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Lyndsey Gollogly (2893 KP) rated Dark Legacy (Dark Legacy book 1) in Books
Nov 30, 2021
201 of 250
Kindle
Dark Legacy (Dark Legacy book 1)
By Margo Ryerkerk
Once read a review will be written via Smashbomb and link posted in comments
On her eighteenth birthday, Sierra discovers her life is one big web of lies. Her father has kept her in the dark about her supernatural powers and the demanding destiny that awaits her. When he is brutally murdered, Sierra must leave behind her normal life and enter a world of magic where danger lurks around every corner and a friend can turn into a foe within a heartbeat.
To stand a chance of survival, Sierra must learn to control her new telekinetic powers before her father's killers find her. In Savannah, she meets magic-user Gavin, a man that is equal parts stubborn, handsome, and mysterious. After she convinces him to train her, they enter a shaky alliance, neither trusting the other fully.
Just as Sierra is coming to terms with her new life, corpses begin to show up all over Savannah. And Sierra fears she's next...
This was good for a first in the series. It built up well was fast paced without leaving details out. The characters were solid and I will say this writer is afraid to kill them off which is always a good sign for story development. Looking forward to more!
Kindle
Dark Legacy (Dark Legacy book 1)
By Margo Ryerkerk
Once read a review will be written via Smashbomb and link posted in comments
On her eighteenth birthday, Sierra discovers her life is one big web of lies. Her father has kept her in the dark about her supernatural powers and the demanding destiny that awaits her. When he is brutally murdered, Sierra must leave behind her normal life and enter a world of magic where danger lurks around every corner and a friend can turn into a foe within a heartbeat.
To stand a chance of survival, Sierra must learn to control her new telekinetic powers before her father's killers find her. In Savannah, she meets magic-user Gavin, a man that is equal parts stubborn, handsome, and mysterious. After she convinces him to train her, they enter a shaky alliance, neither trusting the other fully.
Just as Sierra is coming to terms with her new life, corpses begin to show up all over Savannah. And Sierra fears she's next...
This was good for a first in the series. It built up well was fast paced without leaving details out. The characters were solid and I will say this writer is afraid to kill them off which is always a good sign for story development. Looking forward to more!
Purple Phoenix Games (2266 KP) rated Virtual Reef Diver in Tabletop Games
Nov 19, 2020
Ahh, ze Great Barrier Reef. How I would love to see you! To swim with ze fishies and see ze beautiful colors! But alas, I am no great diver, and have only snorkled once – in ze Caribbean. I am very interested in ze marine life on ze reefs surrounding Australia, and so when I heard of a game from one of our favorite publishers (who happen to be Australian) featuring photos of ze Great Barrier Reef I knew I had to take a look.
Virtual Reef Diver is an educational card game that helps to bring awareness to happenings of the Great Barrier Reef and even implements ways for players to participate in the studies of this natural wonder. The winner(s) of the game is (are) the team who scores the most points at the end of three rounds, and also hopefully learns several new things along the way.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. It is not my intention to detail every rule in the game, but to give a general idea of the feel of the game flow. You are invited to download the rulebook, purchase the game through the publisher directly, or through any retailers stocking it. -T
To setup, shuffle the Action card deck, the Reef Disturbance deck, and the Reef decks separately, placing them on the table. Each team, or player, may be given a Classification Card (reference card) as well. From the Reef deck deal 12 cards face-up on the table in a 3×4 (or 4×3 whatever) grid. Each round a new set of 12 cards will be dealt to the table. Determine the starting player/team and the game may begin!
Players will decide at the beginning of the game which mode they wish to play: Standard or Advanced. I will be previewing the Standard mode. On a turn a player will choose a card from the grid and attempt to identify its type: Hard Coral, Soft Coral, Algae, Invertebrates, Fish, Marine Mammals, or Technology. If correct, the player will collect the card as a trophy and it will be worth VPs at the end of the game. The next player may then take a turn identifying the type of card and collecting if correct, or leaving on the table if incorrect.
All cards are worth VPs except the Technology cards. These, once correctly identified, will allow the player to exchange it for an Action card to be used in the future. Action cards can be very powerful at different times during the game.
Once all 12 cards have been taken for the round the players will reveal a Reef Disturbance card. These typically will have players discarding cards of a certain type, or several cards at once. Some Action cards will negate these effects, so having them ready is great strategy. The grid may now be replenished and the second round started. The game ends at the end of the third round and players count up points to determine the winner!
Components. Again, while this game is in production, I treated it as a preview, and these are final components. That said, this game exists to benefit the Australian Government-funded citizen science website ACEMS. Further, this game is a bunch of cards in a box. The photos on the main Reef cards are mostly quite nice, with a couple looking perhaps a little outdated. The other graphics on the game are fine. They don’t get in the way, and are functional. The cards themselves are also fine quality. Nothing in the box is exquisite nor subpar at all.
The gameplay is something that I am struggling with as a reviewer. You see, this is a VERY different game depending on the mode you play. I will probably always play it on Standard mode because I can guess what type a card may be, but the Advanced mode also awards extra points for identifying the common name, taxonomic family (scientific name), and habitat of each card’s subject. That is for eggheads, man! I’m just a normal American-educated gamer. I don’t know that stuff! So the Standard mode is relatively easy to play and be good, where the Advanced mode is for those times when you have, let’s say, a Scrabble or Chess snob who revels in being the most intellectual person in the room. That’s not at all a bad thing, and I hope any real eggheads know I am kidding around. I am merely jealous at how smart many people are.
That being the case, this game would work well for a group of younger gamers eager to learn about the marine life on the Great Barrier Reef, or those looking for a relaxing quasi-trivia style card game. Need to amp it up and play on Advanced mode? Go for it. I’ll still be flailing about like a clownfish out of water trying to understand the difference between hard and soft coral and how to distinguish them. Seriously. Take a look for yourself and help out a VERY worthy cause in the process.
Virtual Reef Diver is an educational card game that helps to bring awareness to happenings of the Great Barrier Reef and even implements ways for players to participate in the studies of this natural wonder. The winner(s) of the game is (are) the team who scores the most points at the end of three rounds, and also hopefully learns several new things along the way.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. It is not my intention to detail every rule in the game, but to give a general idea of the feel of the game flow. You are invited to download the rulebook, purchase the game through the publisher directly, or through any retailers stocking it. -T
To setup, shuffle the Action card deck, the Reef Disturbance deck, and the Reef decks separately, placing them on the table. Each team, or player, may be given a Classification Card (reference card) as well. From the Reef deck deal 12 cards face-up on the table in a 3×4 (or 4×3 whatever) grid. Each round a new set of 12 cards will be dealt to the table. Determine the starting player/team and the game may begin!
Players will decide at the beginning of the game which mode they wish to play: Standard or Advanced. I will be previewing the Standard mode. On a turn a player will choose a card from the grid and attempt to identify its type: Hard Coral, Soft Coral, Algae, Invertebrates, Fish, Marine Mammals, or Technology. If correct, the player will collect the card as a trophy and it will be worth VPs at the end of the game. The next player may then take a turn identifying the type of card and collecting if correct, or leaving on the table if incorrect.
All cards are worth VPs except the Technology cards. These, once correctly identified, will allow the player to exchange it for an Action card to be used in the future. Action cards can be very powerful at different times during the game.
Once all 12 cards have been taken for the round the players will reveal a Reef Disturbance card. These typically will have players discarding cards of a certain type, or several cards at once. Some Action cards will negate these effects, so having them ready is great strategy. The grid may now be replenished and the second round started. The game ends at the end of the third round and players count up points to determine the winner!
Components. Again, while this game is in production, I treated it as a preview, and these are final components. That said, this game exists to benefit the Australian Government-funded citizen science website ACEMS. Further, this game is a bunch of cards in a box. The photos on the main Reef cards are mostly quite nice, with a couple looking perhaps a little outdated. The other graphics on the game are fine. They don’t get in the way, and are functional. The cards themselves are also fine quality. Nothing in the box is exquisite nor subpar at all.
The gameplay is something that I am struggling with as a reviewer. You see, this is a VERY different game depending on the mode you play. I will probably always play it on Standard mode because I can guess what type a card may be, but the Advanced mode also awards extra points for identifying the common name, taxonomic family (scientific name), and habitat of each card’s subject. That is for eggheads, man! I’m just a normal American-educated gamer. I don’t know that stuff! So the Standard mode is relatively easy to play and be good, where the Advanced mode is for those times when you have, let’s say, a Scrabble or Chess snob who revels in being the most intellectual person in the room. That’s not at all a bad thing, and I hope any real eggheads know I am kidding around. I am merely jealous at how smart many people are.
That being the case, this game would work well for a group of younger gamers eager to learn about the marine life on the Great Barrier Reef, or those looking for a relaxing quasi-trivia style card game. Need to amp it up and play on Advanced mode? Go for it. I’ll still be flailing about like a clownfish out of water trying to understand the difference between hard and soft coral and how to distinguish them. Seriously. Take a look for yourself and help out a VERY worthy cause in the process.
Author's new direction
This ARC was provided by the publisher via NetGalley in exchange for an honest review
Cecelia Ahern is the well-known Irish author of contemporary women’s fiction, particularly P.S. I Love You. However, Ahern has decided to branch out and has penned her first dystopian, young adult novel, Flawed. It is dubious when an author, who is loved for her work, changes their style, but it appears she has pulled it off.
Seventeen-year-old Celestine is a logical girl who is soon to learn she lives in an illogical world. In an attempt to create a perfect society, citizens must avoid making moral or ethical mistakes; otherwise they will be branded as Flawed. And branded means literal branding with a hot iron, there is no hiding the fact that they have flaws. Celestine, like everyone else, has been brainwashed into believing that Flawed people should be avoided and do not deserve the same privileges as the “perfect” people. However, after seeing an elderly Flawed man choking on a bus, her logical brain kicks in and goes to help him. Big mistake.
After finding herself accused of being Flawed, Celestine reaslises how corrupt society is, yet there is nothing she can do about it without enduring further punishment. Despite her bleak outlook on her future, her hopes begin to rise when she discovers that there are people on her side – people that want rid of the government that disciplines people when they should not be punished in the first place.
As a reader of Ahern’s previous works and a fan of dystopian fiction, I honestly did not expect Flawed to be any good. Ahern has proved she has the talent to write women’s fiction, but this book was a complete contrast. The first few chapters of the novel were admittedly a bit shaky. It did not look promising. Yet eventually Ahern found her flow and produced a pretty good young adult novel.
When I saw the title, Flawed, I immediately assumed it would be a book about physical appearance and was hesitant about reading it. Therefore I was pleasantly surprised when this was not the case at all. The concept is fresh and original and does not become apocalyptical like many other dystopian fictions.
How the majority will receive this book is difficult to say. Fans of Cecelia Ahern may be disappointed by her change in genre. Fans of dystopia may be put off by the author’s previous novels. I urge readers to approach this story with an open mind; you may be pleasantly surprised. Flawed will not look out of place amongst other books of similar themes, and for those who do enjoy it, there will be a sequel, Perfect, next year.
Cecelia Ahern is the well-known Irish author of contemporary women’s fiction, particularly P.S. I Love You. However, Ahern has decided to branch out and has penned her first dystopian, young adult novel, Flawed. It is dubious when an author, who is loved for her work, changes their style, but it appears she has pulled it off.
Seventeen-year-old Celestine is a logical girl who is soon to learn she lives in an illogical world. In an attempt to create a perfect society, citizens must avoid making moral or ethical mistakes; otherwise they will be branded as Flawed. And branded means literal branding with a hot iron, there is no hiding the fact that they have flaws. Celestine, like everyone else, has been brainwashed into believing that Flawed people should be avoided and do not deserve the same privileges as the “perfect” people. However, after seeing an elderly Flawed man choking on a bus, her logical brain kicks in and goes to help him. Big mistake.
After finding herself accused of being Flawed, Celestine reaslises how corrupt society is, yet there is nothing she can do about it without enduring further punishment. Despite her bleak outlook on her future, her hopes begin to rise when she discovers that there are people on her side – people that want rid of the government that disciplines people when they should not be punished in the first place.
As a reader of Ahern’s previous works and a fan of dystopian fiction, I honestly did not expect Flawed to be any good. Ahern has proved she has the talent to write women’s fiction, but this book was a complete contrast. The first few chapters of the novel were admittedly a bit shaky. It did not look promising. Yet eventually Ahern found her flow and produced a pretty good young adult novel.
When I saw the title, Flawed, I immediately assumed it would be a book about physical appearance and was hesitant about reading it. Therefore I was pleasantly surprised when this was not the case at all. The concept is fresh and original and does not become apocalyptical like many other dystopian fictions.
How the majority will receive this book is difficult to say. Fans of Cecelia Ahern may be disappointed by her change in genre. Fans of dystopia may be put off by the author’s previous novels. I urge readers to approach this story with an open mind; you may be pleasantly surprised. Flawed will not look out of place amongst other books of similar themes, and for those who do enjoy it, there will be a sequel, Perfect, next year.
Bookapotamus (289 KP) rated How Hard Can It Be? in Books
May 29, 2018
It's all fun and games until someone posts a belfie.
Kate Reddy is back. And her daughters backSIDE is causing some trouble. We jump right into our favorite bad-a$$, anxiety-ridden, take-charge heroine Kate's life as she is approaching 50 and it seems the hilarity and struggles of parenting, working, wife-ing, friendship and everything else in Kate's life is just as amusing as ever.
Kate's daughter Emily has taken a pic of her butt and the crazy life of Kate's we all know and love, just cannot seem to get any more complicated - until it does. She's been out of the workforce, and looking to get back in, She's not having much of any sort of pleasant relations with husband Richard (yes, surprisingly, still married). She's having a mini mid-life crisis trying to accept she's almost 50, her parents are aging, and her kids are now teenagers and the struggles to communicate with these digital-age micro-adults is almost as difficult as communicating with Russian Investors.
As Kate tries to make her way back into the world of investing she once was so good at, she has some pretty cringeworthy experiences, and struggles to find a way in that world as an "aging" woman. We find several comparisons to the past, when just being a mother was the wall between her and success. She finds herself lying to herself and others, trying her best to tiptoe through a marriage in crisis and lack of communication with her children, and praying the looming milestone birthday isn't going to be the demise of any semblance of the woman that she knows she is, and desperately wants to find again. Oh, and did I mention Jack is BACK?!
The book is classic Allison Pearson: witty, entertaining and full of laughs. I didn't realize how much I missed Kate (I totally still picture SJP in every situation...) and I settled into a familiar routine of rooting for her to find her stride and finally be happy with who she is, who she's becoming, and where she might be headed next.
The story is nostalgic of I Don't Know How She Does It, but reads well as a standalone with snippets of backstory that are well-placed and don't interfere. Avoiding any spoilers, I'll just say that I'm pretty sure readers and fans of Kate Reddy will be pleased at how it all turns out. How Hard Can It Be? was refreshing but familiar and it felt like an old friend was back in my life.
Thanks to NetGalley and St. Martin's Press for the Advanced Copy and opportunity to review this book.
Kate Reddy is back. And her daughters backSIDE is causing some trouble. We jump right into our favorite bad-a$$, anxiety-ridden, take-charge heroine Kate's life as she is approaching 50 and it seems the hilarity and struggles of parenting, working, wife-ing, friendship and everything else in Kate's life is just as amusing as ever.
Kate's daughter Emily has taken a pic of her butt and the crazy life of Kate's we all know and love, just cannot seem to get any more complicated - until it does. She's been out of the workforce, and looking to get back in, She's not having much of any sort of pleasant relations with husband Richard (yes, surprisingly, still married). She's having a mini mid-life crisis trying to accept she's almost 50, her parents are aging, and her kids are now teenagers and the struggles to communicate with these digital-age micro-adults is almost as difficult as communicating with Russian Investors.
As Kate tries to make her way back into the world of investing she once was so good at, she has some pretty cringeworthy experiences, and struggles to find a way in that world as an "aging" woman. We find several comparisons to the past, when just being a mother was the wall between her and success. She finds herself lying to herself and others, trying her best to tiptoe through a marriage in crisis and lack of communication with her children, and praying the looming milestone birthday isn't going to be the demise of any semblance of the woman that she knows she is, and desperately wants to find again. Oh, and did I mention Jack is BACK?!
The book is classic Allison Pearson: witty, entertaining and full of laughs. I didn't realize how much I missed Kate (I totally still picture SJP in every situation...) and I settled into a familiar routine of rooting for her to find her stride and finally be happy with who she is, who she's becoming, and where she might be headed next.
The story is nostalgic of I Don't Know How She Does It, but reads well as a standalone with snippets of backstory that are well-placed and don't interfere. Avoiding any spoilers, I'll just say that I'm pretty sure readers and fans of Kate Reddy will be pleased at how it all turns out. How Hard Can It Be? was refreshing but familiar and it felt like an old friend was back in my life.
Thanks to NetGalley and St. Martin's Press for the Advanced Copy and opportunity to review this book.
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With more than 1,700 exercises, iTooch French as a Foreign Language is a new and fun way of...
Emma @ The Movies (1786 KP) rated Killers Anonymous (2019) in Movies
Jan 3, 2021
A killers' support group? Ooooooh, this could be fun.
A group of killers come together to talk about their problems on the night a US Senator is assassinated in London. As they introduce themselves a bigger picture starts to unfold.
Spoiler alert (though the score will have given that away), this COULD have been fun.
The beginning of this film holds little to no... anything. I was 11 minutes in and had absolutely no idea what was happening. There seemed to be no story, no personality, nothing that made me want to carry on watching. At 22 minutes in I wrote, "what is even the point of this" in my notes. By the end I still couldn't see the point.
This lack of interest was a serious hindrance, neither of the two main storylines had an impact. I'm sitting here now wondering whether the film was too complicated, or not complicated enough... it genuinely could be either. After having finished the film I'm concerned that there are so many things in it that scream "sequel incoming". Please, no.
Talent was crammed into this film though, you just have to look at the poster for the movie to see that, even some of those not featured you'd recognise from other things. And all of those actors weren't that bad, we know they can act well, so the question is... why are they in this? With this cast, I think it says something when even they couldn't save this film from the lacklustre material.
We're introduced to the characters in the group one at a time, giving us an overview of their backstory... I had lots of feelings about this. Firstly, it reminded me of an imitation Bad Times At The El Royale. But beyond that mild excitement that maybe we were about to see something good it was a mish-mash of lots of different things. The style was all over the place, and that seemed to be a theme throughout.
Single lit characters, merging scenes that are happening in different locations, graphic novel drawing, it has a lot happening. That along with the madness of some of the scenes made everything rather choppy.
I'm genuinely trying to think of things to say, but every point I look at makes me sigh... that sad sort of sign that makes you disappointed. There are no redeeming features to this apart from the idea, which is so sad, a killers' support group has so many possibilities and this is what we got. And I've just seen the estimated budget was $26 million... that seems like a lot.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/01/killers-anonymous-movie-review.html
A group of killers come together to talk about their problems on the night a US Senator is assassinated in London. As they introduce themselves a bigger picture starts to unfold.
Spoiler alert (though the score will have given that away), this COULD have been fun.
The beginning of this film holds little to no... anything. I was 11 minutes in and had absolutely no idea what was happening. There seemed to be no story, no personality, nothing that made me want to carry on watching. At 22 minutes in I wrote, "what is even the point of this" in my notes. By the end I still couldn't see the point.
This lack of interest was a serious hindrance, neither of the two main storylines had an impact. I'm sitting here now wondering whether the film was too complicated, or not complicated enough... it genuinely could be either. After having finished the film I'm concerned that there are so many things in it that scream "sequel incoming". Please, no.
Talent was crammed into this film though, you just have to look at the poster for the movie to see that, even some of those not featured you'd recognise from other things. And all of those actors weren't that bad, we know they can act well, so the question is... why are they in this? With this cast, I think it says something when even they couldn't save this film from the lacklustre material.
We're introduced to the characters in the group one at a time, giving us an overview of their backstory... I had lots of feelings about this. Firstly, it reminded me of an imitation Bad Times At The El Royale. But beyond that mild excitement that maybe we were about to see something good it was a mish-mash of lots of different things. The style was all over the place, and that seemed to be a theme throughout.
Single lit characters, merging scenes that are happening in different locations, graphic novel drawing, it has a lot happening. That along with the madness of some of the scenes made everything rather choppy.
I'm genuinely trying to think of things to say, but every point I look at makes me sigh... that sad sort of sign that makes you disappointed. There are no redeeming features to this apart from the idea, which is so sad, a killers' support group has so many possibilities and this is what we got. And I've just seen the estimated budget was $26 million... that seems like a lot.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/01/killers-anonymous-movie-review.html
Melanie Caldicott (6 KP) rated 10 Minutes 38 Seconds in This Strange World in Books
Apr 29, 2021
You can also read my review at my blog - https://roamingthroughbooks.wordpress.com
I saw this book reviewed on The Sky Arts Book Club and Shafak was interviewed and I think I fell a little in love. Shafak is a beautiful human being who is currently self-exiled from Turkey to the content of her novels being subject to investigation as part of a legal movement in which writers are frequently prosecuted. A passionate storyteller, who writes openly about human rights, her protagonists are often the fallen, forgotten and marginalised. Needless to say I have been looking forward to reading this ever since.
10 Minutes 38 Seconds in this Strange World is a novel about a murdered street walker, Tequila Leila and the last moments of brain activity that is said to occur after the heart has stopped beating. The memories of her life flood back, often related to taste and smell and we start to learn about the story of her life.
Central to her memories and providing a backbone to her life were The Five, – five people with which she formed close, integral friendships and in the absence of her blood relatives, are Leila’s “family”.
The book is structured around three parts – the first, The Mind telling the stories of her post-mortem memories, the second, The Body about how she was murdered and the impact it has on The Five, and finally, The Soul which is a touching finale in which The Five determine to give Leila the send-off she deserves.
Shafak is such a clever storyteller and is able to illuminate aspects of humanity which is often avoided or ignored, which make us feel uncomfortable, and yet her tenderness and compassion shine through the portrayal of all her characters enabling the reader to walk a mile in the shoes of those who are often forgotten.
For a book centred around death, an issue that rarely sits comfortably with human beings, 10 Minutes 38 Seconds in this Strange World confronts it without fear. She skilfully takes a sex worker’s body which is disregarded in its anonymity by those that are responsible for sweeping up the detritus of the Istanbul streets, and reveals a story of a life, full of tragedy, joy and love.
I love how Elif Shafak takes the stories of all of The Five and transforms the insignificant to the significant through the love they have for Leila and each other. In a society which elevates the rich and famous and makes their voices the loudest and most significant in the world, I loved the truth which was affirmed in this book about what a life of substance really means.
I saw this book reviewed on The Sky Arts Book Club and Shafak was interviewed and I think I fell a little in love. Shafak is a beautiful human being who is currently self-exiled from Turkey to the content of her novels being subject to investigation as part of a legal movement in which writers are frequently prosecuted. A passionate storyteller, who writes openly about human rights, her protagonists are often the fallen, forgotten and marginalised. Needless to say I have been looking forward to reading this ever since.
10 Minutes 38 Seconds in this Strange World is a novel about a murdered street walker, Tequila Leila and the last moments of brain activity that is said to occur after the heart has stopped beating. The memories of her life flood back, often related to taste and smell and we start to learn about the story of her life.
Central to her memories and providing a backbone to her life were The Five, – five people with which she formed close, integral friendships and in the absence of her blood relatives, are Leila’s “family”.
The book is structured around three parts – the first, The Mind telling the stories of her post-mortem memories, the second, The Body about how she was murdered and the impact it has on The Five, and finally, The Soul which is a touching finale in which The Five determine to give Leila the send-off she deserves.
Shafak is such a clever storyteller and is able to illuminate aspects of humanity which is often avoided or ignored, which make us feel uncomfortable, and yet her tenderness and compassion shine through the portrayal of all her characters enabling the reader to walk a mile in the shoes of those who are often forgotten.
For a book centred around death, an issue that rarely sits comfortably with human beings, 10 Minutes 38 Seconds in this Strange World confronts it without fear. She skilfully takes a sex worker’s body which is disregarded in its anonymity by those that are responsible for sweeping up the detritus of the Istanbul streets, and reveals a story of a life, full of tragedy, joy and love.
I love how Elif Shafak takes the stories of all of The Five and transforms the insignificant to the significant through the love they have for Leila and each other. In a society which elevates the rich and famous and makes their voices the loudest and most significant in the world, I loved the truth which was affirmed in this book about what a life of substance really means.
BankofMarquis (1832 KP) rated Cold Pursuit (2019) in Movies
Mar 1, 2019
Doesn't Quite Succeed In What It Was Attempting To Do
Liam Neeson has stated that COLD PURSUIT is going to be his last action film. And, if that is the case, he certainly picked an interesting one to go out on.
Based on the Norwegian film KRAFTIDIOTEN and Directed by the same person (Hans Peter Moland), COLD PURSUIT follows snowplow driver Nels Coxman (Neeson) who's son dies of a drug overdose. It's not long before Coxman uses his "certain set of skills" to settle the score.
And that is how this movie was marketed (taking advantage of Neeson's past 10 years of action hero status) and that is too bad for those who are going into this film expecting a "standard Neeson kick butt revenge action flick) are going to be disappointed, for Cold Pursuit has parts of that, but it also has an element to it that is going to take some getting used to - it's "Norwegian sense of humor".
To say this film is a "Dark Comedy" does not do it justice, for the comedy in this film (and there IS comedy) is so rooted in the violence and action of the proceedings that, at first, the audience does not know how to react to it. By the end, it is clear that this is a comedy - and I wished that it would have worn it's comedic elements just a little more on it's sleeve. But then, I guess, I would be missing the point of what makes up the "Norwegian sense of humor" - oddity and subtlety. And this film IS odd from the setting (a remote ski resort village outside of Denver) to the warring drug gangs (city thugs vs. Native Americans) to the lazy Sherriff and laid back townspeople to Coxman's hippy, drug addled wife (Laura Dern). It is an odd assortment of people and circumstances, but not quite as add as...say...Twin Peaks.
And that's what hurts it. It IS a subtle film with subtle humor and subtle quirks, but (at times) is TOO subtle for an American audience that is used to being hit over the head with themes and quirks and violence.
One who is NOT subtle in this film is Neeson as Coxman. He brings the rugged, dependable man of action that one has come to expect during his action-hero phase. Also not subtle (not by a long-shot) is Tom Bateman as the main bad guy, Viking (they all have nicknames) who telegraphs that he is a bad guy by being over-the-top, doing everything but kicking a puppy and twirling his mustache.
Domenick Lombardozzi as Mustang (one of Vikings' henchmen) and Tom Jackson as White Bull (leader of the Native American clan) find the right line between subtlety and over-acting and ground this film (for the most part). The rest of the cast (including John Doman and Emmy Rossum as the town Sheriffs) flit through this film, uneventfully and uninterestingly, neither adding nor detracting from the events. Only William Forsythe, as Neeson's shady brother and Elizabeth Thais (as his wife Anne) manage to rise above things in the limited amount of screen time they are given. And, finally, Laura Dern is wasted in an underwritten - and under-performed - role of Neeson's wife.
I can hear Director Moland screaming to his cast "Less, less...give me less...no more...More...MORE!!!" and the result is an uneven film that is underplayed too much in some ways and overplayed WAY too much in others. And this is too bad, for he had an interesting concept going, he just didn't execute it (at least not with this group of performers) very well. I'll be interested in seeing the original Norwegian film, KRAFTIDIOTEN, to see if it worked there.
Letter Grade: B- (for I applaud what it was trying to do)
6 stars (out of 10) and you can take that to the Bank(ofMarquis)
Based on the Norwegian film KRAFTIDIOTEN and Directed by the same person (Hans Peter Moland), COLD PURSUIT follows snowplow driver Nels Coxman (Neeson) who's son dies of a drug overdose. It's not long before Coxman uses his "certain set of skills" to settle the score.
And that is how this movie was marketed (taking advantage of Neeson's past 10 years of action hero status) and that is too bad for those who are going into this film expecting a "standard Neeson kick butt revenge action flick) are going to be disappointed, for Cold Pursuit has parts of that, but it also has an element to it that is going to take some getting used to - it's "Norwegian sense of humor".
To say this film is a "Dark Comedy" does not do it justice, for the comedy in this film (and there IS comedy) is so rooted in the violence and action of the proceedings that, at first, the audience does not know how to react to it. By the end, it is clear that this is a comedy - and I wished that it would have worn it's comedic elements just a little more on it's sleeve. But then, I guess, I would be missing the point of what makes up the "Norwegian sense of humor" - oddity and subtlety. And this film IS odd from the setting (a remote ski resort village outside of Denver) to the warring drug gangs (city thugs vs. Native Americans) to the lazy Sherriff and laid back townspeople to Coxman's hippy, drug addled wife (Laura Dern). It is an odd assortment of people and circumstances, but not quite as add as...say...Twin Peaks.
And that's what hurts it. It IS a subtle film with subtle humor and subtle quirks, but (at times) is TOO subtle for an American audience that is used to being hit over the head with themes and quirks and violence.
One who is NOT subtle in this film is Neeson as Coxman. He brings the rugged, dependable man of action that one has come to expect during his action-hero phase. Also not subtle (not by a long-shot) is Tom Bateman as the main bad guy, Viking (they all have nicknames) who telegraphs that he is a bad guy by being over-the-top, doing everything but kicking a puppy and twirling his mustache.
Domenick Lombardozzi as Mustang (one of Vikings' henchmen) and Tom Jackson as White Bull (leader of the Native American clan) find the right line between subtlety and over-acting and ground this film (for the most part). The rest of the cast (including John Doman and Emmy Rossum as the town Sheriffs) flit through this film, uneventfully and uninterestingly, neither adding nor detracting from the events. Only William Forsythe, as Neeson's shady brother and Elizabeth Thais (as his wife Anne) manage to rise above things in the limited amount of screen time they are given. And, finally, Laura Dern is wasted in an underwritten - and under-performed - role of Neeson's wife.
I can hear Director Moland screaming to his cast "Less, less...give me less...no more...More...MORE!!!" and the result is an uneven film that is underplayed too much in some ways and overplayed WAY too much in others. And this is too bad, for he had an interesting concept going, he just didn't execute it (at least not with this group of performers) very well. I'll be interested in seeing the original Norwegian film, KRAFTIDIOTEN, to see if it worked there.
Letter Grade: B- (for I applaud what it was trying to do)
6 stars (out of 10) and you can take that to the Bank(ofMarquis)
Daniel Boyd (1066 KP) rated Just Cause 3 in Video Games
Jul 20, 2017
Terrible dialogue (1 more)
Excruciatingly long loading screens
Into the fire, or just a flash in the pan?
I have always been a huge fan of the Just Cause games, I played the hell out of the first one on PS2 and I have great memories of it and of being blown away by the sheer scope and beauty of the game’s environment. Then the follow up was even crazier and even more fun. The explosions were bigger, the characters were more bombastic, the map was massive and the game was amazing. So, I think it’s fair to say I had been fairly excited for a while for the series’ third entry. Unfortunately, as has been the case with a number of big AAA games released in 2015, it is a disappointment. It’s not a bad game by any standard, it just fails to improve on it’s predecessors in any way. When I’m weighing up my opinion on a game, the first thing I always ask myself is, is it fun? And is Just Cause 3 a fun game? Hell yes it is. The explosions feel and look just as good as you would hope they would and the addition of the wingsuit is awesome. Flying around the map like a superhero feels truly epic, it really does give you a sense of being Godlike and it is without doubt the highlight of the game’s new mechanics. However, when you take those two things away, the wingsuit and the explosions, all that is left is a very mediocre third person shooter with mediocre graphics and a cheesy, poorly written script read by voice actors playing uninteresting stereotypes. But hey, this is a Just Cause game, it isn’t exactly known for it’s reputation of telling deep stories about the evolution of a certain character’s psyche, this is the game where you ride missiles and grapple launch into a man with a dropkick, so as long as the fundamental Just Cause functions are present, then surely that’s all that matters. Then you run into the problem with loading times. Now I don’t actually mind games with long load times all that much, within reason, but Just Cause is the type of game where it gives you so many insane mechanics that you naturally feel the need to experiment, but sometimes these experiments end up in Rico’s violent death, which in turn results in another long load screen. After four or five times of this happening within the space of a single mission, the frustration is at boiling point and the game becomes a chore and any fun you were having is quickly lost. It’s as if the game actually punishes you for trying crazy things, yet it claims to be the game that encourages insanity! Also the ways in which you die are so inconsistent that they become massively unpredictable. For example, after dying 3 or 4 times while trying to liberate a base using a madman zipline/parachute combination technique, I finally decided to just play it safe and get the liberation over and done with, so I used a missile mounted chopper. I blew up a bunch of fuel tanks etc and then a couple of SAM’s blew some holes in my chopper, most of the time the game gives you a minute to jump out of the chopper before it explodes, but sometimes at random, it will just blow up instantly and kill you dead, leaving you with another 5 minute loading screen and even more despair. Also Rico can sometimes take fall damage of up to a good few hundred feet, but sometimes a small drop from a roof to the ground of a bungalow will kill him instantly. This wouldn’t be so much of a problem if it wasn’t coupled with long ass load times, which is what really makes the process excruciating. Like I said before, I don’t mind long load screens all that much, but when they are coupled with frequent random chance instadeath, then I have a problem. There is a website that I use frequently called HowLongToBeat.com and it essentially gives you the average amount of time that it takes to beat a game’s campaign. For Just Cause the website says 15.5 hours to beat, which is about right, but I reckon that if you shorten the load times and fixed the random occurrences of instadeath, you could beat it in 11 or 12 hours. That’s 4 hours of sitting through frustrating load screens that you are never going to get back.
It really sucks actually, I wanted to love this game so much and it’s done it’s damndest to prevent me from doing so. To put it bluntly there are better open world games out there and you won’t have to wait half as long to load them up.
It really sucks actually, I wanted to love this game so much and it’s done it’s damndest to prevent me from doing so. To put it bluntly there are better open world games out there and you won’t have to wait half as long to load them up.
Gareth von Kallenbach (980 KP) rated Serenity (2005) in Movies
Aug 14, 2019
Years ago, Star Trek found new life after network cancellation, and gained new legions of fans through syndication, films, spin off series, and countless novels.
While networks have often had a love/hate relationship with Science Fiction shows, few can debate that shows such as Battlestar Galactica, Smallville, Buffy, and The X-Files have proven to be profitable investments for the studios that created them.
Sadly for fans and viewers alike, for every hit there are at least three failures such as The Lone Gunmen, Space Rangers, and Earth 2. Then you get the shows such as Enterprise, Crusade and Firefly that get cancelled before their time, leaving legions of fans to ponder what might have been had the shows been allowed to continue their productions.
When FOX cancelled the show Firefly after a handful of episodes, fans were outraged. The show had developed a loyal following, but did not meet what the studio was after, leaving it as just another failed series.
Thanks to strong DVD sales, the shows creator Joss Whedon was given the chance to bring his series to the big screen and after months and months of delays, the film Serenity has finally been released.
I would like to say at the outset that while I was not a fan of the show, I did catch it in reruns and grew to appreciate much of the quality that was in the show. With my new found appreciation of the show and amidst the wave of growing hype around the release, I attended an early screener of the film several weeks back anxious to see what the excitement was all about.
The film revolves around the crew of a Firefly class ship named Serenity whose Captain Mal (Nathan Fillion), is a former soldier who survived the battle of Serenity Valley during a period of galactic unrest. Mal makes a living as rogue trying to stay ahead of the Alliance and various threats such as the deadly cannibalistic Reavers.
The story involves a young girl named River (Summer Glau) and her physician brother Simon (Sean Maher). The two are fleeing the Alliance where River was being honed to be a weapon of amazing abilities.
In the aftermath of a mission where the deadly Reavers arrive, Mal and the crew find themselves fleeing an Alliance assassin, who has brought the overwhelming might of the Alliance to bear in an effort to capture River.
Of course Mal with no love of the Alliance will not allow this even though many in his crew see new harm in saving their necks by turning her over. As the film unfolds it leads to the discovery of why the Alliance is so desperate to keep the knowledge River has obtained a secret and a deadly confrontation between the crew, the Reavers, and the Alliance.
As much as I tried to like this film, I was unable to. The film plods along for almost 90 minutes before getting to any sustained action, and when it finally does arrive, it is so by the book and underwhelming, I felt cheated. Two gigantic fleets converge and I think we are going to get a grand battle. Instead, the film gives us about 90 seconds of action only to take the story to a bland locale in a poorly decorated and conceived set.
After sitting through such a large setup, and enduring a cast that often is about as exciting in this film as watching paint dry, I thought something more should be done. I would have expected this from a show that was on television, but for a film version, it was lacking much of the energy that is needed to maintain a feature films.
I am not saying that the cast are bad actors, far from it, but they spend a lot of the film with a dear in the headlights look that underscores that this is first and foremost a TV. show. As such, the cast and many of the sets and effects seem underpowered in the transition to the screen.
The entire length of the film, I thought I was watching an inexpensive television series rather than a major studio release. As such, I had a hard time caring for the characters.
A few nights ago I watched another episode of the series on the Sci Fi Channel and I was amazed at how interesting the characters were, how engrossing the story was, and how much humor and action it had. While the film attempts to convey this, much of it falls flat. Serenity will make a good film series with a bit more effort, but as it stands now, the film is little more than a TV movie of the week for die hard fans only. This is sad as with a bit more polish it could have, and should have been much, much more.
While networks have often had a love/hate relationship with Science Fiction shows, few can debate that shows such as Battlestar Galactica, Smallville, Buffy, and The X-Files have proven to be profitable investments for the studios that created them.
Sadly for fans and viewers alike, for every hit there are at least three failures such as The Lone Gunmen, Space Rangers, and Earth 2. Then you get the shows such as Enterprise, Crusade and Firefly that get cancelled before their time, leaving legions of fans to ponder what might have been had the shows been allowed to continue their productions.
When FOX cancelled the show Firefly after a handful of episodes, fans were outraged. The show had developed a loyal following, but did not meet what the studio was after, leaving it as just another failed series.
Thanks to strong DVD sales, the shows creator Joss Whedon was given the chance to bring his series to the big screen and after months and months of delays, the film Serenity has finally been released.
I would like to say at the outset that while I was not a fan of the show, I did catch it in reruns and grew to appreciate much of the quality that was in the show. With my new found appreciation of the show and amidst the wave of growing hype around the release, I attended an early screener of the film several weeks back anxious to see what the excitement was all about.
The film revolves around the crew of a Firefly class ship named Serenity whose Captain Mal (Nathan Fillion), is a former soldier who survived the battle of Serenity Valley during a period of galactic unrest. Mal makes a living as rogue trying to stay ahead of the Alliance and various threats such as the deadly cannibalistic Reavers.
The story involves a young girl named River (Summer Glau) and her physician brother Simon (Sean Maher). The two are fleeing the Alliance where River was being honed to be a weapon of amazing abilities.
In the aftermath of a mission where the deadly Reavers arrive, Mal and the crew find themselves fleeing an Alliance assassin, who has brought the overwhelming might of the Alliance to bear in an effort to capture River.
Of course Mal with no love of the Alliance will not allow this even though many in his crew see new harm in saving their necks by turning her over. As the film unfolds it leads to the discovery of why the Alliance is so desperate to keep the knowledge River has obtained a secret and a deadly confrontation between the crew, the Reavers, and the Alliance.
As much as I tried to like this film, I was unable to. The film plods along for almost 90 minutes before getting to any sustained action, and when it finally does arrive, it is so by the book and underwhelming, I felt cheated. Two gigantic fleets converge and I think we are going to get a grand battle. Instead, the film gives us about 90 seconds of action only to take the story to a bland locale in a poorly decorated and conceived set.
After sitting through such a large setup, and enduring a cast that often is about as exciting in this film as watching paint dry, I thought something more should be done. I would have expected this from a show that was on television, but for a film version, it was lacking much of the energy that is needed to maintain a feature films.
I am not saying that the cast are bad actors, far from it, but they spend a lot of the film with a dear in the headlights look that underscores that this is first and foremost a TV. show. As such, the cast and many of the sets and effects seem underpowered in the transition to the screen.
The entire length of the film, I thought I was watching an inexpensive television series rather than a major studio release. As such, I had a hard time caring for the characters.
A few nights ago I watched another episode of the series on the Sci Fi Channel and I was amazed at how interesting the characters were, how engrossing the story was, and how much humor and action it had. While the film attempts to convey this, much of it falls flat. Serenity will make a good film series with a bit more effort, but as it stands now, the film is little more than a TV movie of the week for die hard fans only. This is sad as with a bit more polish it could have, and should have been much, much more.