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The Promise (2017)
The Promise (2017)
2017 | Drama
8
9.0 (2 Ratings)
Movie Rating
Roughly a year ago, I found myself in a heated exchange with a friend about full and appropriate representation of people and history in films. I discussed the merits of expanding the scope beyond films about slavery and segregation with respect to African-Americans and stories of despair for other marginalized groups. It is, for me, demeaning to a people’s contributions in society and trivializes experiences. After engaging in what seemed to be an hour, my friend focused more on what she had to say that considering what I was addressing. It proved true when she stated “Well… at least black people have movies about slavery! You should be happy. We don’t even have a movie about the Armenian Genocide!” I was shocked, momentarily. I had never stated that one group deserved more of the spotlight or one’s history is more important that another, just that we need to have appropriate representation and inclusion of stories. All of our stories should be told and shared, especially the ones that are not widely known, understood, or even having a place within social studies courses in our public schools.

I knew of the Armenian Genocide and had a general understanding about the atrocities committed by the Ottoman Empire. There are several international films that address what took place or have the Genocide as part of the story. Even My Big Fat Greek Wedding makes reference to how Greeks were brutalized by the Turks during the period. What we were missing, at least in the realm of American Cinema, was a representation for US audiences to witness the horrors that these people fell victim to and, for some, were able to survive. In The Promise, audiences will get a history lesson about man’s inhumanity to man.

When I first heard that this film was in production, I was interesting in how it would pan out. Would it be truthful, as painful as it may be? Would they overdo certain aspects? How much would they play with the truth? The filmmakers faced the same problems as those who brought forth Schindler’s List, The Pianist, and Life is Beautiful: How do you approach telling the story of genocide? How do you draw people in to a story that they may not be familiar with? Are people ready?

Summaries of the film that I read online made it seem as though this would be an Armenian version of Pearl Harbor in that this was a love story in the foreground of a film that features violence in the background. The summaries were misleading, maybe by design or maybe by mistake. The Promise, stars Oscar Isaac (Star Wars: The Force Awakens) as a young Armenia medical student, and Christian Bale (The Dark Knight) as a journalist for the associated press reporting on developments in the Ottoman Empire as war breaks out. The film whose description touts a love triangle in the midst of the Great War is far from what this films discusses and presents. There is a love story, however, it is not what the film is about or what is able to get the attention of the viewers.

The film reveals the deep held animosity of Armenians and other minority groups in the Ottoman Empire. It demonstrates the depth of mistrust and mistreatment of people who cast as “the other.” It is not simplistic in approach nor relying on over-the-top examples of violence in order for those watching to feel something. The development of events and characters permits the audience to connect with each of the characters, their families, their circumstances, and look for any moment in which they can escape the violence that is being committed to them. In no way does this film minimize what the victims went through. It doesn’t trivialize their experience in order to gain one’s attention.

 

The Promise satisfies the need for a discussion to emerge allowing for a truer examination of the genocide’s place in world history and within the framing of World War I. It presents a more representative picture of what people bore witness to or experienced themselves. With history, we are continuously searching for the truth and ensuring that history itself does not remained buried or ignored. This films serves the purpose in ensuring that more people are aware of not only the Armenian genocide, but all of the moving pieces that come with people fighting against an injustice or violence that is committed upon them because they are seen as less than or undesirable. It is my hope that with this film, studios see the necessity of bringing more stories of struggle, survival, and the will of humanity to overcome hardship and violence to audiences. The Promise although highly overdue, is essential, poignant, timely, and necessary in order for all of us to see that people are not forgotten.
  
Midway (2019)
Midway (2019)
2019 | Action, Drama, History
So bad...it's bad
There are times when you watch a film and you can just hear the conference room discussion that happened back at the studio before getting it green-lit...

Studio Flunky: "Remember the 1970's WWII flick MIDWAY starring Henry Fonda, Charlton Heston, Charles Coborn, Richard Mitchum and an All Star cast"?

Studio Head: "Yeah...I loved that flick..."

Studio Flunky: "We have a fairly weak script here that pretty much rips that off, but we have the Director of Independence Day ready to Direct, so we'd just need some strong actors and top notch special effects to pull it off".

Studio Head: " I love it. Just one thing..."

Studio Flunky: "What's that?"

Studio Head: "Cut the budget to about 1/10th of what you're asking for."

And that's the issue with the Roland Emrich 2019 version of MIDWAY...what the film lacks in script quality, it makes up with by casting weak actors and crossing them with cheap special effects.

Yeah...it doesn't work very well. No wonder it came and went pretty quickly in the theaters.

Patrick Wilson is the most successful in this film in his role as Intelligence Officer Edwin Layton who figures out what the Japanese are up to in the early days of World War II. He has some fun scenes with Brennan Brown as one of this "codebreakers" and his interactions with Woody Harrelson as Admiral Nimitz are fun.

And...that's about it for the acting and interesting things in this film. Harrelson is wasted in his role (he clearly owed someone a favor to appear in what should be considered and extended cameo). Dennis Quaid overacts (as he is want to do) as "Bull" Halsey. Mandy Moore, Aaron Eckhart, Nick Jonas and Luke Evans bring no charisma to roles that were written with the hopes that an actor would bring charisma to them. They all bring "one dimension" and play the heck out of that singular character trait...but interesting characters that does not build.

And then there is the case of Ed Skrein (in the Charlton Heston role) as the "rogue fighter pilot, bucking the system, but learning through the course of this film that he would be more effective bringing his unique insights into the system than buck it". Skrein is my poster child for "warning...bad movie ahead." He has, in my opinion, "anti-charisma". He sucks a movie into his void and we, the audience, are stuck there with him. Of course, we spend most of the film with him...much to my chagrin.

At least, you say, today's special effects would rescue this film.

Nope...it looked like someone's kid slapped something together on his MAC. The depth of the EFX are slim, the color schemes don't seem to match and the actors didn't look at all like they were in the scene with the effects.

Nothing really works in this film. Avoid it at all costs. I can't even give you the "it's so bad it's good" line on this one.

It's so bad, it's bad.

Letter Grade "D"

2 Stars out of 10 and you can take that to the Bank(OfMarquis)
  
Beautiful Boy (2018)
Beautiful Boy (2018)
2018 | Drama
Trying to climb a slippery pole.
As John Lennon’s lyrics go:

“‘Cause it’s a long way to go,
A hard row to hoe
Yes, it’s a long way to go“

And so it proves for young Nic Sheff (Timothée Chalamet). For – based on a true story – Nic has progressively worked through the encyclopaedia of drugs until he has arrived at “C for Crystal Meth” where he is working through a recurring nightmare of addiction and attempted rehab.

What’s harder… being the victim of drugs or being the caring onlookers desperately hoping that this attempt to climb the slippery pole to recovery will be a successful one? This is reflected as a key aspect of the film, and as a parent it makes for a very hard watch. The ‘caring onlookers’ in this case are Nic’s father David (Steve Carell), his girlfriend Karen Barbour (Maura Tierney), the couple’s natural children Jasper (Christian Convery) and Daisy (Oakley Bull), and David’s ex-wife and Nic’s mother Vicki (Amy Ryan).

Flashbacks
This is only the 2nd English-language film from director Felix van Groeningen (after 2012’s ” The Broken Circle Breakdown”) and the film has its fair share of impressive directorial flourishes such that Felix might need to get added to that elusive list of “famous Belgians”! Not least among them is the use of flashbacks. The film starts with a 12 month flashback, but then throughout the story David flashes back to scenes of his boy’s childhood. Many of these reflect the regret in perhaps failing to identify ways he could have done things differently to avoid the current crisis.

While many of these flashbacks are sudden and unexpected, I didn’t find them confusing to follow although I can see how they might annoy some viewers who prefer a more ‘linear’ storytelling approach.

The turns
Above all, it is the acting performances that make this film, and the four key cast members all turn in memorable turns. It’s excruciating watching Carell’s parental anguish and then (like a blast of light) his realization of a truth he’d been avoiding for a long time. It’s Chalamet though who truly shines, delivering fully on the realization of the tortured and self-torturing Nic. Already nominated for a Golden Globe, I would have thought another Oscar nomination is assured for this.

ER’s Maura Tierney also excels in a quieter supporting role: something that generally seems to be her niche at the movies.

Part of the curriculum
This is most definitely a “Father Ted” film…. it’s a gruelling movie from beginning to end and as such it feels a lot longer than it’s 2 hour running time suggests. But it is well worth the effort. A drama that really delivers on its message: “just say no”.

It rather frustrates me that the film is a UK 15 certificate. Not that I’m criticising the BBFC here, since with graphic drug taking, a lot of choice language and one (not overly graphic) sex scene, the rating is appropriate. However this would seem to me to be required viewing by every 13 year old, since if Chalomet’s performance can’t drill the message home to not climb onto that pole in the first place, then noone can.
  
Sheepy Time
Sheepy Time
2021 | Animals, Card Game
Have you ever had trouble falling asleep? One method that supposedly helps lull you into a gentle slumber is counting sheep – imagine sheep prancing across a field and jumping over a fence. What seems like a simple and mundane task to us is actually a full-time job for these Dream Sheep! So put on your PJ’s, lace up your slippers (?), and clock in for a night of fence-jumping, all while avoiding the spooky Nightmares that will try to scare you awake!

Disclaimer: We were provided with a copy of Sheepy Time for the purposes of this preview. What you see pictured below are the retail components. -L

Sheepy Time is a push-your-luck game in which players take on the roles of Dream Sheep, tasked with helping humans fall asleep. Played over a series of rounds, players will take turns racing their Sheep around the board, using special Dream powers, and avoiding the Nightmare that lurks around the board. The player that earns the most points (as described in the rules) will be declared the dreamiest sheep of all! To setup for a game, place the board within reach of all players and attach the Fence between spaces 10 and 1. Place the scoreboard and Pillow Reference tile nearby, and give all players a Sheep, Wink, Pillow, and Zzz tokens in their chosen color. Select one of the three provided Nightmares to use this game, shuffle their cards into the deck of Sheep cards, and place the Nightmare meeple in the center of the board. Shuffle the Dream tiles, drawing and placing one randomly on spaces 1 and 5 of the board, and reveal four more tiles to create a market. Place all Pillow tokens on the 40 Winks space of the scoreboard, choose a starting player, and the game is ready to begin!

Each round of Sheepy Time is broken into two phases: the Racing phase, and the Resting phase. To begin the Racing phase, all players will draw 2 cards into their hand. A turn consists of 4 steps: Play a card, Use Dream tiles, Resolve Fence crossing, and Draw cards. The first action you will take on your turn is to play a card from your hand. Most cards will have you move your Sheep around the board a set number of spaces, or will give you the option to ‘Catch some Zzz’s’ (place one of your Zzz tokens on a Dream tile in play). The next step, if applicable, is to use Dream tiles. Dream tiles provide special/extra abilities that can be beneficial to you. In order to use a Dream tile, however, you must have a Zzz token on it – remove your Zzz token from the tile to use its power. So you’ve got to decide when to move your Sheep, or when it’s necessary to Catch some Zzz’s! The third step is to resolve Fence crossing, if applicable. If a cards movement causes your Sheep to cross the Fence, you immediately gain 5 Winks (on the Scoreboard), and decide whether to keep playing this round or ‘Call it a Night.’ If you decide to keep playing, you move to step 4, and draw a new card into your hand. If you Call it a Night, you will discard your hand, and sit out for the remainder of this Racing phase.


If at any point in the Racing phase, you draw a Nightmare card, it must immediately be revealed and resolved. The Nightmare moves around the board, much like the Sheep, but it will Scare any Sheep that it passes! Being Scared once is ok, but if you were to be Scared AGAIN, you get Woken Up, lose all Winks for this round, and are out of the Racing phase. If the Nightmare completes a lap of the board and crosses the Fence before all players have Called it a Night, the remaining players get Woken Up. How risky are you willing to be once the Nightmare comes into play? That’s for you to decide. Once all players have either Called it a Night or been Woken Up, the Racing phase ends. Check the scoreboard for a winner – when a player earns enough Winks in the Racing phase to surpass their Pillow token. If nobody has met that requirement, players will lower their Pillow tokens by the amount specified on the Pillow Reference tile. The lower you can get your Pillow token, the fewer Winks you need to get to win in future rounds! When all Pillow tokens have been adjusted, the game moves to the Resting phase. In this phase, each player will have the choice to either add a new Dream tile to the board, or to Catch 2 Zzz’s. In turn order, players can select one of the Dream tiles from the market to place on an open space of the board, or place 2 Zzz tokens on Dream tiles in play. When everyone has performed their action, the round ends and a new Racing phase begins. Play continues in this manner until one player has been declared the winner!

I’m not typically a fan of push-your-luck games, but Sheepy Time really surprised me! Yes, that mechanic is definitely present in the gameplay, but there is also quite a bit of strategic variability that makes turns feel a little more controlled. The Dream tiles in play will always be different, providing unique abilities to help give you a strategic boost during play. And you always have 2 cards to decide between to play – you are not limited to only one course of action each turn. So yes, there is a riskiness involved with how many laps you think you can get, can you avoid the Nightmare, etc. But there is also a light element of strategy that makes the game more exciting for me. The gameplay itself is also very smooth and intuitive. The turn order makes sense and the flow of the game is pretty seamless. It is fast to teach and learn, and even though the box says 30-45 minutes, it feels fast to play.

Let me touch on components for a minute. As I said earlier, this is a retail copy of the game, and the production quality is great. The cardboard components are nice and thick, the wooden meeples are large and cute, and the overall art style reflects the theme and lightness of the game well. I want to mention that the insert is nice as well – I know it doesn’t effect the gameplay, but it makes set-up/tear-down quick and efficient. AEG definitely knocked it over the fence (get it?) with the production of this game!

So where does Sheepy Time fit into my collection? I think it’s a great game to use to introduce newer gamers to the hobby. The rules and gameplay are not overwhelming, but they offer more of a modern gaming feel than some of the older classics. I would even say that this game can be used with younger gamers as well – take out the Dream tile powers, and just race to see who can earn the most Winks before the Nightmare gets them, or something like that! It is really accessible for everyone, and that earns a big thumbs up from me. So if you’re not quite sure what to think of this game based on the theme/art style, I can assure you that the gameplay is quite excellent. When Sheepy Time hits retail, make sure you jump at the chance to play this game. Definitely don’t sleep on it.
  
Ghoulash: The Game of Card Calamity
Ghoulash: The Game of Card Calamity
2019 | Adventure, Fighting, Science Fiction
Ghoulash! I cannot say that word without using a Dracula-esque accent nor without my tummy grumbling (goulash is a yummy traditional Hungarian dish). Anyway, lunch time hangriness aside, Ghoulash is not a new game. In fact, the original version of Ghoulash was released in 2001 under Ghoulash Games. It is a pen-and-paper dungeon crawler for 2 players that we are reviewing as well. This game we are reviewing here is a card version prototype. So how does it play?

In Ghoulash: The Game of Card Calamity (which I will shorten to Ghoulash for the purpose of this review – even though there is the OG Ghoulash as well, I think you know what I’m talking about) players are Ghoul hunters. Ghouls are monstrous green blobsters that are coming for you. You fight them by shooting Ghoo, a purply substance, at them to exploit their weak spots and vanquish them. The first Ghoul hunter to reach 10 Victory Points (VPs) will be crowned the winner!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T

To setup the game, shuffle the deck and place a 6×3 grid of cards in the middle of the table. This is the “floor” and will be the game board for the duration of the game. When the floor is out of cards (I will explain), set out a new 6×3 grid floor and continue play. Deal each hunter a hand of seven cards and you are ready to play!

Each of the face down cards that comprise the floor are opportunities for encounters. You, as a Ghoul hunter, will enter the floor from any border card. On your turn you may fill your hand up to your current hand limit – which changes based on whether you have taken wounds or not. Next you must move orthogonally onto a space that contains a card or an empty space, but you must move – or take your Action first, THEN move. If you move to a space with a card, you encounter the card. Depending on what type of card is flipped face up you will be taking cards into your hand, following Command instructions, or fighting Ghouls. When you have finished your turn it is the next hunter’s turn.

Should your flipped card reveal an Action or Special card, you simply collect the card into your hand. If the flipped card is an Battle card (which has Ghoo splats – like the ones pictured above on the far right), you must follow the Command instructions at the bottom of the card before collecting to your hand. And if it’s a Ghoul you will begin battle!

Battling Ghouls is mechanically simple, but the overall battle may not be. When you face a Ghoul its card will tell you what the strength of the monster is (the white number). It could have four, five, or six hit points (HPs). To vanquish the Ghoul you will need to play cards whose Ghoo value (splats) is equal to or greater than the Ghoul’s HP amount. From this point the other hunters can intervene in the battle by playing cards whose battle Ghoo tips the scales toward the Ghoul thus making it more difficult to defeat (a la the ganging up mechanic in Munchkin). As only one hunter may affect the battle in this way, it is the player’s cards whose strength is greater that wins the challenge. Now the original combatant must spend more Ghoo cards to overcome the super-buffed Ghoul. Should the hunter prevail they will collect the Ghoul card and display it in front of them to show the table how many VPs they have earned. If the hunter is unsuccessful in the battle, they suffer wounds in the amount of VPs that would have been awarded with a successful battle (the green dots at the bottom of the card). Wounds are reflected by cards in hand, so if a hunter suffers two wounds, their hand limit is now five instead of the original seven. Play continues in this fashion until a hunter has accumulated 10 VPs and earned victory!

Components. Per my disclaimer, the game that was sent to us is a prototype version of the completed game, so components may (and probably will) change or be improved as a result of further development, and/or a successful Kickstarter campaign. That said, I can comment only on the components that were provided to us. The game is a deck of cards in a deck box. The cards themselves are of fine quality. The art upon them is okay. Nothing too stellar, but it gets the job done. I think the art is one thing that can be improved with development. Don’t get me wrong, the art is not at all bad. Perhaps it’s the card layout or graphic design. Something with a bit more punch would be appreciated.

Our thoughts on this one are that it needs some sprucing up a bit. Yes, it is in prototype format currently, and we know that. The card design needs to be updated a bit, but the game itself was also lacking a bit. One of the major concerns we had when playing through it was the card grid of the floor. We did not use any sort of player marker, token, meeple, or anything to mark our locations, and I really think that may have helped. We just had a hard time visualizing where our hunter was in relation to the face-down cards and how many turns it would take us to travel to them. There were several times where we just guessed as to who was actually closer and they were able to encounter the card. I am unsure how to fix that without supplying a grid or some sort of tracker. We should have maybe just played with meeples or dice for position markers. Oh heck I just thought of this: we could have also placed out dice or whatever on an x and y axis to denote where floor cards should be. Ugh. Battles were run somewhat smoothly, even though there were times where I was down to one card because I had suffered so many wounds and I could not get a First-Aid Kit to save my life (literally). The battle challenges did not work with us and we were trying to find a good way to make them happen, but our minds must not have been at their peak. We weren’t quite sure if, like in Munchkin, you could just add one card to your challenge total, or if you had to commit the entire bunch of cards you wish to play. It is not clear in the rules, so we went with our guts.

Overall, this could be a good dungeon crawler type card game. The theme is good, but for us it didn’t quite click…yet. If it sounds like something you would like to have in your collection, check Kickstarter for the campaign (if Ghoulash Games decides to crowd-fund this), contact the publisher directly, or (depending on date you read this) purchase from your FLGS. Oh, and keep the Ghoo Gone away – this time Ghoo is good for your health!
  
Drag Me to Hell (2009)
Drag Me to Hell (2009)
2009 | Comedy, Horror
Christine Brown seems to have everything going well for her at this point in her life. She has a boyfriend who cares about her and loves her unconditionally, a great job at the bank as a loan officer with more than enough room for advancement in the company, and speaking of, it's between her and one other employee for the vacant assistant manager position. One day though, a strange looking gypsy shows up at Christine's bank asking for another extension before they foreclose on her home. After talking it over with her boss, it's up to Christine to decide on approving the loan and she comes to the conclusion of denying it. Mrs. Ganush begs and pleads with Christine, but Christine won't budge on her decision. After feeling like Christine wronged her by denying her pleas, Mrs. Ganush puts a curse on her and unless Christine can find some sort of loophole, she'll be going to hell in three days.

This is Sam Raimi's return to the horror genre, in case you hadn't heard that in the trailer or anything else promoting the film. Drag Me To Hell has already had such an overwhelmingly positive response when it comes to feedback and the truth of the matter is that the film is genuinely that entertaining. Not only did Sam Raimi return to the horror genre, but he did it so flawlessly and without missing a beat. He's on top of his game and, dare I say, the best he's ever been. The film only seemed to get better as it progressed. It's somehow capable of combining comedy, suspense, romance, and horror all into one amazing final product. A film that can do something like make you laugh out loud one minute, scare you the next, gross you out after that, and tear at your heartstrings is something special. And it's not like the film does that one time and calls it quits. It goes through that cycle (laugh, scare, gross, heartwarming) over and over again throughout the film. Sam Raimi has struck cinematic gold.

Drag Me To Hell is a hell of a lot of fun. It truly has something to offer anyone looking for a good time at the movies. Not only is the film based on an original story, but it's an original story that is worth being told, worth listening to, and incredibly entertaining. Originality seems to be extinct when it comes to horror these days. It's just so refreshing to see a film that not only isn't a remake, but drenches itself in the fact that it offers something new. Sam Raimi has delivered a cinematic feature that has rejuvenated what we once referred to as "the horror film." Let's hope that other filmmakers can tread the same path that he has paved the way with.
  
Geekerella (Once Upon a Con #1)
Geekerella (Once Upon a Con #1)
Ashley Poston | 2017 | Contemporary, Romance, Young Adult (YA)
8
7.8 (11 Ratings)
Book Rating
My review can also be found on my blog: www.diaryofdifference.com
When the typical Cinderella story meets a geeky girl, a comic con and an actor instead of a prince, you get Geekerella. A story unlike any other Cinderella like stories, full with wittiness, geekiness and style.

We have Elle, who is our Cinderella. Her father passed away and left her with her stepmom and her two stepsisters. Elle is also a vivid lover of Starfield, sci-fi series similar to Star Trek and Star Wars. She is also a blogger, where she writes all things Starfield.

On the other side, we have Darien, who is an actor and just got the main character role for the new remake of Starfield. While he deeply loves Starfield, he is not allowed to show those emotions and let everyone knows he is a fan, because it will ruin his reputation. And that is the sole reason why fans don’t like him – he is just another guy that goes for the money and ruins their favourite fan fiction (we have all been there though, haven’t we?).

When fate somehow connects Elle and Darien together, under unknown circumstances they start texting to each other, without revealing who they really are. And that is when everything changes.

A story about love and friendship, but most importantly – a story that teaches you to “Look to the stars. Aim. Ignite.” A story that reminds you to keep believing in who you are and why you are doing what you love. This is an amazing reminder to all of you – to be the people you want to be, because once you are comfortable with who you are and what you love to do – nothing can stop you in being great! And most importantly – HAPPY!

While there were bits and pieces that I couldn’t resist but to cringe on, such as the falling in love through texting, or not being able to say no to your step sisters, or being afraid to tell your fans that you are a fan, while they keep accusing you that you don’t care. (How could this ruin a reputation? It could only make it better)…

While there were things that bothered me, this story was still a great revolution to the Cinderella retelling. No other story has shown a girl to fight for what she loves as strongly as this, without the help of magic or a pumpkin – even though her best friend Sage was really the fairy in this situation.

Thank you to NetGalley and Quirk Books, for providing me with an ARC copy of the book.

If you haven’t read it already, please do! It is worth reading it, as it has a powerful message inside of it. I recommend it to all of you out there!
  
    Prof. Hornet - Easy Autocue

    Prof. Hornet - Easy Autocue

    Productivity and Business

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Harry Potter and the Philosopher's Stone
Harry Potter and the Philosopher's Stone
J.K. Rowling | 2014 | Children, Fiction & Poetry
10
9.1 (270 Ratings)
Book Rating
***Contains minor spoiler***
Harry Potter is young orphan living with his Aunt Petunia, Uncle Vernon and Cousin Dudley. The Dursley’s are not a nice family and Harry is near non-existent to them. Strange things start happening, things that Harry cannot explain but he can’t tell the Dursley’s as they already look at him like he is something they have trodden in. One day Harry gets a letter, Harry never gets letters, he doesn’t know anyone. Only Mrs Figg down the road but she wouldn’t send a letter and surely she doesn’t know he sleeps in the cupboard under the stairs. Unfortunately the letter is snapped away before Harry can open it, whoever wants to get hold of Harry is persistent, the next day 2 letters arrive the day after that 3 and so on and till Uncle Vernon is at breaking point and takes the family to a deserted shack on a little island. Vernon thinks he has outsmarted the sender until a huge monstrous man charges through the shack and introduces himself as Hagrid from Hogwarts, the school of magic and wizardry. Harry is shocked to find that this Hagrid knows his name and is now telling him that he is a wizard and a famous one at that. Harry finds himself being whisked off into a magical world where people play a sport called Quidditch and have potion lessons. He makes friends with Ron and Hermione but also he makes enemies of Malfoy, Crabbe and Goyle from the Slytherin House. With him trying to pass his first year at Hogwarts and bypassing Filch in the corridors, it seems that Harry is to be at the centre of attention and adventures as Voldermort tries to kill Harry for the second time.

I loved this book, I liked all the characters. My daughter asked me who my favourite character was and I couldn’t answer it, they were all equally good and when I asked my partner who has been listening to it on Audio he couldn’t pick a favourite either. (Harry Potter on audio narrated by Stephen Fry is supposed to be amazing) All the characters were equally fleshed out they were complex and three-dimensional, there are a lot of characters to this book but it’s not overwhelming. The world building was brilliant even without the pictures from this book you would have a clear understanding of what Hogwarts was like. The different characters names, spells, potions and various animals/mythical creatures were just phenomenal, Rowling has one pretty amazing imagination and she grips you from the start and holds on to the finish. The ending to this book was great, it gave me a fuzzy feeling inside and also happy goosebumps. The writing style was easy to read as it’s aimed at children as our main character is only eleven in this book, however this shouldn’t put you off reading it. It doesn’t matter how old you are, this book is for everyone who just wants a bit of magic and adventure in their life. I have to say that JK Rowling has changed a lot for children, reading has become joyous and somewhat an inspiration and pivotal role in the educational system, my daughter is at primary school and is set into houses just like Hogwarts and gain points and urges them to do better.
  
The Outsider
The Outsider
Stephen King | 2018 | Thriller
8
8.7 (31 Ratings)
Book Rating
The characters, the writing, the plot, the subtext (0 more)
Grabs you, then lets you go for a bit at the beginning. Blame my attention span (0 more)
From the Inside, Out
Contains spoilers, click to show
This book opens like an episode of “Law and Order: SVU” not suitable for primetime.
A gruesome crime, involving a child (and complete with elements of cannibalism) is committed. The alleged murderer, damned by seemingly undeniable forensic proof, is then very publicly apprehended. And then the twists and turns begin. Though eyewitnesses also put beloved schoolteacher Terry Maitland at the scene of the horrific crime, the accused was actually at a conference in another city, where he was seen on camera no less. Then comes a series of events that threatens not only the man’s quality of life but his very existence.

The novel then expands into a whodunnit with a notably creepy character, a morphing being known as the Outsider. As the true perpetrator of this and other crimes against children and their families, he is at once very human and very otherworldly.

This novel is set in the southwest, which is an unusual departure for Stephen King. Therefore, the descriptions of places were perhaps a bit less detailed and authentic than I would have liked. But having lived in San Antonio, I can say he did a pretty good job and the scenery offered certainly didn’t detract from the story.

In some respects, the monster in the Outsider echoed back to Kafka’s The Metamorphosis. The descriptions of the constantly morphing Outsider character had an eerie element. In the end, the flesh of the outsider consisted of nightmarish worms. And there was a particularly nasty substance he used to morph into his intended victims, some unidentifiable black substance which seems the stuff nightmares are made of. Appropriate, since he went around “eating sorrow” like some unhinged emo kid. Leaving entire families in his wake with his vile need to satiate himself. In his default shape, he resembled a man with “straws for eyes” which is haunting, but not nearly as terrifying as some of King’s other humanoid villains.

This book had several scenes that are now ingrained in my memory. The scene that stole the show for me was when bereaved Arlene Peterson, the victim’s mother, pours funeral leftovers on her head before ultimately succumbing to a heart attack. But the arraignment scene was definitely one that offered more action and intrigue than previously seen in the book. Chaos is one of the things King does best, and this section was remarkable. The book up to this point dragged a little, but the arraignment reigns as a pivotal point that brings many horrors sharply into focus.

I especially enjoyed the murder mystery elements of the book, as I am a sucker for a good detective story. Holly, an investigator who worked with lead detective Ralph Anderson, was my favorite character. Throughout the novel, she is depicted as smart, shrewd, and socially inept. She is also a tad obsessive-compulsive, which I related to on a personal level.

Throughout, the book seems to focus on the dual nature of man, especially in the concluding scene. It seems every man in his lifetime, by choice or fate, wears more than one face. The Outsider was a quality thriller and mystery. It is at once mysterious and devastating, and a testament to the tenacity of the human spirit.