
Chris Sawin (602 KP) rated The Legend of Hell House (1973) in Movies
Jun 19, 2019
The Legend of Hell House isn't your average horror film about paranormal activity. I'll be up front with you right now, I'm not a big fan of movies about ghosts. I'm just not. I've come across a few that were decent, but I didn't think they were anything special or I just wound up not liking them at all. I actually liked this a lot more than I thought I would. The film isn't heavy on blood, gore, or cheap scares. In fact, more often than not, the scares come from what you don't see rather than what you actually do.
The acting is definitely a strong point in the film. The entire cast has their moments of brilliance during the insanity Hell House is putting them through, but Roddy McDowall is the actor who stands out amonst the rest. His performance just seems to outshine everyone else and he steals just about every scene he's in. There's a scene in the film where he starts screaming and falls to the floor in a seizure like maneuver that reminded me a lot of some of the scenes with Bruce Campbell in Evil Dead. The explanation was that he was blocking himself off from the house since he had been there before. As a physical medium, he was basically putting up walls to defend himself from the house this time around. And in this scene, I guess he tried lowering his guard for a bit and...this happened. The speeches he gives though, his facial expressions and body language, and cold tone. It's weird, but a guy that you look at at the beginning of the film and say to yourself that you're going to hate him because he looks smarmy and only really cares about himself winds up being the highlight of the film.
Another aspect of the film I really enjoyed were the special effects of the film. There's no CGI or anything, but the effects in the film are done very well. There's a scene where Ms. Tanner looks into her bedroom and sees someone lying under the covers in her bed and when she lifts up the covers, you can't see anyone but the door opens and slams like someone was getting up and leaving. It was just done very well. The effects like that were done very well. There are a few that look cheesy(cat in the shower scene, anyone?), but overall they look very good given how old the film is.
The plot was surprising, as well. I wasn't expecting anything really original or anything, but the fact that science is involved so heavily in trying rid the house of its supernatural presence was not only interesting, but a breath of fresh air compared to other methods I would've expected based on other films.
I think it's safe to say that The Legend of Hell House is one of the best haunted house films ever made and the best one I've seen as of this review. It probably isn't the type of horror film for gorehounds or if you're looking for a bloodfest. It's more of a paranormal film with a slight psychological twist. The acting is top notch and the story is a bit more clever than you may give it credit for at first glance.

Purple Phoenix Games (2266 KP) rated The Quest Kids: Matching Adventure in Tabletop Games
Mar 25, 2021
The Quest Kids: Matching Adventure (can I please just call it MA from here please?) is a tile matching game based off the old evergreen Memory mechanic. However, this isn’t your gramma’s Memory. In it players are recruiting The Quest Kids to scare off the silly bad guys by matching tiles and collecting treasures. The player with the most stars at the end of the game will be the winner! But in actuality, all the players will be winners because all will have had a great time.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, shuffle the brown tiles, forest tiles, and river tiles separately. Lay out the brown treehouse tiles face-down into a 5 x 4 grid. Around these brown tiles will be placed the river tiles and forest tiles, the numbers of which are dependent upon how lengthy the players wish the game to be. Add the appropriate types of treasure tokens to the provided treasure chest and the game is ready to begin! We ALWAYS let our little go first. They like that.
On a turn each player will attempt to recruit a Quest Kid Hero from the brown treehouse tiles. Once a match has been found the player may begin taking their hero on an adventure! Adventures can only be attempted when a player has matched two Hero tiles from the treehouse. An adventure consists of finding a matching pair of bad guys, one each from the forest and river. For example, in order to find the matching Honey Beard bad guy tiles a Hero would need to search the river for one tile AND the forest for its match.
When bad guys are matched they provide the player with a certain number of treasures, as printed on their tile. The player reaches into the treasure chest and pulls out the correct number of treasures (my son’s favorite part). These treasures provide a number of stars (VP) depending on whether the player has matched a specific hero or not. Less stars are awarded if the appropriate hero is absent, more stars if that hero has been matched by the player.
Some treehouse tiles contain Quest Kid Allies. These Allies provide stars, but also very helpful special abilities to be used on a future turn. When these Allies are matched, the active player keeps the tile with stars and gives away the matching tile to another player. So that other player may also use the Ally for its special ability on a future turn. Alliances with a 3-year-old? I can dig it! Alliances that do not involve said 3-year-old? Watch out for the forthcoming tantrum.
Play continues in this fashion of matching tiles, scaring away bad guys and receiving treasures, and utilizing Ally special abilities until all tiles have been matched and claimed. Players all add up their stars on their collected tiles and treasures, and the most stars collected wins the game!
Components. This game is a ton of tiles and treasure tokens. That equates to, well, a whole bunch of thick cardboard in a box. The material quality is very good, but I am most impressed with the art style. I love game art that can be cartoony while also being interesting and detailed. Such is the art here. The characters are really well illustrated and each have their own personality. I have one gripe about the components: the treasure tokens feature a small picture of the Hero that allows it to be worth more stars. That Hero picture is very very tiny and details do not really transfer well to the small space, so it IS difficult to know which Kid will power up the treasure. I did find a workaround if players are not colorblind: each Hero is featured along with a color. That same color is used as the token icon and can more easily be matched to the Hero. It may save some headache if players are able to use the color as the indicator instead of the tiny picture.
In a nutshell this is Memory with strategy. The main game mechanic is memory – matching up the tiles in order to collect them. However, by throwing in the randomness of treasure token pulls and the Ally special abilities, MA just becomes a thousand percent more compelling for children and adults alike. At the end of the game my son is having a great time and almost always asks to play again. The adults are also impressed that Memory can be so much fun!
So if you are looking for that game to introduce to your youngster that actually challenges their little minds, then I strongly recommend The Quest Kids: Matching Adventure. Yes, it’s Memory, but it’s Memory that is actually fun. It’s Memory with a theme, and a kid-based theme at that. It gives the littles an opportunity to look up to these kid heroes and lets them imagine being heroes themselves. Any game that helps to empower my children will definitely be a well-loved addition to my collection. Purple Phoenix Games (well, my wife, my son, and I) give this one a victoriously heroic 16 / 18. I won’t say that I will beat you every time, but my son may. I dare you to play against him. Just make sure you throw all your extra Allies to him or he will get real mad real quick.

Suswatibasu (1703 KP) rated Mindhunter - Season 1 in TV
Oct 15, 2017 (Updated Oct 15, 2017)
The series is produced by David Fincher and Charlize Theron, so you would hope for something rather spectacular. Alas, it just completely falls short, each episode seems to just waste away into nothingness and the only thread there is, is the irritating behaviour of the main character who seems to be an arrogant narcissist himself and seems to completely unravel by the end of the series.
There's also a mysterious character throughout the series that doesn't come to fruition so you're left literally scratching your head wondering why the hell he was used in the first place. The acting is the only part where I can say, without a doubt, is extraordinary but that's it.

Awix (3310 KP) rated Cats (2019) in Movies
Dec 24, 2019
Alternatively, this is a quasi-Lovecraftian surreal Arabesque which, fatally, fails to consider the difference between presentational and representational performance modes inherent in the transference of a narrative between theatrical and cinematic contexts. (i.e., people dressed as singing cats in a theatre can be beautiful and moving; people CGI'd into singing cats in a big-budget movie is more disturbing than anything else.) Jennifer Hudson's maximum-Streep, maximum-volume onslaught on 'Memory' made me want to hide under my seat.

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