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LilyLovesIndie (123 KP) rated The Trust Casefiles in Books
Nov 5, 2018
I received a complimentary copy of this book from the author in return for an honest review, and I am pleased to say I very much enjoyed it.
It is, what reads like, a collection of stories which are based on a 'Trust' who protect the humans by destroying vampires and other supernatural beings. There are lots of different types of vampires mentioned, as well as lots of different 'agents' for the Trust.
The book has many positive aspects which make it a very good read, however there are a couple of areas that, with minimal work, could make this book much better and easier to read. Firstly, it's necessary to point out that it's not, in my opinion at least, an easy read. The snippets don't always seem to flow on from each other, and this can make it quite confusing as a reader. In addition, I feel there are too many characters to keep up with and the major characters could just do with a little more development earlier on in the book to encourage the reader to engage and invest more emotion in them from the early pages.
That being said, there are many positive aspects that are a credit to Cushing. Perhaps the best of these is the variety of vampires covered in this book. The imagination necessary to create not only one unique brand of vampires for a book, but to create a huge variety, and making out that they are as diverse as humans is a novel concept that I've not encountered in such detail before. The fact that Cushing also dabbles into other supernatural beings as well makes this book a must read for those interested in traditional stereotypes of supernatural creatures.
In addition, I feel huge credit has to be given for the plot in this book. Although not entirely easy to follow throughout, the amount of twists and turns that Cushing has included is admirable. Each chapter delivers something new and very fresh to the story, and that's something few books manage. Personally, it needs to be just a bit more careful in the plot structure, and a few more signposts are needed to really help the reader find their way through the book a little easier, but it is immensely enjoyable to read.
In conclusion, I would recommend this book to anyone who likes traditional vampire tales with a twist. It's a fast paced book with plenty of action and a thoroughly enjoyable way to spend a few hours!
It is, what reads like, a collection of stories which are based on a 'Trust' who protect the humans by destroying vampires and other supernatural beings. There are lots of different types of vampires mentioned, as well as lots of different 'agents' for the Trust.
The book has many positive aspects which make it a very good read, however there are a couple of areas that, with minimal work, could make this book much better and easier to read. Firstly, it's necessary to point out that it's not, in my opinion at least, an easy read. The snippets don't always seem to flow on from each other, and this can make it quite confusing as a reader. In addition, I feel there are too many characters to keep up with and the major characters could just do with a little more development earlier on in the book to encourage the reader to engage and invest more emotion in them from the early pages.
That being said, there are many positive aspects that are a credit to Cushing. Perhaps the best of these is the variety of vampires covered in this book. The imagination necessary to create not only one unique brand of vampires for a book, but to create a huge variety, and making out that they are as diverse as humans is a novel concept that I've not encountered in such detail before. The fact that Cushing also dabbles into other supernatural beings as well makes this book a must read for those interested in traditional stereotypes of supernatural creatures.
In addition, I feel huge credit has to be given for the plot in this book. Although not entirely easy to follow throughout, the amount of twists and turns that Cushing has included is admirable. Each chapter delivers something new and very fresh to the story, and that's something few books manage. Personally, it needs to be just a bit more careful in the plot structure, and a few more signposts are needed to really help the reader find their way through the book a little easier, but it is immensely enjoyable to read.
In conclusion, I would recommend this book to anyone who likes traditional vampire tales with a twist. It's a fast paced book with plenty of action and a thoroughly enjoyable way to spend a few hours!

Gareth von Kallenbach (980 KP) rated J. Edgar (2011) in Movies
Aug 7, 2019
When I first heard about this movie, it intrigued me. When I heard that it starred Leonardo Dicaprio and was directed by Clint Eastwood, I was hooked. And I must say, that with a few small exceptions, the film definitely lived up to expectations for me.
J. Edgar is the story of Hoover’s rise to “power”, as told by J. Edgar Hoover. The movie takes place during three different time periods: when Hoover was just a budding employee of the Department of Justice and his involvement in the creation of the Bureau of Investigation; flash forward to Kennedy’s time in the office of the President of the United States of America, and finally during Nixon’s short-lived administration.
Throughout the film we see the influence that Hoover had in the government at the time. Of course, at the beginning of his career, he had very little. But through lies, deceit and manipulation he quickly became very influential. He began building his “personal files” very early on, which he used to blackmail and coerce government officials into many things, but most of all to keep his position as head of the FBI.
Throughout the film we see J. Edgar Hoover’s struggle with his controlling mother, his sexuality and his political opponents. His mother, Annie Hoover, played by Dame Judi Dench, saw Hoover as the savior of their family name. It had been disgraced in her eyes by his mentally ill father. She was his guiding voice in all areas of his life, including appearance, stature and his sexuality.
We see Hoover make advances towards Helen Gandy, played by Naomi Watts, who is a typist who becomes his personal assistant his entire life. Hoover’s demeanor around her is awkward at best, and she makes it very clear that she is focusing on her career. Shortly after the creation of the Bureau of Investigations he meets Clyde Tolson, played by Armie Hammer of The Social Network fame. It quickly becomes obvious that there is chemistry between these two.
The film takes us all the way to Hoover’s death and the many things he has accomplished, or perhaps did not accomplish, in between. Remember that I said that this a story of J. Edgar Hoover as told by the man himself. This plays into the film in a very great way. Overall, this is definitely a must-see film as it is a great drama sprinkled with spots of humor. I can see a trio of Oscar nominations with this film for Clint Eastwood in directing, and for Leonardo Dicaprio and Armie Hammer in acting.
J. Edgar is the story of Hoover’s rise to “power”, as told by J. Edgar Hoover. The movie takes place during three different time periods: when Hoover was just a budding employee of the Department of Justice and his involvement in the creation of the Bureau of Investigation; flash forward to Kennedy’s time in the office of the President of the United States of America, and finally during Nixon’s short-lived administration.
Throughout the film we see the influence that Hoover had in the government at the time. Of course, at the beginning of his career, he had very little. But through lies, deceit and manipulation he quickly became very influential. He began building his “personal files” very early on, which he used to blackmail and coerce government officials into many things, but most of all to keep his position as head of the FBI.
Throughout the film we see J. Edgar Hoover’s struggle with his controlling mother, his sexuality and his political opponents. His mother, Annie Hoover, played by Dame Judi Dench, saw Hoover as the savior of their family name. It had been disgraced in her eyes by his mentally ill father. She was his guiding voice in all areas of his life, including appearance, stature and his sexuality.
We see Hoover make advances towards Helen Gandy, played by Naomi Watts, who is a typist who becomes his personal assistant his entire life. Hoover’s demeanor around her is awkward at best, and she makes it very clear that she is focusing on her career. Shortly after the creation of the Bureau of Investigations he meets Clyde Tolson, played by Armie Hammer of The Social Network fame. It quickly becomes obvious that there is chemistry between these two.
The film takes us all the way to Hoover’s death and the many things he has accomplished, or perhaps did not accomplish, in between. Remember that I said that this a story of J. Edgar Hoover as told by the man himself. This plays into the film in a very great way. Overall, this is definitely a must-see film as it is a great drama sprinkled with spots of humor. I can see a trio of Oscar nominations with this film for Clint Eastwood in directing, and for Leonardo Dicaprio and Armie Hammer in acting.

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LeftSideCut (3776 KP) rated House of Gucci (2021) in Movies
Dec 7, 2021
If there was ever the perfect example of an incredible cast stuck inside a lackluster finished product, then House of Gucci is surely it.
The pacing is the main culprit. The first 45 minutes or so feel relatively breezy. The narrative unfolding is a fun and interesting one. The characters are all introduced well enough. But something happens around the midpoint that makes HoG feel like a slog, and it never quite recovers. For a story that has a very specific final destination, it manages to feel direction-less for quite a bit of the runtime. By the time the credits rolled, I felt like I'd run a marathon through thick mud.
The saving grace then, is the aforementioned cast. Lady Gaga turns in a magnificent performance, further cementing that she belongs in cinema. I've said before, and I'll say it again, I fucking love Adam Driver in pretty much everything he touches, and here is no different. The two leads together go a long way to ensure that HoG remains watchable. Al Pacino and Jeremy Irons could play these kind of roles in their sleep by now but their presence here is a welcome one. There's a specific scene somewhere within the first hour (I think) where it's just the two of them talking to eachother about their respective offspring, and it's like screen crack for me. Two masters at work. Then there's Jared Leto, who's portrayal of Paolo Gucci could definitely be deemed as excessive, full on Mario-esque accent and all, but he actually provides a huge dash of charisma in the duller moments so I can't complain too much.
All of the characters in this story are bad people to varying levels of degree, but they also command a certain level of sympathy, and to HoG's credit, this aspect is executed well, and 100% sold by it's great talent.
House of Gucci is nice to look at, boasts a top drawer ensemble cast, and has some genuine moments of excellence, but it's also overblown and overstuffed with hot air. I saw another review on here saying that it felt like it was made with the sole and transparent purpose of winning Oscars, and I can completely agree with that statement. Ridley Scott has made some of my absolute favourite films over the years, and while it does have its merits and is fun in parts, this one sadly feels a little self indulgent to really hit the mark.
The pacing is the main culprit. The first 45 minutes or so feel relatively breezy. The narrative unfolding is a fun and interesting one. The characters are all introduced well enough. But something happens around the midpoint that makes HoG feel like a slog, and it never quite recovers. For a story that has a very specific final destination, it manages to feel direction-less for quite a bit of the runtime. By the time the credits rolled, I felt like I'd run a marathon through thick mud.
The saving grace then, is the aforementioned cast. Lady Gaga turns in a magnificent performance, further cementing that she belongs in cinema. I've said before, and I'll say it again, I fucking love Adam Driver in pretty much everything he touches, and here is no different. The two leads together go a long way to ensure that HoG remains watchable. Al Pacino and Jeremy Irons could play these kind of roles in their sleep by now but their presence here is a welcome one. There's a specific scene somewhere within the first hour (I think) where it's just the two of them talking to eachother about their respective offspring, and it's like screen crack for me. Two masters at work. Then there's Jared Leto, who's portrayal of Paolo Gucci could definitely be deemed as excessive, full on Mario-esque accent and all, but he actually provides a huge dash of charisma in the duller moments so I can't complain too much.
All of the characters in this story are bad people to varying levels of degree, but they also command a certain level of sympathy, and to HoG's credit, this aspect is executed well, and 100% sold by it's great talent.
House of Gucci is nice to look at, boasts a top drawer ensemble cast, and has some genuine moments of excellence, but it's also overblown and overstuffed with hot air. I saw another review on here saying that it felt like it was made with the sole and transparent purpose of winning Oscars, and I can completely agree with that statement. Ridley Scott has made some of my absolute favourite films over the years, and while it does have its merits and is fun in parts, this one sadly feels a little self indulgent to really hit the mark.

BankofMarquis (1832 KP) rated Captain Marvel (2019) in Movies
Mar 9, 2019
Chemistry between Brie Larson and Samuel L. Jackson (1 more)
As always, END CREDITS SEQUENCE
A Marvel-ous "Buddy Cop" film
For those of you who read my reviews regularly know, I am a fan of the films produced in the MARVEL CINEMATIC UNIVERSE. There has been a bit of a hiatus in these films (the last one was ANT MAN AND THE WASP last July) so it was with some excitement that I headed to the multiplex to check out the latest installment in this film franchise.
And...after an opening that paid tribute to the late, great Stan Lee, I settled in for what, I hoped would be a fun time at the movies. I started to become a little concerned in the first half hour of this film as it jumbled things around, trying to tell an origin story of a person who has no memory of where she came from while Jude Law was "man-splaining" the new worlds and the new people that the audience needs to know about it. I was becoming concerned that this film was going to become a "hot mess".
And then came Samuel L. Jackson.
Mr. Jackson is a MOVIE STAR and his presence in this film instantly catapulted it to another level. The star power, energy and pacing of the film improved and (if I am honest with myself) the performance of Brie Larson as Carol Danvers/Captain Marvel improved as well. The film stopped being an "alien Super Hero" film and it become a "buddy cop film" along the lines of LETHAL WEAPON, 48 HOURS and (my personal favorite) MIDNIGHT RUN.
The chemistry between Jackson and Larson is undeniable and they play off of each other very well, bantering and bouncing lines back and forth while chasing - and being chased - by the bad guys. This dynamic raised the level of this film from a "middle of the road" SuperHero film to a fun action/comedy that is in the upper third of the Marvel Cinematic Universe.
Aside from Jackson, Larson (eventually) is terrifically cast as the titular character. She has a difficult balancing act to fulfill in the first 1/2 hour of the film, since her character has no memories, she also was in danger of having no personality. I've heard the word "bland" thrown around to characterize her performance, but I wouldn't quite go there (especially once Jackson shows up and her character's memories start to return). This is a well rounded, fierce performance and I don't think we've really seen the "best" that this character - or Larson's portrayal - has to offer.
Jude Law, Annette Benning(!) Lashana Lynch and Clark Gregg are all "fine" in supporting roles, but they pale in comparison to Larson/Jackson. Only Ben Mendehlson was able to "up" his performance to match these two, so when Jackson/Larson/Mendehlson were on the screen together, things crackled. Oh...and I would be remiss if I didn't mention one of the best feline performances in film in quite some time - GOOSE, the cat (yes, named after the character in TOP GUN). The less I say about this character the better - but it was really fun. The only disappointment for me was the usage of Gemma Chan (CRAZY, RICH ASIANS) as Minn-Erva. She just didn't have much to do, probably because at the time of filming Chan was not much of a "name". I know here character is crucial to some Captain Marvel storylines in the comics, so I am hoping they bring her back and use her more in the future.
But...as for this film...it is a fun romp, with good action and a truly memorable pairing of Jackson/Larson - one that does not disappoint. Stay, of course, for the TWO end credits scene - the first one sets up AVENGERS: ENDGAME and the last one is...
Letter Grade A-
8 (out of 10) stars and you can take that to the Bank(OfMarquis)
And...after an opening that paid tribute to the late, great Stan Lee, I settled in for what, I hoped would be a fun time at the movies. I started to become a little concerned in the first half hour of this film as it jumbled things around, trying to tell an origin story of a person who has no memory of where she came from while Jude Law was "man-splaining" the new worlds and the new people that the audience needs to know about it. I was becoming concerned that this film was going to become a "hot mess".
And then came Samuel L. Jackson.
Mr. Jackson is a MOVIE STAR and his presence in this film instantly catapulted it to another level. The star power, energy and pacing of the film improved and (if I am honest with myself) the performance of Brie Larson as Carol Danvers/Captain Marvel improved as well. The film stopped being an "alien Super Hero" film and it become a "buddy cop film" along the lines of LETHAL WEAPON, 48 HOURS and (my personal favorite) MIDNIGHT RUN.
The chemistry between Jackson and Larson is undeniable and they play off of each other very well, bantering and bouncing lines back and forth while chasing - and being chased - by the bad guys. This dynamic raised the level of this film from a "middle of the road" SuperHero film to a fun action/comedy that is in the upper third of the Marvel Cinematic Universe.
Aside from Jackson, Larson (eventually) is terrifically cast as the titular character. She has a difficult balancing act to fulfill in the first 1/2 hour of the film, since her character has no memories, she also was in danger of having no personality. I've heard the word "bland" thrown around to characterize her performance, but I wouldn't quite go there (especially once Jackson shows up and her character's memories start to return). This is a well rounded, fierce performance and I don't think we've really seen the "best" that this character - or Larson's portrayal - has to offer.
Jude Law, Annette Benning(!) Lashana Lynch and Clark Gregg are all "fine" in supporting roles, but they pale in comparison to Larson/Jackson. Only Ben Mendehlson was able to "up" his performance to match these two, so when Jackson/Larson/Mendehlson were on the screen together, things crackled. Oh...and I would be remiss if I didn't mention one of the best feline performances in film in quite some time - GOOSE, the cat (yes, named after the character in TOP GUN). The less I say about this character the better - but it was really fun. The only disappointment for me was the usage of Gemma Chan (CRAZY, RICH ASIANS) as Minn-Erva. She just didn't have much to do, probably because at the time of filming Chan was not much of a "name". I know here character is crucial to some Captain Marvel storylines in the comics, so I am hoping they bring her back and use her more in the future.
But...as for this film...it is a fun romp, with good action and a truly memorable pairing of Jackson/Larson - one that does not disappoint. Stay, of course, for the TWO end credits scene - the first one sets up AVENGERS: ENDGAME and the last one is...
Letter Grade A-
8 (out of 10) stars and you can take that to the Bank(OfMarquis)

Purple Phoenix Games (2266 KP) rated Pocket Pixel Artist in Tabletop Games
Feb 5, 2021
Ahh good ol’ NES. How I miss thee. My very first video game console, and still I remember it fondly. Somewhat recently a revival of 8-bit art has flown around various mediums and board games were also infused with this love of the pixelated art style. But how well can YOU create 8-bit art? Do you think you are able to create a masterpiece with pixel cubes in, say, 60 seconds? Let’s find out.
Pocket Pixel Artist is a cube-artistry game for teams of any number of players. In it players will be assuming the roles of the next great 8-bit artist and creating magnum opuses of block art for the enjoyment of all.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game. You are invited to download the rulebook, back the game through the Kickstarter campaign launching March 9, 2021, or through any retailers stocking it after fulfillment. -T
To setup separate the players into teams of at least two players. Shuffle the deck of prompt cards and keep the colored cubes handy for the artists. The game will last four rounds and the winning team will be they who finishes with the most Victory Points from correctly guessing assembled art pieces. Choose a team to create first and the game may begin!
On a turn one player from the active team will draw a card from the stack, choose one of the eight words on the card, and be ready to begin building the word once a 60 second timer begins. The goal of each round is to have the current artist’s team guess the word being built for a VP, but each round has slightly different rules to follow.
In the first round, “Head to Head,” each team will nominate an artist to begin. Each artist will then draw a card, choose a word to create, and then begin building their words simultaneously against the other artists. The team that guesses the word correctly first will receive more VP than the teams that follow.
The second round, “Pixel Boogaloo,” has artists choosing a word and building their art in secret. Once the 60 second timer is up the artist will then uncover their creation. The artist’s teammate(s) then have 30 seconds to guess the word. If they cannot, the next team in table order will have 30 seconds to earn a VP with a successful guess. This round is played until all players have had a chance to be both artist and guesser.
The third round, “Palette Crash,” the team to the left of the active artist’s team will choose a color from green, yellow, blue, and red to shout to the active artist. The artist will then be forced to choose one of the words on the card matching that color as well as being limited to using only cubes of the matching color (players can agree to use black and white cubes as well for an easier challenge). This word building is also done in secret and then revealed after the 60 second timer for their teammates to guess within 30 seconds. Should the teammates guess correctly the team will be awarded with 2 VP. If they fail to guess correctly, the next team in table order automatically receives 1 VP. This round is played until all players have had a chance to be both artist and guesser.
The final round, “Final Render,” the artist will draw a card, choose a word, and begin building in full view of all players. For each correct guess the guessing team will earn 1 VP toward their total. Once all players have had a chance to build in this round the game ends and VPs are tallied.
Components. This is another mint tin game of cards and colored cubes. The cards are all fine and the cubes as well. There is some art on the cards, and it is also fine 8-bit renders. I have no complaints other than the rulesheet does not fit in the tin along with the components – the tin will not shut.
Gameplay is easy for some and not so easy for others (like me). As you can see in the image above, that is my lame attempt at a rainbow. When you only have 60 seconds to create something that actually looks like what is on the card, the stress and lack of actual art talent can certainly play tricks on you (me). But that is also part of the fun. In my head I can see exactly what I want to build, but getting all the cubes in the right order and correct colors causes my hand-eye coordination to fly out the window. Others must have been better at putting the square peg in the square hole when they were babies because I just can’t do it very well as an adult.
Now, again, I am in the minority of people who just aren’t that great at this game. At least in my experience. Having the game follow different rules each round is a refreshing spin on the Pictionary style of creating something for others to guess. I do enjoy fiddling with the cubes and at least attempting to make something recognizable. I enjoy seeing many different choices on each card and not being limited to just one word on a turn. Obviously these do nothing for my artistry, but they are appreciated.
Should you be in need of a small game that gives the feel of Pictionary without being pen and paper, I urge you to check out Pocket Pixel Artist. I can see it working in many scenarios, just like its cousin from the same publisher Swearmints. At the end of the game players typically did not seem to care much about which team won, but always had a great time playing and remembering the ridiculous monstrosities that were constructed.
Pocket Pixel Artist is a cube-artistry game for teams of any number of players. In it players will be assuming the roles of the next great 8-bit artist and creating magnum opuses of block art for the enjoyment of all.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game. You are invited to download the rulebook, back the game through the Kickstarter campaign launching March 9, 2021, or through any retailers stocking it after fulfillment. -T
To setup separate the players into teams of at least two players. Shuffle the deck of prompt cards and keep the colored cubes handy for the artists. The game will last four rounds and the winning team will be they who finishes with the most Victory Points from correctly guessing assembled art pieces. Choose a team to create first and the game may begin!
On a turn one player from the active team will draw a card from the stack, choose one of the eight words on the card, and be ready to begin building the word once a 60 second timer begins. The goal of each round is to have the current artist’s team guess the word being built for a VP, but each round has slightly different rules to follow.
In the first round, “Head to Head,” each team will nominate an artist to begin. Each artist will then draw a card, choose a word to create, and then begin building their words simultaneously against the other artists. The team that guesses the word correctly first will receive more VP than the teams that follow.
The second round, “Pixel Boogaloo,” has artists choosing a word and building their art in secret. Once the 60 second timer is up the artist will then uncover their creation. The artist’s teammate(s) then have 30 seconds to guess the word. If they cannot, the next team in table order will have 30 seconds to earn a VP with a successful guess. This round is played until all players have had a chance to be both artist and guesser.
The third round, “Palette Crash,” the team to the left of the active artist’s team will choose a color from green, yellow, blue, and red to shout to the active artist. The artist will then be forced to choose one of the words on the card matching that color as well as being limited to using only cubes of the matching color (players can agree to use black and white cubes as well for an easier challenge). This word building is also done in secret and then revealed after the 60 second timer for their teammates to guess within 30 seconds. Should the teammates guess correctly the team will be awarded with 2 VP. If they fail to guess correctly, the next team in table order automatically receives 1 VP. This round is played until all players have had a chance to be both artist and guesser.
The final round, “Final Render,” the artist will draw a card, choose a word, and begin building in full view of all players. For each correct guess the guessing team will earn 1 VP toward their total. Once all players have had a chance to build in this round the game ends and VPs are tallied.
Components. This is another mint tin game of cards and colored cubes. The cards are all fine and the cubes as well. There is some art on the cards, and it is also fine 8-bit renders. I have no complaints other than the rulesheet does not fit in the tin along with the components – the tin will not shut.
Gameplay is easy for some and not so easy for others (like me). As you can see in the image above, that is my lame attempt at a rainbow. When you only have 60 seconds to create something that actually looks like what is on the card, the stress and lack of actual art talent can certainly play tricks on you (me). But that is also part of the fun. In my head I can see exactly what I want to build, but getting all the cubes in the right order and correct colors causes my hand-eye coordination to fly out the window. Others must have been better at putting the square peg in the square hole when they were babies because I just can’t do it very well as an adult.
Now, again, I am in the minority of people who just aren’t that great at this game. At least in my experience. Having the game follow different rules each round is a refreshing spin on the Pictionary style of creating something for others to guess. I do enjoy fiddling with the cubes and at least attempting to make something recognizable. I enjoy seeing many different choices on each card and not being limited to just one word on a turn. Obviously these do nothing for my artistry, but they are appreciated.
Should you be in need of a small game that gives the feel of Pictionary without being pen and paper, I urge you to check out Pocket Pixel Artist. I can see it working in many scenarios, just like its cousin from the same publisher Swearmints. At the end of the game players typically did not seem to care much about which team won, but always had a great time playing and remembering the ridiculous monstrosities that were constructed.

Gareth von Kallenbach (980 KP) rated Call of Duty: Ghosts - Onslaught in Video Games
Jun 19, 2019
Call of Duty: Ghosts gets a much needed update with the release of Onslaught, the first of four planned DLC packs for the game.
The new content requires the full version of Ghosts to play and offers up a plethora of content including four new maps, a dual mode weapon, and a new episode of the alien invasion game, Extinction.
For me Ghosts was filled with frustration on the multiplay side as I found many maps were too large and encouraged camping, which as anyone who has been spawn killed numerous times in a row will tell you, leads quickly to frustration.
First off the new Maverick Assault rifle offers power and a high rate of fire for up close and personal combat. For those wanting to do their dirty work from afar, there is also a sniper rifle customization that will give fans of sniper action plenty of options.
The new maps are some of the most fun I have had in Ghosts and for me, were more enjoyable than many of the maps that shipped with the game as they allow for multiple styles of gameplay.
Bayview
Is a whimsical and fun map set in a California Coastal town. It is great for close quarters and run and gun gamers like myself, but has plenty of tactical spots for those that like ranged attacks. The great thing about the map is that it is lots of fun to play.
Running through gift shops, restaurants, the aquarium, and other tourists locales made this a very fun and engaging map. The action is intense and you can even take a ride on the trolley car that roams the boardwalk. One inspired gamer but his Sentry Gun on the car and watched as it road up and down the map picking off enemies that dared get near the tram.
I loved seeing the naval units off on the horizon in a pitched battle which made me think of the action in Modern Warfare 3.
Containment
This is a battle in an abandoned Mexican village after a truck has crashed and spilled nuclear material. The combat is on two levels on two sides of the town with a No Man’s Land in the middle in the guise of a partially destroyed bridge.
From a bar, a church, and the streets, the action is intense in both ranged and close-quarter combat and the map offers plenty of charm and diversity.
Some like to snipe from the windows while others like myself like to sneak their way across and battle in the blasted out bars and shops of the town.
Ignition
Set in an abandoned launch facility I had to dodge firing rockets, sniper fire, and all manner of nooks and hiding spaces for enemy units to attack me from. This is a large map that is spread out but there are some great areas for players to get results with a little planning.
The map has long corridors that provide plenty of options to snipers but also numerous options in which to flank and attack. There is even a plane fuselage for players to travel through as well as plenty of multilevel and cover laden office buildings and labs.
The rockets will randomly fire and setting off either of the two engines will result in some great things happening to the enemy units and with careful planning, players can blast away while they run for cover.
Fog
This is a creepy and quirky map that is set in a swamp like area complete with caves, fog, shacks, and uneven terrain. At first I did not like it as although nice to look at, it seemed to encourage camping and sniping. My thoughts on the map changed the next time through thanks to the run and gun style of play that was going on. Suddenly I heard the familiar music from “Halloween”, and Michael Myers himself appeared and dispatched me and several of my team with an axe.
Several shots and grenades did not slow Myers down at all so I learned it is best to stay away from him or simply accept multiple deaths while he is on the map, unless you can get several shots off while he is busy dispatching others.
If a player completes a certain Field Order, they become Myers and the music will let everyone know to prepare.
For fans of Extinction, there is a new episode called Nightfall which introduces two new alien threats as well as a new weapon and challenges for players to survive as it is a highly enjoyable adventure. This content actually builds on the whole experience and to me seemed like a vital and necessary part rather than a simple bonus map.
I can honestly say that this is the most fun I have had with any of the DLC for Call of Duty as while I have enjoyed maps in the past, I have not had a collection where I enjoyed playing all the maps as much as I have this one and what is a bigger surprise to me is how much it has restored the fun and enjoyment that was missing in Ghosts for me as for the first time since Black Ops 2, I am eager to get back to the fight and level up my character.
While hit counts, play balance, and hackers still hamper the game, the review is for the new content and not the game as a whole and as such, Onslaught delivers in a big way.
Activision recently announced that the second DLC pack named Devastation will appear on the Xbox Consoles in April with the PS 3 and PC versions to follow.
http://sknr.net/2014/03/09/call-of-duty-onslaught/
The new content requires the full version of Ghosts to play and offers up a plethora of content including four new maps, a dual mode weapon, and a new episode of the alien invasion game, Extinction.
For me Ghosts was filled with frustration on the multiplay side as I found many maps were too large and encouraged camping, which as anyone who has been spawn killed numerous times in a row will tell you, leads quickly to frustration.
First off the new Maverick Assault rifle offers power and a high rate of fire for up close and personal combat. For those wanting to do their dirty work from afar, there is also a sniper rifle customization that will give fans of sniper action plenty of options.
The new maps are some of the most fun I have had in Ghosts and for me, were more enjoyable than many of the maps that shipped with the game as they allow for multiple styles of gameplay.
Bayview
Is a whimsical and fun map set in a California Coastal town. It is great for close quarters and run and gun gamers like myself, but has plenty of tactical spots for those that like ranged attacks. The great thing about the map is that it is lots of fun to play.
Running through gift shops, restaurants, the aquarium, and other tourists locales made this a very fun and engaging map. The action is intense and you can even take a ride on the trolley car that roams the boardwalk. One inspired gamer but his Sentry Gun on the car and watched as it road up and down the map picking off enemies that dared get near the tram.
I loved seeing the naval units off on the horizon in a pitched battle which made me think of the action in Modern Warfare 3.
Containment
This is a battle in an abandoned Mexican village after a truck has crashed and spilled nuclear material. The combat is on two levels on two sides of the town with a No Man’s Land in the middle in the guise of a partially destroyed bridge.
From a bar, a church, and the streets, the action is intense in both ranged and close-quarter combat and the map offers plenty of charm and diversity.
Some like to snipe from the windows while others like myself like to sneak their way across and battle in the blasted out bars and shops of the town.
Ignition
Set in an abandoned launch facility I had to dodge firing rockets, sniper fire, and all manner of nooks and hiding spaces for enemy units to attack me from. This is a large map that is spread out but there are some great areas for players to get results with a little planning.
The map has long corridors that provide plenty of options to snipers but also numerous options in which to flank and attack. There is even a plane fuselage for players to travel through as well as plenty of multilevel and cover laden office buildings and labs.
The rockets will randomly fire and setting off either of the two engines will result in some great things happening to the enemy units and with careful planning, players can blast away while they run for cover.
Fog
This is a creepy and quirky map that is set in a swamp like area complete with caves, fog, shacks, and uneven terrain. At first I did not like it as although nice to look at, it seemed to encourage camping and sniping. My thoughts on the map changed the next time through thanks to the run and gun style of play that was going on. Suddenly I heard the familiar music from “Halloween”, and Michael Myers himself appeared and dispatched me and several of my team with an axe.
Several shots and grenades did not slow Myers down at all so I learned it is best to stay away from him or simply accept multiple deaths while he is on the map, unless you can get several shots off while he is busy dispatching others.
If a player completes a certain Field Order, they become Myers and the music will let everyone know to prepare.
For fans of Extinction, there is a new episode called Nightfall which introduces two new alien threats as well as a new weapon and challenges for players to survive as it is a highly enjoyable adventure. This content actually builds on the whole experience and to me seemed like a vital and necessary part rather than a simple bonus map.
I can honestly say that this is the most fun I have had with any of the DLC for Call of Duty as while I have enjoyed maps in the past, I have not had a collection where I enjoyed playing all the maps as much as I have this one and what is a bigger surprise to me is how much it has restored the fun and enjoyment that was missing in Ghosts for me as for the first time since Black Ops 2, I am eager to get back to the fight and level up my character.
While hit counts, play balance, and hackers still hamper the game, the review is for the new content and not the game as a whole and as such, Onslaught delivers in a big way.
Activision recently announced that the second DLC pack named Devastation will appear on the Xbox Consoles in April with the PS 3 and PC versions to follow.
http://sknr.net/2014/03/09/call-of-duty-onslaught/

Chris Sawin (602 KP) rated Antichrist (2009) in Movies
Jun 20, 2019
A married couple suffers one of the greatest losses any couple could endure, but the wife seems to be taking it harder than the husband. She's enrolled in a hospital until he, a therapist, thinks the doctors aren't doing a good enough job with her and that she'd do better at home under his care. She blames herself for their suffering while he thinks he can help her. They decide to depart to a cabin in the woods in hopes of relaxing a bit and to undergo his therapy. Things start out a bit rough, but it seems like progress is being made. That is until nature steps in, who has other plans for them, and the situation begins to quickly deteriorate.
This is quite possibly the most disturbing film I've ever sat through. Inside made me feel incredibly uneasy and Jack Ketchum's The Girl Next Door made me feel uncomfortable and a little nauseous, but Antichrist seems to take it to another level (I haven't seen Irreversible, however, which I hear Antichrist being compared to quite a bit). While Antichrist doesn't show absolutely everything and it's usually rather brief when it comes to showing disturbing material, it shows enough to make your stomach drop.
Throughout the film, everything that takes place just doesn't feel right. From the very first scene, the viewer knows that the film probably isn't going to be an easy watch. The character's actions and the setting being rather isolated leads one to believe a series of unfortunate events will eventually be taking place. Antichrist doesn't swerve the viewer into thinking it's going to be something else. The foundation is set right from the get-go. The film slowly builds towards the last thirty minutes or so and you're kind of left thinking, "I've got a bad feeling about this," up until that point. However, once things start taking a turn for the worst, your reaction will be something along the lines of, "Oh no, what is she going to do with...WHAT THE F---?! Now she's taking a...what is that?! OH S---!"
Everything else leading to the last half of the film is done incredibly well. The cinematography is rather incredible, especially while they're in Eden. Everything is so lush and green while certain shots alone say more than the characters in the film ever could. The score is haunting and successfully establishes putting its viewers on edge. The song used at the beginning and end of the film is beautiful yet heartbreaking at the same time. The entire film is spent with this married couple and their performances are top notch. It's just those last thirty to forty five minutes take such an abrupt turn. The film hints at things going downhill, but everything hits the fan so suddenly. Nothing can really prepare you for how unrelenting and horrifying the finale is. The events that unfold in this film will haunt you and stick with you for an incredibly long time.
The less you know about Antichrist, the more surprising that first viewing will be. That's the main reason this review is so vague. Don't read up on it and don't watch anything other than the trailer before seeing the film. Just be warned, the film shows enough for a gut-wrenching reaction. It's no In the Realm of the Senses, but it's definitely along those lines. Antichrist's strongest asset is the atmosphere it builds throughout the film. The air just seems to be constantly thick with the fact that something terrible is going to happen at any moment. While the film is disturbing, shocking, and was able to make me feel things most horror films aren't capable of, I wouldn't say the film was enjoyable. It's not to say the film isn't done well because it is in almost every aspect, but I could hardly see myself popping the movie in to entertain me on a Saturday night. The film takes its toll on you and I don't think it's a film I'd really enjoy sitting through again.
This is quite possibly the most disturbing film I've ever sat through. Inside made me feel incredibly uneasy and Jack Ketchum's The Girl Next Door made me feel uncomfortable and a little nauseous, but Antichrist seems to take it to another level (I haven't seen Irreversible, however, which I hear Antichrist being compared to quite a bit). While Antichrist doesn't show absolutely everything and it's usually rather brief when it comes to showing disturbing material, it shows enough to make your stomach drop.
Throughout the film, everything that takes place just doesn't feel right. From the very first scene, the viewer knows that the film probably isn't going to be an easy watch. The character's actions and the setting being rather isolated leads one to believe a series of unfortunate events will eventually be taking place. Antichrist doesn't swerve the viewer into thinking it's going to be something else. The foundation is set right from the get-go. The film slowly builds towards the last thirty minutes or so and you're kind of left thinking, "I've got a bad feeling about this," up until that point. However, once things start taking a turn for the worst, your reaction will be something along the lines of, "Oh no, what is she going to do with...WHAT THE F---?! Now she's taking a...what is that?! OH S---!"
Everything else leading to the last half of the film is done incredibly well. The cinematography is rather incredible, especially while they're in Eden. Everything is so lush and green while certain shots alone say more than the characters in the film ever could. The score is haunting and successfully establishes putting its viewers on edge. The song used at the beginning and end of the film is beautiful yet heartbreaking at the same time. The entire film is spent with this married couple and their performances are top notch. It's just those last thirty to forty five minutes take such an abrupt turn. The film hints at things going downhill, but everything hits the fan so suddenly. Nothing can really prepare you for how unrelenting and horrifying the finale is. The events that unfold in this film will haunt you and stick with you for an incredibly long time.
The less you know about Antichrist, the more surprising that first viewing will be. That's the main reason this review is so vague. Don't read up on it and don't watch anything other than the trailer before seeing the film. Just be warned, the film shows enough for a gut-wrenching reaction. It's no In the Realm of the Senses, but it's definitely along those lines. Antichrist's strongest asset is the atmosphere it builds throughout the film. The air just seems to be constantly thick with the fact that something terrible is going to happen at any moment. While the film is disturbing, shocking, and was able to make me feel things most horror films aren't capable of, I wouldn't say the film was enjoyable. It's not to say the film isn't done well because it is in almost every aspect, but I could hardly see myself popping the movie in to entertain me on a Saturday night. The film takes its toll on you and I don't think it's a film I'd really enjoy sitting through again.

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