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Millennial Manatees
Millennial Manatees
2020 | Card Game
I am totes Gen X. Tail end, mind you, but still not a Millennial. That said, I can still appreciate things I have missed out on due to age gaps and generational differences. I want to make so many jokes right now but I genuinely do not want to offend anyone, let alone an entire generation of people. So I won’t. Enjoy the review.

Millennial Manatees is a worker-placement(ish) card(ish) game for one to four players. In it players are assuming roles of manatees tasked with paying off their identical student loan debt: 20 coins. The first player to make wise venture investments and create the best ROI will be crowned the winner! Please keep reading. This game is not at all a powerhouse economic simulation. It’s a fun game with manatees, avocado toast, and IT COMES IN A FANNY PACK.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box fanny pack. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online directly from the publisher (or Amazon if you wish) or from your FLGS. -T


To setup carefully empty the contents of the fanny pack game box(?) and unfold the game board. Upon it will be placed separated (but shuffled) face-up decks for Basic, Salty, and Big Mood venture cards. Next to these shuffle the Volunteer cards and place the deck face-down. Shuffle the remaining Manatee cards and place somewhere around the game board. Each player chooses a color of manatee and takes all the components matching its shirt color. Unlike the photo below place all “fanatee pack” tokens with the 7 coins side face-up and each player will start the game with three coins. The players will set their debt trackers at the starting position of the debt track, and the first player receives the avocado toast token. Yes, the big one you see below.
Each round begins with the avocado toast holder and continues around the table. The first player will place their manateeple (ooh I like that one) on any card or printed space on the game board. Options include: Basic, Salty, or Big Mood venture cards, Volunteer cards, Boomer Handout board space, Take the Toast board space, and Pay Back Student Debt board space. Once the current toast holder has placed their manateeple the next player may place on any other non-occupied space or card available. Note: the Pay Back Student Debt space is always available for any number of manateeples.

For the cost in coins printed on the cards, the Basic, Salty, and Big Mood venture cards can be purchased and placed in the player’s tableau of cards. This represents the player investing in certain business ventures in the hopes of earning more coins in the long run. Once a player has a venture card in front of them the card will specify how it will be activated and the benefit therein. Many cards allow the player to collect coins, but sometimes cards allow for stealing of other players’ coins or other nefarious doings.

The volunteer cards are drawn face-down and once read by the drawing player are kept face-down in their tableau until the proper game phase activates it or the player plays it to the discard pile.

Once a player decides they want to pay down their debt they will visit the Pay Back Student Debt space on the board. When they do this they will immediately use ALL coins they have earned and apply it directly to their debt by moving their tracker down the line by the amount paid.

By placing the manateeple on the Take the Toast space, that player simply takes the toast token and becomes the first player of the next round. By placing the manateeple on the Boomer Handout space the player will gain one coin during the Manatee phase.

The Manatee phase consists of the first player flipping the top card of the Manatee deck. Most of the cards in this deck are art depictions of manatees in different attire and hairstyles. When a Manatee card is flipped during this phase, all players reference any venture cards in their tableau to see if the manatee will trigger their card. For example, a manatee may be dressed in an orange shirt, wearing sunglasses, and holding a yoga mat. For those players whose venture cards are triggered by any of these items, their cards will bestow their benefits. There are two other types of cards in this deck as well, but I will let you experience these when you play.


Turns continue in this fashion of placing manateeples in unique spaces or cards, resolving any immediate effects, playing volunteer cards, flipping and resolving Manatee cards, and paying down student debt until one player has paid off the entire sum and wins the game! Then the hardest part of the game will commence: attempting to put all the components back in the fanny pack so that they are not damaged. Good luck.
Components. This game has some pretty spectacular components coupled with some really great art. Obviously, having a game packaged in a fanny pack is just delightful, even though I typically despise non-boxed games. Secondly, all the wooden manateeples and avocado toast tokens are just amazing to behold and handle. The cards are good quality and the game features incredible art throughout. I am a big fan of this art style – it is very cartoony and very cool. This theme is just perfection and the game that lies beneath the theme is very surprising.

I say the game beneath the great art and theme is surprising because I was completely not expecting to like this one as much as I do. At its heart it is a very light worker-placement game with hints of take that and based on using currency as victory points. I like all of those mechanics quite a bit, so combining these with aforementioned art and theme works for me on another level.

I feel this game is something I can bring out with almost any crowd of adults and have a smashing great time. There are so many little jokes packed into this little game that make me giggle every time I see them. And come on, a first player token that is avocado toast? It’s too good! I love all the colors assaulting my eyes, and I love all the hate-placement that happens, and I didn’t know that I love manatees as much as I now do.

Look, I am usually pretty positive about the games I play. But I also play a lot of stinkers. This one, thankfully, delivers a super fun game experience in an hour or less, even though the theme is absolutely ridiculous. But I also find that so charming. If you are looking for that special WOW game that is relatively light but incredibly satisfying to play, I strongly recommend checking out Millennial Manatees. Purple Phoenix Games gives this one 10 / 12 soy super americanos (is that a thing?). Display the pink fanny pack with pride next to all your super-serious games and watch as your visitors flock to it and ask what it is. Then play it with them and watch them fall in love as we did. I am very happy to now have this one in my collection.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
Second Half (0 more)
First Half (0 more)
I have very mixed feelings following The Rise of Skywalker, the concluding chapter of not just another trilogy of Star Wars movies but also the conclusion of the Skywalker saga. Starting this trilogy, I was comforted by the familiarity presented in The Force Awakens and I felt that movie got the balance right between it's handling of the past and the introduction of new characters, scenarios and threats. But, I’m one of those people that was ultimately disappointed by The Last Jedi. Not the kind that fanboy rages about Star Wars and my entire childhood being ruined, as there are actually a lot of things I liked about it, but I do feel it deviated too much from some of the direction introduced in the previous movie and the movies prior to that. So I went into The Rise of Skywalker not quite as excited as I've been previously, but still cautiously optimistic following a trailer which managed to give me goosebumps pretty much every time I saw it.

As a final chapter, The Rise of Skywalker has a lot resting on it's shoulders. Concluding, and wrapping things up, while not completely ignoring the ideas put forth in The Last Jedi, JJ Abrams is however clearly more interested in revisiting some of his own ideas from The Force Awakens. But I felt that maybe he was relying a little too much on that familiarity aspect at times, as he tries to please everyone.

In The Rise of Skywalker, the resistance are still outnumbered by the First Order and Kylo Ren is now Supreme Leader. Meanwhile, Rey is training with Leia, becoming more confident and powerful, while Finn, Poe and Chewie are out in the Millennium Falcon gathering intel from spies. But an old threat from the past has returned, as a message goes out across the galaxy from an unknown region - Emperor Palpatine is warning of revenge, supported by a powerful fleet of ships.

To go into much more detail would involve spoilers, but lets just say that the first half of the movie involves a search to find something which is going to help them find something else, which is going to lead to the location of the emperor. The quest takes us from location to location, with the odd rescue along the way and the occasional new character popping up. Rey and Ren still have a bond which means that they can manipulate and battle each other from anywhere in the galaxy as Ren and his knights seek out Rey and her team in order to destroy them. There's a lot going on in that first half, and it all felt a bit messy. It's fair to say, I was very bored by this first half.

Around that half way mark though, the journey takes us to a world in the Endor system, where the remains of the second Death Star lies out at sea, among towering waves. It's there that an epic battle between Rey and Ren takes place, which you no doubt will have seen snippets of in the trailers or marketing material. Waves crash around them and the visuals, the choreography, the score, it all came together and really kick started the second half off for me. I still can't quite put my finger on it, but from that point on I felt a real shift (in the force?) and I began to really enjoy the rest of the movie, right up until the huge, inevitable and breathtaking final battle.

As mentioned earlier, there are certainly a lot of characters to take care of in this movie, including plenty of newcomers, all fighting for attention and screen-time. Some of the seemingly important characters introduced to us previously in this trilogy feel a bit lost at times, while we do still manage to find time for a very welcome return by Landon Calrissian. Rey and Ren are both outstanding once again and a special mention goes out to Richard E Grant, who I thought was brilliant as head of the First Order fleet, Allegiant General Pride. Scenes involving Carrie Fisher are beautifully handled, but I felt that the fan service went a little bit too far with some of the scenes involving Luke Skywalker.

The level of craftsmanship and design that goes into a Star Wars movie is always incredible and The Rise of Skywalker is no exception, elevated by a powerful John Williams score and some amazing visuals. I'm really not sure what I was expecting from this final chapter but, despite it all coming good for me in the end, I do feel slightly disappointed overall by the wildly differing halves of the movie. Still, there's nothing quite like seeing a new Star Wars movie on the big screen at Christmas time!
  
Akrotiri
Akrotiri
2014 | Civilization, Exploration
map system is odd yet satisfying and interesting (1 more)
I like the theme
Point movement allowance system is fidgety and annoying (0 more)
A two player tactical game of exploring temples with a very interesting map system.
Imagine you are in ancient greece looking at a map for an ancient buried temple. The map say there are 2 forests to the north, and 2 volcanoes to the south, and 3 mountains to the west. Now you have to not only find that place, but to discover the mountains, forests, and mountains as well. You physically discover them by placing the tiles, so you actually are creating the physical landscape to match the maps. This is the most interesting part of the game in my opinion. There's also a market system to gaining money, and a point based movement system to get around, but getting around is relatively easy with water routes you can use to get pretty far quickly, So movement is not really a hinderance, and does feel a bit like cheating sometimes. it's really only when the water routes don't connect and you have to traverse the land that makes it hard to get around. But you have to create the map that way to cause it. Overall it's an interesting 2 player game with some good replayability and as you get better at building the maps you get better and quicker at the game. I enjoyed it enough to own it.
  
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LoganCrews (2861 KP) rated The Crush (1993) in Movies

Sep 19, 2020 (Updated Sep 19, 2020)  
The Crush (1993)
The Crush (1993)
1993 | Drama, Mystery
Men are shit and teenagers are psychopaths. Point-blank absurd, pure trash, and an outright blast - 𝘓𝘰𝘭𝘪𝘵𝘢 as one of the goofier and more fun beat-for-beat 𝘍𝘢𝘵𝘢𝘭 𝘈𝘵𝘵𝘳𝘢𝘤𝘵𝘪𝘰𝘯 clones out there. What more of any value can I even say? This is exactly as advertised - checks off every bulletpoint for stalker flicks of the era but does so with a sublime verve and hearty layer of blunt sleaze. Alicia Silverstone is phenomenal, and the whole thing just looks fantastic, I mean really it's shot perfectly and has a real dope soundtrack to it as well. But apparently the director based the lead on a real girl he knew and just didn't change the name so he was legally forced to alter it; then he just swapped the place of one letter after it was completed and every time she's mentioned it's switched with some of the most hilariously shoddy dubbing since... damn, 𝘛𝘩𝘦 𝘚𝘯𝘰𝘸𝘮𝘢𝘯? Lmao, love it. Also the carousel is just as hilarious and out-of-place as everyone has mentioned. Features no shortage of delightfully raucous segments but imo the best way to frame this is as a sick man being forced to be haunted by his own pedophilic tendencies over and over again, an endless cycle of pathetic men being rightfully tortured by the girls they (and society) prey upon. Helps that all these characters except for Silverstone are dumb as rocks. 𝘛𝘩𝘦 𝘎𝘰𝘰𝘥 𝘋𝘢𝘶𝘨𝘩𝘵𝘦𝘳.
  
Sonic the Hedgehog 2 (2022)
Sonic the Hedgehog 2 (2022)
2022 | Action, Adventure, Comedy
I was pleasantly surprised but just how damn delightful the first Sonic the Hedgehog movie was, and with this sequel, Jeff Fowler has wisely stuck with the formula, added more to it, and the results are just as enjoyable.
Jim Carrey once again steals the show, as a more unhinged Robotnik, closer to his game counterpart than he was the first time around. When coupled with the inclusion of fan favourite characters Tails and Knuckles, alongside series mainstays like the Chaos Emeralds, Sonic 2 runs headfirst into its source material whilst still feeling at home in the real world. It's a good balance.
A lot of the comedy fell flat for me however. A lot of jokes didn't land properly, but it's important to remember that this is a movie geared towards kids, and as such, it's not a huge issue. There's also a kind of discount Meet the Parents side plot that feels wholly unnecessary and drags the mid point, but this is completely made up for by one of the most entertaining final acts in recent blockbuster memory. The final showdown is an unencumbered blast. As someone who grew up playing the Sonic games, it's a joy to behold and is a testament to how fucking fun video game adaptions can be when handled well.
Sonic the Hedgehog 2 is just a damn good time, and I say that confidently as a grown ass man. Make the trip to the cinema and treat yo self.
  
All That is Hidden
All That is Hidden
Rhys Bowen, Clare Broyles | 2023 | Mystery
8
8.0 (1 Ratings)
Book Rating
Politics Turns Molly’s World Upside Down
Molly is shocked when her husband, Daniel, announces that he has quit his job with the New York City police department to run for New York Sheriff on the Tammany Hall ticket. Knowing how much Daniel hates bribes, she can’t believe it, but he tells her to trust him. Along with this change, they are moving into a house of Fifth Avenue, which also doesn’t make Molly happy. As she tries to adjust to her new life, she finds that something is going on beneath the surface. Then a murder takes place. Can Molly figure out what is going on?

It's always a delight to visit Molly in 1900’s New York City. The time and place come expertly to life as we watch her try to figure out exactly what is happening. As is often the case in this series, it takes a little while for the story to truly begin, but once it does, we are treated to an interesting mystery. One part of the ending was a little abrupt, but that’s a minor complaint. I’m happy to say I liked Daniel here overall, which isn’t always the case, and the rest of the regulars were their charming selves. I also liked most of the suspects, which made solving the murder that much more interesting. Fans old and new will lose themselves in Molly’s latest case.
  
Deadpool 2 (2018)
Deadpool 2 (2018)
2018 | Action, Comedy
More of the same - and that's just fine with me
Did you like the first Deadpool film? Was the humor right up your alley? Did you chuckle at the inappropriateness and the pop culture referential humor?

If you did, then you're gonna like DEADPOOL 2 - which pretty much gives your more of the same.

I have to admit that I wasn't laughing uproariously at the first 1/2 hour of Deadpool 2. I thought the filmmakers and Ryan Reynolds were trying just a bit too hard to capture the flavor and flair of the first film and so the jokes - whilst funny - gave me grins, but not guffaws. I was, if I'm honest with myself, beginning to get a little bored with the humor.

And then came the X-FORCE.

If memory serves, it was just about at the 1/2 hour mark when I had my first outloud guffaw in this theater going experience, and then the next one came just minutes later and then there was another one and another one and another one...

Credit for this must go to the writers of both Deadpool films - Rhett Reese and Paul Wernick. They, wisely, decided to add the X FORCE into this film to take the burden of the humor of this film off of the back of Reynolds and spreads it out a bit to these characters.

Not that Reynolds needed the help. He is completely comfortable in Deadpool's skin and his natural charm shines through brightly and brings us a character that is one that we like vs. one that annoys us. Speaking of annoying, TJ Miller reprises his role as Deadpool's best pal, Weasel. I have stated earlier that I find Miller annoying. But...to be fair to him...he is not in this film. Maybe that is because he is not around all that much.

Also returning from the first film is Morena Baccarin as Vanessa, Deadpool's girlfriend, Leslie Uggams as "Blind Al" and Karan Soni as Dopinder, the cab driver. It is a testament to this film that at the end, I wanted more of each of these characters (well...maybe not Weasel), but - especially - I really wanted to see more of Baccarin.

But I can't really complain because the "Big Bad" in this film, Josh Brolin, scores another triumph as CABLE. I won't give away too much about this character, but Brolin - much like his work as Thanos in INFINITY WAR - brings layers of humanity to his character and Cable is much more than just a "Bad Guy bent on destroying things."

As far as the X-Force. The less I say about them the better, but they are a highlight of this film. Terry Crews, Bill Skarsgard, a "Mystery A List Actor", Rob Delaney and, especially, Zazie Beetz are terrific as the band of misfits that Deadpool brings together to help battle Cable.

Also joining in - from the first film - are "lesser" X-Men Negasonic Teenage Warhead (Brianna Hildebrand) and Colossus (voiced by Stefan Kapcic). It was good to see them - and to see this film answer the question about "where are the other X-Men"?

Director David Leitch (ATOMIC BLONDE) keeps the action - and comedy - coming at a rip-roaring pace, not lingering on a joke or an action scene too long. Helming a nicely paced and nicely entertaining film.

As with all things Marvel, stay for the first 5 minutes of the credits for the "extra scene", it is well worth it. There is a humorous song at the end of the credits that is, quite frankly not really worth staying for.

I'm going to chalk up my experience with the first 1/2 hour of this film to me needing to get my mind on the right track for the type of movie that this is. Once I did that, I enjoyed myself quite nicely.

Letter Grade: A-

8 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
Thirteen Reasons Why
Thirteen Reasons Why
Jay Asher | 2009 | Children
6
8.4 (49 Ratings)
Book Rating
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review </i>

Recently filmed as a thirteen-part Netflix drama executively produced by Selena Gomez, <i>Thirteen Reasons Why</i> was the first novel by the award-winning author, Jay Asher. It is the type of book readers will either love or hate, but it should definitely come with a warning. This story is NOT an accurate representation of depression and suicide.

Yes, suicide. A teenaged girl has committed suicide, shocking everyone who knew her. No one could understand why, but thirteen people are going to find out. Clay Jensen is the ninth person to receive a box of thirteen audiotapes from Hannah Baker. However, Hannah died two weeks ago. As she premeditated taking her life, Hannah recorded thirteen stories involving people from her school that caused her to snowball into deep depression and despair. Desperate to find out why his name features in Hannah’s story, Clay begins listening to the tapes in order, putting together the events that led to Hannah’s death.

What follows is a heart-breaking story showing the impact individuals have on other people’s lives, often without realising it. In some cases, the characters only played a minor role in Hannah’s life, whereas others caused significant damage. The saddest thing is, Clay could have helped Hannah, but she had pushed him away.

At times, Hannah seemed like the horrible person, calling all these people out on petty little things, but these things, along with the more horrible ones, all built up to create a life that did not feel worth living. It is eye opening how much a small action, comment or rumour can so drastically alter someone’s future.

Bearing in mind that depression affects everyone differently and has numerous causes, some readers may feel disgusted at Hannah’s extreme action, but this is the fault of the author. Jay Asher fails to completely describe the emotional torment that Hannah felt, and only someone who may have been through a similar situation, or worse, will fully be able to understand the impact everything has had on her mental health.

As Hannah beleaguers her listeners, the thirteen people start to feel like the victims rather than the “attackers”, which is most probably not what the author was intending. Now, these people will have to live their lives believing they caused a girl to commit suicide when really they were only 1/13th of the reason. Although, before criticising this novel, keep in mind it is a work of fiction.

What is most painful about <i>Thirteen Reasons Why</i>, is not Hannah’s plight, but the reaction Clay has to hearing Hannah’s story. Unlike the other people Hannah accuses, Clay is not one of her antagonists; all Hannah wants to do is to say sorry.

It is up to the reader to judge whether <i>Thirteen Reasons Why</i> is worthy of praise or not. Those without an understanding of depression may dislike it on account of misunderstanding Hannah’s reasons, whereas others may feel insulted that she killed herself over things that could have been eased had she told someone. Personally, I understand where Hannah is coming from, and although I would not go to the extremes Hannah did, I do not think she was selfish or stupid or any other insult that may befall her.

The reason I give this book a good rating lies in the quality of writing. Asher seamlessly alternates between two narratives – Hannah’s story and Clay’s reaction and reflection. Although the author may not have clearly expressed Hannah’s emotions, he successful emphasises the grief and despair Clay feels listening to the cassettes. My main concern is that <i>Thirteen Reasons Why</i> will only be short lived. Audiotapes were already obsolete when the book was published, but soon will there be any new readers who know what a tape is?