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The Upstart
8
8.0 (1 Ratings)
Book Rating
1 of 220
Book
The Upstart
By Catherine Cookson
⭐️⭐️⭐️⭐️

Risen to power and influence, Samuel Fairbrother, a shrewd and newly monied manufacturer and retailer of boots, shoes, and clogs, has decided that his new station in life deserves a more imposing residence. When a thirty-four-room mansion on the outskirts of Fellburn becomes available, he snaps up the estate without hesitation and establishes himself as the owner of the property he sees as the emblem of his wealth and a suitable reward for his new, exalted status in the business world. Along with the house, however, Fairbrother inherits the services of a staff of servants headed by Maitland, the butler, who makes no effort to disguise his disdain for his new boss. So begins a clash of wills between master and man, in which Samuel Fairbrother soon realizes he is at a distinct disadvantage. Not only is Maitland urbane and apparently well educated, he is ingenious at maintaining a position of indispensability. Fairbrother is all too aware that he dare not do without Maitland's services and is forced to conclude that he will never win this conflict. And so an uneasy truce is declared between them. As the years go by and the century turns, Fairbrother witnesses his children, one by one, leave the big house and make lives of their own - all except his eldest daughter, Janet, who by means of a legacy is able to shape the destiny of her father's scattered family and effect the reconciliation that he thought was impossible.

Feels so strange reviewing a Catherine Cookson I’ve love her books from an early age and there is no better comfort read that her. This was a short read and reminded me just how much I love her writing.
  
BT
Beneath the Stands ( Sugarlake 2)
6
6.0 (1 Ratings)
Book Rating
66 of 220
Kindle
Beneath the Stands ( Sugarlake 2)
My Emily McIntire
⭐️⭐️⭐️

Elliot Carson left Sugarlake and has never looked back. Revered as the next big thing in basketball, Eli’s a star until an injury ends his career, sending him spiraling with no direction.

But he won’t go home.

He can’t.

Instead, he accepts a coaching gig at Florida Coast University, determined to leave his past behind. But fate has other plans when Becca, his sister’s best friend, shows up as a student and, even worse, becomes the new team manager.

Rebecca Sanger is the preacher’s daughter and the town's disappointment. When she ignores her family’s demands to come home, she’s cut off and needs a job so she can stay enrolled at FCU. She thought she had everything figured out, until Eli Carson—the person she hates more than anything in the world—ends up being her new boss.

Forced together, Becca and Eli’s hatred turns to heat, and they start an affair. But disaster quickly strikes, ripping them apart.

Years pass, and Becca’s back home, under her parent’s thumb, and living a mundane life. When Eli shows up out of the blue with a fiancée in tow, Becca is tasked with planning their wedding.

There’s only one problem.

Becca still loves Eli.

And he hates her.

A pretty decent read especially as lately I’ve struggled with romance. It was interlinked with book one so if you haven’t read it you will need to. It was good seeing conclusion to one story as well as it leading to the next. Flowed well and was a nice hit of that spice. It’s good to read a bit of spicy romance now and again.
  
Protecting What's Mine (Men Of Maddox Security #1)
Protecting What's Mine (Men Of Maddox Security #1)
Logan Chance | 2025 | Contemporary, Romance
8
8.0 (1 Ratings)
Book Rating
fast intense read!
Independent reviewer for BookSirens, I was gifted my copy of this book.

What this book is, right, is one of those books you can just fall into and READ, you know?? It's not complicated, or twisted. You don't have to pay too much attention (which for me, is perfect right now!) It's got steam and smexy times, a bit of drama, but no real angst and I really needed this book at this point in my reading list!

Ranger is part of Maddox Security and he is tasked with keeping Tory safe while her scientist father talks at a summit. But some folk take offense at what he is talking about, and threats have been made.

What I especially LOVED about this book, was there was no preamble: it's intense right from the start and both Tory and Ranger both feel it from that very first minute. They just jump straight in, and I really loved that.

All the guys from Maddox Security will get a book, and each book starts with the same meeting, so I assume there will be overlapping timelines. I liked that I knew what was coming.

So why four stars and not five? First person, present tense, mulit point of view. It really is a personal choice, and sometimes I can over see it; sometimes I will dump a book written so. But I can't quite stretch to the 5 stars for this reason only.

I would love to be able to read Dean's story (the big boss man at Maddox) at some point and I really REALLY want to continue with these guys. I feel they are all gonna fall hard and fast, just like Ranger does!

4 very VERY good stars

*same worded review will appear elsewhere
  
Quests: Heroes of Sorcado
Quests: Heroes of Sorcado
2022 | Adventure, Card Game, Dice Game, Fantasy
I’ve mentioned before that we at Purple Phoenix Games are currently working our way through a DnD 5e campaign. For almost all of us, this has been our first foray into the world of role-playing games. It’s a lot of fun, although it’s quite a daunting task at first. But more often these days, you can find board games that serve as fun, cooperative, and easier to learn/manage versions of these popular role-playing giants. Enter Quests: Heroes of Sorcado. How does it fare in the lineup of campaign-driven board games? Let the demo adventure help you decide.

Disclaimer: For this preview, we were provided with a Tabletop Simulator file for the demo/prequel adventure. These are not the final components, since it is a digital file, but the artwork and rulebook are mostly finalized – so the gameplay is what you will get in the physical copies of the game. -L

Quests: Heroes of Sorcado is a cooperative, campaign-driven game in which 1-6 players will take on the roles of party members with the goal of completing all 8 of the included adventures. The game does come with a tutorial/prequel adventure to help introduce players to the mechanics and overall gameplay before diving in to the full game. To setup for this Adventure Zero, place the game board within reach of all players, set aside the Campaign and Adventure books, place the Boss card for this adventure face-down above the board, and sort and place Potion/Loot/Armor/Health tokens in their corresponding areas. Set the 6 required Adventurers for the prequel in a circle near the game board, and take the listed Health and Starting Equipment for each Adventurer. The prequel uses only a single Location, so set that Deck in one of the Location spaces of the board, and the game is now ready to begin!


Depending on the player count, everyone will take on the role of at least one of the Adventurers, and the game itself is wholly cooperative. Here is how Adventure Zero works. Each Adventurer, in clockwise order, will be dealt 1 face-down Location card. Then, starting from the first dealt Location card, the Adventurers will take turns revealing their card. Some cards are Events or Story Moments, and prompt players to read from the Adventure/Campaign books. These cards often describe a scenario and require the player to select one of several provided choices, either earning a reward or penalizing the group. Most cards are Monster cards and will begin a combat! Each of the Adventurers has varying values for the four Stats of the game: Strength, Intelligence, Dexterity, and Wisdom. Combat in the game involves rolling a d20 and adding the appropriate Stat modifiers to the roll. You can also use Potions and Equipment to buff your rolls as well. How do you determine success or failure? Every Monster has a weakness to a specific Stat, so you will use that Stat modifier to enhance your rolls. Equal or exceed the Monster’s weakness, and it is defeated! Depending on the difficulty/level of the Monster, you will either fight with 2-6 Adventurers – adding their modifiers and abilities to your roll as well. How you setup your Adventurers is important, as adjacency is what helps determine who can be in each combat. If you defeat a Monster, collect the reward (Loot tokens, Potions, or Treasure cards), and the game continues to the next player. If you lose the fight, the Monster moves to the next Adventurer and combat begins anew. Once every Location card has been revealed and resolved, the Adventurers will reveal the Boss card and the final combat begins! Even though each combat has one primary Adventurer/player at the helm, the game is cooperative, so make sure you’ve got that teamwork mentality!
I have to say that I was pleasantly surprised by Quests: Heroes of Sorcado. The gameplay may seem a bit involved at first, but it actually flows pretty seamlessly and effortlessly. As someone who has played a handful of other campaign-driven board games before, I have to say that this one was by far the easiest for me to learn and play. Resolve Location cards, beat Monsters, and (hopefully) defeat the final Boss. Pretty straight-forward, and I really appreciate that. One thing that helps make it so user-friendly is that the game is based on only 4 Stats, instead of every conceivable Stat used in other role-playing games. That helps keep the game uncomplicated, while still offering players options every turn. Another thing that I really like? The Campaign/Adventure books are pre-written stories, prompts, and scenarios that allow the game to be truly cooperative. No need for an all-knowing Game Master here, as everything is already laid out for you. I also really like these pre-written aspects because it helps deliver the role-playing feel without pressuring the players to create their own campaign. Yes, there are still some ‘choose your adventure’ elements to it, but it doesn’t give so many options to overwhelm players.


That being said, I do have to mention that this is a campaign-driven game, so you will know the main storyline after your first complete playthrough. Although you would know the Monsters/Events/Boss/etc. of each adventure, the shuffle and draw of the decks would allow for variability, and thus replayability. You know the all the twists in the story, but will be able to play with different hero combinations as well! All 8 adventures will take quite some time to complete though, so don’t let the fact that you’ll know the main storyline after one playthrough turn you off from the game completely! Normally, I like to talk about the components of a game. Since this was a Tabletop Simulator version of the game, I am unable to really do so. I will commend the artwork and style of the game though – it is very thematic, engaging, colorful, and fun to look at. The text and abilities are clear, I love the color-coded modifiers, and the cards are all pretty intuitive. I have no doubts that the physical copies of the game will be quality productions as well.
As I stated above, this preview only covers the demo/prequel adventure, and its real purpose is to introduce players to the gameplay. That being said, I know that the full adventures will offer players additional elements (Side Quests, trading Loot and Potions, ‘level up’ the Adventurers, etc.) that will just add to the experience. Yes, there is the ‘one and done’ aspect of a campaign-driven game, but there is so much content in the full game to keep you going for quite a long time. If you’re looking at getting into this genre of game, but are worried about complexity, I would highly recommend Quests: Heroes of Sorcado. The gameplay overall is simple and straight-forward, while still offering the epic campaign feel. This one hits Kickstarter today, so head on over and check it out for yourself!
  
The Cooler (2003)
The Cooler (2003)
2003 | Drama, Romance
8
8.0 (3 Ratings)
Movie Rating
The acting, the script (0 more)
William H. Macy could always have more lines... (0 more)
C is for Cash Money
Contains spoilers, click to show
As a tribute to Sue Grafton, I shall use the alphabet to inspire catchy titles. Because I am a nerd like that. Caution, ye land lubbers: ahead be spoilers. Proceed at your own risk.

The Cooler is a tale of contrast: good luck is pitted against bad luck, and old is seen in stark contrast to new. We are immediately introduced to Bernie Lootz, an individual with such phenomenally bad luck that it is actually contagious. Bound by obligation and a misguided sense of loyalty to his boss, Shelly Kaplow, Bernie works at the Golden Shangri-La Casino as a “cooler.” His presence at a table can cause a winning streak to instantaneously turn sour. The unfortunate Bernie is no stranger to pain: his boss and supposed friend, Shelly, once shattered his kneecap with a baseball bat. Bernie also has great difficulty with his other personal relationships. His estranged son, with whom Bernie hopes for reconciliation, immediately swindles the hapless fellow.

To make matters worse for Bernie, who wants nothing more than to be done with Vegas, Shelly is battling his own brand of misfortune. New management is suggesting a re-haul of the establishment he helmed for 16 years. Shelly argues for the casino to limp along as it is, and maintain the traditions originated by the mafia. He desperately and unfairly clings to Bernie, who remains an unwilling symbol of these old practices.

William H. Macy breaks my heart in every movie that I've seen him in. This film, where Macy expertly depicts the "unluckiest man in Vegas," offers no exception to that rule. There is a familiar vulnerability he lends to each facial expression that simultaneously earns my respect and pity. Bernie Lootz is a human being with a seemingly supernatural ability to receive, harness, and project bad luck. This requires some suspension of disbelief on the part of the viewer, and Macy is one of the few actors capable of making such a concept convincing.

Maria Bello is cast alongside Macy as a waitress and Bernie's love interest, Natalie. As often mentioned in the script, she seems entirely out of Bernie's league. And yet, the skilled actors created a romance which seemed entirely natural after the first evening's awkwardness. And as the two progress to love, Lootz's luck begins to change, as it does for the Casino patrons he comes into contact with. His presence becomes a blessing instead of a curse, putting his unwanted career path and his lady love in danger.

The man pulling the strings (or breaking the kneecaps, as it were) at the Golden Shangri-La is no other than Jack Donaghy...er, Alec Baldwin. Baldwin's performance rightfully garnered several awards and nominations, including an Oscar nod. Shelly is handsome, old school, and at times, utterly terrifying. He is resistant to change, often violently so. He cannot reconcile his ideals with the Vegas brand of commercialized progress, and he takes out his frustrations on friend and foe alike.

This film also featured a small but powerful role played by Paul Sorvino. Buddy Stafford has the voice of an angel, but a demon of a drug habit, and he provided an excellent foil for Shelly's beliefs in maintaining tradition.

The Cooler is too gritty a film to call "cute," but that's currently the only word coming to mind. It has something for the mob-lover and the romantic in everyone. And you should watch this little love story lest I should make things uncomfortable for you in the future, you know what I'm sayin'???
  
Weekend at Bernie's (1989)
Weekend at Bernie's (1989)
1989 | Comedy
6
6.6 (11 Ratings)
Movie Rating
Could Have Been Better
Two friends show up at their boss Bernie's beachhouse for a weekend retreat only to find Bernie dead. To maintain innocence, they decide to go through with the weekend while hiding Bernie in plain sight for all to see.

Acting: 10
One of the highlights of the film. Terry Kiser owns the role of Bernie Lomax, playing a man you love to hate. There's never a point where you like this guy and of course that's the whole idea.

My personal favorite role came from Jonathan Silverman who plays Richard Parker--a play-by-the-rules kind of guy that just wants to do the right thing. His humor, similar to Cameron Frye in Ferris Bueller's Day Off shines most when his character is inserted into situations he desperately wants to get out of. I enjoyed watching how frantic he would get in certain scenes.

Beginning: 10

Characters: 5
Outside of Bernie and Richard, there weren't any characters that grabbed my interest. Larry (Andrew McCarthy) was written way too douchey which I'm guessing was for the purpose of being the balance to Richard. I hated Larry's character but not for the same reason I hated Bernie. Larry had zero redeeming qualities and his willingness to throw Richard under the bus at any given moment bugged the crap out of me. I get it, he's a jerk, but sheesh. A little overboard for my taste.

Cinematography/Visuals: 5
Not a whole lot of moments that stood out. I did like the contrast of how the lighting changed with them being in the city versus at the beach. Shots of Bernie doing various things (washing up on the beach, waterskiing) were shining points in an otherwise dull movie.

Conflict: 3
The preposterous premise eventually overwhelmed me. You've got two guys running around trying to show everyone this guy is still alive when I'm thinking the whole time, "What would be the harm in telling the truth?" One or two funny moments don't make up for the fact that the film probably should have ended twenty minutes in.

Genre: 4
Considering most of the jokes fell flat for me and this film is supposed to be a comedy, I don't think I need to expand further here.

Memorability: 7
In the few moments where the film was funny, it was really funny. When the hitman that killed Bernie originally kept finding him alive, I would crack up everytime he would have to kill Bernie again. It's memorable moments like these that make me think about the handful of tweaks they could have made to really push the film over the top.

Pace: 5
When a comedy isn't very funny, you better believe it's going to move at a slow pace. It wasn't unbearable, but I was definitely ready for the film to be over by the time it reached the end. Inconsistencies and bad comedic choices made for a very wavy pace.

Plot: 8
Love it or hate it, I can't deny that it's at least unique. And furthermore, if you were going to parade your boss around pretending he was alive, I imagine it probably would have gone the same way with one crazy antic happening after another. My subtraction of two came from this mere fact that I couldn't shake: Eventually, Bernie's going to smell. And it should have been all downhill from there.

Resolution: 6

Overall: 63
Glad I saw it once. No need to ever see it again. It's very much a bucket list film that I can now bury and erase from my memory.
  
Hotel Artemis (2018)
Hotel Artemis (2018)
2018 | Action, Crime, Sci-Fi
Not as interesting as it wanted to be
On my airplane ride from Mpls to San Diego I was able to catch up with gritty, action-noir thriller BAD TIMES AT THE EL ROYALE and was really surprised by how much I enjoyed it. So, I was excited to see that another gritty,, action-noir film, HOTEL ARTEMIS was showing on the flight back.

Well...HOTEL ARTEMIS is no EL ROYALE and maybe that's not fair to Artemis, for I was constantly comparing the two films, so let me see if I can separate the 2 and hold HOTEL ARTEMIS up to it's own scrutiny.

Telling the tale of a JOHN WICK-type world where - instead of a safehouse Hotel for crooks, the HOTEL ARTEMIS is a safehouse HOSPITAL for crooks where the rules are that the crooks cannot hurt each other on the premises. When a riot breaks out in downtown Los Angeles, the rules go out the window and mayhem - and violence - ensue.

Well...this film is no JOHN WICK either. Oh shoot, I've done it again. I've compared this film to another film.

And that's the problem with HOTEL ARTEMIS, it treads ground that has been trod better - and with more style - before. So this film, no matter how well intention-ed, falls short in originality, style and substance. I was still entertained, but not as entertained as I was by JOHN WICK or EL ROYALE.

Jodie Foster (in her first acting role since 2013's ELYSIUM) stars as the person who runs the Artemis. She has a mysterious background (of course) and runs the Artemis with an emotional-less efficiency. Her performance is quirky and interesting and almost holds the film together - almost. She is joined by Sterling K. Brown, Charlie Day, Brian Tyree Henry and Sofia Boutella as patients in the Hotel - none of which were interesting or unusual. They all were playing variants of the characters they usually play, almost as if Director/Writer Drew Pearce said "Get my a Charlie Day-type and a Sterling K. Brown-type", and the Casting Director thought they "scored" by getting the original person - each of whom looks like they are coasting through this film at about 70% output.

Only Dave Bautista shines as the "Health Care Professional" who works with Foster. He brings an interesting charisma to his character and was almost the high point in the film.

Almost. All of the performances pale in comparison to the Mob Boss who shows up about 2/3 of the way through the film. This character is talked about in reverential and scary terms throughout the film. The build-up was huge for this character and I was prepared for the inevitable let down when the mob boss finally shows up, but when the elevator door opens up and I saw that is was Jeff Goldblum in "full Goldblum" mode, I was thrilled and he did not disappoint. He commanded the screen at a time that the film was getting tiresome and he wound up the characters, the energy of the film and the action to help it ride to its inevitable, bloody conclusion.

Ultimately, Pearce delivered a solid B- film, one that has moments of quirk and interest, but set against a backdrop - and supporting actors - that are subdued and not memorable. This is a cardinal sin for this kind of film, instead of subduing those parts, Pearce needed to enhance those and he just plainly did not.

If you want to see a good, stylized, gritty action film, with interesting locales and supporting players, check out JOHN WICK or BAD TIMES AT THE EL ROYALE. If you've seen these, HOTEL ARTEMIS is fine, but the other two do it better.

Letter Grade: B-

6 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
Gunning for Trouble
Gunning for Trouble
Helenkay Dimon | 2011 | Contemporary, Fiction & Poetry, Romance
2
2.0 (1 Ratings)
Book Rating
Bland Characters Gun Each Other Down in Gunning For Trouble
Genre: Contemporary

Page Count: 217 Pages

Average Goodreads Rating: 3.79 out of 5 stars

My rating: 1 out of 5 stars

Caleb was in a dead sleep until his phone alerts him to a break-in to his apartment. Immediately his defensive instincts — honed by his dangerous work of tracking missing persons and protecting witnesses — surface and he springs out of bed with his gun to tell the would-be burglar they have chosen the wrong apartment. But he ends up pointing the gun at Avery Walters, his former boss and ex-lover.


To Caleb’s irritation, Avery is on an assignment from Caleb’s boss about a string of murders in the witness protection program. Now dangerous people are after her and the only person she could turn to was Caleb. Despite Caleb’s resentment and anger toward Avery, he still feels the need to protect her. While they work together to stop the murders, old anger and mistrust rises between them, but so does the lust they feel for each other. Can they move forward and learn to love each other, or will the past always hold them back?

This book was awful. Caleb and Avery have the chemistry of fifth graders in their Drama Club rendition of Romeo and Juliet.

Caleb is a complete jackass. He protects Avery but it’s clear he doesn’t want to do it out of anything other than a sense of duty. Not only is he angry about her waking him up in the middle of the night– you know, just because her life is in danger. She should stop whining, right?– but he constantly makes her feel stupid and makes it clear he resents the shit out of her. He says she fired him so she could get a promotion, when in reality he was a loose cannon who deserved to be fired.

Even his friends and coworkers think he needs to tone down the anger.

“Haven’t heard you apologize to her,” (Zach, Caleb’s friend and coworker said).

“For what?”

“You tell me.”

“I was blindsided by what she did back then.”

“Any chance you had tunnel vision?”

Caleb is also so hot-headed I wouldn’t be surprised if he took steroids on a regular basis. Even someone like Avery, who has little more character than a stock photo, deserves better than that.

Caleb does eventually realize he’s been acting like a PMSing Neanderthal and “forgives her”, still thinking he did nothing wrong but wanting to put it behind him.

Avery isn’t as bad as Caleb, but Avery isn’t much of anything at all. She probably goes down in history as one of the least interesting protagonists ever created.

I might have cared more about the characters if I understood and liked the plot. But even that was a hot mess. While I get the gist of the situation– someone is selling names of people in the Witness Protection Program– I can’t make sense of the finer details. A hailstorm of minor characters were dumped on me at once and I couldn’t even keep them straight, let alone focus on what they were saying.

On top of that, there are a couple of times Avery seems to just “get” stuff and the reader is supposed to just “get” it too. But these aren’t obvious things, nor are they minor.

These things are like why Avery is too dangerous to be around Caleb’s coworkers’ wives. Avery just accepts that it’s reasonable she would put the wives in danger, but it’s not.

Even after reading the entire book and going back to skim parts of it for this review, I still don’t understand the plot that well.

If you are looking for a good Harlequin Intrigue book, you would be better off reading Scene of the Crime: Black Creek by Carla Cassidy. But don’t waste your time reading a half-assed story like Gunning for Trouble
  
Chappie (2015)
Chappie (2015)
2015 | Action, Crime, Sci-Fi
In the world of 2016 South Africa, the police have taken a firm stand against the out of control crime problem facing the community by deploying a new line of robotic police officers. The robots known as “Scouts” are the creation of Deon Wilson (Dev Patel), who works for a defense contractor and dreams of taking artificial intelligence to the next level.

His boss Michelle (Sigourney Weaver), is not interested in anything other than the bottom line and discourages any creation or research that do not have military and financial ramification to them.

Deon must also content with an ex-soldier and rival designer named Vincent (Hugh Jackman), who is jealous of the success of the Scouts and wants to instead see his heavy weapons unit be given the chance to shine.

When he has a breakthrough, Deon opts to defy his boss and installs a new and revolutionary A.I. program into a Scout that was scheduled to be demolished after taking extensive damage in the field.

Things do not go as planned when Deon and his creation are captured by a gang who are desperate to raise money in order to pay back a debt to a rival gangster.

The new unit is like a child and Deon explains that he has to be treated like a child and given the chance to learn. The fact that his damage prevents him from being able to be recharged means the Scout now named “Chappie” only a few days of life adds urgency to the situation.

The gang starts to teach Chappie (Sharito Copley), when he needs to know to help them pull of their crimes but also become attached to him as he innocent ways and outlook start to grow on the gruff criminals.

With the clock ticking, events take a turn when Vincent takes matters into his own hands and before long several parties are pitted against one another with their very survival on the line.

Writer./Director Neil Blomkamp has crafted a “Thinking Man’s” science fiction film that evokes many solid debates about the definition of life, death, a soul, and other less tangible themes. The film has some action at the beginning and end and the CGI effects are very solid.

The biggest issue I had with the film was that the great premise lost momentum in the final act and in many ways takes some huge leaps of faith. We are supposed to believe that this is a top defense company yet people are able to come and go, especially at crunch time during the film. I had no idea you can just drive through a fence into a loading dock without every encountering any security or resistance. The area is like a revolving door as characters come and go without raising an eyebrow.

The cast is solid but some may have an issue with the accents in the film which Blomkamp recognizes by adding in subtitles at various moments in the film.

In the end “Chappie” is a good premise that never fully meets the potential it aspires to but still has enough good moments to underscore that Blomkamp is one of the most gifted talents in Science Fiction as he is able to infuse what would otherwise be a soulless character with enough heart and compassion that the audience will have empathy for him. With that in mind, Blomkamp should do a great job with the upcoming new Alien film as he has crafted a solid and enjoyable film that entertains while making you think about the deeper issues of existence without doing it in a heavy-handed manner.

http://sknr.net/2015/03/06/chappie/