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Movie Metropolis (309 KP) rated Thor (2011) in Movies

Jun 10, 2019 (Updated Jun 11, 2019)  
Thor (2011)
Thor (2011)
2011 | Action, Drama, Sci-Fi
Marvel films have become a staple for any movie fan’s diet over the past few years. We’ve had some bloody fantastic ones; Spiderman 2, Iron Man and the second X-Men to name a few; and we’ve had some pretty rubbish ones, Hulk, The Fantastic Four and Spiderman 3 are ones that spring to mind.

Here we stand, two years before the release of the much anticipated Avengers movie and the latest offering from Marvel blasts onto our screens: Thor, but is it a success?

Kenneth ‘Thespian’ Brannagh helms this more unknown superhero flick and surprisingly with his track record of Shakespearean cinema, makes one hell of a film.

Chris Hemsworth from Home & Away stars as the Viking god himself and is the perfect choice for the role; I can’t think of anyone better suited to playing him. 6 foot 6 with blonde hair and blue eyes, come on; it can’t just be a coincidence surely? Natalie Portman (Black Swan) and Stellen Skarsgard (Mamma Mia) also star but are unfortunately largely forgettable; Portman certainly won’t be receiving an Oscar for her performance here.

Thor takes place in the fictional realm of Asgard, ruled by an ill looking, but perfect as usual Anthony Hopkins as King Odin. Of course Asgard is created via special effects and these are flawless; from the rainbow bridge that connects that world to Earth, to the sweeping shots of the enemy Frost Giant’s home. It is here, in this beautiful place that Thor really shines, the story is dense and succinct with beautiful performances from all
the actors. The sheer scope of the film is literally immense and this could’ve dwarfed the characters, but thankfully it doesn’t.

Unfortunately, Thor’s banishment to Earth for reckless behaviour isn’t as exciting and these portions of the film feel a little flat in comparison to the bright lights of Asgard. Thankfully, Hemsworth makes sure that the usual Marvel humour is included which stops these scenes from being a complete failure. Portman and Skarsgard feel lost next to Hemsworth’s fantastic characterisation which is unfortunate as they have both proved themselves to be brilliant actors.

The constant tie-in’s with the upcoming Avengers film are shameless and an obvious marketing probe but they do little to detract from the film itself, the inclusion of S.H.I.E.L.D doesn’t feel as laboured as it could have done and thankfully they play a good part in the film – even if it is in the less interesting Earth scenes.

Thor is a film as mighty as the legendary hammer its title character uses; it’s loud, occasionally obnoxious and unashamedly reliant on special effects, more-so than any other Marvel film, but this time, it works.

Kenneth Brannagh’s influence is apparent from the off, with the Shakespearean narrative at the beginning being a real highlight of the film. Thankfully, the highlights don’t stop there and apart from a few lapses in judgement, the film steamrolls itself to a decent, if little underwhelming climax.

Overall, Thor is fabulous, a really good attempt at creating a brilliant film from a rather unknown superhero. If Iron Man hadn’t been released, it would most definitely be the best of the Marvel films to date, as a result, it comes a really close second. A real treat!


https://moviemetropolis.net/2011/05/19/thor-2011/
  
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Cloud City
Cloud City
2020 | City Building
Uh oh, another city-building game. I am notoriously horrible with the theme and mechanics, but I do love playing them anyway. But maybe it’s just because most games involve sprawling out, and maybe my specialty is sprawling up. Maybe, just maybe, I can be a vertical architect and leave the land-grubbing to those “other” architects.

Cloud City is a tile and building placing game for two to four players that is super light and super quick to play. In it players are building architects attempting to plan the greatest use of resources to create the most breathtaking buildings and connections of walkways all above the clouds. The winner is the player who amasses the most City Council votes by creating walkways that span daring lengths and connect same-sized buildings in the sky.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup set aside the starter Cloud tiles for use as player tiles (they have bird icons on them). Shuffle the remaining Cloud tiles and make a giant draw stack. Reveal three tiles for an offer row. Each player draws three Cloud tiles into their hand to be kept secret from the other players. They also will take the appropriate building pieces to place on their starting tiles. Keep the building pieces nearby as they will be used during the game. Players may now begin their bids for architect supreme!
On their turn each player will place a tile from their hand to add to their city, place the corresponding building pieces on the two areas of the tile, optionally build walkways to connect buildings, and then refill their hand of tiles.

When placing a tile, a few rules must be observed: tiles must be placed orthogonally adjacent to an existing tile in the city, may be rotated any direction, and must never be placed outside of a 3×3 tile grid (like the placement rules in Kingdomino).

Once tiles are placed, grab the matching-colored building pieces for the newly placed tile and plop them down on the icons. As the building in the city begin the spring up above the clouds they will need to be connected to buildings of the same height.

To connect these buildings players will take from the supply walkway tokens of different lengths and place them between building of matching height, as shown below. It is these walkways that score the players points as votes from the City Council.


As the player now has only two tiles in hand, a third tile will need to be drawn from either the offer row or blindly from the top of the draw pile. It is now the next player’s turn and the game ends once all players have built their 3×3 city!
Components. This game consists of a bunch of thick cardboard Cloud tiles (48), a bunch more walkway tokens (93), and even more building pieces (96). The tiles are all thick cardboard with minimal but effective art, and are great quality. The walkways are similar thickness and quality and fit into the depressions on the building tops quite nicely. And finally, those building pieces. Oh man, these are great! Super durable plastic (or resin if there’s a difference? I was never very good at chemistry) in three colors and heights. Not needed but certainly appreciated is the detail on each piece with sculpted windows and doors. These are fun pieces to handle during game play and see being built in front of you. Excellent components in this box!

Gameplay is super simple and quick! There are only four real rules to remember (with some restrictions per rule, but they make sense) and as there are only three tiles in hand to build on a turn, AP-prone gamers will still be able to take acceptable-length turns. It’s quick, light, and boasts some great components.

Cloud City is a sure-fire hit and big time winner for me. In fact, I am planning on having my 4-year-old play it with me to truly test the box stating ages 10+. If I can get him to sit still for 30 minutes and concentrate on something other than the tablet or TV I think he will really enjoy it. If you are looking for a great gateway game that even could act as a filler with great components and gameplay that makes you consider the old, “Just one more” attitude, then give Cloud City a look. Blue Orange Games has really increased their production values and choices of games to release. They are remarkable! Just like Cloud City: remarkable!