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4
4.0 (1 Ratings)
Book Rating
*I received a copy of this book from Netgalley and the publisher in exchange for an honest review*

I have not read anything with Genies, nothing NADA! So when I saw this I jumped on the chance to read it. I love reading short story collections, you get to read from authors that you have never read from before and to see if you like their writing style. This collection of short stories is from authors all over the world and it is their take on the djinn and some of the myths,tales that they have heard whilst growing up or heard. The only author that I had heard and read beforehand was Neil Gaiman, I read ‘The Ocean at the end of the Lane’ years ago and enjoyed it so I knew there would be one possible story that I would like.

So going into this I knew nothing about Genie’s/Djinn other than Aladdin! The book has an introduction written by the editors Mahvesh Murad and Jared Shurin explaining how this book came together and the different authors involved. We also had the The Djinn Falls In Love by Hermes which is poem about a djinn which I really enjoyed.

There are 20 stories in this collection in total and are all very different, however I found the majority of them to be a little dull and wasn’t holding my attention or the story line/plot got confusing. There were however some really great ones that I loved such as ‘Spite House’ and ‘Reap’. I must admit that there will be something for everyone as there several different genres within.

‘Reap’ by Sami Shah – This was a 5 star from me. This is a story about a small team who use a drone for surveillance on a small village in Pakistan. They have to watch the residents of this village and one family has 11 children, but one day Miriam, the youngest, doesn’t return with the clan. This has supernatural elements and is pretty scary but truly wonderful and had me gripped all the way through.

This is not one of my favourite short story collection as there were just too many that didn’t hold my interest or was a little confusing. The cover though is beautiful and recommend if you want to read some different interpretations about Djinn.

I rated this 2.5 out of 5 stars
  
The Resistance
The Resistance
2018 | Bluff, Card Game, Deduction, Science Fiction, Spies / Espionage
Excellent intro into social deduction games (3 more)
Easy to teach
Creates interesting moments
High player count
Component quality is lacking (3 more)
Seriously effected by the metagame (i.e. you were a spy last game, you're a spy this game)
Outshined by other, more impressive games.
Puts introverted players in awkward situations.
Good... Until it's not
First off... I love this game. I've had some of the best moments in my gaming history playing this game. It's a simple, quick, satisfying game of bluffing and lying to your friends. But... I'm a good liar. I'm not in the camp of "This game is broken" or "I'm too good at this so it's not fun", because neither of those are true. And maybe my lack of appreciation comes from spending hours playing this over and over early on in my collections history. But truth be told, there are better games that do everything this does and more. This is a good entrance point for people into social deduction games. Unfortunately, it makes introverted people uncomfortable when another, louder, more confident gamer is shouting about something. To be honest, that's the issue with the whole genre, but this is often the starting off point that sullies more involved games for some players. Games like Burke's Gambit, which is similar but with more things players can do. Avalon, which is this game with more in depth roles. One Night Ultimate Werewolf/Alien/Vampire, which is a lot of the same but with an app to moderate it and interesting and plentiful player powers. Secret Hitler, which if you can get past the theme, is amazing, and brings the same feel but with more choices and consequences for your actions.
The Resistance is a fine game. It's only great or good until your group has built up such a metagame that it's not great or good anymore. But then something surprises you and it's back up there. Until you play with a different group. Until you play a different game. Until you evolve naturally past The Resistance into another similar game. I'd always recommend this to new gamers. Because it's a good game... Until... It's not good anymore. Then it's always there for a new friend coming to play. For a session with the new players. It's a good game... Until... It's not.