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Mission: Impossible - Fallout (2018)
Mission: Impossible - Fallout (2018)
2018 | Action, Adventure, Thriller
Ethan Hunt (Tom Cruise) is back and on a mission to stop a terrorist group, known as The Apostles, from acquiring three uranium cores that they will use to create nuclear devices. Hunt and his Impossible Mission Force (IMF) team (Simon Pegg and Ving Rhames) set up a black market deal to purchase the cores. But during the buy Luther (Rhames) is taken hostage. In a rescue attempt Hunt and Benji (Pegg) let the cores slip into the hands of The Apostles. Due to Hunt’s choice to save his team over protecting the cores has put the world in danger of nuclear attack. Luckily, the head of the IMF, Alan Hunley (Alec Baldwin, has received intelligence that an arms dealer known as the White Widow (Vanessa Kirby) is looking to broker a deal for the cores. The only problem is the price is not money but the breaking out of the former IMF nemesis and anarchist Solomon Lane (Sean Harris). Hunt, eager for redemption, agrees to once again track down the cores. But the CIA want to make sure that this time the job is done right, so Director Erica Sloan (Angela Bassett) demands her top cleaner August Walker (Henry Cavill) accompany. With the help of the CIA they will try and break Lane out of prison and save the world from a catastrophic nuclear attack.

This film, the sixth installment of the Mission: Impossible film franchise, is a true action packed summer blockbuster. Written and directed by Christopher McQuarrie (Mission: Impossible – Rogue Nation, Jack Reacher) this film has the action and suspense that viewers have come to expect from these films. Cruise, who famously does all of his own stunts, puts in a stellar performance, as does the rest of the cast. Rebecca Ferguson, as assassin and Hunt love interest Ilsa Faust, has good on screen chemistry with Cruise. The overall vision of the film is big and everything is well shot. One example is seamlessly shot motorcycle/car chase through Paris streets, with narrow misses, extreme speeds and iconic scenery. Along with all of the action you get the sometimes corny dialog that you can expect. As long as you expect it, and maybe embrace it, you will definitely enjoy the film. At 2 hours and 27 minutes the runtime might seem long but the pace is really good so it does not feel that long.

This is the best action film of the summer I have seen so far. The attention to detail in the action scenes really shows through. The twists and turns of the story keep you as engaged as the jaw dropping stunts. Maybe not the film for everyone but a great action/spy movie. For me it is definitely a film that should be seen in theaters, maybe more than once.
  
David Attenborough: A Life on Our Planet (2020)
David Attenborough: A Life on Our Planet (2020)
2020 | Documentary
Bleak and interesting
David Attenborough is possibly the most recognised face (and voice) when it comes to nature and our planet, and it’d be safe to say he’s also one of the most respected advisors on the environment. Now 94 years old, A Life on Our Planet is his “witness statement” for the environment and details his 60+ year career and how steeply the planet has declined during this time.

In the opening scene of this documentary Attenborough is in Chernobyl, the site of one of the worst man-made disasters in history. His comparison of the impact of the Chernobyl disaster to the impact humanity is having gradually on the environment is not one that many would have even considered, but it’s provides a stark warning. And it continues in this same vein throughout.

Whilst this still features beautifully captured videos of nature and historical footage of Attenborough throughout his career, this documentary has very dark and bleak overtones. Even the statistics on world population, carbon content and decrease in wilderness provided for certain years in Attenborough’s career prove to be crystal clear and unmistakably illustrating just how badly we’ve treated our planet in the space of a mere 90 years. For reference, wilderness in the 1930s was at 66% - in 2020 it has nearly halved to 35%. When you see it there in black and white, it’s terrifying.

Even more terrifying is Attenborough’s glimpse into the future. Showing what will happen to us and our planet in the 2030s to 2100s and beyond, it’s scarier than any horror film you will ever see. And what’s worrying is that the chances of this happening is a lot more likely than anything you see in a scary movie.

Fortunately this does move away from the rather effective warnings and dark tones and goes on to discuss how we can change to prevent this bleak future from coming true. These resolutions – stopping deforestation and overfishing, stabilising the population, more plant based diets – are nothing that we haven’t heard of before. However Attenborough does at least go on to suggest how we as a planet can move towards achieving the above and promote some rather positive success stories where this has already been achieved in a number of places across the globe.

My problem with this documentary is two fold. For one, Attenborough steers clear of the politics and blame game and doesn’t point the finger at any areas of society that may be more at fault than others (i.e. the super wealthy and their excesses). He just seems like he’s being too nice when really he needs to call out the people and areas that hold more responsibility.

My other issue is that he doesn’t relate the solutions to how we can help as individuals. Other than moving to a more plant based diet, the solutions proposed are not things that Joe public can help with and for me personally I found this very frustrating. I want to know what I personally can do to help and sadly I have no control over poaching, deforestation or over-fishing. I barely have any input into my local council’s initiative to build thousands of houses on the greenbelt behind my house, so the issues and solutions discussed here seem rather overwhelming and feel almost impossible to achieve.

However despite this, Attenborough has created a rather bleak and stark documentary that proves to be both depressing and incredibly moving and informative to watch. It will undoubtedly spur many into action and prove to be the warning we as a people need, especially with the final scenes showing how the wilderness has returned to Chernobyl and Attenborough’s reminder that we’re not saving the planet, we’re saving ourselves. I just hope those higher up that have the true power to put the solutions in place have watched this and taken note.
  
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BANG! The Dice Game: Undead or Alive
BANG! The Dice Game: Undead or Alive
2019 | American West, Bluff, Deduction, Dice Game, Fighting
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.

This breakdown is for the push-your-luck dice game BANG! The Dice Game‘s modular expansion Undead or Alive.

The Undead or Alive expansion offers several modules that can be added or left out at the players’ discretion. Module 1 is entitled “Look Me in the Eyes” and cannot be used unless Module 2 is also included. This module replaces two normal white dice for the new black Duel dice. On the Duel dice is a new icon of crossed pistols signifying a duel. The player who rolled this symbol chooses another player and they engage in a roll-off using the Duel die. Whichever player loses will need to take a random Wound Token found in this expansion. Module 2 is “Two Bullets Are Enough” and references the new Rage cards included. Every time a player suffers two or more lost hit points they must draw a Rage card to be used at the start of their next turn. Module 3 is “A New Posse in Town” and simply add in the new character cards to the base game characters. The catch is that some characters have special abilities that only trigger if the appropriate expansion module is being used, so character choices may need to be adjusted.

If you have been wondering why it is called Undead or Alive because no undead anything has yet to be mentioned, you are now in luck. Module 4 is “Undead or Alive?” and can only be used when playing with four or more players. This module has players revealing Boneyard cards when eliminated from the game. Once the number of zombie hands depicted on revealed Boneyard cards equals the number of players a zombie outbreak is initiated. At this point all eliminated characters now become zombies and are tasked with a new goal: eliminate all living characters. Zombies only use three white dice during their turns and do not gain life from beers or other effects. The survivors now switch focus to eliminating all zombies and their Zombie Master (I will let you discover this on your own).


The final module is Module 5 “Wild West Legacy.” This module is only used when playing multiple games of BANG! The Dice Game in succession. This module introduces a method of determining which player will become the next Sheriff in the next game and rules for changing characters between games.
Is it necessary to include the Undead or Alive expansion to enjoy BANG! The Dice Game? Absolutely not. It adds a lot of new content and ways to play the original game, but is not an absolute need.

Official recommendation: I categorize this as an expansion that I am super glad I have now in my collection because I know exactly the gamers with whom I want to play it. I don’t think I will use it every time I play BANG! The Dice Game, but I certainly think it is something that regular players of the base game should pick up. Being able to re-enter the game and gang up on those that were playing without you is a huge step up from typical player elimination style games. I hate being eliminated right away and waiting a long time to get back into a game. Luckily, BANG! The Dice Game is short to begin with, but coming back as a zombie is mega sweet.
  
GW
Girls' Weekend
8
8.0 (1 Ratings)
Book Rating
Charlotte, Dani, and Meg have been friends for ages-- bonding over motherhood and the issues that accompany it. However, each woman has their own problems and are reluctant to bring them up with their friends. Charlotte, a busy and successful interior designer, has a dentist husband and a loving son, but she feels like her husband, Brett, doesn't even see her anymore. Dani's life appears great -- a caring husband and two kids, but she can't quite shake the empty feelings she has. And Meg is still reeling from losing her young son two years ago; her grief remains, but everyone around her seems to have moved on. When the three women get a chance to go away for a girls' weekend, they jump at the chance, even if involves a little rearranging of schedules. But once there, they make a fateful decision: they aren't coming back home.

When reading it, the premise seems a little farfetched, but the characters in this novel immediately seem very real and the book gives a lot of little details about motherhood that lend it realism (for instance, humming annoying intro music to a children's show at inappropriate times). Each woman is different, but you can relate to a piece of each of them. I found myself liking parts of each and being frustrated with other parts - just like your actual friends.

It's probably true that parts of the book are stereotypical toward men (and fathers) -- painting them as bumbling and clueless toward their wives and children, but sadly, there is some realism to it, too. Plus, as the storyline progresses, you fixate less on this fact and realize there's more to this story than black and white. Honestly, it speaks universally to many women, especially mothers: those seeking answers in life, those feeling guilty for not being happy when life seems perfect on paper, those wondering when life simply became a series of errands. I felt like Achterberg did an excellent job of dealing with and capturing some of the quintessential problems facing the modern mom.

The book is painful to read at times, but only because it's so well-written. Your heart breaks for Meg and all she has been through. The book lags a little in the middle, but really, the women do too, as they try to figure out exactly what they should do. It is fascinating because they are doing what you can't quite imagine pulling off. My mind was racing as I read: I mean, who would really watch your kids for that long? What spouse would be OK with this? Who could leave their kids for that long? And yet, you sort of dream for the time away, envy the women as you read the novel. It's easy to empathize with them, even as you may question some of their motives.

Overall, the book was easy to read and Charlotte, Meg, and Dani were interesting and relatable characters. The book made me think (and highlight many passages). It's a fun read, but also goes deeper, too. Really enjoyed it.

I received an ARC of this book from Netgalley (thank you!); it is available everywhere on 5/3.
  
The Mistletoe Bride and Other Haunting Tales
The Mistletoe Bride and Other Haunting Tales
Kate Mosse | 2014 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
I am not going to ramble on and on giving you a synopsis for all the stories but I will let you know some of the ones that I enjoyed the most out of this collection. I really wanted to start reading some more short stories so I have continuously made an effort in reading a collection per month. With each book there are obviously going to be some better than others. I think the hardest thing for the authors is to create a really good and atmospheric story that will truly grip you and Kate Mosse has certainly done that in some of these stories. Others were a bit weak and easily forgettable.

The stories included are:

The Mistletoe Bride – 4/5 stars

Duet – 3.5/5 stars

Red Letter day – 2.5/5 stars

The drowned village – 3/5 stars

The house on the hill – 3/5 stars

Why the yew tree lives so long -1.5/5stars

Sainte-Therese – 3/5 stars

The ship of the dead -4/5 stars

La Fille de Melisande -2/5 stars

The revenant -5/5 star – FAVOURITE

On Harting hill -3.5/5 stars

The princess Alice -3/5 stars

In the Theatre at night 2.5/5 stars

The yellow scarf -3.5/5 stars

Syrinx 1/5 stars

Each of these stories comes with an authors note as what inspired her to write them. There are also some black and white gothic illustrations before each of the stories drawn by Rohan Daniel Eason which sets the tone. The stories are set in Sussex, Brittany and Languedoc that are based on Folk tales ranging from the 1800’s to the present day.

I will admit as writing this review I had to check the stories again to see which ones were which as they are somewhat forgettable. The ones that have clearly stuck with me is ‘The Mistletoe Bride’, ‘Duet’ and ‘The Revenant’.

The revenant was the best story by far in the book, it was eerie and creepy and had me on the edge of my seat with my pulse racing as I was actually scared but couldn’t stop reading. It is probably one of the scariest short stories that I have read! Mosse manages to create an intense atmosphere and completely grips the reader. The writing style is very easy to read and flows beautifully.

I would recommend this to people who are looking to read some short-stories that have historical fiction with supernatural elements and a bit of horror.

Overall I rated this 3.5/5 stars
  
Creature from the Black Lagoon (1954)
Creature from the Black Lagoon (1954)
1954 | Horror
8
6.7 (10 Ratings)
Movie Rating
The creature lurks!
In the Amazon jungle, a prehistoric amphibian claw fossil is found prodding local scientists to investigate its origins. They decide on an expedition to gain more information and possibly locate its origins.

The journey is a dangerous one figuring out where to find the mysterious lagoon which is locked in a desolate location within the tropical jungle. Their undersea adventures are met with initial disappoint only locating some interesting plant and animal life.

Within the depths on the lagoon, a strange creature has taken notice of his new guests and is not too happy about it. He lurks submerged within the deep watching and waiting for his opportunity to strike. He ventures close by to gather information and figure out his opponents' vulnerabilities. He also notices the pretty girl among the crew of men.

After a few encounters with the creature, the scientists grow increasingly concerned after the creature has had his way with a few of them, so they attempt to make their escape. Somehow, a large fallen tree is now blocking their path which was clear when they arrived at the lagoon.

There will be an ultimate standoff to secure their release or the demise of the creature.



The look of this film is plain remarkable. This has to be one of the earliest movies to utilize extensive underwater footage and it is very believable. The cinematography for the time period is both beautiful and menacing when needed in glorious black and white.

Obviously, we are talking 1950s special effects here; however, the creature itself stands the test of time. I am not sure how the man in the rubber sit was able to not only see what he was doing, swim quickly in and under water as well as jump into the water while on fire at one point. The mask also was able to move the creature's mouth up and down as well as look like he was breathing while out of the water using his gills. The effect worked really well.

This film was made at a time when the previous Universal Studios monster films had run their course in the 1930s and 1940s, but were not yet into the ultra B movie era in the 1950s and beyond.

If Universal ever gets back to its current "Monster" universe after the mediocre Tom Cruise "Mummy" film, I'm sure the creature will rise again. Until then, enjoy this classic creature gem.

  
You Decide
You Decide
2020 | Dice Game
What game do you think of when I mention, “roll and move?” For me, it’s Candy Land. Perhaps most kids’ first foray into board games at all. To be honest, it’s not even a roll and move, it’s more a flip and move, but they are usually all the same anyway: roll/flip/spin something and then move your pawn. Sometimes there will be something on the spot to “do” and sometimes you just try to race to the finish. So when the publisher and I were chatting about You Decide and they mentioned it was a family-style roll and move game, I had my doubts, but I wanted to try it out. How does this first game from new publisher Davidson Games fare? Let’s find out and You Decide.

As mentioned in my intro, You Decide is a roll and move game for two players. More players can be added to the game with more copies of the game. In the game players are attempting to be the first to move all six of their pawns from the STARTing line to the FINISH line.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. These are retail copy components, and therefore final components. Also, it is not my intention to detail every rule in the game, but give a feel for the flow of the game and how it plays. You are invited to download the rulebook, purchase the game from the publisher, or through any retailers stocking it soon. -T


To setup, lay out the board between the two players and each player will place their pawns on the six circles on the START area. Roll off to see who will start the game and you are ready to begin!
You Decide turns are simple: roll both dice and decide which pawn to move. Move it and pass the turn to the opponent. When a player rolls the 2d6 it creates two numbers. For this review we will just use the example of a 4 and a 6. With this roll the player will decide to move the pawn in the 4 spot a total of six spaces, or the pawn in the 6 spot a total of four spaces. Easy, right?

Though movement is easy to determine, deciding which to activate is the challenge, though not severe. Upon many spaces on the board are printed instructions for the player to obey when a pawn lands on it. These could include returning the pawn to the START space, or moving forward a number of spaces but also allowing the opponent to move forward, or simply staying put and moving an opponent’s pawn.


When a player lands their pawn at the FINISH area, that number is no longer able to be used in subsequent rolls, and once several dice are at the FINISH area, each die rolls becomes more and more dire as players are on a mad dash to finish first. Play continues in this fashion until a winner has reached the FINISH area with all their pawns.
Components. This is a board, 12 pawns, and 2d6. The board is fine, with legible print and art that is present but stays out of the way. The pawns are typical plastic pawns but in excellent colors: orange and black. The 2d6 are fine as well. Black plastic with white pips. For this type of game, the components are completely functional. Nothing super impressive nor too egregious.

The gameplay is exactly what you want for a family level game. It is extremely light, offers choices that are meaningful without burning little brains, and has just the right amount of take-that to wean newer gamers off the Candy Land Express.

For me, it fills an interesting niche in my collection that I really didn’t know I had: a simple game for my family that even my 4-year-old can play and do well with, as long as we read the choices to him. Now, You Decide is very light and could be considered a gateway filler, but also as an easygoing family stepping stone game to get little ones rolling dice and making choices. Candy Land does NOT allow you to do that. So if you have young ones about to embark on their board game journey, I suggest you grab a copy of You Decide instead of those beginner games at Wal-Mart or Target. That is, unless You Decide gets picked up and sold at those locations.