scenes are broken up by the nature of it being a live performance. 2 hours and 23 minutes isn't really that long in that context, and these days it's not even particularly long for a film. But as a film, I did feel its length. I'm also one of those people that goes to theatre productions and likes to see what peripheral characters are doing, and that's not something you can easily do in a film. I may listen to the soundtrack at some point, but I don't think I'm in any rush to rewatch In The Height even considering all the things I enjoyed about it.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/07/in-heights-movie-review.html
The Great Prank War
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Red Dead Redemption 2 in Video Games
Jun 19, 2019
Thankfully Rockstar was more than up to the task and have crafted the ultimate Wild West adventure simulator which gives gamers so many choices along the way.
Playing as a member of the gang forced to take refuge from bitter cold and hostile enemies, players get a tutorial in combat, hunting, riding, and various other skills they will need to survive. In time, players will forge their own path which can involve any number of options from collecting bounties, robbing trains, helping people, and more.
There are countless side quests to go with the main story and each frame of the game is stunning and epic with its sweeping vistas and scenic locales. You truly get a sense of how big the map is by just seeing the time it can take to travel from one locale to another.
Along the way players will upgrade their gear and can find new horses including some rare ones indeed which will take some effort to obtain.
The horses themselves are impressive as they simply are not there to provide transportation, but are vital characters that players need to bond with and develop a solid relationship in order to survive. Bandits and Lawmen are not the only dangers facing players, as there are numerous dangerous animals from Wolves to Bears which players will encounter.
The game does require a solid investment of time as it is not something you can sit down and play an hour at a time. Players will have to pay attention to cut scenes and travel often to get to needed areas and to collect vital resources. While some may find it a bit slow starting out; once you get a couple of chapters in; things really get rolling.
The graphics and sound are highly detailed and very immersive and I remember my wife thinking one segment of gameplay was animation until she saw my weaving style of horsemanship on display.
As I write this, Rockstar has started Beta access for the Online portion of the game which gives players even more options to enjoy. Playing with and against other players is a big draw but naturally some balancing and adjustments will need to be made. I found myself on a mission recently that once I completed the first part, I was unable to locate where to go and what to do next. This was further complicated by restrictions on leaving the mission area. I also attempted to go Lone Wolf and shoot up a town to see what happens as players often do in Rockstar’s Grand Theft Auto Series.
Instead of fleeing from the expected mob of Lawmen, I was told that my mission had failed due to the Law being alerted.
It would be nice to be able to customize the controls as I at times found the combat mechanics a bit tricky as I play most of my shooters on a PC and having to be precise or score multiple hits on a moving target with the weapons of the era and a Dual Shock 4 was a bit challenging.
That being said; Red Dead Redemption 2 is a stunning achievement and one that has to be experienced.
http://sknr.net/2018/12/04/red-dead-redemption-2/





