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Purple Phoenix Games (2266 KP) rated Tales of Evil in Tabletop Games
Oct 1, 2020
It is no surprise that following the enormous success of Netflix’s “Stranger Things” that creators would begin developing ideas borrowed from the show’s setting or characters. Of course we have seen games in this “80s kids Goonie-esque adventure game” genre before, and I have to say that I love the setting. When I saw the Kickstarter campaign for Tales of Evil I was immediately drawn to it. Did my investment pay off or is this one a gnarly bust?
Tales of Evil is a cooperative, horror, storytelling, adventure game that uses a unique new “Fusion System” throughout the game. Players will be taking on personas of kids from the 1980s who belong to a club named “Pizza & Investigation.” I do not wish to reveal too much in this review, so I will be covering this as a Solo Chronicles using one character going through the introductory tutorial mission.
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the expansions from the KS campaign, but will not be using those for this review. Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup, well, just follow the setup instructions in the rulebook. There’s too much for me to explain here. For one character playing the tutorial scenario, the game setup should look similar to what is pictured below. Maybe. The rulebook does not specifically state WHERE each item should be placed, so players will have ultimate freedom to setup items where they see fit to be most efficient for themselves.
Players in Tales of Evil will have no real “turn structure” as most games do, because all players will be adventuring together as a group. So characters will be moving as a group and never splitting the party (RPGers breathe a sigh of relief… maybe). However, as with many adventure games of this style, once players explore into new areas certain markers will placed on the board (Clue, Darkness, Mystery, Search, etc). These markers signify different actions that can be taken, or entrances to areas that are blocked or found, or something that could be traced from one area to another. The leader of the group for the time being is in possession of the Walkie-Talkie and will make all final decisions for the group after any discussion (for solo players, it is just a nice prop). Usually searching for items will result in a card draw and upon the card will be a test to pass using the stats on the player character mat to roll dice for successes. Of course, the other side of that are horrible losses as well.
Players will be traipsing through the area and reading passages from two actual books: the Story Book and the Event Book. Most of the action happens in the Story Book and it will guide players through the story and once choices are made or tests succeeded/failed, the book will instruct players what to do next and to which section to turn to further the story (a la Tales of the Arabian Nights). The game continues in this fashion until the story ends with victory or defeat.
Components. Why yes, that is a real spoon in the photo above. No, it does not come with the game. I will explain in a bit. The components in this game are great. Each character has their own mat for organization, action cards, equipment cards, and status cards that dictate the difficulty of the game and how the character degrades over time in the horror-filled mission. Some components are even glow-in-the-dark! A nice touch, but certainly unnecessary. I find everything to be wonderful quality, even the cards that are kind of polarizing on the KS comments are nice (people are complaining that they are not linen-finished, but I believe the publisher made the right call to make them matte finished if the linen obscured the look and art on them). Thumbs up for components from me.
I wanted to wait until my final thoughts to explain the whole “Fusion System” that is in play here. Tales of Evil uses the catchphrase, “You will get into the game and the game will get into you!” Now, I’m not sure exactly how this game is getting into me, but I’m certainly digging the game and this Fusion System. You see, some cards (in the tutorial, remember, so I’m not really giving much away here) will give players 60 seconds to grab a kitchen spoon for some benefit and a debilitation if they are unable to find one – hence the spoon in my photos. Another card relies on the character (and also then the player) removing their shoes. Still yet another deals with fire or people smoking in the vicinity. If there is fire nearby in real life, it affects the effects of the card drawn. It’s ingenious and I love every little bit of it! I can’t wait to see how the Fusion System will work in this game more and how it can be applied to other games in the future.
All in all I love everything about Tales of Evil. The setting is great, the Pizza & Investigation kids are awesome, and the game itself is incredibly engaging and makes you really think about the choices you make within. Perhaps the haunting feeling of doubting some choices is how the game gets into you, because I did find myself wondering what would have happened had I chosen a different course for some instances. I am very drawn to this game and I want to tackle all of the scenarios. Even solo! And another great thing about Tales of Evil is the fact that a player (or players) can join a game already in progress! So if I am exploring solo and my wife decides she wants to hop in, she just grabs a character mat, sets up the character, and dives right in with me. I LOVE games like that. So versatile.
While I should probably stop gushing at this point I just can’t. This game is so much fun and worth every penny spent on it. I implore you, if you are a fan of exploration adventure games in this vein you definitely need to snatch up a copy whenever you see one. And if you love it as much as I do let me know. We can swap adventure stories.
Oh did I mention the designer is even created a way for us normies to create our own scenarios and upload them to other Tales of Evil players? Yeah, I’m fascinated by that as well…
Tales of Evil is a cooperative, horror, storytelling, adventure game that uses a unique new “Fusion System” throughout the game. Players will be taking on personas of kids from the 1980s who belong to a club named “Pizza & Investigation.” I do not wish to reveal too much in this review, so I will be covering this as a Solo Chronicles using one character going through the introductory tutorial mission.
DISCLAIMER: We are using the Kickstarter Deluxe version of the game. We do have the expansions from the KS campaign, but will not be using those for this review. Also, we do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup, well, just follow the setup instructions in the rulebook. There’s too much for me to explain here. For one character playing the tutorial scenario, the game setup should look similar to what is pictured below. Maybe. The rulebook does not specifically state WHERE each item should be placed, so players will have ultimate freedom to setup items where they see fit to be most efficient for themselves.
Players in Tales of Evil will have no real “turn structure” as most games do, because all players will be adventuring together as a group. So characters will be moving as a group and never splitting the party (RPGers breathe a sigh of relief… maybe). However, as with many adventure games of this style, once players explore into new areas certain markers will placed on the board (Clue, Darkness, Mystery, Search, etc). These markers signify different actions that can be taken, or entrances to areas that are blocked or found, or something that could be traced from one area to another. The leader of the group for the time being is in possession of the Walkie-Talkie and will make all final decisions for the group after any discussion (for solo players, it is just a nice prop). Usually searching for items will result in a card draw and upon the card will be a test to pass using the stats on the player character mat to roll dice for successes. Of course, the other side of that are horrible losses as well.
Players will be traipsing through the area and reading passages from two actual books: the Story Book and the Event Book. Most of the action happens in the Story Book and it will guide players through the story and once choices are made or tests succeeded/failed, the book will instruct players what to do next and to which section to turn to further the story (a la Tales of the Arabian Nights). The game continues in this fashion until the story ends with victory or defeat.
Components. Why yes, that is a real spoon in the photo above. No, it does not come with the game. I will explain in a bit. The components in this game are great. Each character has their own mat for organization, action cards, equipment cards, and status cards that dictate the difficulty of the game and how the character degrades over time in the horror-filled mission. Some components are even glow-in-the-dark! A nice touch, but certainly unnecessary. I find everything to be wonderful quality, even the cards that are kind of polarizing on the KS comments are nice (people are complaining that they are not linen-finished, but I believe the publisher made the right call to make them matte finished if the linen obscured the look and art on them). Thumbs up for components from me.
I wanted to wait until my final thoughts to explain the whole “Fusion System” that is in play here. Tales of Evil uses the catchphrase, “You will get into the game and the game will get into you!” Now, I’m not sure exactly how this game is getting into me, but I’m certainly digging the game and this Fusion System. You see, some cards (in the tutorial, remember, so I’m not really giving much away here) will give players 60 seconds to grab a kitchen spoon for some benefit and a debilitation if they are unable to find one – hence the spoon in my photos. Another card relies on the character (and also then the player) removing their shoes. Still yet another deals with fire or people smoking in the vicinity. If there is fire nearby in real life, it affects the effects of the card drawn. It’s ingenious and I love every little bit of it! I can’t wait to see how the Fusion System will work in this game more and how it can be applied to other games in the future.
All in all I love everything about Tales of Evil. The setting is great, the Pizza & Investigation kids are awesome, and the game itself is incredibly engaging and makes you really think about the choices you make within. Perhaps the haunting feeling of doubting some choices is how the game gets into you, because I did find myself wondering what would have happened had I chosen a different course for some instances. I am very drawn to this game and I want to tackle all of the scenarios. Even solo! And another great thing about Tales of Evil is the fact that a player (or players) can join a game already in progress! So if I am exploring solo and my wife decides she wants to hop in, she just grabs a character mat, sets up the character, and dives right in with me. I LOVE games like that. So versatile.
While I should probably stop gushing at this point I just can’t. This game is so much fun and worth every penny spent on it. I implore you, if you are a fan of exploration adventure games in this vein you definitely need to snatch up a copy whenever you see one. And if you love it as much as I do let me know. We can swap adventure stories.
Oh did I mention the designer is even created a way for us normies to create our own scenarios and upload them to other Tales of Evil players? Yeah, I’m fascinated by that as well…
BankofMarquis (1832 KP) rated Enola Holmes (2020) in Movies
Oct 18, 2020
A Winning (enough) combination
I'm a sucker for Sherlock Holmes. I grew up watching the fantastic black and white Holmes films from the 1940's starring Basil Rathbone and Nigel Bruce. I checked out '70's Holmes flicks like MURDER BY DECREE and the 7 PERCENT SOLUTION and then re-fell-in-love with Holmes with the Jeremy Brett BBC SHERLOCK HOLMES TV series of the 1980's and, of course, Benedict Cumberbatch's modern take on the master sleuth in the 2000's was "must see TV" for me. I was even on-board with Robert Downey Jr's. "take" on this iconic sleuth and was thrilled when Sir Ian McKellen portrayed an elderly Sherlock Holmes in MR. HOLMES.
So...I eagerly awaited the Netflix treatment of the "younger" sister of Sherlock Holmes in ENOLA HOLMES -and, I gotta say, I wasn't disappointed.
Based on the Young Adult series of novels by Nancy Springer, ENOLA HOLMES introduces us to the (heretofore unknown) younger sister of Sherlock and Mycroft Holmes. Raised by a fiercely independent mother in the late 1880's, Enola goes searching for her when she goes missing and gets mixed up in the "The Case of the Missing Marquess" along the way.
Millie Bobbie Brown (STRANGER THINGS) is a winning, charismatic (enough) performer as Enola. She is a steady and sure hand at the helm of this ship throughout the course of this 2 hour and 3 minute adventure. While I would have liked her to command the screen more with her presence, she does enough to make it a good, solid, effort.
The supporting cast is just as good. Helena Bonham Carter (FIGHT CLUB) is perfectly cast as Enola's (and Sherlock's and Mycroft's) mother - she has that fierce streak of independence and "don't mess with me" energy while carving her own path. She is the type of character that one would go looking for if she went missing. Sam Claflin (HUNGER GAMES: CATCHING FIRE) is finely unrecognizable (at least to me) as Mycroft - written in this piece as the more "traditional" of the Holmes family and Henry Cavill (MAN OF STEEL) brings a strong arrogance to his portrayal of Sherlock. He also brings something else - heart - to this character, a character trait that has "traditional" fans of this character up in arms. For me, it works well in the context of this film.
As for the film itself - it is good (enough). I found myself enjoying the mystery and the characters and enjoyed my time in this world. It's not anything new, but it's like putting on a pair of old shoes - comforting to wear.
This is an adaptation of the first book of the series, and I, for one, hope that there are more. It's a winning combination that was pleasant to watch.
Letter Grade: B+
7 1/2 stars (out of 10) and you can take that to the Bank(ofMarquis)
So...I eagerly awaited the Netflix treatment of the "younger" sister of Sherlock Holmes in ENOLA HOLMES -and, I gotta say, I wasn't disappointed.
Based on the Young Adult series of novels by Nancy Springer, ENOLA HOLMES introduces us to the (heretofore unknown) younger sister of Sherlock and Mycroft Holmes. Raised by a fiercely independent mother in the late 1880's, Enola goes searching for her when she goes missing and gets mixed up in the "The Case of the Missing Marquess" along the way.
Millie Bobbie Brown (STRANGER THINGS) is a winning, charismatic (enough) performer as Enola. She is a steady and sure hand at the helm of this ship throughout the course of this 2 hour and 3 minute adventure. While I would have liked her to command the screen more with her presence, she does enough to make it a good, solid, effort.
The supporting cast is just as good. Helena Bonham Carter (FIGHT CLUB) is perfectly cast as Enola's (and Sherlock's and Mycroft's) mother - she has that fierce streak of independence and "don't mess with me" energy while carving her own path. She is the type of character that one would go looking for if she went missing. Sam Claflin (HUNGER GAMES: CATCHING FIRE) is finely unrecognizable (at least to me) as Mycroft - written in this piece as the more "traditional" of the Holmes family and Henry Cavill (MAN OF STEEL) brings a strong arrogance to his portrayal of Sherlock. He also brings something else - heart - to this character, a character trait that has "traditional" fans of this character up in arms. For me, it works well in the context of this film.
As for the film itself - it is good (enough). I found myself enjoying the mystery and the characters and enjoyed my time in this world. It's not anything new, but it's like putting on a pair of old shoes - comforting to wear.
This is an adaptation of the first book of the series, and I, for one, hope that there are more. It's a winning combination that was pleasant to watch.
Letter Grade: B+
7 1/2 stars (out of 10) and you can take that to the Bank(ofMarquis)
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Purple Phoenix Games (2266 KP) rated Tales & Games: The Hare & the Tortoise in Tabletop Games
Mar 12, 2020
I don’t know if I approve of the box art where the Tortoise is smashing the head of the Hare while throwing peace signs, but other than that, this is a cute little game of betting, racing, and a pinch (hear that, Tortoise? A PINCH!) of take-that. Read on to learn how this game has fared in my collection.
We all know the story of the Tortoise and the Hare, where quick but cocky Hare naps during the race while “Slow and steady wins the race” Tortoise passes him and ultimately does, in fact, win the race. From what I remember of this story, it was a race between the Hare and the Tortoise. However, in this little bookbox game our titular heroes are joined in the rematch race by Wolf, Lamb, and Fox. Who do you think will win this silly race? Place your bets!
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – T
The winner of Tales & Games: The Hare & The Tortoise (which I will try not to write again) is the player who can get their favored characters across the finish line first. This is accomplished throughout the game by players throwing cards on their turn to help characters jockey for position. Each character has a special ability to help them achieve victory, and utilizing these abilities at just the right time could mean the difference between the podium or the port-a-potty.
To setup, build the race track using the provided tiles in any fashion you prefer. Place the Start tile, the Finish Line, and the winner’s podium in their places, set out the character animeeples, and deal each player a secret betting card (with the starball on the back). These cards will dictate who you want to win the race. Deal each player seven cards from the checker board backed deck, and have each player choose one of the dealt animals as their secondary choice for the race. You are now ready to play.
On a player’s turn they will play any 1-4 cards they want provided the set of cards played feature the same animal. This will continue around the table until eight animal cards have been played, OR four of the same animal. At that point, the animals will move and activate any special abilities. These abilities vary by animal, and I won’t be listing out each ability, but each animal can move differently depending on how many cards of each animal are played. Play continues in this fashion until three animals have crossed the finish line and claimed their spots atop the podium. Each spot on the podium scores appropriately (5 VP for 1st, 3 VP for 2nd, 2 VP for 3rd place), and the players who own betting cards of the winning animals total their points for the game and a winner is decided.
Components. This is one of the IELLO Tales & Games series that are presented in a nice little book-shaped magnetic box. The box is cool, the insert is… serviceable, and the cardboard components are great. The cards are good, and the animeeples are cute. So overall IELLO gets two claws up from me.
I do not have many betting games that I actually enjoy, so having this little nugget of joy on my shelves feels good. When my children are old enough to really get into gaming, I feel confident that I can pull this out, read the included fable, and play the game with them easily. You’re just throwing cards trying to get your preferred animals to win a race. It’s a great, easy, fun little game that has always gone over well each time I have pulled it out. It will never join my Top 10 Games Ever list, but it is definitely an Old Faithful game that I will have available to whomever would like to play. If you like light racing and betting games with cute themes, then you need to play this one. Purple Phoenix Games gives this a carbo-loaded 9 / 12.
We all know the story of the Tortoise and the Hare, where quick but cocky Hare naps during the race while “Slow and steady wins the race” Tortoise passes him and ultimately does, in fact, win the race. From what I remember of this story, it was a race between the Hare and the Tortoise. However, in this little bookbox game our titular heroes are joined in the rematch race by Wolf, Lamb, and Fox. Who do you think will win this silly race? Place your bets!
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – T
The winner of Tales & Games: The Hare & The Tortoise (which I will try not to write again) is the player who can get their favored characters across the finish line first. This is accomplished throughout the game by players throwing cards on their turn to help characters jockey for position. Each character has a special ability to help them achieve victory, and utilizing these abilities at just the right time could mean the difference between the podium or the port-a-potty.
To setup, build the race track using the provided tiles in any fashion you prefer. Place the Start tile, the Finish Line, and the winner’s podium in their places, set out the character animeeples, and deal each player a secret betting card (with the starball on the back). These cards will dictate who you want to win the race. Deal each player seven cards from the checker board backed deck, and have each player choose one of the dealt animals as their secondary choice for the race. You are now ready to play.
On a player’s turn they will play any 1-4 cards they want provided the set of cards played feature the same animal. This will continue around the table until eight animal cards have been played, OR four of the same animal. At that point, the animals will move and activate any special abilities. These abilities vary by animal, and I won’t be listing out each ability, but each animal can move differently depending on how many cards of each animal are played. Play continues in this fashion until three animals have crossed the finish line and claimed their spots atop the podium. Each spot on the podium scores appropriately (5 VP for 1st, 3 VP for 2nd, 2 VP for 3rd place), and the players who own betting cards of the winning animals total their points for the game and a winner is decided.
Components. This is one of the IELLO Tales & Games series that are presented in a nice little book-shaped magnetic box. The box is cool, the insert is… serviceable, and the cardboard components are great. The cards are good, and the animeeples are cute. So overall IELLO gets two claws up from me.
I do not have many betting games that I actually enjoy, so having this little nugget of joy on my shelves feels good. When my children are old enough to really get into gaming, I feel confident that I can pull this out, read the included fable, and play the game with them easily. You’re just throwing cards trying to get your preferred animals to win a race. It’s a great, easy, fun little game that has always gone over well each time I have pulled it out. It will never join my Top 10 Games Ever list, but it is definitely an Old Faithful game that I will have available to whomever would like to play. If you like light racing and betting games with cute themes, then you need to play this one. Purple Phoenix Games gives this a carbo-loaded 9 / 12.
Cross-Functional Inventory Research
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BankofMarquis (1832 KP) rated Jungle Cruise (2021) in Movies
Jul 30, 2021
A Ton of Fun - Reminiscent of the first PIRATES film
Are you looking for a family friendly action/adventure/comedy that will be good entertainment for the entire family? Then look no further than the Disney Live Action film JUNGLE BOOK.
Yes…Disney has made another movie based on one of it’s them park rides and this one is more like the first PIRATES OF THE CARIBBEAN film than most of the other attempts.
Directed by Jaume Collet-Serra (several Liam Neeson action flicks like NON-STOP), JUNGLE CRUISE is part PIRATES, part INDIANA JONES and part AFRICAN QUEEN (look it up, kids) as we follow an adventurous young lady in the 1910’s. She heads to the Amazon and hires a ne’er do well Jungle Cruise skipper to take her up river.
Pretty standard set-up, right? We’ve seen this “mis-matched” frenemies premise before but in the hands of Emily Blunt and Dwayne “The Rock” Johnson, it is a very entertaining (albeit familiar) ride with 2 tremendously charismatic performers working off each other very well and they look like they are having as good a time in this film as we are.
They are joined by a bevy of assorted characters that help fill out this journey. Edgar Ramirez and Veronica Falcon are enjoyable enough as a couple of characters along the way, while Jack Whitehall surprised the heck out of me as the wimpy brother to Blunt’s character who becomes more and more three dimensional as the film progressed - something I didn’t think this film would even think about doing.
A pair of wiley veterans - Jesse Plemons and good ol’ Paul Giamatti - are also on board and each add some (but not a lot) to this film. Plemons is the main villain and he just wasn’t villainous enough for my tastes while I wanted much, much more of Giamatti’s character than was in this film (and it is a rare film, indeed, that you are left wanting more with a Giamatti character).
But make no mistake, this is a Rock and Blunt flick and these two professionals hold the center of this film together very, very well.
Director Collet-Serra keeps the action (and comedy) moving along at about the right pace, never dwelling too long on any of the plot points (for if you were to think too much about any of it, it would fall apart) and (for the most part) keeps the action sequences fun and coherent and avoiding over-directing, over-CGI-ing and over-loading these sequences.
Speaking of CGI, the main issue with this film is the special effects work - it is not the best (probably a budget issue) and, at times, you really need to suspend disbelief in watching the CGI and convincing yourself that it is a Live Action film you are watching and not a cartoon.
But, since the intended audience for this film are families, the less-than-perfect CGI (at times) is forgivable as JUNGLE CRUISE provides plenty of PG-Rated action and fun that the entire family will enjoy.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
Yes…Disney has made another movie based on one of it’s them park rides and this one is more like the first PIRATES OF THE CARIBBEAN film than most of the other attempts.
Directed by Jaume Collet-Serra (several Liam Neeson action flicks like NON-STOP), JUNGLE CRUISE is part PIRATES, part INDIANA JONES and part AFRICAN QUEEN (look it up, kids) as we follow an adventurous young lady in the 1910’s. She heads to the Amazon and hires a ne’er do well Jungle Cruise skipper to take her up river.
Pretty standard set-up, right? We’ve seen this “mis-matched” frenemies premise before but in the hands of Emily Blunt and Dwayne “The Rock” Johnson, it is a very entertaining (albeit familiar) ride with 2 tremendously charismatic performers working off each other very well and they look like they are having as good a time in this film as we are.
They are joined by a bevy of assorted characters that help fill out this journey. Edgar Ramirez and Veronica Falcon are enjoyable enough as a couple of characters along the way, while Jack Whitehall surprised the heck out of me as the wimpy brother to Blunt’s character who becomes more and more three dimensional as the film progressed - something I didn’t think this film would even think about doing.
A pair of wiley veterans - Jesse Plemons and good ol’ Paul Giamatti - are also on board and each add some (but not a lot) to this film. Plemons is the main villain and he just wasn’t villainous enough for my tastes while I wanted much, much more of Giamatti’s character than was in this film (and it is a rare film, indeed, that you are left wanting more with a Giamatti character).
But make no mistake, this is a Rock and Blunt flick and these two professionals hold the center of this film together very, very well.
Director Collet-Serra keeps the action (and comedy) moving along at about the right pace, never dwelling too long on any of the plot points (for if you were to think too much about any of it, it would fall apart) and (for the most part) keeps the action sequences fun and coherent and avoiding over-directing, over-CGI-ing and over-loading these sequences.
Speaking of CGI, the main issue with this film is the special effects work - it is not the best (probably a budget issue) and, at times, you really need to suspend disbelief in watching the CGI and convincing yourself that it is a Live Action film you are watching and not a cartoon.
But, since the intended audience for this film are families, the less-than-perfect CGI (at times) is forgivable as JUNGLE CRUISE provides plenty of PG-Rated action and fun that the entire family will enjoy.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
Joe Goodhart (27 KP) rated Batman: Detective Comics, Volume 5: A Lonely Place of Living in Books
Nov 30, 2020
Alright, alright, alright! (whoa, who let Matthew McConaughey in here?!?) I am coming to the near ending of James Tynion IV's run on "Rebirth" DETECTIVE COMICS. After this, one more volume to go: VOL. VI: THE FALL OF THE BATMEN. But, now I am getting ahead of myself, eh? Let's refocus back on this volume...
The ride thus far has been quite good! Tynion's treatment of Batman gives us a more faceted aspect of the Dark Knight. Yes, there is still the "Dark" to his "Knight", but there is also a bit of humanity, like the way he is in regard to Tim Drake, as well as Stephanie Brown/Spoiler. It reminds of what I liked most about the character as I was growing up in the 80s and 90s, something that appears to have been forgotten as Tom King continues to present a Batman that really was not needed! I look forward to him taking over from King on the BATMAN main book!
Spoiler, unfortunately, was still kinda mopey and angst-y in this volume as well. I dunno. When she came on board as the fourth Robin and then became the fourth Batgirl, I passed on it. It really did not have any attraction for me. However, in the first three volumes of "Rebirth" DETECTIVE COMICS, before Tim was grabbed by Mr. Oz (or was it Dr. Oz? lol), she was quite likeable, even kinda fun. After the whole "Tim Incident", the suck-itude was strong and hard! Hopefully, she will be more herself in Tynion's final volume of 'TEC!
The story was quite good, as it dealt with Tim Drake, and his role in the DCU since Dr. Manhattan made those missing 10 years go bye-bye. At points, it felt very much like a hackneyed plot element, but it still was not that bad. Not great, mind you, unlike the previous volumes, but not the worse treatment (that goes to King) of the Batman fam!
The other element that left this off my "Favorites" shelf, as well as only as high as 3 Stars, was the art from Eddy Barrows. He had some really great backgrounds and figure shots, but his faces? Um, no. Several times it looked like Tim was grinning when he should not have. Also, there were some other "that's not right" facial moments for much of the other supporting characters. I think he is a good artist, but I think whoever was editing that run should have been more aware of that!
Now, Alvaro Martinez? Perfect! His style was perfectly suited to Gotham City and the world of Batman. I would have loved him for the whole volume instead of the little bit he had. Hmm.. Maybe Tynion IV can bring him along for his upcoming run on BATMAN? #hopeful
So, yeah, I <i>liked</i> "A Lonely Of Living", but I didn't <i>love</i> it, dig? There was some good stuff, but overall, I would likely not want to re-visit it at a later date. Ah well, on to FALL OF THE BATMEN..
The ride thus far has been quite good! Tynion's treatment of Batman gives us a more faceted aspect of the Dark Knight. Yes, there is still the "Dark" to his "Knight", but there is also a bit of humanity, like the way he is in regard to Tim Drake, as well as Stephanie Brown/Spoiler. It reminds of what I liked most about the character as I was growing up in the 80s and 90s, something that appears to have been forgotten as Tom King continues to present a Batman that really was not needed! I look forward to him taking over from King on the BATMAN main book!
Spoiler, unfortunately, was still kinda mopey and angst-y in this volume as well. I dunno. When she came on board as the fourth Robin and then became the fourth Batgirl, I passed on it. It really did not have any attraction for me. However, in the first three volumes of "Rebirth" DETECTIVE COMICS, before Tim was grabbed by Mr. Oz (or was it Dr. Oz? lol), she was quite likeable, even kinda fun. After the whole "Tim Incident", the suck-itude was strong and hard! Hopefully, she will be more herself in Tynion's final volume of 'TEC!
The story was quite good, as it dealt with Tim Drake, and his role in the DCU since Dr. Manhattan made those missing 10 years go bye-bye. At points, it felt very much like a hackneyed plot element, but it still was not that bad. Not great, mind you, unlike the previous volumes, but not the worse treatment (that goes to King) of the Batman fam!
The other element that left this off my "Favorites" shelf, as well as only as high as 3 Stars, was the art from Eddy Barrows. He had some really great backgrounds and figure shots, but his faces? Um, no. Several times it looked like Tim was grinning when he should not have. Also, there were some other "that's not right" facial moments for much of the other supporting characters. I think he is a good artist, but I think whoever was editing that run should have been more aware of that!
Now, Alvaro Martinez? Perfect! His style was perfectly suited to Gotham City and the world of Batman. I would have loved him for the whole volume instead of the little bit he had. Hmm.. Maybe Tynion IV can bring him along for his upcoming run on BATMAN? #hopeful
So, yeah, I <i>liked</i> "A Lonely Of Living", but I didn't <i>love</i> it, dig? There was some good stuff, but overall, I would likely not want to re-visit it at a later date. Ah well, on to FALL OF THE BATMEN..
Joe Goodhart (27 KP) rated X-Men Red, Vol. 1: The Hate Machine in Books
Nov 30, 2020
While I was starting to tire of Tom Taylor's run on ALL-NEW WOLVERINE (I didn't hate it or anything, I just was starting to tire of some of the humor incorporated in the series. Still, if I had to decide between him and Tamiko, who took over after him on the X-23 series, I would take Taylor for another run, no question!), I wasn't sure if I wanted to read any X-Men stories leading into "Dawn of X". I also had lost a lot of interest in the X-franchise, as the stories were just awful (yes, Bendis and Hopeless, I am talking about you both in this sentence!)! However, I have gotten back on board with the wonderful re-invigoration of the mutants, making them cool again! Thus, when the recent Comixology sale came through, I took advantage of snagging both Volumes!
Dear God, this was some solid writing here! Edgy as heck, VERY socially relevent ("mutant hate" subbing in for "immigrant hate"!), and more representative of the team as a whole! I seriously wanted to sit up in bed and cheer last night, as I found myself coming to the end of this first volume!
I know there has been some off-handed remarks towards this series, citing its content as being too "on the nose" as far as the social relevance of what was being portrayed. There has also been that <b>waaaay</b> TOO OVER-USED word "SJW" thrown out, when forward-thinking makes some folks have to <i>think</i> a bit <u>too</u> forwardly! Yeah, well, maybe that's the only way to get the message across, as trying to do it subtle-like, leads to the overly message often getting missed or brushed off!
I applaud Tom Taylor for his writing here. The feeling I got from reading this was it not only began to reset the X-line in a positive, and very socially relevant way, but it also helped set the stage for what would lead into Moira's "Dawn of X" temporal reboot! Not only that, but for me, anyways, it helped restore the X-Men as being heroes and doing truly heroic deeds again! Something we most definitely need in this racially-imbalanced toxicity that is the current state of our culture! Thank you, Tom!!
My only quibble with the series, and it is more of a superficial quibble at best, was Kurt (Nightcrawler) sporting facial hair. I dunno. With all the negative connotation that hipsters have been generating with the whole <i>"I just rolled out from under a dumpster!"</i> look for those that choose to adopt the regrettable "neck-beard" look! Yeah, can't think of Kurt as anything other than clean-shaven! But, it did not take away from the story in any way! Just like I ignore hipsters, whether sporting a "neck-beard" or just in general, I was able to forget about it! lol
Again, I loved this book! Looking forward to starting Volume 2 tonight! Still not sure if this is for you? Ask yourself what makes a hero a Hero, and chances are, you will find yourself enjoying what is a solid read!
Dear God, this was some solid writing here! Edgy as heck, VERY socially relevent ("mutant hate" subbing in for "immigrant hate"!), and more representative of the team as a whole! I seriously wanted to sit up in bed and cheer last night, as I found myself coming to the end of this first volume!
I know there has been some off-handed remarks towards this series, citing its content as being too "on the nose" as far as the social relevance of what was being portrayed. There has also been that <b>waaaay</b> TOO OVER-USED word "SJW" thrown out, when forward-thinking makes some folks have to <i>think</i> a bit <u>too</u> forwardly! Yeah, well, maybe that's the only way to get the message across, as trying to do it subtle-like, leads to the overly message often getting missed or brushed off!
I applaud Tom Taylor for his writing here. The feeling I got from reading this was it not only began to reset the X-line in a positive, and very socially relevant way, but it also helped set the stage for what would lead into Moira's "Dawn of X" temporal reboot! Not only that, but for me, anyways, it helped restore the X-Men as being heroes and doing truly heroic deeds again! Something we most definitely need in this racially-imbalanced toxicity that is the current state of our culture! Thank you, Tom!!
My only quibble with the series, and it is more of a superficial quibble at best, was Kurt (Nightcrawler) sporting facial hair. I dunno. With all the negative connotation that hipsters have been generating with the whole <i>"I just rolled out from under a dumpster!"</i> look for those that choose to adopt the regrettable "neck-beard" look! Yeah, can't think of Kurt as anything other than clean-shaven! But, it did not take away from the story in any way! Just like I ignore hipsters, whether sporting a "neck-beard" or just in general, I was able to forget about it! lol
Again, I loved this book! Looking forward to starting Volume 2 tonight! Still not sure if this is for you? Ask yourself what makes a hero a Hero, and chances are, you will find yourself enjoying what is a solid read!
Emma @ The Movies (1786 KP) rated Crazy Rich Asians (2018) in Movies
Sep 25, 2019
I was treated to this as an Unlimited Screening at Cineworld, mixing it up with a Saturday night viewing. Just a pre-warning, there is a very minor spoiler below, it's really more of a notice to watch out for something in the film, but if you want to avoid it then you can go over to Letterboxd (link can be found in the left hand menu) and read the review with that omitted.
We have been needing this film for quite some time. It is everything a classic rom-com should be and it feels like we haven't had one of this caliber in quite a while. It has all the ups and downs you want, the emotion and the humour, the serious and the down right ridiculous.
I did wonder if I would feel slightly more disconnected from the film because of the cultural differences... which at the time was mainly because I hadn't really heard much about the film... but the story is that eternal struggle of love that you can just connect with straight away.
The only reason this didn't get the fill five is because of the wacky Goh family. I'm not particularly a fan of Awkwafina or Ken Jeong's characters in it. While funny, I feel that their jokes/situations went on a bit too long taking it from funny to a little irritating.
Despite my issues with the way some of the characters went there's no denying that all of the cast did an amazing job. I particularly loved Gemma Chan as Astrid. The pinnacle of understated grace and kindness but with the side that no one sees apart from Rachel. Her performance was excellent a always and one of the most heartbreaking parts of the movie.
There are so many things to enjoy in this movie. I particularly liked the flashback at the beginning, so well done and really amusing. My second pick of highlights goes to a scene that I'm only partially sure happened. All the way through the film the audience and I seemed to be on the same wave length, laughing and reacting at the same time... but then... I laughed and no one else did. Was I the only one that saw it?! On the boat during the bachelor party when Bernard fires the rocket launcher... did no one else see that model go flying backwards?! Like seriously... why was no one else laughing??
What should you do?
You should definitely go and see this one. Great for a girls night out, and good for a date night too.
You should also probably read the book, it's the first in the Crazy Rich Asians trilogy by Kevin Kwan. Kwan was on board with the film so if the author approves you know you won't be finding massive differences between the two.
Movie thing you wish you could take home
Difficult to say what I'd want from this one. There were some lovely cars, but I think I'd still be happier with an Eleanor over any of these ones. It's probably got to be one of the lavish apartments with the stunning views instead.
We have been needing this film for quite some time. It is everything a classic rom-com should be and it feels like we haven't had one of this caliber in quite a while. It has all the ups and downs you want, the emotion and the humour, the serious and the down right ridiculous.
I did wonder if I would feel slightly more disconnected from the film because of the cultural differences... which at the time was mainly because I hadn't really heard much about the film... but the story is that eternal struggle of love that you can just connect with straight away.
The only reason this didn't get the fill five is because of the wacky Goh family. I'm not particularly a fan of Awkwafina or Ken Jeong's characters in it. While funny, I feel that their jokes/situations went on a bit too long taking it from funny to a little irritating.
Despite my issues with the way some of the characters went there's no denying that all of the cast did an amazing job. I particularly loved Gemma Chan as Astrid. The pinnacle of understated grace and kindness but with the side that no one sees apart from Rachel. Her performance was excellent a always and one of the most heartbreaking parts of the movie.
There are so many things to enjoy in this movie. I particularly liked the flashback at the beginning, so well done and really amusing. My second pick of highlights goes to a scene that I'm only partially sure happened. All the way through the film the audience and I seemed to be on the same wave length, laughing and reacting at the same time... but then... I laughed and no one else did. Was I the only one that saw it?! On the boat during the bachelor party when Bernard fires the rocket launcher... did no one else see that model go flying backwards?! Like seriously... why was no one else laughing??
What should you do?
You should definitely go and see this one. Great for a girls night out, and good for a date night too.
You should also probably read the book, it's the first in the Crazy Rich Asians trilogy by Kevin Kwan. Kwan was on board with the film so if the author approves you know you won't be finding massive differences between the two.
Movie thing you wish you could take home
Difficult to say what I'd want from this one. There were some lovely cars, but I think I'd still be happier with an Eleanor over any of these ones. It's probably got to be one of the lavish apartments with the stunning views instead.
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