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Boss Monster 2: The Next Level
Boss Monster 2: The Next Level
2015 | Card Game, City Building, Game Expansion, Fantasy, Video Game Theme
It's quick to learn (4 more)
Each round only lasts about 15 minutes
There's a good amount of skill involved as well as just luck of the draw
The artwork is cute and simple
The game mechanics work well together
When you play with multiple players and get to the later stages of the game, it can become more about luck rather than skill. (0 more)
Simple But Fun
Boss Monster 2 is a really fun introduction to board games for people who want to expand beyond mainstream games like Uno or Scrabble, but don't want to commit to hour long games with complicated rules.

This is an improvement on the original, in my opinion, as it allows for more interaction between cards, and the new additions to the deck are really clever.

Building your own dungeon involves having to make tactical decisions, and although you're limited by which cards you draw, the main decider of the game is the order in which you play them.

This game is as fun with 2 players as it is with 4. I'd highly recommend it.
  
Yokohama
Yokohama
2016 | Economic
If you like worker placement games and the need to plan ahead, then Yokohama is going to be right up your alley. (0 more)
If you like worker placement games and the need to plan ahead then Yokohama is going to be right up your alley. There are so many paths and directions to take during the game that it can be overwhelming on your first play, but once you get a feel for how things shake out it can be very satisfying to plan out and execute a long term strategy. The board looks incredibly cluttered with iconography on first blush, but it is actually very easy to parse once you’ve got a feel for the layout of each Production board, and the random setup keeps things interesting game to game. Player interaction is indirect, although if you pay attention you can cause your opponents some headaches if you manage to beat them to places that they want to be. With that being said, you will want to leave yourself at least a few options each turn, because you can find yourself caught out if your opponents beat you to the punch, but if there’s one thing Yokohama has in spades it’s options.

Reviewer: Travis Williams
Read the full review here: https://techraptor.net/content/yokohama-review
  
Blokus
Blokus
2000 | Abstract Strategy, Territory Building
I was introduced to the world of modern board gaming by Travis. Every time we got together to game, I was left in awe by the amount of games I’d never heard of, but were so much fun to play! And then it finally happened – Travis pulled out a game I’d actually played before! Enter Blokus. Unbeknownst to me, I did have some experience with modern board games after all! It was one game, but still! So how does Blokus measure up? Keep reading to find out!

Blokus is a Tetris-like game of abstract strategy, hand management and tile placement. Players receive a set of colored tiles in various shapes, and take turns playing them to the board. Simple, right? The catch is that when you play a tile, it cannot be placed adjacent to your other pieces, but it must touch corners with at least one of your other pieces in play. Your tiles can be adjacent to those of your opponents, just not your own! (See picture below for reference) Play continues until no player can legally place anymore tiles. At the game’s end, if you successfully placed all of your tiles, you receive 15 points. For any tiles you were unable to place, count up the number of squares on each tile, and each square counts as a negative point. The player with the highest score is the winner!

I really like Blokus. For such a simple game, it actually requires a decent amount of strategy. As the game progresses, the available board space gets smaller – you’ve really got to be strategizing the best ways to place your own tiles while also trying to anticipate where your opponents might place theirs. There might even be a little “Take That” going on in your game if you can find ways to block your competitors while getting yourself ahead! I really like that there’s no single strategy for success – you’re always adapting to the board at any given time, so no two games will ever be the same.

Another thing I like about Blokus is that it is simple to learn, teach, and play. It can be played with pretty much all ages, which makes it a good pick for a fun family game. Blokus is a light game in terms of complexity, but that doesn’t negate the strategic implications. I think it’s a great balance of simplicity and strategy, and that makes it an enjoyable game to play every time.

If you’re looking for a family game, or even a nice little filler game, consider Blokus. It’s pretty simple, but in no way does that make it boring, in my opinion. It’s a game I’m always down to play, and one that I use to introduce people to the hobby. Purple Phoenix Games gives Blokus a poor-play-photo 17 / 24.