Emma @ The Movies (1786 KP) rated La La Land (2016) in Movies
Jun 2, 2020
But I digress.
When Mia and Sebastian's lives cross unexpectedly it is impossible to know how much the future will change for both of them. What at first is a wholesome whirlwind of romance begins to fall apart as their careers progress and pull them apart.
At its heart it's a simple romance story for Mia and Sebastian as they build each other up for the lives they want and the perils that that brings, but when you add the extra depth into it all with the music it takes on a whole other dimension. As a spoiler alert for my take on the film, at one point I had to stop and I just wrote in my notes "oh god, why am I crying?!" That wasn't a feeling I had throughout the film though, in fact, straight off the bat I thought I was going to hate the film because of that opening musical number. That number made no impact on me and I was massively concerned, thankfully that didn't hold true for the next number.
On the acting... Emma Stone is glorious and should be in everything... end of review... okay, fine. I loved the way she made Mia come to life, she's fun, got some sass to her and I loved the way she behaved through her auditions. Emma Stone may be my spirit animal, I absolutely love her.
And then there's Ryan Gosling... As an indication of how I feel about him please accept this reenactment of a recent conversation:
Friend: Did you see they're talking about the new Wolfman movie?
Me: Oh my god, really?! Yay! It'll be great!
Friend: Yeah, it's going to have Ryan Gosling in it!
Me: *crickets chirp and a tumbleweed bounces past*
His acting does nothing for me. It's very much the Brad Pitt style of acting without the humour, he always acts the same way, but... I would genuinely say this is the first of his films I've seen where it felt like he was acting. I genuinely enjoyed him in it, it didn't feel like he was hiding all his emotions in a box in his dressing room. I was so thankful.
The chemistry between the pair was brilliant and that really helped carry me through the film. With lots of musical numbers and elaborate looking sets to deal with I was worried that it might end up looking more like theatre than film, it obviously does have that vibe because that's part of the idea but it flowed incredibly well.
La La Land has a wonderful feel to it with vibrant sets and costumes, it gives a glow of the old school and this works incredibly well with the jazz side of the story. This, however, is part of my main problem with the film.
You've got the golden age vibe with the colours and the music, but the modern creeps in everywhere and I wasn't a fan of this mix. Every time it popped up I noticed it and it made me frown. That being said, I don't know if it would have worked being an entirely modern film but it could easily have gone back in time and lived happily ever after.
Even with me disliking that part of the film's story I really enjoyed watching La La Land. It's stunning visually, the music is (mainly) beautiful and I was incredibly surprised by the acting. The moral of this story is don't let excessive advertising put you off something.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/06/la-la-land-movie-review.html
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Cynthia Armistead (17 KP) rated Wolf Who Rules (Elfhome, #2) in Books
Mar 1, 2018
I guess it's just been too long since I read <i>Tinker</i>, but I don't really remember any hints of polyamory there at all. In this book, though, it's made very clear that elven society has found monogamy to be an unreasonable model for people who normally live thousands of years. Anybody who hasn't read Tinker shouldn't read this review, because there are spoilers for that book - but hey, that's to be expected in the review for a sequel. Just knowing that certain characters live and marry is a spoiler!
Anyway, Tinker may be an elf now, but she was raised as a human, and apparently the half-elven quasi-nursemaid Tooloo who has always been part of her life either doesn't know about the difference in societal expectations, or never saw fit to mention it. That isn't so surprising, as Tooloo is depicted as several tacos short of a combo plate. But why, when some of the elves (especially Stormsong) are shown to be familiar with human culture, haven't any of them anticipated this as a source of trouble in Tinker and Wolf's marriage? Why doesn't anybody ever just sit down and say, "Look, honey, the rulers only choose guards with whom they get along well, and with opposite-sex guards, that can mean getting along with sexually. Your new husband has had sex with all of his female bodyguards in the past, and it's expected that you'll eventually take your own male Sekasha as lovers, too. Deal." (I'm not even starting on how very heteronormative everything is. You're telling me there's all that lucious pretty and thousands of years in which to experiment, and nobody ever crosses those streams, so to speak? Yeah, right.) There's a perfect opening for such a speech in the book, a point when the need for it is made very, very obvious--but I suppose having it all out in the open would remove a source of conflict.
Why are so many authors so bloody timid about laying things out like that, about showing healthy communication between people? Yes, we can imagine the most amazing advances in technology, and societies very different from our current ones, but by Goddess we must continue to show people screwing up their relationships in exactly the same way as in Shakespeare's day or nobody could relate to them!
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Hazel (2934 KP) rated The Vanishing of Margaret Small [Audiobook] in Books
Dec 18, 2022
I absolutely love Margaret ... what a likeable and strong character she is despite what she experienced in her young life. She has every reason to dislike her fellow human beings but she is much better person than most ... she is kind, thoughtful and understanding.
The book is told in two timelines, the past and the present.
The present: Margaret is 75 and living independently with the support of her excellent support worker Wayne. Margaret loves Cilla Black and she likes nothing more than listening to Cilla's autobiography but when she starts receiving notes and gifts from someone who signs them with "C", Margaret thinks Cilla is back from the dead but it can't be so who is it? The notes revive memories from Margaret's past.
The past: Margaret's story starts at 7 years old when she is "vanished" into a long-stay institution called St Mary's where she lives for the majority of her life. I won't say she is 'cared for' as what she endured is not care in any way, shape or form but Margaret endures it with innocent acceptance of knowing it's not right but being powerless to do anything about it. There are scenes which broke my heart but others that also warmed it.
Both timelines are equally captivating and enthralling but the past had me in bits at times at the cruelties of how children and adults who are "different" were treated but through it all, was the voice of Margaret who I can only describe as being a beautiful person.
I listened to the audiobook and I can highly recommend it; the narrators are just brilliant particularly the voice of Margaret ... oh my, she was brought to life for me; it was like she was sitting right next to me telling me her story myself ... just brilliant.
Margaret is a fictional character however, her story is based on the experiences of 'real' people the author has met during his working life which makes this book even more powerful and I must thank Bonnier UK Audio, Embla Books and NetGalley for enabling me to listen to and share my thoughts of The Vanishing of Margaret Small.
Gareth von Kallenbach (980 KP) rated T2 Trainspotting (2017) in Movies
Jul 12, 2019
Naturally, when the announcement was made for a second Trainspotting movie, I was both excited and terrified at the same time. The first was so good, why did Hollywood need to ruin it with a sequel that has a bigger budget. What was promising was that it was announced that the entire cast of characters (that survived from the first film) would be back, including Diane (Kelly MacDonald). But it’s been 20 years. Typically, when you see sequels come out even after only 10 years, the whole film seems a contrite, forced replication of the first. Hell, look at all the criticism for the Hangover films being exactly that, and they were only a few years apart. Whether the script feels forced just for the sake of a sequel, or the actors are trying too hard to be the character they played many years prior, it never quite works. So, as we neared the release date, I was getting more and more weary of seeing the film. Then, the trailer dropped.
Damn the trailer looked good. And I will tell you, the movie did not fall into the trap of forced sequels. The main cast came back and played the characters perfectly. Not as they were, but as the people they grew to be over the 20-year period. The plot was fun and pointless, with all of the same charm as its predecessor. I saw the movie with fellow SKNR staffer Joshua Aja, and we had a pretty good conversation following the film. We both came to the same conclusion, that neither of us could remember the last time we saw a film that just that good.
So now to the actual meat of the review itself. What was the movie about? Well, I won’t give away too much, but I will give you a quick recap of the events leading up to this film. Basically, do you remember the end of Trainspotting? Renton (Ewan McGregor), Spud (Ewen Bremner), Sick Boy (Jonny Lee Miller), and Begbie (Robert Carlyle) had successfully pulled off a heist, and Renton was making off with the money while everyone slept, except Spud of course who saw Renton leaving but didn’t say anything. As a result, Renton left Spud’s share of the cash for him in a locker. Okay; all caught up.
T2 Trainspotting picks up 20 years later. Renton comes back to Scotland because his mother passed away, he ends up reuniting with Spud, and eventually Sick Boy, who we now know by his real name, Simon. Begbie is in prison because, well… he’s Begbie, but he doesn’t stay there long. Tempers fly, old feelings flare, and not every reunited moment is met with glee. But soon enough, Renton, Simon and Spud are drawn into old habits, though not old drugs, and start to build money up to open a ‘sauna’ (read: undercover brothel) for Simon’s girlfriend, Veronika (Angela Nedyalkova). It’s not long before Begbie shows up and starts mucking things up leading to a suspenseful conclusion between Renton, Simon and Begbie.
That’s all I can say. There was an excellent use of the history from the first film, and of course we get another fantastic ‘Choose Life’ speech from Renton. The soundtrack, while not quite as good as the first, still holds its own very well. And be sure to look for the Bowie tribute, since it was he who helped Danny Boyle obtain a lot of music rights on the cheap for the first film. And, you will find Spud’s writings throughout the movie to be lifted, verbatim, from the Trainspotting by Irvine Welsh. But what’s interesting, is that there is not a lot that relates this film to the literary sequel, Porno. Much of the plot of this film is taken from, or at least inspired by, parts of the book that were not used in the first film. That combined with some new writing and storytelling from Irvine Welsh and John Hodge.
Bottom line: if you liked the Trainspotting even in the slightest, you will absolutely enjoy T2 Trainspotting. A phenomenal job by cast, crew, and writers, and an excellent soundtrack will leave you wanting a trilogy. This is only the third film I have given a perfect score to in my 7 years of reviewing films, and it is well deserved. Go see this movie.
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Sensitivemuse (246 KP) rated Silence for the Dead in Books
Mar 29, 2018
The plot itself was good. It had the elements of a good gothic theme - not scary enough to make people read it in daytime (seriously?) but it had some good decent creep factor in it. It’s enough to set the mood and theme of the book but nothing to make the skin crawl. The element of mystery was also there and the ghost story aspect was good - nothing to blind side you - except perhaps for a little twist in the end (with where the ghost was and who was it manipulating etc etc). It’s pretty much a stable plot with all the main points closed (or is it? *queue creepy organ music*) so I’d have to say the gothic ghost story was what was in it for me.
Character wise. Kitty is likable. She’s resourceful, and a survivor from horrible abuse. Big applause for her for being strong and able to stand up and survive through various ordeals. Captain Mabry stood out for me because I enjoyed reading about his character. He seemed to be the strong stable silent type in the asylum where you have various patients with various issues (most were casualties of World War One) and there was a certain calmness about him that made him likable.
It’s pretty much obvious Kitty and Jack were to be together. The romance aspect in the book was all right. Necessary? I’m not sure perhaps. It’s not really for me. When their romance was more cemented was where the book was starting to take a slight turn downhill.
So near the ending when everything was revealed, all plot holes start to close. Sometimes, depending on the writing, you can stretch it out and make it interesting. Or you can make it drag. This one, unfortunately drags. We’re done with the ghosts, everything was answered, and the last 30 pages or so I just wanted the book to end. The romance of Kitty and Jack intensify and this is where intense eye rolling is also induced. Dear Lord, am I reading this just to see if there’s a scary twist at the end? Or am I wasting my time? Well sadly, I wasted my time. It was good to see what happened to characters like Mabry, and even Matron, but it just dragged way too much. Yeah okay we get it Kitty and Jack forever. Why do we need so many pages of this, am I suddenly reading a romance now?
Other than the ghost story in this book, the romance nearly killed it for me and a dragged out ending. Perhaps a nice twist in the ending would be nice. Or maybe skim the 30 pages and be done. I would say take it or leave it with this book. It was moderately enjoyable for me.
Purple Phoenix Games (2266 KP) rated Tidal Blades; Heroes of the Reef in Tabletop Games
Apr 20, 2021
DISCLAIMER: As this game is a giant and many reviewers are starting to tackle it using multiplayer rules, I decided I would talk about the differences between multiplayer and solo rules. This review is using the included Solo Mode rules.
Setup for the Solo Mode uses most of the setup rules for the multiplayer game with a few exceptions. In the Solo Mode the player will have one character to control and one Rival to beat. The Rival will need their player board and standee or mini (I have the Deluxe Edition, so it’s minis in my case). In addition, the player will also choose two other characters to be Allies, utilizing their ability cards and minis. The Allies and Rival will be placed on the Champion board ahead of the player to begin the game. The player wins by having more points than the Rival at the end of the game.
Quickly, here is Tidal Blades in a nutshell. Players are attempting to gather the greatest standing on the Champion board (like a VP track) and VP from Challenge cards gained. The players earn these cards by using Actions to move to islands, gather resources, fight monsters, perform boating maneuvers and tricks, and can increase the potential for each of these by upgrading their central board dials. Shells and Fruit are common resources, and each player starts with two Actions per turn. The game lasts four total Days (or phases with several turns in each), and players earn more Action discs on Day two and four. Every time the dice are rolled to complete Challenges a Danger Die is also rolled and can wound the player by forcing a discard of dice. Each Day players can refresh and upgrade used dice to better their skill and concentrate their abilities. After Day four the game ends and players count up points to declare a victor!
Here is how gameplay is slightly different from the multiplayer experience. The Rival always goes first. They will also have one more Action disc to use on their turn (unfair, right?). When they begin their turn, a Challenge card is drawn. Whichever Island is featured on the card is to where the Rival will travel. Once arrived, the amount of VP awarded on the card is how many spaces from the top of the Island the Rival will be placed. Depending upon which Island the Rival ends the Challenge card will then be placed under the Solo Mode mat and a special action taken. The special actions could be revealing and resolving a Plot card in Droska Ring (special to Solo Mode), removing Monster hits from the Fold in the Chronosseum, or moving the boat in Lamara Stadium. The Judge location also plays a role in special actions should the Rival land on the same Island as they are. Other special goodies await, but I will leave you to discover those.
On the player’s turn, if the player is tied with or ahead of their Allies on the Champion board, the player will be able to use the Allies on their turn. This is handled similar to having an extra Action disc on the player’s turn. Send the Ally to a location and reap the rewards. Otherwise, for the player, turns are the same.
Components. Let me tell you: if you have the extra money to splurge for the Deluxe Edition, DO IT. The minis are amazing, the plastic shells are awesome, and those squishy fruit are so perfect! Obviously the game is perfectly playable and enjoyable with the basic components, but the improved bits are really something special. The cardboard everything is great, the GameTrayz inserts are incredible, and the art and colors are simply magical. I cannot say enough excellent things about what comes in this massive box. Druid City Games and Skybound Tabletop got everything right with this one.
It should be no surprise that I am in love with this game. Yes, it’s a Solo Chronicles, and I played by myself. I get that. Eventually I will be able to play this with others and by then I will be so engrossed in the lore that I will have no problems hyping up my playmates. Tidal Blades is an absolutely gorgeous game with so much going on that I don’t think I will ever tire of it. The game lasts four days but I wish it were a month because I just want to keep playing! The decisions to be made are all wonderfully delicious and there always seems to be too few on your turn. Yes, I know that sounds like all worker placement games, but it is especially true here. Almost every spot on the board gives immediate benefits that can be used, so even when a location is occupied, there will always be another of equal importance to your character. It’s so good.
Like I said before, I love the art and colors used. This is a stunner of a game on the table. It does take up quite a bit of room, especially if you use the arena dice tray (which I didn’t because I play at night when the kids are asleep and a hard plastic dice tray wakes up children). I count myself lucky to have the Deluxe Edition as well because those upgraded bits really make the game feel deluxe and fancy.
The Solo Mode is very good, and at least for me, very difficult to win. The combination I used for this review was playing as Axl against my Rival Caiman. Obviously switching out characters and using different Allies will change up the feel a bit, and I really cannot wait to try out all the permutations. When a game begs you to play it as often as you can and you look at it lovingly on your shelf, you know you have a Top 10 game, and a treasure in your collection.
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