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Movie Metropolis (309 KP) rated The Huntsman: Winter's War (2016) in Movies
Jun 11, 2019
Hemsworth and Chastain Disappoint
Snow White & the Huntsman was a film that garnered much more attention than it deserved, purely because of the goings on behind the scenes between Twilight starlet, Kristen Stewart and director Rupert Sanders. The film itself was a hollow take on the classic fairy-tale that lacked the magic and sparkle of Disney’s wonderful animation.
It’s fair to say then that it never really deserved any kind of follow up, despite a charismatic performance from the wonderful Charlize Theron. Nevertheless, Universal Studios approved another film soon after its release. But is The Huntsman: Winter’s War better than what came before it?
Taking place before and directly alongside the events of its predecessor, Winter’s War follows Emily Blunt’s Ice Queen, Freya, as she struggles to come to terms with the death of her baby. She becomes so consumed by rage and guilt that she banishes herself to an ice castle, much like Elsa from Frozen, training an army of kidnapped children to pass her time.
Chris Hemsworth and Jessica Chastain star as two of these warriors, taken from their families at a young age and taught how to fight and how to block out any feelings of love – as per the Queen’s orders. Naturally, this becomes increasingly difficult and provides the film with its romantic subplot.
Unfortunately, the usually excellent Hemsworth and former Oscar-winner Chastain have next-to-no chemistry and their truly dreadful Celtic accents stop the film dead in its tracks. It’s a shame that Winter’s War relies so heavily on these two when Emily Blunt and a sorely underused Charlize Theron are much, much better.
So much better in fact that the screen comes alive whenever they are on screen, whether that is together or flying solo. Blunt suffers slightly due to the nature of her role, after all, she is known to be a bubbly and happy-go-lucky person, but her Ice Queen is mesmerising and heart-breaking to watch nonetheless.
Theron steals the show yet again, despite her lack of screen time and as she did in its predecessor, lifts Winter’s War well above its average plot and dialogue. Elsewhere, British favourite Sheridan Smith is a pleasant comedic break as a foul-mouthed dwarf.
The cinematography is on the whole very good, with pleasant landscapes, reminiscent of Harry Potter dotted alongside CGI castles, polar bears and goblins. The use of practical effects by first-time director Cedric Nicolas-Troyan is also a pleasure to see in this day and age.
Alas, the plot and dialogue of Winter’s War leaves much to be desired and the lack of screen time for Blunt and Theron hampers what could have been an interesting and unique backstory for this particular duo of films.
Overall, The Huntsman: Winter’s War is an average film hampered further by its two leading stars. Fortunately, the inclusion of Blunt and Theron manages to lift it slightly above the standard of its predecessor, but not by enough for it to warrant another follow up. However, the signposts throughout the 115 minute running time confess a sequel is more than likely.
https://moviemetropolis.net/2016/04/07/hemsworth-and-chastain-disappoint-the-huntsman-review/
It’s fair to say then that it never really deserved any kind of follow up, despite a charismatic performance from the wonderful Charlize Theron. Nevertheless, Universal Studios approved another film soon after its release. But is The Huntsman: Winter’s War better than what came before it?
Taking place before and directly alongside the events of its predecessor, Winter’s War follows Emily Blunt’s Ice Queen, Freya, as she struggles to come to terms with the death of her baby. She becomes so consumed by rage and guilt that she banishes herself to an ice castle, much like Elsa from Frozen, training an army of kidnapped children to pass her time.
Chris Hemsworth and Jessica Chastain star as two of these warriors, taken from their families at a young age and taught how to fight and how to block out any feelings of love – as per the Queen’s orders. Naturally, this becomes increasingly difficult and provides the film with its romantic subplot.
Unfortunately, the usually excellent Hemsworth and former Oscar-winner Chastain have next-to-no chemistry and their truly dreadful Celtic accents stop the film dead in its tracks. It’s a shame that Winter’s War relies so heavily on these two when Emily Blunt and a sorely underused Charlize Theron are much, much better.
So much better in fact that the screen comes alive whenever they are on screen, whether that is together or flying solo. Blunt suffers slightly due to the nature of her role, after all, she is known to be a bubbly and happy-go-lucky person, but her Ice Queen is mesmerising and heart-breaking to watch nonetheless.
Theron steals the show yet again, despite her lack of screen time and as she did in its predecessor, lifts Winter’s War well above its average plot and dialogue. Elsewhere, British favourite Sheridan Smith is a pleasant comedic break as a foul-mouthed dwarf.
The cinematography is on the whole very good, with pleasant landscapes, reminiscent of Harry Potter dotted alongside CGI castles, polar bears and goblins. The use of practical effects by first-time director Cedric Nicolas-Troyan is also a pleasure to see in this day and age.
Alas, the plot and dialogue of Winter’s War leaves much to be desired and the lack of screen time for Blunt and Theron hampers what could have been an interesting and unique backstory for this particular duo of films.
Overall, The Huntsman: Winter’s War is an average film hampered further by its two leading stars. Fortunately, the inclusion of Blunt and Theron manages to lift it slightly above the standard of its predecessor, but not by enough for it to warrant another follow up. However, the signposts throughout the 115 minute running time confess a sequel is more than likely.
https://moviemetropolis.net/2016/04/07/hemsworth-and-chastain-disappoint-the-huntsman-review/
Purple Phoenix Games (2266 KP) rated My Little Scythe in Tabletop Games
Jun 12, 2019
OMG look at the cute cover! Ok, the title is a little strange to those who are oblivious to its origin, but I knew the game to be a scaled down version of Scythe. This version started as a fan-made revision by a dad and his young daughter to make Scythe more playable for them. It’s basically about curating friendship through apple picking, delivering gems, baking pies, and trying to just be heckin good bois. My Little Scythe. Just don’t play it on My Little Game Table. It’s definitely a table hog, but it’s a glorious table hog.
Accost me later, but I have never played Scythe. I have played lots of area control and pick-up-and-deliver games. I have just now oversimplified an already mechanics-simple game. Without explaining the entire rulebook here, you are these cute little animal “seekers” who are buzzing around the board collecting apples and gems to deliver to the castle, upgrading your movement or “make” abilities, completing quests on the board, improving friendship, baking pies, or even winning pie fights against your opponents! Each of these accomplishments can equal trophies for your team and the first to four trophies triggers the end game.
Ok the good stuff. Everything. I absolutely love this one. The board is BIG, beautiful, colorful, and it makes me happy just looking at it. The theme is so easy to love, and the goals are clear. The game play couldn’t be simpler in what you do on your turn, and the components are absolutely top notch. It certainly doesn’t overstay its welcome on the table, and I want to keep playing it over and over. Those are signs of a GREAT game to me.
So, the bad. Well, I don’t really have anything negative to say about this at all. At least not that is the game’s fault. I have different strategies I still want to try in the game, but that keeps me playing more and that is actually a positive trait. Ok ok fine, I will give it a couple negatives, but they are just MY opinion based on what I enjoy. Can we borrow the idea of the berry component from Everdell to make the apples here cuter and squishy? Can we linen finish the cards? Can we make the Quest tokens bakelite or acrylic or something other than cardboard? Can the trophies be pre-painted minis of trophies? Can the seeker minis be pre-painted? Yeah sure. All that could easily be added to this game. But be prepared for another $50 added to the price (maybe, idk, I’m not a component manufacturer. Jamey, what’s the cost to bling this out?).
I digress, but the game is super solid. If you see it in the wild and you do not yet own it, pick it up. You will certainly thank me later. Let’s just propel this one into my Top 10 Games of All Time. Looks like I am not alone as Purple Phoenix Games gives this lovely adventure a 22 / 24.
https://purplephoenixgames.wordpress.com/2019/02/08/my-little-scythe-review/
Accost me later, but I have never played Scythe. I have played lots of area control and pick-up-and-deliver games. I have just now oversimplified an already mechanics-simple game. Without explaining the entire rulebook here, you are these cute little animal “seekers” who are buzzing around the board collecting apples and gems to deliver to the castle, upgrading your movement or “make” abilities, completing quests on the board, improving friendship, baking pies, or even winning pie fights against your opponents! Each of these accomplishments can equal trophies for your team and the first to four trophies triggers the end game.
Ok the good stuff. Everything. I absolutely love this one. The board is BIG, beautiful, colorful, and it makes me happy just looking at it. The theme is so easy to love, and the goals are clear. The game play couldn’t be simpler in what you do on your turn, and the components are absolutely top notch. It certainly doesn’t overstay its welcome on the table, and I want to keep playing it over and over. Those are signs of a GREAT game to me.
So, the bad. Well, I don’t really have anything negative to say about this at all. At least not that is the game’s fault. I have different strategies I still want to try in the game, but that keeps me playing more and that is actually a positive trait. Ok ok fine, I will give it a couple negatives, but they are just MY opinion based on what I enjoy. Can we borrow the idea of the berry component from Everdell to make the apples here cuter and squishy? Can we linen finish the cards? Can we make the Quest tokens bakelite or acrylic or something other than cardboard? Can the trophies be pre-painted minis of trophies? Can the seeker minis be pre-painted? Yeah sure. All that could easily be added to this game. But be prepared for another $50 added to the price (maybe, idk, I’m not a component manufacturer. Jamey, what’s the cost to bling this out?).
I digress, but the game is super solid. If you see it in the wild and you do not yet own it, pick it up. You will certainly thank me later. Let’s just propel this one into my Top 10 Games of All Time. Looks like I am not alone as Purple Phoenix Games gives this lovely adventure a 22 / 24.
https://purplephoenixgames.wordpress.com/2019/02/08/my-little-scythe-review/
This book drew me down the rabbit hole and never let go. I hate Marissa Meyer for making me fall in love with these characters when I know that they may not have a happy ending. No, I don't actually hate her book (I loved it) but it gives you so many feelings and yet you feel that it's not possible for it to work out. If you are familiar with Lewis Carroll's work, you know what happens in Alice in Wonderland. As this is a prequel, you expect that you know how each character turns out and wonder if it will inevitably play out the same way in Heartless. It crushes your heart to know their dreams and realize that they may not come true. My only hope going into this book was that it would have a Wicked-style secret that explains how any of them could possibly find their happily ever afters.
I have always been a huge fan of well-done fairytale re-tellings (or prequels in this case) and Heartless does not disappoint. Marissa Meyer did a wonderful job with the Lunar Chronicles and this is just as well done. We get a different look at our most beloved and hated characters, prior to their lives intersecting with Alice's. Most Wonderland retellings I've read feature Alice, so this was a nice change of pace.
Catherine is our likable if a bit spineless heroine who is set to be the future Queen of Hearts - if her mother has any say. She is joined by the Joker, Hatter, March Hare and other classic characters. Cath's dream is to open the finest bakery in Hearts, but her parents have other plans.
The Joker, Jest is my favourite character by far and he has a great arc throughout the story. He is witty, kind, magical and so much more than just the Fool. I almost wish he was the main character because his scenes were always my favourite.
The author took some liberties with the characters, but overall they just helped to make them more believable. Their personalities are developed and expanded, lending them an air of realness that doesn't always permeate Wonderland.
The Mad Tea Party scene was highly enjoyable as each guest was called upon to perform whilst jauntily adorned with a hat. My only negative is that I wish the Hatter was more likable. I understand his motivations but as classically one of my favourite characters I wish I had enjoyed his role more in this novel. I also wish that Cath could have been more pro-active, even though I understand her less than stellar backbone due to the period and her upbringing.
The world is vividly described from the fabric and accouterment laden Hatta's shop to the lavish King's castle. The author even adds a little Wonderland flair to common phrases and anecdotes. World-building is very well done and makes me long to visit Hearts.
Highly recommended to young adult/teen readers who enjoy fantasy and the fantastical, fairytale re-tellings, prequels and Marissa Meyer's wonderful writing.
I have always been a huge fan of well-done fairytale re-tellings (or prequels in this case) and Heartless does not disappoint. Marissa Meyer did a wonderful job with the Lunar Chronicles and this is just as well done. We get a different look at our most beloved and hated characters, prior to their lives intersecting with Alice's. Most Wonderland retellings I've read feature Alice, so this was a nice change of pace.
Catherine is our likable if a bit spineless heroine who is set to be the future Queen of Hearts - if her mother has any say. She is joined by the Joker, Hatter, March Hare and other classic characters. Cath's dream is to open the finest bakery in Hearts, but her parents have other plans.
The Joker, Jest is my favourite character by far and he has a great arc throughout the story. He is witty, kind, magical and so much more than just the Fool. I almost wish he was the main character because his scenes were always my favourite.
The author took some liberties with the characters, but overall they just helped to make them more believable. Their personalities are developed and expanded, lending them an air of realness that doesn't always permeate Wonderland.
The Mad Tea Party scene was highly enjoyable as each guest was called upon to perform whilst jauntily adorned with a hat. My only negative is that I wish the Hatter was more likable. I understand his motivations but as classically one of my favourite characters I wish I had enjoyed his role more in this novel. I also wish that Cath could have been more pro-active, even though I understand her less than stellar backbone due to the period and her upbringing.
The world is vividly described from the fabric and accouterment laden Hatta's shop to the lavish King's castle. The author even adds a little Wonderland flair to common phrases and anecdotes. World-building is very well done and makes me long to visit Hearts.
Highly recommended to young adult/teen readers who enjoy fantasy and the fantastical, fairytale re-tellings, prequels and Marissa Meyer's wonderful writing.
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Wolfenstein: The Old Blood in Video Games
Jun 19, 2019
Wolfenstein: The Old Blood is the latest entry into the long running series which saw its origins back in the days of the Commodore and Apple computers.
Following up last year’s Wolfenstein: The New Order, Old Blood serves as a prequel to the last game but players do not need to own the previous game in order to play.
The game follows series hero William BJ Blazkowicz as he must escape from the deadly Castle Wolfenstein and then recover some secret documents while thwarting the latest Nazi campaign of evil.
Old Blood brings more of the run and gun mayhem that the series has become famous for and does not deviate much from the successful formula of previous games in the series. Players still grab health, ammunition; armor, health, and overcharge all around them and off fallen enemies and the enemies are as nasty and endless as ever.
The game has some serious challenge even on the easier settings at times and players will find themselves with plenty of solid graphics and interesting locales in which to battle. I loved one battle from cable cars and another in a small village was quite thrilling. Enemies are varied from Commanders who can call in support to the standard soldiers and super soldiers who require some up close combat to bring down faster.
The game has a sense of humor as there are rest areas where players can take a break and play levels form the old Wolfenstein 3D with all of its pixelated graphics form the days before 3D cards which shows just how far games have progressed.
The game uses the same weapons from The New Order with the addition of a pipe which is a real universal go to in the game. The pipe can be used as a single piece to club enemies and be used as a pry bar for vents and grates as well as to slide across wires.
When it is used in two parts, the pipe is a great weapon to impale and beat down enemies and is also a valuable climbing tool which will come in handy throughout the game.
Like The New Order, Old Blood does not offer a multiplay feature but it does offer great graphics, a challenge, and plenty of action.
The game has a short run time as I was able to finish it in five hours, but considering the $19.99 price and the fact that the campaign portion of the last few Call of Duty games is roughly the same length you more than get your money’s worth.
Playing on the PC version I did experience two technical issues where the game locked up, but they were minor and did not hinder my completion of the game.
As the game built to a satisfying finale, I was reminded of just how much fun the series is and how we will hopefully see more games in the series in the near future.
For now, Wolfenstein: The Old Blood is a fun game that will keep fans of the series and action games in general happy.
http://sknr.net/2015/05/12/wolfenstein-the-old-blood/
Following up last year’s Wolfenstein: The New Order, Old Blood serves as a prequel to the last game but players do not need to own the previous game in order to play.
The game follows series hero William BJ Blazkowicz as he must escape from the deadly Castle Wolfenstein and then recover some secret documents while thwarting the latest Nazi campaign of evil.
Old Blood brings more of the run and gun mayhem that the series has become famous for and does not deviate much from the successful formula of previous games in the series. Players still grab health, ammunition; armor, health, and overcharge all around them and off fallen enemies and the enemies are as nasty and endless as ever.
The game has some serious challenge even on the easier settings at times and players will find themselves with plenty of solid graphics and interesting locales in which to battle. I loved one battle from cable cars and another in a small village was quite thrilling. Enemies are varied from Commanders who can call in support to the standard soldiers and super soldiers who require some up close combat to bring down faster.
The game has a sense of humor as there are rest areas where players can take a break and play levels form the old Wolfenstein 3D with all of its pixelated graphics form the days before 3D cards which shows just how far games have progressed.
The game uses the same weapons from The New Order with the addition of a pipe which is a real universal go to in the game. The pipe can be used as a single piece to club enemies and be used as a pry bar for vents and grates as well as to slide across wires.
When it is used in two parts, the pipe is a great weapon to impale and beat down enemies and is also a valuable climbing tool which will come in handy throughout the game.
Like The New Order, Old Blood does not offer a multiplay feature but it does offer great graphics, a challenge, and plenty of action.
The game has a short run time as I was able to finish it in five hours, but considering the $19.99 price and the fact that the campaign portion of the last few Call of Duty games is roughly the same length you more than get your money’s worth.
Playing on the PC version I did experience two technical issues where the game locked up, but they were minor and did not hinder my completion of the game.
As the game built to a satisfying finale, I was reminded of just how much fun the series is and how we will hopefully see more games in the series in the near future.
For now, Wolfenstein: The Old Blood is a fun game that will keep fans of the series and action games in general happy.
http://sknr.net/2015/05/12/wolfenstein-the-old-blood/
Phil Leader (619 KP) rated The Pilgrims (Pendulum #1) in Books
Nov 25, 2019
The Pilgrims is the second book by Will Elliott and the first in the Pendulum trilogy. It follows Eric (a down on his luck journalist) and Case (an old vagrant that Eric befriends) who discover that a small door under a bridge leads to a different world.
The story follows them as they travel across this new land of Levaal and encounters various inhabitants - human and other races. There has been a war simmering between The Castle - ruled by the (not to beat about the bush) insane Vous - and a coalition of still-free cities governed by their respective mayors. Eric and Case arrive just as the war is about to become a full battle, and it's clear that this is not a coincidence.
I'm always wary of fantasy books where people cross from this world into the world of the writer's imagination, it always seems like a bit of a fanboy's wet dream and sometimes it isn't handled well and leaves a lot of holes. Elliott does adequately well in addressing these - Eric (at least) does not cross by accident, the magic that brings them to the world allows them to speak the correct language and so on. Elliott also wisely immediately plunges the antagonists into action, revealing the wonders of Levaal rather than letting them frolic on some untouched green hillside.
The other notable deviation from this being any sort of wish fulfillment fantasy is that Levaal actually isn't very.... nice. Danger, intrigue and double dealing abound. Vous could be nominally labelled as the 'bad guy' but it's clearly described that he is doing what are bad things for what he considers the right reasons. There are no 'dark lords' here and by the same token the 'good guys' really aren't particularly good.
Eric and Case are not spared from this. Neither is a paragon of virtue, Eric has some distinct character flaws, which are made very clear to him by other characters and perhaps at least some of the arc of the trilogy will be Eric becoming a 'better' person. Case has served time in prison for murder and is an alcoholic, the latter fact makes him behave erratically at best.
The inhabitants of Levaal do not deviate far from stock fantasy races, but all are unique and the world does seem to fit together and work quite well as a 'real' place, I did like the mechanism of how the magic worked and its limitations. Elliott has really put some thought into this.
The writing is hard to find fault with; the descriptive passages have real atmosphere, the dialogue is sharp and always in keeping with the characters, which in themselves are complex and nobody is represented as a cipher or standard trope. The story is engaging and moves at a terrific pace, covering a lot of ground (both metaphorically and across Levaal).
The ending is a real cliff hanger with a sting in the tail and it will be interesting to see where the story goes in the next volume, Shadow.
Highly recommended, though not for younger readers due to explicit sexual references.
The story follows them as they travel across this new land of Levaal and encounters various inhabitants - human and other races. There has been a war simmering between The Castle - ruled by the (not to beat about the bush) insane Vous - and a coalition of still-free cities governed by their respective mayors. Eric and Case arrive just as the war is about to become a full battle, and it's clear that this is not a coincidence.
I'm always wary of fantasy books where people cross from this world into the world of the writer's imagination, it always seems like a bit of a fanboy's wet dream and sometimes it isn't handled well and leaves a lot of holes. Elliott does adequately well in addressing these - Eric (at least) does not cross by accident, the magic that brings them to the world allows them to speak the correct language and so on. Elliott also wisely immediately plunges the antagonists into action, revealing the wonders of Levaal rather than letting them frolic on some untouched green hillside.
The other notable deviation from this being any sort of wish fulfillment fantasy is that Levaal actually isn't very.... nice. Danger, intrigue and double dealing abound. Vous could be nominally labelled as the 'bad guy' but it's clearly described that he is doing what are bad things for what he considers the right reasons. There are no 'dark lords' here and by the same token the 'good guys' really aren't particularly good.
Eric and Case are not spared from this. Neither is a paragon of virtue, Eric has some distinct character flaws, which are made very clear to him by other characters and perhaps at least some of the arc of the trilogy will be Eric becoming a 'better' person. Case has served time in prison for murder and is an alcoholic, the latter fact makes him behave erratically at best.
The inhabitants of Levaal do not deviate far from stock fantasy races, but all are unique and the world does seem to fit together and work quite well as a 'real' place, I did like the mechanism of how the magic worked and its limitations. Elliott has really put some thought into this.
The writing is hard to find fault with; the descriptive passages have real atmosphere, the dialogue is sharp and always in keeping with the characters, which in themselves are complex and nobody is represented as a cipher or standard trope. The story is engaging and moves at a terrific pace, covering a lot of ground (both metaphorically and across Levaal).
The ending is a real cliff hanger with a sting in the tail and it will be interesting to see where the story goes in the next volume, Shadow.
Highly recommended, though not for younger readers due to explicit sexual references.
Heather Cranmer (2721 KP) rated Morgwel Hall in Books
Feb 20, 2019
Interesting plot (1 more)
Great setting
A bit too wordy sometimes (1 more)
Hard to get an idea of the age of main character
A Lovely Ghost Story
I love books about ghost stories, so when I got the chance to read Morgwel Hall by Michael Hutchins, I didn't think twice. The synopsis definitely piqued my interest. Luckily, I was not disappointed.
I really enjoyed the plot for Morgwel Hall. Captain Williamson sees a girl dancing on the battlements of the ruined castle he is about to purchase. He is instantly mesmerized by her. He learns her name is Anna and begins to fall in love with her. The only problem is she's a ghost. However, there's a bit more paranormal happenings going on at Morgwel Hall. Desperate to learn the history of the place, he seeks out two locals who tell him of the horrible history of Morgwel Hall and of Anna's demise. I wouldn't say the plot was scary. It was spooky and a bit creepy at times, but it wasn't overly scary which I didn't mind. It was still very interesting! I didn't really read any major plot twists, but that didn't take away from the story. All of my questions and wondering were answered by the end of the book even my questions about Williamson's cat and dog which was a nice touch. I wish there was more detail as to why Anna took a shining to Captain Williamson and what made her fall in love with him though. The world building was done very well as well. The story takes place almost completely in Cornwall not long after World War I. It was definitely believable.
The characters of Morgwel Hall were very well written and realistic. Captain Williamson is a great character although sometimes it was hard to tell if he was supposed to be an older man or a younger man. It would have been nice to know his actual age in the book because I struggled to picture him in my mind age wise. Other than that, everything about Williamson was great. It was interesting learning with Williamson about Morgwell Hall. Albert and Nancy were also fantastic characters. I really liked Nancy for some reason. I guess it was just how humble she was. Dougy was my absolute favorite though. He sounded like such a sweet dog!
The pacing in Morgwel Hall was set decently. There were a few times when the story got a bit too wordy and descriptive which would slow the pacing down a little, but for the most part, the pacing stayed strong, and I was desperate to learn more about Morgwel Hall and the history.
Trigger warnings for Morgwel Hall include alcoholism (Captain Williamson came across as being addicted to whiskey), minor profanities, death, suicide, and implied murder.
Overall, Morgwel Hall is a very interesting read. The plot is written very well, and the characters are interesting to read about. I would definitely recommend Morgwel Hall by Michael Hutchins to those aged 15+ who are fans of ghost stories but don't want to be too scared.
--
(A special thank you to the author for providing me with a paperback of Morgwel Hall in exchange for an honest and unbiased review.)
I really enjoyed the plot for Morgwel Hall. Captain Williamson sees a girl dancing on the battlements of the ruined castle he is about to purchase. He is instantly mesmerized by her. He learns her name is Anna and begins to fall in love with her. The only problem is she's a ghost. However, there's a bit more paranormal happenings going on at Morgwel Hall. Desperate to learn the history of the place, he seeks out two locals who tell him of the horrible history of Morgwel Hall and of Anna's demise. I wouldn't say the plot was scary. It was spooky and a bit creepy at times, but it wasn't overly scary which I didn't mind. It was still very interesting! I didn't really read any major plot twists, but that didn't take away from the story. All of my questions and wondering were answered by the end of the book even my questions about Williamson's cat and dog which was a nice touch. I wish there was more detail as to why Anna took a shining to Captain Williamson and what made her fall in love with him though. The world building was done very well as well. The story takes place almost completely in Cornwall not long after World War I. It was definitely believable.
The characters of Morgwel Hall were very well written and realistic. Captain Williamson is a great character although sometimes it was hard to tell if he was supposed to be an older man or a younger man. It would have been nice to know his actual age in the book because I struggled to picture him in my mind age wise. Other than that, everything about Williamson was great. It was interesting learning with Williamson about Morgwell Hall. Albert and Nancy were also fantastic characters. I really liked Nancy for some reason. I guess it was just how humble she was. Dougy was my absolute favorite though. He sounded like such a sweet dog!
The pacing in Morgwel Hall was set decently. There were a few times when the story got a bit too wordy and descriptive which would slow the pacing down a little, but for the most part, the pacing stayed strong, and I was desperate to learn more about Morgwel Hall and the history.
Trigger warnings for Morgwel Hall include alcoholism (Captain Williamson came across as being addicted to whiskey), minor profanities, death, suicide, and implied murder.
Overall, Morgwel Hall is a very interesting read. The plot is written very well, and the characters are interesting to read about. I would definitely recommend Morgwel Hall by Michael Hutchins to those aged 15+ who are fans of ghost stories but don't want to be too scared.
--
(A special thank you to the author for providing me with a paperback of Morgwel Hall in exchange for an honest and unbiased review.)
Movie Metropolis (309 KP) rated Snow White and the Huntsman (2012) in Movies
Jun 11, 2019
Snow White has certainly been receiving a lot of attention this year and it’s been hard to ignore two films competing with each other to win the accolade of best cinema adaptation.
Julia Roberts has already starred in sickly sweet adaptation Mirror Mirror and here Kristen Stewart of Twilight fame takes on the lead role in the gritty, dramatic adaptation of the fairytale. But is it a good take on a children’s classic?
Snow White & The Huntsman opens as you would expect with a look back at the aforementioned Princess’ traumatic childhood, from the death of her mother, to witnessing the death of her father King Magnus, it seems like any normal child would’ve had a few problems after this but Snow seems a little more reserved.
Snow White’s father is killed at the hands of her wicked stepmother, played wonderfully by Charlize Theron who really gets her teeth into the role she’s been given and plays the character with a nice dose of evil intertwined with brief moments of sincerity. Those of you familiar with the story will no doubt know that Snow White hides with the seven dwarves to escape the clutches of her stepmother, but more on that later.
Chris Hemsworth, who seems to be getting more and more acting jobs these days does a nice job as the widowed, constantly drunk huntsman, though his accent is a little hard to assess, no doubt done to cover his Australian roots.
Hemsworth is sent by the wicked Queen to kill Snow White so that her eternal youth isn’t threatened but things run less than smoothly as he realises that he is being tricked, he and Snow then decide to go on the run, bumping into the seven dwarves along the way.
The Kingdom in which they live is beautifully realised in fabulous CGI, from the dark forest, to the towering stone walls of the castle and then further into the ‘sanctuary’ a place where people can go to relax and unwind. Fairies, badgers, foxes, rabbits, mushrooms with beady little eyes and moss covered tortoises are amongst the creatures here and ruling over them all is the spirit of the forest, a fabulous and very real looking white stag.
This is, however, where Snow White & The Huntsman falls short. Yes, the CGI is impeccable and yes the acting is good, but it all feels a little bit soulless. It’s all about the frills rather than creating a deep and meaningful story. It has the basics right but it’s impossible to care about the characters because there isn’t enough back-story. Each set piece is interspersed with a little bit of emotion, but it’s not really enough and because of this, the entire film feels disjointed.
This is made worse by the fact the film is stretched to over two hours when there isn’t really enough story to create a two hour film.
Unfortunately, these points detract from what is a wonderful and beautifully realised adaptation of a classic children’s fairytale. To compare it to Mirror Mirror would be unfair as they are both so different. Snow White & The Huntsman is like last year’s Alice in Wonderland, it all looks and sounds great, but is ultimately; decidedly average.
https://moviemetropolis.net/2012/06/07/snow-white-the-huntsman-review/
Julia Roberts has already starred in sickly sweet adaptation Mirror Mirror and here Kristen Stewart of Twilight fame takes on the lead role in the gritty, dramatic adaptation of the fairytale. But is it a good take on a children’s classic?
Snow White & The Huntsman opens as you would expect with a look back at the aforementioned Princess’ traumatic childhood, from the death of her mother, to witnessing the death of her father King Magnus, it seems like any normal child would’ve had a few problems after this but Snow seems a little more reserved.
Snow White’s father is killed at the hands of her wicked stepmother, played wonderfully by Charlize Theron who really gets her teeth into the role she’s been given and plays the character with a nice dose of evil intertwined with brief moments of sincerity. Those of you familiar with the story will no doubt know that Snow White hides with the seven dwarves to escape the clutches of her stepmother, but more on that later.
Chris Hemsworth, who seems to be getting more and more acting jobs these days does a nice job as the widowed, constantly drunk huntsman, though his accent is a little hard to assess, no doubt done to cover his Australian roots.
Hemsworth is sent by the wicked Queen to kill Snow White so that her eternal youth isn’t threatened but things run less than smoothly as he realises that he is being tricked, he and Snow then decide to go on the run, bumping into the seven dwarves along the way.
The Kingdom in which they live is beautifully realised in fabulous CGI, from the dark forest, to the towering stone walls of the castle and then further into the ‘sanctuary’ a place where people can go to relax and unwind. Fairies, badgers, foxes, rabbits, mushrooms with beady little eyes and moss covered tortoises are amongst the creatures here and ruling over them all is the spirit of the forest, a fabulous and very real looking white stag.
This is, however, where Snow White & The Huntsman falls short. Yes, the CGI is impeccable and yes the acting is good, but it all feels a little bit soulless. It’s all about the frills rather than creating a deep and meaningful story. It has the basics right but it’s impossible to care about the characters because there isn’t enough back-story. Each set piece is interspersed with a little bit of emotion, but it’s not really enough and because of this, the entire film feels disjointed.
This is made worse by the fact the film is stretched to over two hours when there isn’t really enough story to create a two hour film.
Unfortunately, these points detract from what is a wonderful and beautifully realised adaptation of a classic children’s fairytale. To compare it to Mirror Mirror would be unfair as they are both so different. Snow White & The Huntsman is like last year’s Alice in Wonderland, it all looks and sounds great, but is ultimately; decidedly average.
https://moviemetropolis.net/2012/06/07/snow-white-the-huntsman-review/
Hazel (1853 KP) rated Immortal Writers in Books
Dec 17, 2018
<i>This ARC was provided by the publisher via NetGalley in exchange for an honest review </i>
Words are the most powerful form of magic. Jill Bowers creates a unique fantasy concept in this soon to be published adventure novel. When <i>Immortal Writers</i> begins, the genre is similar to many contemporary novels: characters living normal day-to-day lives. Eighteen-year-old Liz has just landed back in her hometown after touring to promote her new novel, the next in a popular fantasy series that won her the Best Young Fantasy Award. All she wants is to return to her apartment and go to bed, so being kidnapped was not part of her plan. Especially not being kidnapped by the formidable William Shakespeare.
What Liz and readers both learn next is a brilliant, awe-inspiring idea. Imagine that all the world’s most famous authors were immortal and lived together in a magical castle manipulated by the science fiction novelists. That is what Liz suddenly has to come to terms with. Although she is only young, her books show so much potential that she is already initiated into the Immortal Writers. But it is not only legendary writers inhabiting this fortress. When an author becomes immortal, their characters become real. Liz is shocked to come face to face with the handsome hero of her story as well as a few of her supporting characters. However that is not all that has crossed over into reality.
As well as the goodies, the evil characters have also been brought into the world. Kenric, Liz’s antagonist, has hidden himself nearby with hundreds of dragons. He wants dominion over the entire planet and the only person that can stop him is Liz herself. So begins an adventure of learning to use magic, sword fights, dragon attacks and inevitable, heart wrenching causalities.
As a writer, Jill Bowers has not quite got the level of standard that the top authors have achieved. This is evident from the lack of description and awkwardness of the prose throughout the first few chapters. Once the storyline is well under way it becomes a lot easier to read; whether her writing improves is debatable, but her imagination captures the readers attention and provides a thoroughly entertaining narrative.
It is not solely the plot, characters and action that will stay in readers’ minds – the overall concept is fantastic. Who would not want their favourite authors to live forever? I would love to meet a William Shakespeare who has adapted himself to modern day living. Even more exciting is the possibility of meeting fictional characters. Each reader is bound to start daydreaming about which of their most loved books they would like to become real. How great would it be to meet Harry Potter, or see a unicorn, or eat some chocolate made by Willy Wonka, or… the possibilities are endless.
<i>Immortal Writers</i> is the first novel in a series so there will be more books that focus on this amazing idea. From the preview at the end of this copy, it appears that the following book will be about different authors/characters, therefore will provide a whole new outline to wrap our heads around.
Fantasy fans should definitely seek out this series. The writing may not exactly be up to par, but the general storyline is unquestionably worth it. Encompassing, contemporary, adventure and romance genres, <i>Immortal Writers</i> is an incredible fantasy story based in the “real” world.
Words are the most powerful form of magic. Jill Bowers creates a unique fantasy concept in this soon to be published adventure novel. When <i>Immortal Writers</i> begins, the genre is similar to many contemporary novels: characters living normal day-to-day lives. Eighteen-year-old Liz has just landed back in her hometown after touring to promote her new novel, the next in a popular fantasy series that won her the Best Young Fantasy Award. All she wants is to return to her apartment and go to bed, so being kidnapped was not part of her plan. Especially not being kidnapped by the formidable William Shakespeare.
What Liz and readers both learn next is a brilliant, awe-inspiring idea. Imagine that all the world’s most famous authors were immortal and lived together in a magical castle manipulated by the science fiction novelists. That is what Liz suddenly has to come to terms with. Although she is only young, her books show so much potential that she is already initiated into the Immortal Writers. But it is not only legendary writers inhabiting this fortress. When an author becomes immortal, their characters become real. Liz is shocked to come face to face with the handsome hero of her story as well as a few of her supporting characters. However that is not all that has crossed over into reality.
As well as the goodies, the evil characters have also been brought into the world. Kenric, Liz’s antagonist, has hidden himself nearby with hundreds of dragons. He wants dominion over the entire planet and the only person that can stop him is Liz herself. So begins an adventure of learning to use magic, sword fights, dragon attacks and inevitable, heart wrenching causalities.
As a writer, Jill Bowers has not quite got the level of standard that the top authors have achieved. This is evident from the lack of description and awkwardness of the prose throughout the first few chapters. Once the storyline is well under way it becomes a lot easier to read; whether her writing improves is debatable, but her imagination captures the readers attention and provides a thoroughly entertaining narrative.
It is not solely the plot, characters and action that will stay in readers’ minds – the overall concept is fantastic. Who would not want their favourite authors to live forever? I would love to meet a William Shakespeare who has adapted himself to modern day living. Even more exciting is the possibility of meeting fictional characters. Each reader is bound to start daydreaming about which of their most loved books they would like to become real. How great would it be to meet Harry Potter, or see a unicorn, or eat some chocolate made by Willy Wonka, or… the possibilities are endless.
<i>Immortal Writers</i> is the first novel in a series so there will be more books that focus on this amazing idea. From the preview at the end of this copy, it appears that the following book will be about different authors/characters, therefore will provide a whole new outline to wrap our heads around.
Fantasy fans should definitely seek out this series. The writing may not exactly be up to par, but the general storyline is unquestionably worth it. Encompassing, contemporary, adventure and romance genres, <i>Immortal Writers</i> is an incredible fantasy story based in the “real” world.
Gareth von Kallenbach (980 KP) rated Harold & Kumar Escape from Guantanamo Bay (2008) in Movies
Aug 14, 2019
It has been four years since Harold and Kumar embarked on their munchies induced quest for White Castle hamburgers. The resulting chaos and mayhem that resulted led to solid box office and DVD sales and spawned the sequel “Harold and Kumar Escape from Guantanamo Bay”.
The film picks up at the conclusion of the last film and finds Harold (John Cho), planning a trip to Amsterdam with his friend Kumar (Kal Penn), in order to surprise his new girlfriend Maria (Paula Garces). Kumar is thrilled at the idea of the trip fueled in large part due to Amsterdam’s very tolerant attitude towards drugs.
As they prepare to board their plane, the duo meet Kumar’s old girlfriend Vanessa (Danneel Harris), who is about to marry a powerful and conservative Texan named Colton (Eric Winter), who has designs on being the President someday.
Unwilling to let on that he still holds a torch for Vanessa, Kumar attempts to get high during the flight and ends up getting himself and Harold mistaken for terrorists. Before the duo know what has hit them they have run afoul of Homeland Security agent Ron Fox (Rob Corddry), and are sharing a cell in Guantanamo Bay.
Desperate to escape their plight, the duo soon find themselves on the lam with Fox and the nations law enforcement officials in hot pursuit.
Harold and Kumar hope to make it to Texas in order to seek help from Colton as Harold thinks that due to their friendship and his connections he can get the duo out of their predicament. Kumar is all for this as not only is it the best way to get out of their situation but he secretly thinks he can get Vanessa to come back to him before it is too late.
Along the way the duo look to find help from their bizarre friends, and run into all manner of obstacles ranging from the Klan, Rednecks, and Neil Patrick Harris in a very funny cameo, and countless other bizarre people and situations.
The film is crude but if you were a fan of the last film, you will likely find this film very funny. The chemistry between Cho and Penn is good and it is fun to see the misadventures of the two best friends and hear them argue amongst themselves over their plight. Harold being the more level headed of the two is furious over the irresponsible Kumar and how he got them into this situation, but he is willing to stand by his friend to a point, which results in one of the fun moments in the film when the duo end up in a brothel in Texas.
Penn and Cho also seem to be having a good time playing the characters and despite the abundance of crude and drug related humor, there are some genuinely funny moments in the film and it is better than the first film in the series.
Those expecting a deep plot and characters will be disappointed, but if you came into this film looking for those elements, then you must have gotten into Kumar’s stash. That being said, take the film for what it is, and enjoyable if light piece of comedy, and you are likely to be glad that you are along for the ride.
The film picks up at the conclusion of the last film and finds Harold (John Cho), planning a trip to Amsterdam with his friend Kumar (Kal Penn), in order to surprise his new girlfriend Maria (Paula Garces). Kumar is thrilled at the idea of the trip fueled in large part due to Amsterdam’s very tolerant attitude towards drugs.
As they prepare to board their plane, the duo meet Kumar’s old girlfriend Vanessa (Danneel Harris), who is about to marry a powerful and conservative Texan named Colton (Eric Winter), who has designs on being the President someday.
Unwilling to let on that he still holds a torch for Vanessa, Kumar attempts to get high during the flight and ends up getting himself and Harold mistaken for terrorists. Before the duo know what has hit them they have run afoul of Homeland Security agent Ron Fox (Rob Corddry), and are sharing a cell in Guantanamo Bay.
Desperate to escape their plight, the duo soon find themselves on the lam with Fox and the nations law enforcement officials in hot pursuit.
Harold and Kumar hope to make it to Texas in order to seek help from Colton as Harold thinks that due to their friendship and his connections he can get the duo out of their predicament. Kumar is all for this as not only is it the best way to get out of their situation but he secretly thinks he can get Vanessa to come back to him before it is too late.
Along the way the duo look to find help from their bizarre friends, and run into all manner of obstacles ranging from the Klan, Rednecks, and Neil Patrick Harris in a very funny cameo, and countless other bizarre people and situations.
The film is crude but if you were a fan of the last film, you will likely find this film very funny. The chemistry between Cho and Penn is good and it is fun to see the misadventures of the two best friends and hear them argue amongst themselves over their plight. Harold being the more level headed of the two is furious over the irresponsible Kumar and how he got them into this situation, but he is willing to stand by his friend to a point, which results in one of the fun moments in the film when the duo end up in a brothel in Texas.
Penn and Cho also seem to be having a good time playing the characters and despite the abundance of crude and drug related humor, there are some genuinely funny moments in the film and it is better than the first film in the series.
Those expecting a deep plot and characters will be disappointed, but if you came into this film looking for those elements, then you must have gotten into Kumar’s stash. That being said, take the film for what it is, and enjoyable if light piece of comedy, and you are likely to be glad that you are along for the ride.
Thinkrolls: Kings & Queens
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Thinkrolls Kings & Queens is an epic adventure of logic, physics and fun! Practice reasoning, memory...