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    Amsterdam

    Amsterdam

    (0 Ratings) Rate It

    Tabletop Game

    Amsterdam is a reimplementation of Macao with a new setting, improved card balance, and new gameplay...

    NMBR 9

    NMBR 9

    6.7 (3 Ratings) Rate It

    Tabletop Game

    Numbers aren't worth anything in NMBR 9 unless they're off the ground floor and looking down from...

    Mavenfall

    Mavenfall

    Games and Stickers

    (0 Ratings) Rate It

    App

    "Mavenfall is quite surprising. On the one hand, it’s an incredibly simple game, and on the other,...

    Fort

    Fort

    9.0 (1 Ratings) Rate It

    Tabletop Game

    Fort is a 2-4 player card game about building forts and following friends. In Fort, you're a kid!...

    Kami-sama

    Kami-sama

    7.0 (2 Ratings) Rate It

    Tabletop Game

    A gentle breeze. The soothing sounds of a gently flowing river. The glow of the moon. A bountiful...

My First Stone Age: The Card Game
My First Stone Age: The Card Game
2017 | Card Game, Kids Game, Memory, Prehistoric
The Kids Table series from Purple Phoenix Games seeks to lightly explore games that are focused toward children and families. We will do our best to give some good insight, but not bog you down with a million rules…


My First Stone Age: The Card Game (that’s a mouthful) is a quick and easy card game that can be played by any child of any age assuming they have the attention span for it (mine didn’t the first couple times). It focuses on memory skills and set collection mechanics.
Setting up is easy. Shuffle the Hut Cards and give each player one. Shuffle the Goods Cards and deal nine face-down in a circle. Place the rest of the deck in the middle of the circle face-up. Plop Martin, the mammeeple (mammoth meeple) on or near one of the face-down cards and you’re ready to play!


The winner of the game is they who is able to build three huts first. Players can build huts by moving Martin around the circle clock-wise 1-4 spaces, collecting the card if it matches the players’ hut card, and then building the hut by discarding the goods used. Each turn players will be able to move Martin, flip a card to see if it matched their hut card, and build a hut. The game continues in this fashion until the winner has built their third hut!
This is a very light game that has very simple rules, and not a ton for the players to have to keep track of or remember. Perfect for young ones and not-so-young ones alike. We love the artwork on the cards and being able to move a large mammeeple around the table searching for fish or arrowheads. While the game is competitive in that there is a winner and therefore also losers, we mitigate that by saying that, “if I win then you get to tickle me, but if you win I get to tickle you!” That usually quells any upset youngsters pretty quickly.

We love this game and it is a great first step into gateway games that target older audiences. It is simple and quick, and a minimal investment for a good few minutes!
  
Century: Spice Road
Century: Spice Road
2017 | Card Game, Economic, Medieval
Easy to learn (2 more)
Good replay value
Simple mechanics, only have a few options each turn
Can be lucked out of the game early (0 more)
A really simple game to learn and just as easy to teach others. I've played it as a duel and with up to 5 people and it works well with all numbers. You do have to adjust your strategy based upon how many players there are, but this adds to the replay value. The only real downside is that there are some cards that are very powerful and can be game winning if got early on. A great game to get in to card collecting/deck building games.