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ClareR (5726 KP) rated Madgermanes in Books

Feb 20, 2022  
Madgermanes
Madgermanes
Birgit Weyhe | 2021 | Comics & Graphic Novels, Contemporary, History & Politics
8
8.0 (1 Ratings)
Book Rating
This is a really interesting period of history (for me, anyway!) and I enjoyed finding out about the ‘Madgermanes” or the Mozambicans who went to work in East Germany. After the wall between East and West Germany was erected, East Germany realised that they’d lost a lot of their workers to the West. So East Germany chose Mozambique as a sister country, and workers were sent to the GDR with promises of education, good work and good wages. Whilst they did get some education (if they largely sorted it out for themselves), the work could be simple and repetitive. What’s more, they only received half of their wages. They never got the half that had been sent back to Mozambique for ‘safekeeping’.

Housing for these visiting workers was usually in basic hostels, shared rooms, and away from the East Germans. Mixing was discouraged, as were relationships. Pregnancies were either terminated or the woman was sent home.

The pictures in the book are a wonderful mix of African and European, and some really big feelings are clearly illustrated. I loved it. I’d be really interested to know how many Mozambicans were able to stay in Germany and become German citizens. The novel implies that life was difficult for those who returned to Mozambique, financially, socially and culturally.

It’s a fascinating read, and one I’d recommend.
  
    Radio HQ (lite version)

    Radio HQ (lite version)

    Music and Entertainment

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    "Radio HQ (lite version)" is a modern internet radio receiver that enables you to listen lots of...

Agropolis
Agropolis
2020 | Card Game, City Building, Farming, Territory Building
Being based on the Iowa/Illinois border, Purple Phoenix Games is definitely headquartered in the good ol’ Midwest. We are not without cities and modern amenities, as some might suspect, but we are certainly accustomed to seeing farm life, rural communities, and rolling fields of crops. Figuring out how exactly to organize your fields and crops is no easy task, and Agropolis is here to put you to the test!

Disclaimer: We were provided a copy of Agropolis for the purposes of this preview. The components are not yet finalized, and will probably change from what you see here to the finished Kickstarter campaign. Agropolis is a stand-alone expansion to the popular ButtonShy title, Sprawlopolis. We have reviewed Sprawlopolis (as both a Solo Chronicles, as well as Multiplayer) in the past, so I do not intend to rehash the entire ruleset in this preview. -L

In Agropolis, players are working cooperatively to create a cohesive and thriving rural community. The overall gameplay is the same as Sprawlopolis, with a few thematic differences. To begin the game, randomly select 3 cards to dictate the scoring conditions for your specific game. Deal 1 card to each player (3 to the starting player), and place one card face-up in the center of the table. On your turn, you will draw a card, play a card into the communal countryside, pass your remaining cards to the next player, and then draw a new card. The goal is to create a countryside that scores enough points to surpass the combined total of the 3 scoring condition cards.


Each card is divided into four zones: cornfields, livestock pens, orchards, and vineyards. The selected scoring condition cards determine how you can earn and lose points for your card/zone placements in the countryside. That’s where strategy comes into play – you can’t just place your cards wherever you want! There has to be a method to the madness, and each placement must be carefully selected for maximum end-game points. When all cards have been played, tally up your points – earning points for each zone, gaining/losing points for scoring conditions, and deducting points for roads. If your final score is higher than the total of the 3 scoring conditions combined, then you have won!
As a big fan of Sprawlopolis, I am happy to report that ButtonShy has done it again with Agropolis. The overall gameplay and atmosphere is the same between both games, which adds a comfort and familiarity to the game, but the thematic differences and scoring conditions make the game feel subtly unique. Aside from a country theme, Agropolis has an optional challenge known as the Feed Fee. Certain cards have a feedbag and livestock symbol underneath the card’s score, and all cards have a combination of livestock symbols at the bottom of the scoring description. To play with the Feed Fee, simply count the number of that specific type of livestock across all 3 scoring condition cards and add that to your scoring total. You might even have multiple Feed Fees in play for a single game! That is a new added challenge unique to Agropolis, and can really up the ante of the gameplay.


Our preview copy of Agropolis also came with a 6-card combo pack expansion that allows you to combine both Agropolis and Sprawlopolis into one big game. To play with the combo pack, randomly select one scoring condition card from the three decks: Agropolis, Sprawlopolis, and the combo pack. Randomly select another combo pack card to be the starting card of your city/country blended community. On your turn, you will draw 1 Agropolis card and 1 Sprawlopolis card. Play only one of those cards to the tableau, and the other is discarded. When both draw decks run out, the game is over and points are tallied. This combo game is uniquely challenging because you have scoring conditions from both games. You can’t focus on the city-side and let the country peter out, because at least one of the scoring condition cards calls for a country-specific goal. This combo pack takes the simplicity of both games and really ups the amount of strategy required for success. Definitely a combo I will be playing a lot!
All in all, how is Agropolis? The gameplay itself is simple, strategic, and satisfying to play. Although nearly identical to Sprawlopolis, the thematic differences and country-specific scoring conditions make the game feel new and refreshing. I absolutely love the 6-card combo pack to combine both games together. It just heightens the gameplay and strategic considerations, and takes it from a smaller game to something with a little more heft. Some people are all about that city life, but I think Agropolis will show you the beauty of the rural community. Be sure to check out the Kickstarter campaign, going live on Tuesday, September 29th!
  
    Big Carp Magazine

    Big Carp Magazine

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    For over 20 years Big Carp has been the serious carp anglers favourite read. Written and read by the...

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Debbie (52 KP) rated Bob in Books

Aug 14, 2018  
Bob
Bob
9
9.0 (1 Ratings)
Book Rating
Bob By: Wendy Mass and Rebecca Stead
Children's Fiction 216 pages

The copy of this book I have is a B&N Exclusive Edition so it has a bonus chapter in it.
I picked up this book to read to my son, David. This book takes place in Australia.
It has been five years since Livy has visited her Grandmother in Australia. Now that she has returned she has a feeling she is forgetting something. She goes into her mom's old bedroom where she stayed before and she opens up the closet and out comes this small greenish creature in a chicken suit. This creature is named Bob. He has been waiting five years for Livy to come back for him. He doesn't know who or what he is and five years ago Livy promised to find out. Now it is time for Livy to keep that promise. Bob has a big job helping Livy remember things from five years ago. When Livy is away from Bob for any length of time she starts forgetting about him. As you read the story it takes you through some fun events to help solve the mystery of who Bob is. This was a fun story. There are differences of how Australia talk and what things are called in that country compared to ours. I would recommend that you read this book. We gave it 4 stars.
  
McFarland USA (2015)
McFarland USA (2015)
2015 | Drama, Family
9
8.3 (3 Ratings)
Movie Rating
The new Disney movie, McFarland USA, is based on a true story.

I didn’t recognize any of the actors in it, except Kevin Costner, but that didn’t take anything away from the movie for me.

I really enjoyed the film a lot.

I laughed, I cried, I held my breath, and it had me on the edge of my seat in some parts too.

Costner plays Coach Jim White, who, due to an outburst of temper at his previous position, has had to take on a teaching and assistant coaching job in an out of the way tiny town called McFarland, CA.

He has a slight run in with the head coach, and gets demoted.

Discovering the untapped potential in a handful of the McFarland high school boys, Coach White petitions the principal for permission to start a cross country track team.

The principal gives his consent, and the story unfolds.

The kids help the Coach on his ‘life journey’ as much as he helps them.

He helps them realize their potential, and teaches them how to dream big and never give up, and they teach him about the importance of community, that ‘bigger’ isn’t always ‘better’, and that sometimes having the heart and desire to do something means more than a fat paycheck.

I wouldn’t bring very young kids to this movie, but children from maybe 9 and up should appreciate and enjoy it.

I would give this movie 4.5 out of 5 stars.