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On a Sword's Edge (William the Bold #1)
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Scotland. 1263. The scent of rain mingles with the smoke of campfires as word spreads: the Norse are...
Scottish Medieval Historical Fiction

Purple Phoenix Games (2266 KP) rated King of the Castle in Tabletop Games
Jul 2, 2020
The King is dead! As the kingdom reels from this sudden turn of events, those eager for power see their opportunity to pounce. Amassing personal armies, the war for the throne begins! Storm the castle, collect potions, capture towers, and conquer your opponents to claim the throne for yourself. Which tactic will lead to success – brute strength or sly strategy? Only one way to find out!
Disclaimer: We were provided a prototype copy of this game for the purposes of this preview. The components pictured are not final. Also, I do not plan to detail the entire rulebook in this review, but rather discuss the main rules and overall flow of the game. Keep an eye out for the Kickstarter launching later this fall! -L
King of the Castle is a game of hand management, grid movement, and take that in which players are battling to be the first to capture and hold the throne. Played over a series of turns, players will move around the board, draw cards, and battle opponents to hinder their progress. To setup, each player is given a Character card at random, selects a Meeple in their chosen color, and places it on one of the various Start spaces on the game board. Shuffle all other cards and place them in a draw deck. Select a player to be the first player, and you are ready to begin!
On your turn, you will take a combination of 2 actions. Those combos are: Move 1 space and draw 1 card, Move 2 spaces, or Draw 2 cards. It is important to note that diagonal movement is not allowed! There are 2 types of cards that can be drawn: Potion cards (special powers/abilities) and Army cards (strength points for duels). Once you have performed your 2 actions, and played any Potion cards from your hand that you want, your turn ends. The game moves on to the next player. If you land on the same space as an opponent, you must duel each other. The dueling players will select as many Army cards from their hand as they wish to play, and will lay them down simultaneously. They may then play up to 3 Potion cards from their hand to influence the strength points of either player, as stated on the Potion cards. Whomever has the most strength points wins the duel, and gets to remain on that space. The loser must discard a card, and is knocked back to the nearest Exit space (depending on their current placement on the board).
In the center of the board are 2 Tower spaces. You must ‘capture’ a Tower in order to fulfill the win conditions. To capture a Tower, you must land on that space and occupy it for one full turn. Once you have captured a Tower, you may move to capture the Throne. The centermost space of the board is the Throne. To capture the Throne, you must first have captured a Tower, and you must enter the Throne space and occupy it for 3 complete and consecutive turns. When you are capturing a Tower or the Throne, you can still be attacked by opponents – so it is important to have a strong hand of cards to ward off enemies and continue your occupation of these valuable spaces. Once a player has occupied the Throne space for 3 consecutive turns, the game ends and that player is named King!
So with all of that said, how does King of the Castle play? Overall, I would say it’s a nice and simple little game. The concept itself is easy to comprehend – draw cards, duel opponents, capture a Tower, and ultimately, the Throne. There is a decent amount of strategy required for success. Not only are you racing to the center of the board, but you also need to amass a strong hand of cards with which you can hinder your opponents. Choosing when to use your Potion cards can affect not only your strategy, but those of your enemies as well. Is your strategy to skirt around your opponents and try to sneak by unnoticed? Or will you duel enemies at every opportunity, building up your Army and continually kicking the other players to the Exit spaces on the board? The idea of having to ‘capture’ certain spaces by occupying them for consecutive turns is an interesting one, and adds a unique twist to this game. You must be able to defend yourself in those spaces, or risk being kicked back to an Exit, requiring you to start that journey over again. It is a simple game to play, but not necessarily one that is easy to win, and I really like that.
Components. As I stated earlier, this is only a prototype version of the game, and I anticipate that there will be some changes for final production. That being said, the board in this prototype is nice and sturdy, the cards are easy to manipulate, and the Meeples are your standard wooden bits. So overall, these prototype components are off to a great start. The artwork and overall style of the game are a different story. The current artwork is pretty childish and unrefined. Again, this being only a prototype, I anticipate that the artwork will be overhauled and revised for final production. The artwork on the board is pretty basic as well, which is not necessarily a bad thing, it just doesn’t feel immersive or engaging for players. The spaces of the board are different colors to denote different areas of play, but nothing is labeled on the board, which can create some confusion at first as to the flow of movement around the board. The rules themselves need to be revised and edited for clarity. There is just a bit of ambiguity that leaves questions unanswered, but nothing that cannot be fixed.
All in all, the concept of King of the Castle is a solid one. It combines hand management, grid movement, and take that in a way that all 3 mechanics complement and work well with each other. The gameplay is lighthearted and relatively simple, which results in a fun and fast game. With some refining of the style and editing of the rules, I am sure that this game will truly shine. I look forward to following its progress, and am eager to see the Kickstarter campaign later this year. Keep your eyes on King of the Castle, because it’s shaping up to be a solid game.
Disclaimer: We were provided a prototype copy of this game for the purposes of this preview. The components pictured are not final. Also, I do not plan to detail the entire rulebook in this review, but rather discuss the main rules and overall flow of the game. Keep an eye out for the Kickstarter launching later this fall! -L
King of the Castle is a game of hand management, grid movement, and take that in which players are battling to be the first to capture and hold the throne. Played over a series of turns, players will move around the board, draw cards, and battle opponents to hinder their progress. To setup, each player is given a Character card at random, selects a Meeple in their chosen color, and places it on one of the various Start spaces on the game board. Shuffle all other cards and place them in a draw deck. Select a player to be the first player, and you are ready to begin!
On your turn, you will take a combination of 2 actions. Those combos are: Move 1 space and draw 1 card, Move 2 spaces, or Draw 2 cards. It is important to note that diagonal movement is not allowed! There are 2 types of cards that can be drawn: Potion cards (special powers/abilities) and Army cards (strength points for duels). Once you have performed your 2 actions, and played any Potion cards from your hand that you want, your turn ends. The game moves on to the next player. If you land on the same space as an opponent, you must duel each other. The dueling players will select as many Army cards from their hand as they wish to play, and will lay them down simultaneously. They may then play up to 3 Potion cards from their hand to influence the strength points of either player, as stated on the Potion cards. Whomever has the most strength points wins the duel, and gets to remain on that space. The loser must discard a card, and is knocked back to the nearest Exit space (depending on their current placement on the board).
In the center of the board are 2 Tower spaces. You must ‘capture’ a Tower in order to fulfill the win conditions. To capture a Tower, you must land on that space and occupy it for one full turn. Once you have captured a Tower, you may move to capture the Throne. The centermost space of the board is the Throne. To capture the Throne, you must first have captured a Tower, and you must enter the Throne space and occupy it for 3 complete and consecutive turns. When you are capturing a Tower or the Throne, you can still be attacked by opponents – so it is important to have a strong hand of cards to ward off enemies and continue your occupation of these valuable spaces. Once a player has occupied the Throne space for 3 consecutive turns, the game ends and that player is named King!
So with all of that said, how does King of the Castle play? Overall, I would say it’s a nice and simple little game. The concept itself is easy to comprehend – draw cards, duel opponents, capture a Tower, and ultimately, the Throne. There is a decent amount of strategy required for success. Not only are you racing to the center of the board, but you also need to amass a strong hand of cards with which you can hinder your opponents. Choosing when to use your Potion cards can affect not only your strategy, but those of your enemies as well. Is your strategy to skirt around your opponents and try to sneak by unnoticed? Or will you duel enemies at every opportunity, building up your Army and continually kicking the other players to the Exit spaces on the board? The idea of having to ‘capture’ certain spaces by occupying them for consecutive turns is an interesting one, and adds a unique twist to this game. You must be able to defend yourself in those spaces, or risk being kicked back to an Exit, requiring you to start that journey over again. It is a simple game to play, but not necessarily one that is easy to win, and I really like that.
Components. As I stated earlier, this is only a prototype version of the game, and I anticipate that there will be some changes for final production. That being said, the board in this prototype is nice and sturdy, the cards are easy to manipulate, and the Meeples are your standard wooden bits. So overall, these prototype components are off to a great start. The artwork and overall style of the game are a different story. The current artwork is pretty childish and unrefined. Again, this being only a prototype, I anticipate that the artwork will be overhauled and revised for final production. The artwork on the board is pretty basic as well, which is not necessarily a bad thing, it just doesn’t feel immersive or engaging for players. The spaces of the board are different colors to denote different areas of play, but nothing is labeled on the board, which can create some confusion at first as to the flow of movement around the board. The rules themselves need to be revised and edited for clarity. There is just a bit of ambiguity that leaves questions unanswered, but nothing that cannot be fixed.
All in all, the concept of King of the Castle is a solid one. It combines hand management, grid movement, and take that in a way that all 3 mechanics complement and work well with each other. The gameplay is lighthearted and relatively simple, which results in a fun and fast game. With some refining of the style and editing of the rules, I am sure that this game will truly shine. I look forward to following its progress, and am eager to see the Kickstarter campaign later this year. Keep your eyes on King of the Castle, because it’s shaping up to be a solid game.

Lee (2222 KP) rated Castle Rock in TV
Jan 21, 2019
Sissy Spacek (1 more)
Bill Skarsgård
Fantastic story telling
Set in the Stephen King multiverse, the Maine town of Castle Rock is the setting for this psychological horror thriller spanning ten episodes. It utilises various characters and settings from the authors work, and even actors who have appeared in movie versions of his books, resulting in a unique and richly detailed story which has been clearly influenced by the great author.
The story begins with yet another Shawshank prison warden, Warden Lacy, committing suicide. When his successor Theresa Porter takes over, she begins plans to reopen an abandoned cell block within the prison in order to cater for the growing number of inmates. As guards investigate the old block, they discover a young man (Bill Skarsgård, as creepy without his 'It' makeup as he is in it!) locked in an underground cage, with no record as to who he is or why he was down there. The only words he utters when asked his name are Henry Deaver, the name of a lawyer who'd had a troubled childhood in Castle Rock (glimpsed in a flashback right at the start of the episode) and is now living in Texas. As the kid gets moved to the main prison cells while they try to figure out where he came from, mystery and death seem to follow him. We discover in flashbacks that Warden Lacy was the one responsible for caging him and keeping him alive all these years, claiming that god had instructed him to do it. Eventually Henry Deaver manages to get the kid released into the community, but bad things continue to happen wherever he goes and he also appears to be drawn to the childhood home of Henry Deaver, where his dementia suffering mother Ruth (Sissy Spacek) and her new partner Alan are. Is this mysterious stranger actually the devil? Why did Warden Lacy tell him before he committed suicide that he must ask for Henry Deaver if ever discovered? And why, as we discover later on, has this kid not aged one bit in the last 27 years?!
The remainder of the season continues to slowly add details and backstory, adding a few more interesting characters along the way with very few clues that may provide a full answer to these questions. It's wonderful story telling, continuing to provide mystery every step of the way and demanding that you pay close attention to absolutely everything. Towards the end of the season are two outstanding episodes which reward your attention, making you re-evaluate everything you've seen before and giving you a fresh perspective on the whole story. They focus on the two most interesting characters of the season, coincidentally played by actors who have previously starred in Stephen King movie adaptations. In 'The Queen', we focus on Ruth - walking us through conversations and scenes we've seen before in previous episodes but showing them the way she experiences them, which isn't necessarily the way they unfolded for others. It's an emotional representation of dementia, showing just how terrifying and tragic a deteriorating mind can be. Then, in the episode 'Henry Deaver', we focus on the kid and finally get to understand who he is, where he came from and the reason for everything that's happened so far. We get a lot of answers, and whether or not you'd already got a pretty good idea of what was going on (I hadn't), this is still a fantastic episode.
Overall, Castle Rock managed to keep me hooked, entertained, and at times confused, and I really can't ask for more than that in a show. I'm not a reader of books, so wouldn't have picked up on all of the Easter eggs dotted around the show for fans of Stephen King to enjoy. But I absolutely love the movies that are based on them, so I got a real kick out of revisiting the setting of Shawshank. I also love 'The Shining', so got an even bigger kick out of a final end credits scene where the niece of Jack Torrance, and an author herself, states that she's headed out west to dig deeper into her family history. If we're headed to the Overlook Hotel next, then I absolutely cannot wait for season 2!
The story begins with yet another Shawshank prison warden, Warden Lacy, committing suicide. When his successor Theresa Porter takes over, she begins plans to reopen an abandoned cell block within the prison in order to cater for the growing number of inmates. As guards investigate the old block, they discover a young man (Bill Skarsgård, as creepy without his 'It' makeup as he is in it!) locked in an underground cage, with no record as to who he is or why he was down there. The only words he utters when asked his name are Henry Deaver, the name of a lawyer who'd had a troubled childhood in Castle Rock (glimpsed in a flashback right at the start of the episode) and is now living in Texas. As the kid gets moved to the main prison cells while they try to figure out where he came from, mystery and death seem to follow him. We discover in flashbacks that Warden Lacy was the one responsible for caging him and keeping him alive all these years, claiming that god had instructed him to do it. Eventually Henry Deaver manages to get the kid released into the community, but bad things continue to happen wherever he goes and he also appears to be drawn to the childhood home of Henry Deaver, where his dementia suffering mother Ruth (Sissy Spacek) and her new partner Alan are. Is this mysterious stranger actually the devil? Why did Warden Lacy tell him before he committed suicide that he must ask for Henry Deaver if ever discovered? And why, as we discover later on, has this kid not aged one bit in the last 27 years?!
The remainder of the season continues to slowly add details and backstory, adding a few more interesting characters along the way with very few clues that may provide a full answer to these questions. It's wonderful story telling, continuing to provide mystery every step of the way and demanding that you pay close attention to absolutely everything. Towards the end of the season are two outstanding episodes which reward your attention, making you re-evaluate everything you've seen before and giving you a fresh perspective on the whole story. They focus on the two most interesting characters of the season, coincidentally played by actors who have previously starred in Stephen King movie adaptations. In 'The Queen', we focus on Ruth - walking us through conversations and scenes we've seen before in previous episodes but showing them the way she experiences them, which isn't necessarily the way they unfolded for others. It's an emotional representation of dementia, showing just how terrifying and tragic a deteriorating mind can be. Then, in the episode 'Henry Deaver', we focus on the kid and finally get to understand who he is, where he came from and the reason for everything that's happened so far. We get a lot of answers, and whether or not you'd already got a pretty good idea of what was going on (I hadn't), this is still a fantastic episode.
Overall, Castle Rock managed to keep me hooked, entertained, and at times confused, and I really can't ask for more than that in a show. I'm not a reader of books, so wouldn't have picked up on all of the Easter eggs dotted around the show for fans of Stephen King to enjoy. But I absolutely love the movies that are based on them, so I got a real kick out of revisiting the setting of Shawshank. I also love 'The Shining', so got an even bigger kick out of a final end credits scene where the niece of Jack Torrance, and an author herself, states that she's headed out west to dig deeper into her family history. If we're headed to the Overlook Hotel next, then I absolutely cannot wait for season 2!

Darren (1599 KP) rated Needful Things (1993) in Movies
Aug 29, 2019
Verdict: One of King’s Most Interesting Stories
Story: Needful Things starts when Leland Gaunt (von Sydow) opens up an antique shop in the small town of Castle Rock, the shop known as Needful Things, see the locals visit, with them getting an unusually attachment to certain items in the shop, items that are clearly meant for each individual person, one that strikes a memory.
As the town starts flocking to the shop, it becomes clear that Leland has alternate plans for the town, with Sheriff Alan Pangborn (Harris) needing to investigate a new increase amount of small crimes, which slowly start to build in seriousness before the town turns to chaos.
Thoughts on Needful Things
Characters – Leland Gaunt is the mysterious shopkeeper that arrives to Castle Rock, his shop has everything the people of the town want and he knows everything about everyone in the town. He trades their desires for favours, which mostly involve going against people in the town, he knows how to remain calm through the conversations, knowing just what they want to hear. Sheriff Alan Pangborn left the big city for a quiet life, he is enjoying his life in the town, with his new fiancée, until the crime levels start to rise, which sees him going from dealing with cats in trees, to murders, can he stop the power Leland has over the town before it is too late. Polly is Alan’s fiancée, she runs the local diner opposite the new shop, she doesn’t run in like some of the other residents, which sees her witnessing the changes from the locals. Nettie is a shy former abuse victim that becomes one of the first customers of the shop, showing how easily people can like what he is willing to offer. We do get a string of people that start to get caught in his ideas.
Performances – Max von Sydow is wonderful to watch in this film, he gives the character the mystery and charisma he needs to seem like a friendly person. Ed Harris is always good to watch, here he does the small town cop routine with ease, playing a good man who must help his people. Bennie Bedelia is strong without getting enough important early scenes to make us understand how disturbed her character’s life is.
Story – The story here follows a small town that gets a new visitor in a shopkeeper that soon starts giving the locals everything they ever wanted, for a price, which sees the town turn to chaos and the sheriff needing to solve the problem before it is too late. This is one of the most interesting of the Stephen King stories, it looks at human desires taking control over our own sanity, how one town can be turned upside down by the ideas of what could be ours, rather than giving us what we need. The story is shown to unfold at a delightful pace because it shows how the deals are put in place with each deal, slowly starting to growing from disruptive behaviour right up to murder. The story does rely on the idea of town working together to prove themselves.
Fantasy/Horror – The fantasy side of the film shows just how Leland can bring about whatever the person in the town wants, he can make the impossible, possible, which only plays into the horrors of just what he can do to this world, when people get everything they ever wanted.
Settings – The film is set in the small town of Castle Rock, this is one location where everybody knows each other, which is one of the trademarks for any Stephen King novel.
Special Effects – The effects in the film are very simple, they do play into the idea of fantasy elements, when we see just what will happen with the power given to the people.
Scene of the Movie – He is a monster.
That Moment That Annoyed Me – It does feel like it could have gone a lot darker.
Final Thoughts – This is easily one of the more underrated of Stephen King’s adaptions, it gives us a perfect moral dilemma and keeps everything feel a lot more grounded for a horror one.
Overall: Entertaining throughout.
Story: Needful Things starts when Leland Gaunt (von Sydow) opens up an antique shop in the small town of Castle Rock, the shop known as Needful Things, see the locals visit, with them getting an unusually attachment to certain items in the shop, items that are clearly meant for each individual person, one that strikes a memory.
As the town starts flocking to the shop, it becomes clear that Leland has alternate plans for the town, with Sheriff Alan Pangborn (Harris) needing to investigate a new increase amount of small crimes, which slowly start to build in seriousness before the town turns to chaos.
Thoughts on Needful Things
Characters – Leland Gaunt is the mysterious shopkeeper that arrives to Castle Rock, his shop has everything the people of the town want and he knows everything about everyone in the town. He trades their desires for favours, which mostly involve going against people in the town, he knows how to remain calm through the conversations, knowing just what they want to hear. Sheriff Alan Pangborn left the big city for a quiet life, he is enjoying his life in the town, with his new fiancée, until the crime levels start to rise, which sees him going from dealing with cats in trees, to murders, can he stop the power Leland has over the town before it is too late. Polly is Alan’s fiancée, she runs the local diner opposite the new shop, she doesn’t run in like some of the other residents, which sees her witnessing the changes from the locals. Nettie is a shy former abuse victim that becomes one of the first customers of the shop, showing how easily people can like what he is willing to offer. We do get a string of people that start to get caught in his ideas.
Performances – Max von Sydow is wonderful to watch in this film, he gives the character the mystery and charisma he needs to seem like a friendly person. Ed Harris is always good to watch, here he does the small town cop routine with ease, playing a good man who must help his people. Bennie Bedelia is strong without getting enough important early scenes to make us understand how disturbed her character’s life is.
Story – The story here follows a small town that gets a new visitor in a shopkeeper that soon starts giving the locals everything they ever wanted, for a price, which sees the town turn to chaos and the sheriff needing to solve the problem before it is too late. This is one of the most interesting of the Stephen King stories, it looks at human desires taking control over our own sanity, how one town can be turned upside down by the ideas of what could be ours, rather than giving us what we need. The story is shown to unfold at a delightful pace because it shows how the deals are put in place with each deal, slowly starting to growing from disruptive behaviour right up to murder. The story does rely on the idea of town working together to prove themselves.
Fantasy/Horror – The fantasy side of the film shows just how Leland can bring about whatever the person in the town wants, he can make the impossible, possible, which only plays into the horrors of just what he can do to this world, when people get everything they ever wanted.
Settings – The film is set in the small town of Castle Rock, this is one location where everybody knows each other, which is one of the trademarks for any Stephen King novel.
Special Effects – The effects in the film are very simple, they do play into the idea of fantasy elements, when we see just what will happen with the power given to the people.
Scene of the Movie – He is a monster.
That Moment That Annoyed Me – It does feel like it could have gone a lot darker.
Final Thoughts – This is easily one of the more underrated of Stephen King’s adaptions, it gives us a perfect moral dilemma and keeps everything feel a lot more grounded for a horror one.
Overall: Entertaining throughout.

Sweet Baby Doll House Game
Lifestyle and Games
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*** Create a beautiful princess castle for your baby dolls free of charge! *** ** If you are...

BookwormMama14 (18 KP) rated Playing the Part (A Class of Their Own, #3) in Books
Jan 2, 2019
When an aggressive admirer pursues Lucetta Plum, she must flee for her own safety. You will find danger, mystery and love in Playing the Part. Are you ready for the adventure of a lifetime?
About the Book
In 1884, Lucetta Plum is a well known actress on the stage in New York City. Despite her many attempts to discourage
the ever persistent Silas Ruff, he is determined to make Lucetta his. Being the strong-willed, independent woman that she is, Lucetta wishes for no man to be infatuated with her. With a new drive to possess the beautifully unique Miss Plum, Silas arrives back in New York unexpectedly. Lucetta must escape the city with none other than Mrs. Abigail Hart, the scheming matchmaker who took Harriet, Millie and Lucetta into her care. Determined to see Lucetta settled with her own grandson, Mr. Bram Haverstein, Mrs. Hart suggests they flee to his castle of Ravenwood. Surprisingly, upon their arrival Lucetta finds that Mr. Haverstein holds a particular actress in high regard. But is Lucetta really the person he believes her to be? With an unconventional staff and secretive habits, Lucetta is unsure what to make of Bram. When there appears to be some strange goings on at Ravenwood, Lucetta is convinced that the castle and it's owner are of a peculiar nature. Will their pasts and their secrets be enough to keep them apart? Or will she allow God to heal her pain, allowing her to trust again?
My Thoughts
Jen's books are always an absolute delight to read! I have never laughed so much while reading a single book (except maybe Jen's other books). Playing the Part is not only full of witty dialogue, it is also full of truth. It is so easy for us to think that we know someone. To judge by appearances or by profession. But do we see the heart? Do we really know the person who is just playing a part that they think is required of them? God created each and every one of us individually and uniquely. We should never hide our true self, but proudly play the part that God has given us! I found every chapter full of surprises and mystery. A continuous page turner and a thrilling adventure. All the time, rooting for Lucetta and that she would find the freedom to truly be the person God created her to be. Although this book can stand alone, I strongly suggest starting at the beginning of the series with After a Fashion, followed by the second book In Good Company I highly recommend this book (and series) to anyone who loves a witty adventure!
I received a free copy of Playing the Part from Bethany House Publishers in exchange for my honest review for Celebrate Lit blog tour.
About the Book
In 1884, Lucetta Plum is a well known actress on the stage in New York City. Despite her many attempts to discourage
the ever persistent Silas Ruff, he is determined to make Lucetta his. Being the strong-willed, independent woman that she is, Lucetta wishes for no man to be infatuated with her. With a new drive to possess the beautifully unique Miss Plum, Silas arrives back in New York unexpectedly. Lucetta must escape the city with none other than Mrs. Abigail Hart, the scheming matchmaker who took Harriet, Millie and Lucetta into her care. Determined to see Lucetta settled with her own grandson, Mr. Bram Haverstein, Mrs. Hart suggests they flee to his castle of Ravenwood. Surprisingly, upon their arrival Lucetta finds that Mr. Haverstein holds a particular actress in high regard. But is Lucetta really the person he believes her to be? With an unconventional staff and secretive habits, Lucetta is unsure what to make of Bram. When there appears to be some strange goings on at Ravenwood, Lucetta is convinced that the castle and it's owner are of a peculiar nature. Will their pasts and their secrets be enough to keep them apart? Or will she allow God to heal her pain, allowing her to trust again?
My Thoughts
Jen's books are always an absolute delight to read! I have never laughed so much while reading a single book (except maybe Jen's other books). Playing the Part is not only full of witty dialogue, it is also full of truth. It is so easy for us to think that we know someone. To judge by appearances or by profession. But do we see the heart? Do we really know the person who is just playing a part that they think is required of them? God created each and every one of us individually and uniquely. We should never hide our true self, but proudly play the part that God has given us! I found every chapter full of surprises and mystery. A continuous page turner and a thrilling adventure. All the time, rooting for Lucetta and that she would find the freedom to truly be the person God created her to be. Although this book can stand alone, I strongly suggest starting at the beginning of the series with After a Fashion, followed by the second book In Good Company I highly recommend this book (and series) to anyone who loves a witty adventure!
I received a free copy of Playing the Part from Bethany House Publishers in exchange for my honest review for Celebrate Lit blog tour.

Morgen Frances (21 KP) rated Crowned with Guilt in Books
Jul 9, 2018
Remember the Reaper (book 1)
I could never say enough about this book. Not only was it an amazing read, but it’s the authors debut novel. She takes you on a journey you don’t want to ever end. The characters have such depth, you’re sucked into a world you never knew you needed to be a part of. There’s something I find so sweet and innocent about a child’s unconditional love. Especially when it’s shared with another kid who needs it so much. The bond that forms is her lifeline in so many ways. Tessa’s story is not one of unicorns and rainbows but she finds her escape in books, a prince she doesn’t feel she deserves, and a castle built of dreams. It’s dark, gritty, and doesn’t feel anything but real. She goes through so much in her young life, it changes her. The weight of what she feels as her fault sits heavy on her shoulders. There’s not much that can hurt a person as much as their own guilt slowly eating away at them. When all you see in the mirror is the villain and you lash out at anyone who tries to get close what hope is left.
This is the first book of a series.
This is the first book of a series.

Dianne Robbins (1738 KP) rated The Devil in the White City: Murder, Magic, and Madness in Books
Dec 2, 2018
Not so much murder, magic, and madness
I'm a true crime junkie, aka murderino, so of course, I looked forward to reading this book. The title and description sounded great and I previously read another book, Isaac's Storm, about the 1900 Galveston hurricane, by Eric Larson, which was fascinating as he did a ton of research and brought that book to life. Though it's been 8 years since I've read Isaac's storm, I remember the stories he told as he narrative made you feel you were there. I expected the same with this book, but alas, that was not the case. Instead, I got pages upon pages of details about rivets and the meetings between city councilmen and architects and city permits needed to build everything. OMG, seriously? Why? There are a few stories in the book that are interesting such as the creation of the first Ferris wheel, some of the exhibits and entertainers and drama of the World's Fair. There is a little information about H.H. Holmes, his murder castle, and crimes but not as much detail as any true crime buff has already read someplace else. And what there is about Holmes is a dry recitation of facts, nothing intriguing at all. I was extremely disappointed in his coverage of the events in this book. The title made it sound exciting but it was mostly just drudgery.
As a Downton Abbey enthusiast, I enjoyed this book immensely! Full of romance, sorrow and drama! Just like the beloved show, Downton Abbey. Only, these people, really lived! I admit without shame, that I am an avid Downton Abbey fan. Having been sucked into it by the time the third season aired, I have been in love ever since. As some of you may know I have an obsession with finding out the real history behind stories that I love. Whether the Dark Ages or Contemporary Fiction, I want to know what actually happened. What I found the most intriguing about this book, is that there are many, MANY, similarities between Downton Abbey and the true history of Highclere Castle. (I am pretty sure that was no accident on Julian Fellowes's part.) This was one of my first real experiences with an audiobook, and I honestly wish I had just read the book instead. I am much more of a visual learner, and it was hard for me to retain all the dates and names...Especially since I was always driving as well. I believe I am more suited for novels on audiobook, rather than history. Any fan of Downton Abbey, or of Edwardian history in general, will enjoy this book. It was so much fun to learn about the real people that lived at Highclere one hundred years ago.

Becs (244 KP) rated Nothing Wee About Me! in Books
Nov 12, 2019
A magical tale of female championship
You can also find this review on my blog: bookingwayreads.wordpress.com
Nothing Wee About Me is a magical tale of one girl's power of imagination and self-confidence. The story follows the main character, Liesel as she visits her Grandma Rose. She takes her grandmother's ladle and goes on an adventure, this adventure leads her to an island that is inhabited by pirates. On this island, there is an active volcano and Liesel is determined to save the day. So she does just that, but it is only a temporary fix.
However, there are multiple of obstacles that get in her way such as a dragon that is guarding a castle. All throughout this little book, Liesel is called a "wee girl" and questioned by everyone. Liesel is confident in herself and what her capabilities are. Her use of a ladle is a bit of a symbolism towards reclaiming the stereotype against women. But Grandma Rose's dismissive attitude towards Liesel's confidence suggests that Liesel's choice isn't that radical.
The text doesn't really tell the story but it rather shows it with soft, sketchy illustrations that support the text with visual information. There are only three human characters while the rest of the characters are animals. Nothing Wee About Me! is a fun and easy read that makes for a great picture book about championing girl power.
Nothing Wee About Me is a magical tale of one girl's power of imagination and self-confidence. The story follows the main character, Liesel as she visits her Grandma Rose. She takes her grandmother's ladle and goes on an adventure, this adventure leads her to an island that is inhabited by pirates. On this island, there is an active volcano and Liesel is determined to save the day. So she does just that, but it is only a temporary fix.
However, there are multiple of obstacles that get in her way such as a dragon that is guarding a castle. All throughout this little book, Liesel is called a "wee girl" and questioned by everyone. Liesel is confident in herself and what her capabilities are. Her use of a ladle is a bit of a symbolism towards reclaiming the stereotype against women. But Grandma Rose's dismissive attitude towards Liesel's confidence suggests that Liesel's choice isn't that radical.
The text doesn't really tell the story but it rather shows it with soft, sketchy illustrations that support the text with visual information. There are only three human characters while the rest of the characters are animals. Nothing Wee About Me! is a fun and easy read that makes for a great picture book about championing girl power.