Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops III - Eclipse in Video Games
Jun 19, 2019 (Updated Jun 19, 2019)
The four maps are as follows…
Rift
Set in a futuristic military compound, Rift pushes players forwards and keeps the action moving, The focus is on close quarters fighting and explosives fly when the players become packed in. The
Verge
This is reimagined version of the classic Banzai map and one of the more distinctive maps in recent memory. The setting is a post apocalypse world filled with a water source and bridge and plenty of semi-demolished buildings to take cover. I noted that snipers seemed to like it but I actually did fairly well with my run and gun style of play.
Spire
Set in high altitude airport terminal of the future, this map is great fun. From balconies, open courtyards, and platforms with nothing but tons of air below you, this is a map that will put all of your skills to the test. I had more than one extended battle in this setting where numerous kill and combat zones could erupt at any time.
Knockout
Set in a Shaolin temple, this is a beautiful map that offers a distinct look and plenty of action. I first played it in an Uplink game and picking up the satellite on a martial arts arena and racing past Cherry Blossoms and other captivating setting to reach the goal was great fun. The action was intense due to several bridges and paths that would lead to open areas where the enemy was waiting.
Zombie lovers will enjoy Zetsubou No Shima which is set on a Pacific Island where the four characters must work with one another to battle never ending waves of undead. As with previous chapters players must gather items and assemble things to help their chances for survival. I liked the use of radiated water to power generators and grow plants that would yield useful items and weapons once harvested.
The other nice feature of this map was the inclusion of spider waves and other special creatures that would show up to menace players.
In all Eclipse is a solid pack that offers new value and gameplay options for Call of Duty: Black Ops 3. While it is not anything radically different or groundbreaking, it does offer what you would expect in a DLC in the serious, more maps, more options, more fun, and more action.
http://sknr.net/2016/05/28/call-duty-black-ops-3-eclipse-dlc/
Jodie Barker (70 KP) rated Call of Duty: Black Ops 4 in Video Games
Nov 19, 2018
The Tourist
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Awix (3310 KP) rated Mile 22 (2018) in Movies
Mar 11, 2019 (Updated Mar 11, 2019)
The premise is decent high-concept stuff, but the director clearly felt it was a bit too straightforward and so a potentially engaging thriller is smothered by too many dead-wood subplots and over-wrought plot twists and character bits. Iko Uwais is a brilliant martial artist, but you'd never know that from the frenetic way this film has been directed and edited (his acting performance is a bit of a revelation though). Much too low-key and down-beat for what's ultimately a thick slab of jingoistic nonsense; a surprisingly bad film considering all the talent involved.
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Matthew Krueger (10051 KP) rated Taken (2009) in Movies
Mar 10, 2021
The plot: Bryan Mills (Liam Neeson), a former government operative, is trying to reconnect with his daughter, Kim (Maggie Grace). Then his worst fears become real when sex slavers abduct Kim and her friend shortly after they arrive in Paris for vacation. With just four days until Kim will be auctioned off, Bryan must call on every skill he learned in black ops to rescue her.
Its the best one out of the trilogy, should of there been 2 more sequels, no. But $$$.
Intresting fact: Jeff Bridges was first cast as Bryan Mills, but after he dropped out of the project, Liam Neeson accepted the part, desiring to play a more physically demanding role than he was used to. Neeson at first thought the film to be no more than a "little side road" for his career, expecting it to be released directly to video.
Only watch this one.
Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops 4 in Video Games
Jun 19, 2019
I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.
After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.
The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.
Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.
The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.
For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.
The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.
Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.
This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.
The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.
There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.
The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.
Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.
http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/